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Banned
Watch it be a "similar spec,PS4 equivalent PC" lol
There is no similar spec PC... Its either the console version/s or a high end pc.
Watch it be a "similar spec,PS4 equivalent PC" lol
Watch it be a "similar spec,PS4 equivalent PC" lol
Doubt it. They are sending out PS4 copies for review, so I doubt they are trying to hide anything.
Why are they keeping it hidden for so long? I mean in the tiny footage we saw in that gamespot video, it looked great!
Why are they keeping it hidden for so long? I mean in the tiny footage we saw in that gamespot video, it looked great!
Maybe they are trying to hide the XB1 version but they can't show the PS4 version alone as they have an agreement with MS and they don't want to paint the XB1 version badly?Why are they keeping it hidden for so long? I mean in the tiny footage we saw in that gamespot video, it looked great!
Xbox One footage? No clue.
PS4 footage? Because they have a marketing deal with MS.
Yeah, NPC repetition looks like it's coming back--not especially surprising. Still, it can't be anywhere as bad as Witcher 2. The facial repetition beyond frustrating, and even threw off my understanding of the plot a couple of times.
Why are they keeping it hidden for so long? I mean in the tiny footage we saw in that gamespot video, it looked great!
Why are they keeping it hidden for so long? I mean in the tiny footage we saw in that gamespot video, it looked great!
Why are they keeping it hidden for so long? I mean in the tiny footage we saw in that gamespot video, it looked great!
I'm guessing it's a totally practical case, PC-Footage is way easier to record, console-commands to set things up in the PC-Version, easy screengrabbing without having to use a capture-card (consoles recording quality, you know...) etc. It's just not as straight forward to get good console-footage out as it is to get PC footage
Question: I thought Geralt could see in the dark, why does a torch in-game make it easier to see than not having a torch? Or have i missed something.
Wat?
All the developers have the tools to record high qualiy console footage. The Xbox SDK for example has dedicated video tools for recording.
And getting a capture card is mostly likely not an issue here...
Question: I thought Geralt could see in the dark, why does a torch in-game make it easier to see than not having a torch? Or have i missed something.
He sees slightly better in dark than normal humans, but does still need help from torches or potion called Cat that literally gives him cats capability to see in dark aka really well.
Are you really talking about W2 ? That game has minimal NPC repetition.. from modern RPGs maybe the least one.. characters important for the story have all unique faces
Translate it![]()
For translation of hairstyles and beards for Witcher's DLC one could use formal hairdressing education. Can Geralt have his hair bind in a way to create "divoký ohon" ? (untranslateable joke referencing the game's name, Divoký Hon (Wild Hunt)
Someone here translated "Damn" as "Do prkénka dubového!". I did not know this game has preschool edition.
Translation of a game you are looking forward to has great disadvantage of brutal and unavoidable spoilers. Mere testing such game is better. A bit.
I translated the epilogue to Witcher 3. The world has no secrets before me anymore.
In the Witcher 3 there are so many songs, poems, Sayings, sonnets, balads and rhymes that one might get a poetic appendicitis from it. (untranslateable joke)
After translating all these herbs and alchemical ingredients for TW3 I feel like "bába kořenářka". Better not cook anything for a few days.
Dwarfen language is nice, but for trolls we invented their own pseudogrammar. English translator is saying he will learn from us for next time.
Would have been useful for TW3 translation to study old sailor shanties of the last few centuries..
I am sad that some old czech words have been forgotten, despite being so beautiful sounding. They will live again in Witcher 3.
Niagara Falls have frozen and I read that as "Nilfgaardian Falls". I could really use a break from all this Witcher stuff.
Three in the morning and I am asking myself, is this supposedly last batch of few thousand words really the last one, or is it going be as always.
There are even such plot twists in Witcher 3 that were written, translated, voice acted, finished...and cut. Will serve as a great drunken stories though.
To be honest, TW2 did have terrible repetition of NPC faces.
Just curious, will the HUD customization also be available on consoles? I'll be playing on PC, so no worries for me personally, but it's kinda needed with the amount of stuff it has on by default.
The Witcher III: Wild HUD
Just curious, will the HUD customization also be available on consoles? I'll be playing on PC, so no worries for me personally, but it's kinda needed with the amount of stuff it has on by default.
The Witcher III: Wild HUD
Just curious, will the HUD customization also be available on consoles? I'll be playing on PC, so no worries for me personally, but it's kinda needed with the amount of stuff it has on by default.
The Witcher III: Wild HUD
Tell the name of that NPC.. if you mean people with who you don't interact in anyway or don't have any business with them, then yes.. but if they have some quest for you or are involved in any kind in that quest, then they have unique faces.. in W1 there were many NPCs with quests with the same faces, in TW2 no.. or go here and show me which character has some generic face like some nameless other NPCs - http://witcher.wikia.com/wiki/Category:The_Witcher_2_characters
And don't forget, that the screens from Eurogamer.cz have this in their URL: .. witcher3Release_2014_10_02_18_42_02_10... so they maybe are from older build.. really old build now
Anyway, I have seen some live twich of some russian guy, and he had many new real great scenes there.. and when I saw Geralt swimming underwater and around him there were drowners swimming too, well, that looked really great![]()
I believe I remember reading that the console versions will have all the same HUD options as the PC version.Just curious, will the HUD customization also be available on consoles? I'll be playing on PC, so no worries for me personally, but it's kinda needed with the amount of stuff it has on by default.
