With All The Remakes/Remasters/Def Edition That Are Coming Out, Last Gen...

Kind of feels I wouldn't say pointless but less significant.

I mean I don't really mind Devs doing this because there's games like TLoU that I probably would never have played unless they came out with the Remaster. And as long as they throw all the DLC in.

We all know they are going to be making this a trend this Gen. I know they had some last Gen but not to this extent. We will probably be seeing some Collections coming too. I'm actually surprised that DMC 4 was the only one the got remade and they didn't make it a whole collection.

I can see Skyrim, maybe Fallout3/NV, Bioshock series, another Ico/SotC?, Another MGS?, Batman Arkham series? Just some examples.

What I'm trying to get at is that more and more of these games get their "remaster".. It feels like the 360/PS3 gen was just there to hold us over til we got respectable specs in our consoles. I'm not saying that there weren't amazing looking/gameplay games on 360/PS3 but how many of those amazing game do expect to come to X1/PS4? Probably quite a few.

I know there's been a couple of "What remasters would you like" threads.. but if you want to throw in a example of what you think they actually will remaster.. you can I don't mind
 
I'd say it makes last gen more significant.

As for your list, I can't see any of them coming to fruition (except maybe Batman and possibly Bioshock).
 
Most of my favorite PS2 games were remastered for PS3.
A lot of PS4 games will probably be remastered for PS5.
Hell, now we even have a PS3 remaster of a PS2 game getting re-remastered for PS4
probably pretty much just a straight port.
 
I'd say it makes last gen more significant.

As for your list, I can't see any of them coming to fruition (except maybe Batman and possibly Bioshock).

I see what you mean.. Because of the amount of games getting remade that means the consoles had their purpose.....

DANG

Waste of thread.. Within the first couple post got me to change my mind
 
Last gen feels less significant because those games are being considered meaningful enough to release again?

I guess the SNES was the least significant system ever.
 
Last gen was plenty significant with the advent of multiplayer, shooters trumping platformers as top dog (unfortunately), the rise of the mobile (& casual) market, and the acceptance of video games as something that normal people do, not just anti social nerds.

This remaster trend is just a ploy by publishers to make bank quickly and cheaply, because they know you'll buy it.
 
Indeed. Feels like 25%+ of the games that are coming out for PS4/XB1 are ones we've seen and played already.

It makes current gen feel less significant.

But they aren't. All you have to is look at a list. That's just being willfully ignorant of the situation.

Last gen feels less significant because those games are being considered meaningful enough to release again?

I guess the SNES was the least significant system ever.

Yup. Remasters are, in many ways, the same thing as ports. That selective memory is surely working overtime for many people on this forum.
 
If there ever is a next gen after this one, I hope and wish that all consoles in that gen are backwards compatible, but that almost seems like it would be a bad business decision at this point.

This gen feels like it's all about building a massive library of games in the shortest time possible, it's not necessarily a bad thing (especially after this disappointing year) but quantity is not necessarily quality.
 
But they aren't. All you have to is look at a list. That's just being willfully ignorant of the situation.
Looking at lists, I see an awful lot of remasters/remakes/ports released or planned. Don't know that its actually 25% or whatever, but I wouldn't be surprised if its close.
 
It's tricky. Remakes and remasters definitely devalue the past. A forgotten old classic doesn't carry anywhere near as much weight once it's been replaced by an uprezzed, trophies enable, bonus content packed rerelease.

But on the other hand it gives us a chance to play titles we missed, or that have been tarnished by the martch of progress when not viewed through the rose tinted nostalgia glasses of memory.

It definitely makes the generations less unique though. And not just last gen. 8th gen upgrades of 7th gen remakes of 6th gen games are now a thing, and even older games rising from the depths with stuff like the VC or FFVII PS4. Hell, I played bloody Another World again in full HD on the PS4 a few months back, that's really blurring the lines between generations!
 
Kind of feels I wouldn't say pointless but less significant.

Shouldnt that rather be the opposite? current gen (non Wii U) feels pointless.

