No problem.
Just noticed a new change to the withered training. The circular room you first enter at the start used to have an arcane wraith at the center. He's gone now, a few withered replaced him. Huh.
For the artifact skins you get from PVP, can somebody explain how the prestige/ranks work as if I were 5yo?
Like the first skin is something like ''prestige level 1, rank 50''. For a 99% PVE player is that an insane amount of work?
They did it to stop the insanely fast 400 score speedruns people were doing
Also, Obliterum going to 855.Damn the post-patch legendary wave increased the PUG ilvls for mythic+ and kara.
It really sucks to be on the wrong side of RNG despite doing dungeons and wq diligently.
I'm saying that the Venn diagram of World PVP and "real" PVP (read: non-ganking/griefing) was 100% overlap when the game started and people picked servers. People picked PVP servers because World PVP was the ONLY PVP. Those areas no longer overlap.
Real PVP takes place in arenas, BGs, and specific World Quest areas now. That's it. Everything else is ganking and griefing. And you can get that on any server.
As an aside, I assume (based on the end of your post) you'd be cool with removing safe zones in cities, lowbie zones, etc. Is that accurate?
People are going to play with their friends or where strong guilds are regardless of the server type. This point also flies out the window when cross realms and shards enter the picture and "your server" starts being "this group of servers". Blizzard still has a responsibility to create safe zones and they have just given up completely on that. Does the game experience benefit from Karazahn being a weird PvP hot spot? Blizzard can't even do basic game balance or bug fixing though so maybe asking them to think hard about why world PvP is even in the game in most zones is asking too much.
DH health spikes like crazy. Even more than DKs and Monks,
Even after the bear nerf?Monks don't spike, they're like giant HP pillows. DK's and Demon Hunter's do, and guess what two classes we have as our raid tanks.
So, how do you continue the nightfallen stuff? I'm only 3k into revered, please tell me I don't have to do those mythic dungeons, ugh, I don't want to.
Just got my second legendary on my Shaman, I get to replace that fucking garbage neck. So happy. Eye of the Twisting Nether
I don't think the dungeons are required, I think the next step you need to complete Good Suramaritan requires 7k or 8k revered. I finished the questline on Monday and I've never done Arcway on my Shaman.
Anyway to gain faster rep then feeding them? You only get like 75 from each, there is like 3 of them. Going to take a long time doing it this way.
Anyway to gain faster rep then feeding them? You only get like 75 from each, there is like 3 of them. Going to take a long time doing it this way.
Do World quests in Suramar? The blue ones gives a lot of rep. Like 200-250 each or something. Then you have Nightfallen and Kirin Tor emissary rewards that can greatly help too.
Oh and withered training chest rewards.
Just the world quests, their emissary when it pops up and choosing nightfallen rep from the KirinTor emissary quest. And yeah, like Bisnic said the blue World Quests give a ton.
dragons is fun
ilgynoth :vomit:
Oh, I see what you meant. But some of the most popular videos from as early as days after Vanilla launched were rogue ganking videos, ganking lowbies is not a new thing. As many people rolled on a PvP server in vanilla because they enjoy ruining other people's times as they did because they wanted an actual PvP challenge. Hell, I would argue that MORE people chose a PvP realm to fight unfair battles and attack people while they have the advantage than ever did for any real PvP, even before BGs existed. And taking my point to mean I want them to remove safe zones from cities is idiotic. When people made their toons on PvP servers, they did so with the understanding that lowbie zones and cities are safe, so you can't change the rules now, and I don't think they should be changed. But similarly, they made their characters knowing that in the world they could be killed at any time, you can't change the rules now and ruin things for people who enjoy killing others who are trying to quest.
Yes, but it isn't like they are combining PvE and PvP realms into one lump, so shards vs single servers argument is irrelevant. And I know people are gonna play with friends/guilds regardless, I acknowledged this already. But you can't change the rules on people who chose a PvP server specifically because they enjoy ganking people trying to complete an attunement quest just because people are annoyed about it despite knowing that is what they were getting themselves into ahead of time. Clearly there are tons of people having a grand old time ganking the shit out of others trying to attune to kara, who are you to say that their fun is not legitimate despite being fully allowed by blizzard and having existed for 10+ years.
Any kara guides out there yet? Would like to at least go in with some idea what to do. I know Fatboss had that 30min video from PTR but I also hear stuff is changed from PTR.
Nothing changed from that video, you can use it as a guide
Ty apathy will watch again. And the account wide attunement?
Edit: raid version of Odyn looks fantastic in the fatboss video
Just got an 880 Spontaneous Appendages from a Raid mission and got a 875 BTI from today's raid. Good day, good day
edit: pvp world quests bugged again? I have a 835+ and a 840+ up right now, I have done zero pvp on the druid (or any character really but the druid is the freshest as you know)
Our initial approach for Legion has been to have the item level of gear rewards from PvP increase with your Honor Level. However, the way this works hasnt been obvious to players, and it resulted in the unfortunate circumstance where some players tried out PvP only after gearing up elsewhereand were disappointed by the PvP rewards. In Patch 7.1, we've transitioned PvP gear rewards to more closely mirror the type of item level progression you see from World Quests. This means PvP should feel as rewarding as other parts of the game that offer high replay value.
I mean, I know that most of the time server choices are dictated by the guild you are in, but there is a reason PvE servers exist, for people who don't want to PvP. I'm on a PvP server, I have no interest in world PvP and I get ganked all the time but never gank myself, but I would never complain about world PvP. I CHOSE the server where that was a possibility, knowingly, when there was an option to fully avoid world PvP, so I can't rightly complain about wPvP existing. Is kind of sad though how still to this day people get enjoyment from sitting their 110 in Honor Hold in Thrallmar one shotting the lv 60s just starting Outland...
The ratio between alliance and horde was never balanced or close to it. Not in vanilla, not previous expansions and not now.
The ratio between alliance and horde was never balanced or close to it. Not in vanilla, not previous expansions and not now.
The trash in kara is really excessive to be honest.
It was never as bad as it is now. There are literally servers out there with a 1:12 ratio.
I know for damn sure my server wasn't this bad back during Vanilla-Wrath
and people complained about Cataclysms trash