will the DS/PSP lesson teach Nintendo that Graphics Power = good ?

Well I'm not sure that the PSP launch has really done much to scare Nintendo. The PSP seems to be floundering from preliminary retail reports. Don't get me wrong (I've got one sitting a foot and a half away from me with Wipeout in the unit), but I'm not sure that releasing a $250 handheld during March was the wisest decision Sony could make.
 
almokla said:
but the PSP is a success.. whether it sold more than the DS or not ..

actually I never expected it to do THAT well in Japan...

Success is all relative. I'd bet money that Sony is losing a ton of profit on each unit sold (planning to make up for it on software sales), so if they don't sell an ASSLOAD of these things, their hopes of recuperating those losses via software sales are slim to none. Hello Xbox.
 
yep, 6 million shipped DSs vs. hardly 3 million shipped PSPs will really make Nintendo think. And probably they will realize that making money with the DS instead of losing money with the PSP cant be the right way.
 
Haleon said:
Success is all relative. I'd bet money that Sony is losing a ton of profit on each unit sold (planning to make up for it on software sales), so if they don't sell an ASSLOAD of these things, their hopes of recuperating those losses via software sales are slim to none. Hello Xbox.

The big difference is that the bulk of the PSP is manufactured by Sony directly (even the screen will be, eventually), so that in a year or two, they'll be breaking even on the hardware, and in 3 years, they'll be making a profit on every unit sold.
 
with Ninty making what $50 per DS sold or so then money on games, thats a whole lotta extra money in the bank than they would of had if Sony hadn't forced their hand.
Meaning more money to play with on the GBA2, maybe tempting them to sell it at an evens
 
The End said:
The big difference is that the bulk of the PSP is manufactured by Sony directly (even the screen will be, eventually), so that in a year or two, they'll be breaking even on the hardware, and in 3 years, they'll be making a profit on every unit sold.


That'll be 3 yrs profit in the meantime for their rival?
 
The End said:
The big difference is that the bulk of the PSP is manufactured by Sony directly (even the screen will be, eventually), so that in a year or two, they'll be breaking even on the hardware, and in 3 years, they'll be making a profit on every unit sold.
You're probably right. That's the exact scenario that played out with the PS2. Sony just has to make that they can make it to the 2nd/3rd year in order to reach that point of profitability.
 
Building the "I WANT ONE!!" factor form March to XMAS is precisely what SONY wants. The launch was a success. The screen problem and my addiction to WOW and Half-Life 2 has kept me from buying one. But I will buy one when the price comes down, games get better and cheaper, and the screen problems are rectified. And I still don't own a DS nor do I plan on buying one.

And graphics the quality of the PSP's definitely distinguishes it from the DS' blocky, dated graphics. Whether one will succeed over the other is impossible to determine at this point. Remember: A successful launch does not make a great system; it's the games stupid!
 
DenogginizerOS said:
Building the "I WANT ONE!!" factor form March to XMAS is precisely what SONY wants. The launch was a success. The screen problem and my addiction to WOW and Half-Life 2 has kept me from buying one. But I will buy one when the price comes down, games get better and cheaper, and the screen problems are rectified. And I still don't own a DS nor do I plan on buying one.
I don't think Sony's initial plan was to build hype and forego sales. Lord knows it's possible to do both at the same time. The Nintendo DS launch lineup (and current lineup) was abysmal (again, I've got one at home, so I'm no hater), but Nintendo rode the hype factor out of this world and sold a ton of DSes purely because of the Christmas time and good marketing. I can't possibly believe that Sony expected the launch to be this underwhelming in order to build a "I gotta have one!" type of attitude about the device so that they could sell them in December.
 
almokla said:
Do you think they'll stick to the plan where innovation > graphics for REV ?
I think it's a bit of a worthless comparison given the different market strategies Nintendo applies to consoles and handhelds. With DS, they stayed true to their Game Boy ideals (low costs, long battery life, simple R&D, high durability, etc) rather than fall into an arms race with Sony. Revolution seems to be another matter, here Nintendo's matching the competition with pricing and capabilities from what we know. The only real similarity with the machines is that Nintendo's adding unique interfaces in an effort to differentiate themselves and push creativity.


The End said:
The big difference is that the bulk of the PSP is manufactured by Sony directly (even the screen will be, eventually), so that in a year or two, they'll be breaking even on the hardware, and in 3 years, they'll be making a profit on every unit sold.
Not anytime soon. The most costly components are outsourced to Sharp (screen) and Samsung (RAM/media decoder). If Sony internalizes LCD production to their joint facility with Samsung, you can expect a perceptible drop in quality (as the PSP screen uses Sharp's propietary high visibility technology). They'll be sticking with Sharp for at least the next year, likely longer imo.