"So I can buy the same games, that I already played, again for full or almost full price on this new $500 console, those games make my purchase totally worth it"

Let's think about it for a second - in case Sony + Microsoft did a proper job and released backward compatible consoles, there would be no need at all for any re-releases, ports, remasters and so on. Or well maybe that actually was the reason for them to not give a shit about backward compatibility. Customers showed them last generation, that they prefer to re-buy previous gen games instead of simply being able to play them.

Where is that Yahtzee pic? There it is:
RMNq2tf.jpg
 
Well I think that the fact that most of us want 1080p and 60/30fps in our games as a standard now is feeding the "remaster" train.
 
Personally, i dont like remasters much. it shows a lack of imagination, a lack of creativity. I very much prefer new IP's even if they do not do as well as established ones because i do not want to milk the same cow every time.
When the world wide economy is in a bad state, the big publishers -usually- go for safe bets and those safe bets often do not pay, no matter what they do to hype their products.
I like a risk move once in a while.
 
It's tricky. Remakes and remasters definitely devalue the past. A forgotten old classic doesn't carry anywhere near as much weight once it's been replaced by an uprezzed, trophies enable, bonus content packed rerelease.
The way I see it, the fact that all these games were deemed worthy enough to be remastered and still sell well into a new generation makes that 'era' these games came from significant as a result. When I think of TLOU, I still see it as a PS3-era game. Same way that I'm sure most people still see FFX as a PS2-era game.
 
Looking at lists, I see an awful lot of remasters/remakes/ports released or planned. Don't know that its actually 25% or whatever, but I wouldn't be surprised if its close.

I count a little over 20 remasters from 2015, all things said and done.

http://en.wikipedia.org/wiki/2015_in_video_gaming

There's probably over 300 games on that list. Being very, very generous with that 300 number, that means only 7 percent of games coming out next year are remasters/remakes on all systems.

You are overblowing the issue and moving the goalpost.
 
I count a little over 20 remasters from 2015, all things said and done.

http://en.wikipedia.org/wiki/2015_in_video_gaming

There's probably over 300 games on that list. Being very, very generous with that 300 number, that means only 7 percent of games coming out next year are remasters/remakes on all systems.

You are overblowing the issue and moving the goalpost.
That list is of games on all platforms. I'm talking XB1/PS4 specifically. And from the start of the generation through the near future, not just 2015.

I really don't think I'm overblowing things at all. I'm also not trying to say its an 'issue'. I don't really have a problem with remasters or anything. I just think, if anything, it makes the new generation less significant, not the old generation. And just to be perfectly clear(since you're acting very defensive over this) - I'm not saying 'insignificant', but 'less significant'.

EDIT: And you say you're being 'very, very generous' by saying its only 300 games listed there, but I'm pretty sure its only ~150. lol
 
Its not in the place of new games. These companies do this specifically because its cheap, and they need to fill their catalogues specifically because their lineups are not what they used to be. This is the true end of AAA development as we've seen it in the past. Indies are rising, publishers can't bring out those big projects on such a consistent level to make up for the lack of AA releases, and now reach into their catalog for ports to get additional revenues.

The fact that the new consoles is essentially a player base starting over helps with this sentiment.

I'd buy a 1080p 60fps Bioshock collection anyday, cause its far better than what i played before. It would make it a whole new collection of games for me.
 
What I'm trying to get at is that more and more of these games get their "remaster".. It feels like the 360/PS3 gen was just there to hold us over til we got respectable specs in our consoles. I'm not saying that there weren't amazing looking/gameplay games on 360/PS3 but how many of those amazing game do expect to come to X1/PS4? Probably quite a few.

Comparable to relative technology, the 360 and PS3 were actually far more respectable than the current offerings.
 
Comparable to relative technology, the 360 and PS3 were actually far more respectable than the current offerings.
Yep. 360 and PS3 were far more powerful relative to PC hardware at the time than the PS4 and Xbox One are relative to current PC hardware.
 
