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The Game Awards: Expansions, DLC, Remakes, Remasters All Eligible for All Categories

nnytk

Member
Unpopular opinion here, I really did not enjoy Shadow of the Erdtree. It had a few gorgeous set pieces but the pacing, obscurity, progression system and ADHD bosses killed the experience for me.

For me personally I dont care the awards shows, I already have personal GOTY.
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Amen, I have Metaphor ready to play but it will have to wait till I finish with Astro Bot and Romancing Saga 2.

Unicorn Overlord on the other hand was the best gaming experience in years to me.

Also, Astro Bot blows my mind, technically and creatively. What a banger of a game.
 
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Synless

Member
This better extend to every category then. Next time smash bros comes out I expect it’s OST to be on the best soundtrack category with no bullshit excuses.
 

GymWolf

Member
Yeah, this is the sign of a poor year.

Silent Hill 2: Remake
Persona 3 Reload: Remake
Dragon’s Dogma 2: Rehash/Glorified Remaster of DD1
Final Fantasy VII Rebirth: Remake

The only new games that have a chance at nomination are Metaphor Rehashtastico, Black Myth: Ripoff, Zelda Echoes of Boredom, Astro Bot and Helldivers.

Astro Bot’s apparently a good game, but clearly not one that would win GOTY in a more competitive lineup. Helldivers 2 winning would be like Overwatch winning in 2016. Not the proudest thing.
Why not? Many aspects of the game are as top tier as they can be and the game is just fun, it would be ok if hd2 win, and this comes form a mostly single player focused player.
 
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KungFucius

King Snowflake
So theoretically a single added character to , say, Super Smash Bros., could be eligible as GOTY?

That’s absolutely ridiculous and just devalues the award(s). Well, if they had any value to begin with.
Theoretically it is possible for your car to quantum tunnel from your garage to the back yard. Just because something is not strictly forbidden by the rules, does not mean it would ever happen. In your example, a tiny DLC would have to be both nominated and voted for.

In this day and age we sometimes get large expansions. Cyberpunk got one over 3 years after it launched, Elden ring got one 2 years later. Why shouldn't these game sized expansions be up for nomination against other game-sized games?
 

Robb

Gold Member
Theoretically it is possible for your car to quantum tunnel from your garage to the back yard. Just because something is not strictly forbidden by the rules, does not mean it would ever happen. In your example, a tiny DLC would have to be both nominated and voted for.

In this day and age we sometimes get large expansions. Cyberpunk got one over 3 years after it launched, Elden ring got one 2 years later. Why shouldn't these game sized expansions be up for nomination against other game-sized games?
I think the question you should be asking is why those titles are DLC and not standalone.

The mere fact that one could say that “game” of the year is accepted to be a DLC character add on to a game is the stupidest thing I’ve ever heard. Let alone people defending it.
 

Shifty1897

Member
Hard disagree with this. A remaster as in the exact same game with a facelift? Nope. Remakes like SH2, yes.
I think it's hard to draw the line between a remake and a remaster with some games, so they just left it open. I don't think you're ever going to see a remaster by our definition get nominated anyway.

In the blurb from the game awards they mention that the new content is what's considered, so a remaster with just a visual overhaul wouldn't have what it takes. When I think of remasters that might qualify, I think of something that massively overhauls game systems and graphics, adds new story content and music, like Xenoblade Chronicles Definitive Edition or Final Fantasy XII The Zodiac Age. I wouldn't consider either remakes, the underlying game is still the same but definitely a lot of work was done. If other developers' games were so bad in a year that people are looking at remasters as possible GOTY nominations, that's on them and their failure as a developer.

TLDR: Excluding remasters and remakes gives developers a pass because they're too scared that they can't compete with the new content in an old game. If remasters can't be considered, games that reuse the same code over and over again shouldn't be allowed either (Call of Duty, Civilization, basically all sports games)
 
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StereoVsn

Gold Member
Theoretically it is possible for your car to quantum tunnel from your garage to the back yard. Just because something is not strictly forbidden by the rules, does not mean it would ever happen. In your example, a tiny DLC would have to be both nominated and voted for.

In this day and age we sometimes get large expansions. Cyberpunk got one over 3 years after it launched, Elden ring got one 2 years later. Why shouldn't these game sized expansions be up for nomination against other game-sized games?
They should, in their own categories.

Remakes I can kind of understand since sometimes changes are tremendous like in Rebirth. DLCs expand the base games, they don’t “remake” it.
 

Madflavor

Member
There’s barely anything coming out that isn’t a remake or remaster. Hell, each showcase has a slew of games that are already out.

