icecold1983
Member
yeah, the animation in witcher 3 is not something id be using to brag about its supreriority
Current-gen and last-gen animation comparison:
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And Next-Gen Lip Syncing. You heard it here first.
Dat "downgrade hyperbole".
Current-gen and last-gen animation comparison:
No, if you want it to look closer to the 2013 footage you will need to color correct it some more until the grass is more blue than green and then add a large lavender lense flare
I mean, this is the ultimate goal, right?
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Current-gen and last-gen animation comparison:
[MG]http://share.gifyoutube.com/vM51db.gif[/IMG]
[MG]http://share.gifyoutube.com/y732B8.gif[/IMG]
And Next-Gen Lip Syncing. You heard it here first.
Dat "downgrade hyperbole".
yeah, the animation in witcher 3 is not something id be using to brag about its supreriority
Current-gen and last-gen animation comparison:
![]()
![]()
And Next-Gen Lip Syncing. You heard it here first.
Dat "downgrade hyperbole".
Missed the part where I said "Over the Witcher 2" did we?
Understandable, as it wasn't in the post you qu... oh wait....
Also, I cant even tell what the hell is happening in those .gifs. Quality is embarrassing. Lets use proper comparisons please. Of course there are games with better animation, but TW2 to the Wild Hunt is a marked improvement. And even TW2 had a better running animation than that stiff ass one in whatever game that is.
oh c'mon this isn't fair.
Dragon's Dogma? Like the best monster animations and battles ever? The best Griffin ever? Leave the gods up there![]()
Lol that's a great pic, but yeah no I didn't say I'd boycott The Witcher 3. Never did. I'm just a critical thinker. All I meant to say is that I just don't like these double standards where both companies essentially do the exact same thing while the one is eaten alive and the other is still regarded as the prodigal son and saviour of (PC or in general) gaming.
I just want people to be consistent and lose the hypocrisy.
Okay I get it.
Going back to the original point, in that case PS4/X1 would not affect the scalability of Witcher 3 either, they are just another mid/low spec system in that scale of yours.
Yep, this 1080p footage is totally doable on the 360 and PS3.
https://www.youtube.com/watch?v=9isrRWvKC8U
It looks quite similar to cross gen titles, which often looked great on PC, but could be handled with less foliage and a decrease in character models to work without changing much else. Just doesn't have the side-by-side oomph that other large games on current gen have.
This gif, and this thread just made me remember Deep Downgrade, and how we will probably never see a game like DD again for a very long time, if ever. The best thing we can hope for now is a PC release when they remaster it.
Totally random, but if I could only play one game ever again, it would be a game with:
The scope of Skyrim or TW3
Bioware companions
Dragon's Dogma combat and encounters
NWN2 levels of character customization
Well, they didn't have over eight years of Monster Hunter experience for one thing, as well as simply having some of the best animations in many other genres too.
So critically thinking, which sku of the game do you think is going to sell more. Hence them putting more work on that copy to get it up to snuff.
How many copies of the pc sku do you think are going to be pirate day one getting them zero dollars?
gaming media
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less than 10 hours till the game release and most gaming sites are still ignoring this.
TotalBiscuit just had another surgery so he'll unlikely to talk about it, but where are the rest like Jim Sterling, Kotaku,Vg247, Eurogamer and all the fine people and sites that covered Watch Dogs downgrade?
Probably wishing CDPR success with the game, as the reviewers seems to like the visuals and gameplay a lot. Without enough sells CD-Projekt will be probably end up bankrupt or at least leave AAA development for good. Not that ignoring this matter by mainstream sites is fair for behemoths like Ubisoft, although not surprising.
I'm wondering if they will work some more on upgrading the PC version now with console versions finished and performing relatively well.
woah, thanks, found this interesting making of: http://www.cgmeetup.net/home/making-of-unreal-engine-4-the-kite-demo/
snip from the important part:
- better LOD with less pop ups
- better shadows and lighting on vegetation
- some weather effects now have a slight blur at the horizon
- again better shadows
- water is now more dynamic because of tessellation - it reacts to Geralts magic signs and other influences
- different color grading at the same time and weather when compared between pre and post patch
- less colourful
- they conclude that the graphical differences between both versions equals to another detail level, like from "very high" to "ultra"
Probably wishing CDPR success with the game, as the reviewers seems to like the visuals and gameplay a lot. Without enough sells CD-Projekt will probably end up bankrupt, or at least leave AAA development for good. Not that ignoring this matter by mainstream sites is fair for behemoths like Ubisoft, although not surprising.