I might be talking out of my ass here but I feel like last gen had the most amount of games which were simply far too ambitious for the hardware they were designed for. It gives developers more incentive/excuse to churn out these remasters.
 
Who gives a fuck if a generation is "significant?" I mean what does that even mean?

I have great games to play. How is that not significant.
 


Who gives a fuck if a generation is "significant?" I mean what does that even mean?

I have great games to play. How is that not significant.
This thread is talking more about how it impacts how we view the generation(s) that these remasters are being pulled from.

Take a minute to read what's being said before jumping into defense mode.
 
That list is of games on all platforms. I'm talking XB1/PS4 specifically. And from the start of the generation through the near future, not just 2015.

I really don't think I'm overblowing things at all. I'm also not trying to say its an 'issue'. I don't really have a problem with remasters or anything. I just think, if anything, it makes the new generation less significant, not the old generation. And just to be perfectly clear(since you're acting very defensive over this) - I'm not saying 'insignificant', but 'less significant'.

EDIT: And you say you're being 'very, very generous' by saying its only 300 games listed there, but I'm pretty sure its only ~150. lol

You are right. There are exactly 215 games on the total list. Only 20 of those are remasters/remakes, spamming all systems, including handheld and otherwise.

So that means 9 percent rather than 7. My mistake. That number would probably go down including this year, since there were, what, only a handful like Last of Us and Kingdom Hearts? I don't remember more than 10, and I certainly remember more than 10 games from this year not being remasters/remakes.

Let's not leave out PC and other systems. This is a discussion about remakes and remasters, and all titles are equally valid.

I repeat the issue - then the NES and SNES were not significant either, because many, many games were comprised of ports. I fail to see why this generation, which is just beginning, gets shit on for something that's been going on forever.
 
I might be talking out of my ass here but I feel like last gen had the most amount of games which were simply far too ambitious for the hardware they were designed for. It gives developers more incentive/excuse to churn out these remasters.

I think that's what the OP is saying. Like DmC, now its 1080p 60fps which is what it should have been by default, but they scaled it back to reach certain visuals on UE3. Tomb Raider is 1080p 60fps on PS4 instead of 720p 30. Now they don't have to make those compromises. For last gen games ported, this gen is essentially the optimal state those games should have been released in but were held back cause of how long the last gen went.
 
You are right. There are exactly 215 games on the total list. Only 20 of those are remasters/remakes, spamming all systems, including handheld and otherwise.

So that means 9 percent rather than 7. My mistake. That number would probably go down including this year, since there were, what, only a handful like Last of Us and Kingdom Hearts? I don't remember more than 10, and I certainly remember more than 10 games from this year not being remasters/remakes.

Let's not leave out PC and other systems. This is a discussion about remakes and remasters, and all titles are equally valid.

I repeat the issue - then the NES and SNES were not significant either, because many, many games were comprised of ports. I fail to see why this generation, which is just beginning, gets shit on for something that's been going on forever.
There are not 215 games on the list. :/

And I'm speaking of XB1/PS4 because its obvious that's the focus of these remasters and where backwards compatibility(or rather the lack of it) makes them necessary, which cant be said of PC. You just want to include other platforms(and keep the talk limited to 2015) so you can keep the percentage sounding lower.

This is also not something that has been going on forever. This remaster thing is definitely on a far bigger push than we've ever seen, by far.

Lastly, I'm not 'shitting' on this generation. You are being hyper defensive over this for some strange reason.
 
There are not 215 games on the list. :/

And I'm speaking of XB1/PS4 because its obvious that's the focus of these remasters and where backwards compatibility(or rather the lack of it) makes them necessary, which cant be said of PC. You just want to include other platforms(and keep the talk limited to 2015) so you can keep the percentage sounding lower.

Lastly, I'm not 'shitting' on this generation. You are being hyper defensive over this for some strange reason.

Use a list counting program. Each line is a game, and that's what the total is.

PC titles still get remasters all the time, despite being able to be backwards compatible. Most of questionable quality, but it's the same idea. Not necessity, but a remaster is a remaster, no matter where it lives.