Those people are idiots. PC gamers playing on console think options are glorious.Console gamers don't like options.
Console gamers don't like options.
Just curious, will the HUD customization also be available on consoles? I'll be playing on PC, so no worries for me personally, but it's kinda needed with the amount of stuff it has on by default.
The Witcher III: Wild HUD
Those people are idiots. PC gamers playing on console think options are glorious.
I'm a console gamer and I like options.
Älg;162457672 said:Impossible to be sure of course, but I can't see why not. Things like that usually don't differ from PC to consoles.
Are you joking about the NPC list you linked? There's literally multiple copypasted faces, or same faces with a few tweaks here and there, without even counting all the generic NPCs that have same faces as the quest related "important" NPCs.
For example:
http://witcher.wikia.com/wiki/Magnus
http://witcher.wikia.com/wiki/Dragan
http://witcher.wikia.com/wiki/Manfred
http://witcher.wikia.com/wiki/King_Ziggy
http://witcher.wikia.com/wiki/Lasota
All 5 have the same face.
http://witcher.wikia.com/wiki/Visionary
http://witcher.wikia.com/wiki/Sendler
Are also exactly the same, while
http://witcher.wikia.com/wiki/Falas
has a different scar.
Also,
http://witcher.wikia.com/wiki/Earso
may have the same face model, but I can't tell for sure.
All the NPC dwarves have completely similar face shape with only tweaked appearance. All elven women look similar with no indentificable traits what so ever.
Also,
http://witcher.wikia.com/wiki/Aryan_La_Valette
http://witcher.wikia.com/wiki/Cedric_(NPC)
have roughly the same face, but with latter given Elven characteristics with the eyes and the ears.
E: Also, the soldiers from the prologue are copypasted into the brutes you handwrestle to gain access to the siege weapon @ Loredos keep.
I was being facetious. However, there was a thread where the no options side had a serious amount of traction...
Ok, yeah, I know some of thems.. but they really don't have a important role in the story or their quests are about minigames.. still better than in any other modern RPG, where you can talk to people who have the same faces, the same clothes, etc..
And when it comes to Aryan and Cedric, they have some features the same, but the really aren't clones in any way possible..
Why are they keeping it hidden for so long? I mean in the tiny footage we saw in that gamespot video, it looked great!
Ok, yeah, I know some of thems.. but they really don't have a important role in the story or their quests are about minigames.. still better than in any other modern RPG, where you can talk to people who have the same faces, the same clothes, etc..
And when it comes to Aryan and Cedric, they have some features the same, but the really aren't clones in any way possible..
Doesn't change the fact that especially in Flotsam, you run into copypasted faces A LOT which is really immersionbreaking. I do have my hopes up for Wild Hunt which seems to have a great deal of variety, as in my books TW2 was kind of a letdown in that aspect.
All of them. Unless they're a main story character that was actually designed by hand, any character created by the engine itself looks remarkably similar to a hundred other characters.But about which NPCs are you talking about? Town folk or you mean NPCs with quests and dialogs? .. ok.. there are about 140 unique faces in TW2.. that's a price new number if you ask me
But about which NPCs are you talking about? Town folk or you mean NPCs with quests and dialogs? .. ok.. there are about 140 unique faces in TW2.. that's a price new number if you ask me - I can even name them if you want![]()
Well, they are Polish developers...They do not want to show an unpolished version of the game.
Well, they are Polish developers...
All of them. Unless they're a main story character that was actually designed by hand, any character created by the engine itself looks remarkably similar to a hundred other characters.
Are you honestly saying that TW3 has the same repetitive characters that TW1/2 had? Because I haven't seen the same character twice yet, and we've seen quite a few in the dozens and dozens of videos that have been released.
Well, they are Polish developers...
It seems like you're trying to say that TW2 didn't have repetitive faces, which is bullshit. You can spend twenty minutes walking around Flotsam and see the same face a dozen times. It's totally a real thing, and it's immersion breaking when you see someone talking to their own doppleganger.Im telling you that there are 140 unique main or side characters in W2.. who gives a shit about some characters that don't have any major role in the story or quests.. but atleast in W2 even those nameless ones have something different from others.. clothes are different, hair cutes are different, etc..
And where did I said that W3 is going to have repetive characters? If anything, I'm astonished so far from the character design in W3
Im telling you that there are 140 unique main or side characters in W2.. who gives a shit about some characters that don't have any major role in the story or quests.. but atleast in W2 even those nameless ones have something different from others.. clothes are different, hair cutes are different, etc..
And where did I said that W3 is going to have repetive characters? If anything, I'm astonished so far from the character design in W3
Well, they are Polish developers...
Not to mention we have a host of people ready to yell downgrade since it won't look as good as the PC version.They've been working on performance optimization. They do not want to show an unpolished version of the game. At least that's their official stance. I don't blame them.