I'm wondering if they will work some more on upgrading the PC version now with console versions finished and performing relatively well.
Tales from my ass 2.0
- better LOD with less pop ups
- better shadows and lighting on vegetation
- some weather effects now have a slight blur at the horizon
- again better shadows
- water is now more dynamic because of tessellation - it reacts to Geralts magic signs and other influences
- different color grading at the same time and weather when compared between pre and post patch
- less colourful
- they conclude that the graphical differences between both versions equals to another detail level, like from "very high" to "ultra"
There is literally a thread called:
"Witcher 3 downgrade arguments in here and nowhere else"
I'm sure it gets tiring harping on the same shit for 140 pages, but can we please leave this thread for the people who actually want to talk about enjoying the game and its content rather than bitching over the grass or clipping on Geralt's bootheels.
I... think you're in the wrong thread? This reply reads like you think you're in the |OT|. Unless that same post was posted in the OT and you're crossposting in here.
Fucking lol. Expert analysis by internet_commenter_00012.
How can you guys persist with this drivel?
Why is everyone ignoring this?
Isn't this essentially stating that Ultra settings were messed up in all builds we've seen so far and that the patch will add in some of the stuff (grass shadows) that people have been pointing out???
While I love versions of this video....
What the heck is a "looser".
Ruins the whole video as it shows up multiple times. (rips out hair)
Why is everyone ignoring this?
Isn't this essentially stating that Ultra settings were messed up in all builds we've seen so far and that the patch will add in some of the stuff (grass shadows) that people have been pointing out???
PC port of Farcry 3 was leagues ahead of the console version, pretty much a generation apart. The claim that Witcher 3 barely looks any different than a late PS360 game is bogus. Also AC games had absolutely flat lighting until Unity, that alone is enough to put Witcher 3 far far beyond any of the PS360 games. As for Red Dead, it is a very very empty world. It's the main reason why the game has large draw distance (larger than even GTA) because the world is extremely sparse.
Love the thread shitting too.Update:
Still cracking up over here that anyone in this thread thinks any of this is relevant. Love the comments like 'How CDPR have fallen' haha.
Nvidia performance guide is up: http://www.geforce.com/whats-new/guides/the-witcher-3-wild-hunt-graphics-performance-and-tweaking-guide
I totally am in the wrong thread, my heart skipped a beat and I rushed to edit! Sorry sorry sorry sorry
gaming media
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less than 10 hours till the game release and most gaming sites are still ignoring this.
TotalBiscuit just had another surgery so he'll unlikely to talk about it, but where are the rest like Jim Sterling, Kotaku,Vg247, Eurogamer and all the fine people and sites that covered Watch Dogs downgrade?
"Three HairWorks options are on offer in The Witcher 3: Wild Hunt: "Off", "Geralt Only", and "All".
It seems they heard my call. But still something is missing. We want: creatures only option and not Geralt only. So we are stuck now with the ugly Geralt hair only, or the usual everything is on + ugly Gerlat Hair. We want to have default Geralt hair + animals only option.
I don't think the Geralt hair is that bad with hairworks on.
And although I haven't seen it in action, apparently with hairworks on Geralts hair can actually get wet. Where as without it, his hair remains dry when swimming/raining etc.
if they didnt have an entirely new gen console to develop on, youd have a point
but..character customization in terms of...appearence? Because DD has an amazing cc.
In terms of classes and feats i can agree.
If you had a monster rig, this is what you can achieve in reality (pre-final build):
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Did some colour correction. Game will certainly looks a lot better with a SweetFX
Original:
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Colour Corrected:
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If you had a monster rig, this is what you can achieve in reality (pre-final build):
![]()
If you had a monster rig, this is what you can achieve in reality (pre-final build):
![]()
If you had a monster rig, this is what you can achieve in reality (pre-final build):
![]()
If you had a monster rig, this is what you can achieve in reality (pre-final build):
![]()