The subject of this topic is the dilution of games in this generation, but not only is it not rampant anywhere, it's been in existence since the dawn of gaming when ports were a thing.

If anything, it'd make my percent go down even more, since there were even less remasters in 2014 and more original games. That's just common sense right there.

Edit: I don't mean to sound defensive, or that you in particular were shitting on anything. I was approaching a general scope of things. Sorry if I sounded like I was attacking you.
 
Use a list counting program. Each line is a game, and that's what the total is.
Some of the lines aren't games. Some are also the same games, just releasing on different platforms on different dates.

PC titles still get remasters all the time, despite being able to be backwards compatible. Most of questionable quality, but it's the same idea. Not necessity, but a remaster is a remaster, no matter where it lives.
Not talking about PC, man. Not sure why you're struggling to understand that. There are no 'generations' on PC.

The subject of this topic is the dilution of games in this generation, but not only is it not rampant anywhere, it's been in existence since the dawn of gaming when ports were a thing.
No, that's not really what this topic is about. But you thinking that explains your hyperdefensiveness to a degree.

And yes, remasters have been around forever, but no generation has ever gotten such a large amount of them like this.

If anything, it'd make my percent go down even more, since there were even less remasters in 2014 and more original games. That's just common sense right there.
I'm sure you're going by your super accurate counting ability, right? lol

Just kiddin man. Anyways, it seems you're arguing against me with the mindset that I'm saying something or have a stance that I don't. I don't have a problem with remasters. And I don't think the current generation is 'shit' for having all these remasters.

R. E. L. A. X.
 
when was the last time a major game actually got a remake (i guess the zelda 3ds duo?)
remaster is just a prettier word for port in this industry
 
^^^ But they're usually NOT just ports, since a lot of them have some significant reworking done. A port to me would just read as the same game with no/little changes.

I don't mind them since I don't really feel compelled to double-dip if they're only a generation between them. I'm more likely to check them out if they're at least two generations removed from one another, although I can't think of too many of those at the moment. The way I see it is that hey, if you waited and/or missed out on something when it was on last gen's consoles, but you happen to have one of the new ones, a remaster is a great way to get in on it, usually for 1/3 off what you would have paid last generation. It's fine by me, and I don't think it takes anything away from the generation(s) they draw from.
 
I don't mind the remasters for the simple reason that there's no backwards compatibility on current gen consoles except for Wii U. However if a remaster comes out at around the same time as a new game I'm interested in, then the remaster would be the last choice.
 
when was the last time a major game actually got a remake (i guess the zelda 3ds duo?)
remaster is just a prettier word for port in this industry
A port would basically just mean a straight conversion, little to no improvements.

A remaster is the same game, but updated to run on modern hardware in higher fidelity.

A remake is more or less the same game, but with significantly overhauled graphics, sound and/or mechanics.

And a game doesn't have to just fit into one of these categories neatly. Like I'd say GTAV for the PS4/XB1 is something in between a remaster and a remake. Metro Redux is probably closest to a proper remake(and the answer to your question). Tomb Raider was more of a remaster with a few overhauled graphics assets. FFVII is just gonna be a port. Etc
 
If anything, it makes the current gen feel less significant, not the last gen. This generation's games are trying to compete with the best (or at least most significant) games of the previous generation; that can't help but diminish the current generation.
 
With Star Citizen not be coming out on PS4 / Xbox One since only powerful PCs can handle it without compromise, I'll be looking forward to a 4K Remaster on Microsoft's next Xbox and PS5 in 4 or 5 years.
 
It makes me look at games I passed on in previous generation as an opportunity on this one. I guess it does also make the previous versions less relevant, Grand theft auto 5 comes out mind. I also see it as a nice cushion as we wait for new games.
 
I think it speaks highly for how good last gen games were, so good that people are willingness bc to buy slightly upgraded versions to replay them.
 
I'd totally eat up a 1080/60 remaster/port of the SotC/Ico collection. My PS3 died before I could finish SotC and before I could start Ico.
 
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