Will Valve ever fix the stutter bug?

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Nice!
 
I've had this stutter/cache hitching from day one tbh. The patches haven't made much of a difference. Its possible you can alleviate some of the problems with certain tweaks within an autoexec.cfg but honestly, I cant be arsed with it anymore.

Spec
Asus K8V SE dlx
A64 3400+
X800XT PE
1Gig OCZ RAM @2.5-2-2-10
Audigy 2 zs

Nothing overclocked because i cant be bothered. Every game I have runs brilliantly except HL2. Even back in the old E3 videos it stutters like a mofo so its basically something shitty to do with the game.

Ah well.
 
I just tried the GFC extracting. Does it help a shitload? Probably. I still noticed a minor stutter at a few of the heavier, more stuttery points in the intro (512 ram, here), so boo.
 
eXxy said:
i don't understand how doom 3 runs so great, but half life 2 runs so crappy :\

It's actually the opposite with me. I have to run Doom 3 at the lowest resolution and details and it looks awful + runs bad. Half-Life 2 can be at medium settings at 1024x768 and runs pretty decent. I do get some stuttering though..
 
Sorry to bump an old thread...but rather than making a new one...

Apparently Valve is recognizing the issue...albiet not on a major scale, but are still interested in solving it. *credit to PlanetHalfLife.com*

DougV @ Valve said:
OK...I'll see if I can shed some light on this whole problem since there seems to be a ton of confusion. We have not been able to isolate an engine-related problem that causes stuttering. In fact, it turns out there are a number of *different* problems that people have lumped into the heading of "Stuttering" which has made diagnosing the problem very difficult.

I've posted a number of times that if someone in the Puget Sound area has a stuttering problem, we'd love to get our hands on your machine (I should note that we did have a number of people bring there machines in and we found stuttering caused by 1. Old drivers (video / audio), 2. Spyware / Virsuses, 3. Memory related (including one person who had a gig of ram installed but had 52 MB of available RAM after Windows started (see 2 ;-)) including physical problems with installed RAM, 4. Misc. System config problems (problems occur in other apps as well).

No one at Valve is saying that people aren't having "stuttering" problems with HL2. I'm simply saying that, with millions of copies of the game out there, we've not been able to isolate and reproduce any instances of the a problem that we can attribute to a problem with the engine.

So again...if you are having a stuttering problem and live in the Seattle area (or don't mind shipping us your rig), we're happy to take a look at your system and diagnose the problem.

http://forums.steampowered.com/forums/showthread.php?threadid=258735&perpage=15&pagenumber=9
 
Pallaris said:
I've had this stutter/cache hitching from day one tbh. The patches haven't made much of a difference. Its possible you can alleviate some of the problems with certain tweaks within an autoexec.cfg but honestly, I cant be arsed with it anymore.

Spec
Asus K8V SE dlx
A64 3400+
X800XT PE
1Gig OCZ RAM @2.5-2-2-10
Audigy 2 zs

Nothing overclocked because i cant be bothered. Every game I have runs brilliantly except HL2. Even back in the old E3 videos it stutters like a mofo so its basically something shitty to do with the game.

Ah well.

I feel your pain mate, my rig is a little better than yours and it still stutters for me. I cant be bothered with how long HL2 takes to load or these issues.

I didnt like what i did play, so its no real biggie for me. Just Half Life with a new coat of paint.
 
In fact, it turns out there are a number of *different* problems that people have lumped into the heading of "Stuttering" which has made diagnosing the problem very difficult.

This is like the braindead people who call low framerate in an online game "lag".
 
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