Do you mean there's barely anything "good" that isn't a remake or remaster? Cause I could agree with that. There's been plenty of new games that came out this year. But until we start getting lazy and badly done remakes, I have 0 issue with getting more of them. Even the dreaded Silent Hill 2 by Bloober Team ended up being great. It ain't my fault these publishers are hiring complete amateurs and activists to make new games. And I think it's ultimately a good thing for younger gamers to be exposed to beloved games of the past.

All of the development resources going into remakes, remasters and ports could be going to new and interesting stuff. The opportunity cost is way higher than it is for film.

Publishers know Remakes are a safe bet now. They do well both critically and commercially. My only point with films is that I don't get excited for movie remakes because I know they're very likely going to be garbage.


Generally, it’s not healthy for us to feed into this mentality of reliving the glory days. At some point, you won’t have any more games to remaster, and half a generation would’ve been spent backtracking in IP.

Again though, it's not my fault that the glory days were better. I don't necessarily disagree with what you're saying here, but there is some good that can come from this. Maybe with all these remakes and remasters coming out, the new generation of gaming storytellers and developers can understand what made these games so special, and it inspires them. Right now Dragon Quest 3 HD-2D is tracking to at least double the Player Count of Final Fantasy XVI. It could very well surpass that game in sales. And this is a simple turn based RPG. Maybe that will clue in Square Enix on what JRPG players actually want. I can't buy into this idea that getting all these remakes is such a bad thing, when for the most part they're been great, people have been having fun with them, and it might teach the gaming industry some valuable lessons. They might learn some wrong lessons such as "Just make Remakes. Remakes = Money." But I'm sure to some degree they might pay attention to what is it about these games that's attracting players.
 
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This is going to screw over Astro Bot. Shame. Finally got a proper first full non-vr game that should win GOTY but nope! More Souls.
 
Controversial opinion, but I feel remasters, season passes, remakes and DLC should not be eligible for GOTY. I feel only original games should qualify for that award.

Maybe they could have a separate category for remasters, remakes, DLC, etc because I know effort and hard work usually still go into them.
 
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Arsic

Loves his juicy stink trail scent
i dont think ER DLC is going to win GOTY
Should it? Probably not.

Most here want Rebirth to get it.

I personally think silent hill 2 remake is the best game of this year by a long mile.

But my second place would be Erdtree.
 

ProtoByte

Weeb Underling
Do you mean there's barely anything "good" that isn't a remake or remaster? Cause I could agree with that. There's been plenty of new games that came out this year.
Let me rephrase: There have barely been any games of significance out this year that aren't remakes or remasters. There are plenty of irrelevant games every year, but by way of their irrelevance, they don't define the calendar.

I mean what games of some actual consequence did release, really?

  • Rehashed Koei Tecmo slop Rise of the Ronin
  • Kickstarter nostalgia bait Eiyuden Chronicles
  • Stellar Blade that gets its relevance entirely from culture wars stuff
  • Like a Dragon: Infinite Asset Reuse
  • Metaphor Rehashtastico Or Hashino gets relegated to the B-team and churns out Totally Not Persona and SMT
  • Dragon's Dogma Attempt 2
  • Dragon Age: The Salesguard that no one was expecting to be good anyway

Other than those, Helldivers 2, Star Wars Outlaws and Black Myth: Soulslop, the rest is fucking remasters and remakes. I mean look at this.

Last of Us 2 Remastered
Horizon Zero Dawn Remastered
Final Fantasy VII Rebirth
Until Dawn Remastered
Legacy of Kain Remasters
Silent Hill 2
Dragon Quest 3 HD-2D Remake
Tomb Raider I-III Remasters
Hitman Blood Money Reprisal
Ace Attorney Remastered
Alone in the Dark Remake
Dead Rising Deluxe Remastered
Mario vs Donkey Kong Remake
Epic Mickey Rebrushed
Luigi's Mansion 2 HD Remaster
Paper Mario Remake
El Shaddai Remastered
Braid Anniversary Edition
Star Wars Battlefront Classic Collection
Brothers: A Tale of Two Sons Remake
Beyond Good & Evil Anniversary Edition
Star Wars Dark Forces
Persona 3 Reload
Lollipop Chainsaw: RePOP
Age of Mythology Retold
Stalker: Legends of the Zone Trilogy
Marvel Vs Capcom Collection

Each from major publishers and IP, and that's not all of them. And the ones I haven't included aren't like Sonic X Shadow generations where there's a significant add-on.

I mean, that is just ridiculous.

It ain't my fault these publishers are hiring complete amateurs and activists to make new games. And I think it's ultimately a good thing for younger gamers to be exposed to beloved games of the past.
It isn't, but I don't think us gamers as a whole have done ourselves any favours. Up until now, they've gotten away with hiring amateurs and activists because of one thing (mostly) outside of consumer control and another thing entirely in consumer control.