ThongyDonk said:
with Ninty making what $50 per DS sold or so then money on games, thats a whole lotta extra money in the bank than they would of had if Sony hadn't forced their hand.
The production costs I've seen...

GBA SP~ $45
NDS~ $115
PSP~ $285
 
Haleon said:
I don't think Sony's initial plan was to build hype and forego sales. Lord knows it's possible to do both at the same time. The Nintendo DS launch lineup (and current lineup) was abysmal (again, I've got one at home, so I'm no hater), but Nintendo rode the hype factor out of this world and sold a ton of DSes purely because of the Christmas time and good marketing. I can't possibly believe that Sony expected the launch to be this underwhelming in order to build a "I gotta have one!" type of attitude about the device so that they could sell them in December.


I think their plan is to build a reputation for the PSP that surpasses the DS's reputation and have people young and old build an appreciation for all the PSP can potentially offer. They need to be very calculating with their marketing. This can be accomplished more thoughtfully throughout the year without the craziness of XMAS hype. The DS will be painted as a machine for a more focused part of the population (kids and young at heart)thus appealing to fewer people, and the PSP (appealing to all age groups) will become the must-have game machine of the season (possibly surpassing the XBOX2).
 
DenogginizerOS said:
I think their plan is to build a reputation for the PSP that surpasses the DS's reputation and have people young and old build an appreciation for all the PSP can potentially offer. They need to be very calculating with their marketing. This can be accomplished more thoughtfully throughout the year without the craziness of XMAS hype.
So essentially, PSP is SCEI's Xbox. ;)


DenogginizerOS said:
(possibly surpassing the XBOX2).
I wouldn't count on that one. E3's going to shift industry and consumer focus squarely back on consoles for the next generation. As usual.
 
jarrod said:
So essentially, PSP is SCEI's Xbox. ;)



I wouldn't count on that one. E3's going to shift industry and consumer focus squarely back on consoles for the next generation. As usual.


Agreed. But crazier things have happened, and even if XBOX 2 beats it, PSP's competing with it will be a success for Sony (and gamers as well ;) )
 
Here's the deal. PS2 won this gen war 'cause of the huge game selection. The graphics are now feeling a little old and the Xbox and GC games look way better. Next gen PS3 and Xbox 2 _will_ be the dominatiing ones in terms of graphics, spoiling the mainstream, making them graphics whores. Rev will probably loose points because of this, and after a while even more 3rd party support and then they join CCA, console creators anonymous, telling everybody that they were the hippie, trying to 'Revolutioniiiize, maaan'. Basically Sega all over. :)
 
DenogginizerOS said:
I think their plan is to build a reputation for the PSP that surpasses the DS's reputation and have people young and old build an appreciation for all the PSP can potentially offer. They need to be very calculating with their marketing. This can be accomplished more thoughtfully throughout the year without the craziness of XMAS hype. The DS will be painted as a machine for a more focused part of the population (kids and young at heart)thus appealing to fewer people, and the PSP (appealing to all age groups) will become the must-have game machine of the season (possibly surpassing the XBOX2).
What's the reputation they're trying to build though? Is it a portable gaming machine? If so, it's not gonna fly at 250 bones and 50 bucks a game. Is it a portable DVD player? Probably not gonna fly with a 3 hour battey life and propietary discs that can't be played at home. It is a portable media player? Probably not gonna fly with expensive and propietary memory cards and a limited battery life and a large physical footprint.

I just don't know how Sony is really gonna market the thing. The media is doing Sony some favors by labeling it as "The Next Ipod", but the Ipod was specific enough to suit one purpose extremely well, and is versatile enough to have other uses as well. The PSP does a lot of things, but none of them really well. Sure, the games look unbelievable, but Sony has an uphill battle trying to charge people the price of a full-fledged console game for a portable system. Hell, they've got an uphill battle charging nearly the price of a full fledged console for a portable player. And if they're trying to sell it as a media player, there are other devices out there that are better for that specific purpose.
 
Drexon said:
Here's the deal. PS2 won this gen war 'cause of the huge game selection. The graphics are now feeling a little old and the Xbox and GC games look way better. Next gen PS3 and Xbox 2 _will_ be the dominatiing ones in terms of graphics, spoiling the mainstream, making them graphics whores. Rev will probably loose points because of this, and after a while even more 3rd party support and then they join CCA, console creators anonymous, telling everybody that they were the hippie, trying to 'Revolutioniiiize, maaan'. Basically Sega all over. :)
Xbox TREE SIDDY and Revolution are likely to be equivilant in graphics power. There's also a chance the Revolution could have a slight edge.
 
DenogginizerOS said:
I said it was their plan. I didn't say it was a good one. :)
Well, it'll be an interesting year, that's for sure!

I don't really care anyway. I'm one of the hardcore "early adopters" that would pay Nintendo and Sony 500 dollars to kick me in the balls if it meant that I'd get my hands on a next gen piece of equipment.
 
Do you think they'll stick to the plan where innovation > graphics for REV ?

Innovation, for the sake of innovation is.. uh.. not smart, from a business standpoint.

2 screens?
One being a touch screen?

Sure.
That's innovative... but that's about it.

What were they thinking.
You want a touch screen? Fine. Realize that most gamers can barely take their fingers off the controls to quickly pause a game, let alone weild a stylus *in game*.

Also I would tend to think that gamers (generally), and prolly programmers.. would prefer ONE big screen to two smaller ones, seperated... gives a disjointed feel.

To me, the PSP vs. DS is much less about graphics, than it is about functionality.

If you put the guts of the DS, in a PSP format (ie screen size, and such) I believe they would be serious competition, regardless of graphical difference.

Functionality will trump innovation every time.
 
What Reggie said yesterday was... No new GameBoy, sales are up 20% with almost 2 million units sold/shiped, listens to music on iPod.
 
CygnusXI said:
Innovation, for the sake of innovation is.. uh.. not smart, from a business standpoint.

2 screens?
One being a touch screen?

Sure.
That's innovative... but that's about it.

What were they thinking.
You want a touch screen? Fine. Realize that most gamers can barely take their fingers off the controls to quickly pause a game, let alone weild a stylus *in game*.

Also I would tend to think that gamers (generally), and prolly programmers.. would prefer ONE big screen to two smaller ones, seperated... gives a disjointed feel.

To me, the PSP vs. DS is much less about graphics, than it is about functionality.

If you put the guts of the DS, in a PSP format (ie screen size, and such) I believe they would be serious competition, regardless of graphical difference.

Functionality will trump innovation every time.

I don't know, man. I've never had a problem taking my finger off of the controller to pause a game. Maybe I just have excellent motor skills. And I think the DS was made more for games like Yoshi's Touch n' Go where you use the stylus only. It also works surprisingly well for Metroid: Hunters, though I can say that my hand gets tired holding the console up. It's much more suited for "lap play."

I do agree that it's hard to look at the DS's screen(s) after playing the PSP. The PSP has this big, wide, beautiful screen, and then the DS has two small ones. It would have been nice if they had one huge screen, and then one monitor screen on top to keep the dual screen functionality. Then you could still have the feature where the top screen displays the map (since that's all they friggin' do anyway) while the gameplay screen is large enough to thoroughly enjoy.
 
i been leaning more towards a ds lately due to games and wanting something different then what i have at home.

anyone know if any other colors are due out for the U.S. anytime soon?
 
i take graphics before innovation anytime!

but nintendo has and still is dominate the handheld market but sonys PSP will kick of after a while and when sony makes a price drop on the machine"which they will" then the sales will kick of big time.

i am think within 2 years sony is dominating the handheld market.

Nintendo has dug a grave wich they cant come up from! being a nintendo fan from the start these are hard words for me to say but nintendo is do......

rev wont sell as much as PS3 we all know that no matter what they come up with! :(
 
almokla said:
Do you think they'll stick to the plan where innovation > graphics for REV ?

I don't follow your logic... where is Nintendo failing with the DS... I think you are just being a troll..
 
robertsan21 said:
i take graphics before innovation anytime!

but nintendo has and still is dominate the handheld market but sonys PSP will kick of after a while and when sony makes a price drop on the machine"which they will" then the sales will kick of big time.

i am think within 2 years sony is dominating the handheld market.

Nintendo has dug a grave wich they cant come up from! being a nintendo fan from the start these are hard words for me to say but nintendo is do......

rev wont sell as much as PS3 we all know that no matter what they come up with! :(
I don't think Nintendo is doomed, but I do certainly think they can kiss 40-50 percent of their handheld marketshare goodbye. Combined with their loss of 60-70 percent of the home market, and they're gonna start getting nervous. Nintendo just needs to learn to satisfy everyone. If people want good graphics, give it to them. If they want innovation, give it to them. There's no reason in the world that something can't be innovative just because it features new technology.
 
will the DS/PSP lesson teach Nintendo that Graphics Power = good
Good graphics is and was always good. It wasn't the most important fact (see PSX-N64, PS2-Xbox) but it is always good! So?
 
Blackace said:
I don't follow your logic... where is Nintendo failing with the DS... I think you are just being a troll..
In his defense, the PSP is handily outselling the DS in Japan on about a 2:1 basis every week.

I'm not saying that that's necessarily because of graphics or whatever, but he does have at least some evidence to his side.
 