1. Damn near interest free loan money circulating the global economy, now adding to ridiculous levels of debt

2. Tolerance of poor quality products, and incessant playing of the same fucking games for 10 years at a time.

Publishers know Remakes are a safe bet now. They do well both critically and commercially.
Yeah, that's my point. We're setting up a really bad incentive structure here. They do well critically and commercially relative to their lower investment costs, and aren't hitting the people you might think they are. More on that below.


Maybe with all these remakes and remasters coming out, the new generation of gaming storytellers and developers can understand what made these games so special, and it inspires them. Right now Dragon Quest 3 HD-2D is tracking to at least double the Player Count of Final Fantasy XVI. It could very well surpass that game in sales. And this is a simple turn based RPG. Maybe that will clue in Square Enix on what JRPG players actually want.
The problem is that you're not hitting "the new generation" of devs. These retreads are selling mostly towards old heads who already know of and/or played these titles previously.

The other issue is that Dragon Quest HD-2D outperforming concurrent player numbers of FF16 indicates nothing. SE is not after 50,000 peak concurrent players on PC and less than 4 million lifetime in total. It's not like they haven't done the HD-2D thing before. With actually new games like Octopath and Triangle Strategy, it didn't get them very far.

If the insinuation is that giving 150-200 million production values to turn based RPGs is the answer, I refer you to 2D or 3D platformers not called Mario in regards to the relevance of that genre independent of dating sim mechanics and uniquely poppy aesthetics ala Persona (and we'll see how high or low the ceiling is for that IP with 6).

Also, there's already a slew of indie devs who were inspired by games from the 90s and 2000s, and they're choking the storefronts with 3rd rate imitations of all of the IP that is getting incessantly revisited.


They might learn some wrong lessons such as "Just make Remakes. Remakes = Money." But I'm sure to some degree they might pay attention to what is it about these games that's attracting players.
They took the wrong lesson from MMOs, are taking the wrong lessons from a handful of entrenched live service successes, and will definitely take away the wrong lesson from the Remaster spamming. Remakes = Safe Money, Live Services = Risky Gargantuan Money. After all, if you're talking about where a disproportionate number of players are attracted to, look no further than Fortnite, Warzone and etc.

We're heading towards a situation where it's either a remake or remaster for low-medium investments, and live services for the majority of big swings, with even fewer new SP tentpoles in between. I think the market needs fewer games, but not so few actually new ones that you can't muster a GOTY list without including fucking DLC.
 
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FunkMiller

Member
I actually don't think Erdtree should win, having played it. It's more of the same great game... but that's all it is.

Frankly, I'd give GOTY to Batman Arkham Shadow at this point. But it'll never win due to the platform it's on.
 

Humdinger

Gold Member
I don't really give a shit about the Game Awards, but here's my half-baked opinion anyhow:

DLC - ok to be eligible for GOTY I suppose, since some of them can be longer and meatier than most stand-alone games.

Remakes - no, shouldn't be eligible for GOTY, because it's too hard to differentiate the underlying game from the improvements to that game. What are you awarding GOTY to exactly? The original, underlying game, which is from years ago, or the improvements to graphics and gameplay? It's easy to separate those two conceptually, but it's much harder to do in the actual experience/vote. If you're awarding just based on the improvements, it should be a separate category.

Remasters - no, shouldn't be eligible, since in most cases it's just a fresh coat of paint to an old game.
 

Mayar

Member
All this doesn't matter anymore, I already posted it in one of the posts on this topic. Considering who is on the jury, and the 90% to 10% ratio, it doesn't matter at all what and how will be there, I won't be surprised if all the winners are already known. That's why we can discuss anything here and scold them, but the choice has already been made for us =)
 

bender

What time is it?
I wouldn't mind an expansion winning GOTY for something with as much content as Erdtree. Having said that, it would probably make my top ten this year but wouldn't be relatively low on that list.
 

hinch7

Member
Expansions are fine by me. Some expansions can almost be considered a whole new game. Like Phantom Liberty and CP2077 was my GOTY in 2023.

Remasters idk thats a sort of grey area. Some are just straight up enhanced ports. Others built from the ground up like a proper remake. I'd rather those not make that into GOTY choices.

Remakes sure.
 
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simpatico

Member
GOTY: Shadow of the Erdtree (Elden Ring)
Runner Up: Ode to Castlevania (Vampire Survivors)

If Erdtree is eligible it wins by a landslide. There's just no honest way around it. The best argument against it is DLCs not being eligible. You're lying to yourself if you think there's a better 40 hours of gaming released this year.
 
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