I don't think there's much a lesson for Nintendo to learn from this experince except for the issues concerning dual screens and the need to have decent software on the shelves in a timely manner (never leave the market alone to the likes of EA/THQ/Activision again if you want the system to be taken seriously). The PSP is a beautiful machine with some crazy tech, but the pricepoint is going make it a hard sell in the states. I thought DS software prices where already bad enough (at least the prices for 3rd party games), but the PSP games are no different than console prices.

For that price, I want the PSP to be a complete replacement for the PS2. If the PS2 played UMD's or the PSP played regular Playstation games, I could see the PSP becoming the stake in the heart for Nintendo's handheld dominance.
 
human5892 said:
In his defense, the PSP is handily outselling the DS in Japan on about a 2:1 basis every week.

I'm not saying that that's necessarily because of graphics or whatever, but he does have at least some evidence to his side.

2 to 1 source?
 
CygnusXI said:
To me, the PSP vs. DS is much less about graphics, than it is about functionality.

Functionality will trump innovation every time.
Nintendo is not targetting you with the DS. They are trying to make people who don't play games, play games. That's where the touch screen comes in, and it's working. Perhaps nowadays kids learn to use a d-pad around the same age as they learn how to hold a crayon - who knows. But 90% of the people on this planet learnt how to hold a pen before learning how to use a d-pad, and there's probably at least 50% of people who never learned how to use a d-pad at all. So why is a stylus a bad idea again?

The dual screen, I won't argue with anyone about because until a game comes along that makes me think "yeah, that's what it's all about", I'm not 100% convinced. Kirby and Yoshi make decent use of it, but they're not the ultimate examples.
 
Blackace said:
2 to 1 source?
IIRC, in the more recent sales threads the PSP is around 50,000, while DS usually ends up around 25,000. I would do a search for you but the search function is misbehaving for me right now.
 
Haleon said:
I don't think Nintendo is doomed, but I do certainly think they can kiss 40-50 percent of their handheld marketshare goodbye. Combined with their loss of 60-70 percent of the home market, and they're gonna start getting nervous. Nintendo just needs to learn to satisfy everyone. If people want good graphics, give it to them. If they want innovation, give it to them. There's no reason in the world that something can't be innovative just because it features new technology.

EXACTLY! your spot on!

People now adays want cutting edge technology and sexy design on their home entertainment stuff!
sony mixes both of those things and se how well it goes for them!

Why cant nintendo understand and do the same fricking thing?

atleast one good thing this year is the release of the new zelda, at least nintendo knows what the majority of the fans wants and made a "Grown up Zelda" not that i did not like winda waker, infact i loved it and i would like to see a sequel to it in the same style, but its about the masses, thats where the real money can be made.

to attract new videogame players Nintendo have to have use a "grown up" approach to the design of a new hardwear and have a grown up approach to the games they make!
 
Jonnyram said:
Nintendo is not targetting you with the DS. They are trying to make people who don't play games, play games. That's where the touch screen comes in, and it's working. Perhaps nowadays kids learn to use a d-pad around the same age as they learn how to hold a crayon - who knows. But 90% of the people on this planet learnt how to hold a pen before learning how to use a d-pad, and there's probably at least 50% of people who never learned how to use a d-pad at all. So why is a stylus a bad idea again?

The dual screen, I won't argue with anyone about because until a game comes along that makes me think "yeah, that's what it's all about", I'm not 100% convinced. Kirby and Yoshi make decent use of it, but they're not the ultimate examples.

my gf loves the DS and she hates games...
 
Blackace said:
my gf loves the DS and she hates games...
So does mine. She's liked a few games (Eternal Darkness, Metal Gear Solid 3), but for the most part she thinks they are too confusing (which is especially funny considering she liked MGS). But she can't stop playing the DS. She loves Warioware and Yoshi.
 
As a GAMEplayer what I have learnt is that Nintendo is right for once.

I thought DS was really going to dissapear from my pocket once I got the PSP... . 3 weeks after getting the PSP and being blowed by its sleek dessign, crisp screen and graphic power it has returned to his box and I have returned to Mario Minigames and Polarium.

What the hell, the best game for PSP (and the only I got back to play !exclusively on bed!) is Luminees which I think can be done in the DS. The machine I take with me everywhere (even to the beach where I would never take the PSP).

So each time I am more persuaded than DS is a better machine for playing on the go.
 
LUNA said:
As a GAMEplayer what I have learnt is that Nintendo is right for once.
As a sane human being I have learnt long ago that Nintendo is a bunch of pot smokers.
 
PS2 - Its all about the gameplay, man
PSP - THE GRAPHICS, THE GRAPHICS!

Ah, Sony fanboys never cease to amuse. MS and Nintendo fans may be insane, but at the very least, they're more consistant.
 
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