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World of Warcraft |OT9| People still play this? Isn't it from 2004

Strimei

Member
No problem.

Just noticed a new change to the withered training. The circular room you first enter at the start used to have an arcane wraith at the center. He's gone now, a few withered replaced him. Huh.
 

Renekton

Member
Damn the post-patch legendary wave increased the PUG ilvls for mythic+ and kara.

It really sucks to be on the wrong side of RNG despite doing dungeons and wq diligently.
 
For the artifact skins you get from PVP, can somebody explain how the prestige/ranks work as if I were 5yo?

Like the first skin is something like ''prestige level 1, rank 50''. For a 99% PVE player is that an insane amount of work?
 

Ashodin

Member
No problem.

Just noticed a new change to the withered training. The circular room you first enter at the start used to have an arcane wraith at the center. He's gone now, a few withered replaced him. Huh.

They did it to stop the insanely fast 400 score speedruns people were doing
 
For the artifact skins you get from PVP, can somebody explain how the prestige/ranks work as if I were 5yo?

Like the first skin is something like ''prestige level 1, rank 50''. For a 99% PVE player is that an insane amount of work?

hm

I think it works like call of duty. As in, once you hit level 50, you can 'prestige' again to level up your honor levels again(They patched it so you don't lose the talents, though.)
 

v1perz53

Member
I'm saying that the Venn diagram of World PVP and "real" PVP (read: non-ganking/griefing) was 100% overlap when the game started and people picked servers. People picked PVP servers because World PVP was the ONLY PVP. Those areas no longer overlap.

Real PVP takes place in arenas, BGs, and specific World Quest areas now. That's it. Everything else is ganking and griefing. And you can get that on any server.

As an aside, I assume (based on the end of your post) you'd be cool with removing safe zones in cities, lowbie zones, etc. Is that accurate?

Oh, I see what you meant. But some of the most popular videos from as early as days after Vanilla launched were rogue ganking videos, ganking lowbies is not a new thing. As many people rolled on a PvP server in vanilla because they enjoy ruining other people's times as they did because they wanted an actual PvP challenge. Hell, I would argue that MORE people chose a PvP realm to fight unfair battles and attack people while they have the advantage than ever did for any real PvP, even before BGs existed.

And taking my point to mean I want them to remove safe zones from cities is idiotic. When people made their toons on PvP servers, they did so with the understanding that lowbie zones and cities are safe, so you can't change the rules now, and I don't think they should be changed. But similarly, they made their characters knowing that in the world they could be killed at any time, you can't change the rules now and ruin things for people who enjoy killing others who are trying to quest.

People are going to play with their friends or where strong guilds are regardless of the server type. This point also flies out the window when cross realms and shards enter the picture and "your server" starts being "this group of servers". Blizzard still has a responsibility to create safe zones and they have just given up completely on that. Does the game experience benefit from Karazahn being a weird PvP hot spot? Blizzard can't even do basic game balance or bug fixing though so maybe asking them to think hard about why world PvP is even in the game in most zones is asking too much.

Yes, but it isn't like they are combining PvE and PvP realms into one lump, so shards vs single servers argument is irrelevant. And I know people are gonna play with friends/guilds regardless, I acknowledged this already. But you can't change the rules on people who chose a PvP server specifically because they enjoy ganking people trying to complete an attunement quest just because people are annoyed about it despite knowing that is what they were getting themselves into ahead of time. Clearly there are tons of people having a grand old time ganking the shit out of others trying to attune to kara, who are you to say that their fun is not legitimate despite being fully allowed by blizzard and having existed for 10+ years.
 

Rhaknar

The Steam equivalent of the drunk friend who keeps offering to pay your tab all night.
Is "tanks going half health or lower on the initial pull until hots start rolling over" a druid problem, a DH squishiness problem, or just a unfortunate combination of both?

Because that was happening a lot on my mythics earlier. After a few seconds when those hots are ticking its no issue but the initial pulls were always butt clenching, even with pre-hots.
 

RPGCrazied

Member
So, how do you continue the nightfallen stuff? I'm only 3k into revered, please tell me I don't have to do those mythic dungeons, ugh, I don't want to.
 

Xeteh

Member
Just got my second legendary on my Shaman, I get to replace that fucking garbage neck. So happy. Eye of the Twisting Nether

So, how do you continue the nightfallen stuff? I'm only 3k into revered, please tell me I don't have to do those mythic dungeons, ugh, I don't want to.

I don't think the dungeons are required, I think the next step you need to complete Good Suramaritan requires 7k or 8k revered. I finished the questline on Monday and I've never done Arcway on my Shaman.
 

RPGCrazied

Member
Just got my second legendary on my Shaman, I get to replace that fucking garbage neck. So happy. Eye of the Twisting Nether



I don't think the dungeons are required, I think the next step you need to complete Good Suramaritan requires 7k or 8k revered. I finished the questline on Monday and I've never done Arcway on my Shaman.

Anyway to gain faster rep then feeding them? You only get like 75 from each, there is like 3 of them. Going to take a long time doing it this way.
 

Bisnic

Really Really Exciting Member!
Anyway to gain faster rep then feeding them? You only get like 75 from each, there is like 3 of them. Going to take a long time doing it this way.

Do World quests in Suramar? The blue ones gives a lot of rep. Like 200-250 each or something, and there's always at least 3 or 4 of them everyday. Then you have Nightfallen(1500) and Kirin Tor(750) emissary rewards that can greatly help too.

Oh and withered training chest rewards.
 

Xeteh

Member
Anyway to gain faster rep then feeding them? You only get like 75 from each, there is like 3 of them. Going to take a long time doing it this way.

Just the world quests, their emissary when it pops up and choosing nightfallen rep from the KirinTor emissary quest. And yeah, like Bisnic said the blue World Quests give a ton.
 

M.D

Member
I just did Karazhan for the first time ever

Really amazing place with some of coolest boss fights in the game and I'm never going to do it again fuck that
 

RPGCrazied

Member
Do World quests in Suramar? The blue ones gives a lot of rep. Like 200-250 each or something. Then you have Nightfallen and Kirin Tor emissary rewards that can greatly help too.

Oh and withered training chest rewards.

Just the world quests, their emissary when it pops up and choosing nightfallen rep from the KirinTor emissary quest. And yeah, like Bisnic said the blue World Quests give a ton.

Ok, thanks.

Why did they make those Suramar dungeons mythic? So stupid. Same thing with Karazhan.
 

cdyhybrid

Member
Oh, I see what you meant. But some of the most popular videos from as early as days after Vanilla launched were rogue ganking videos, ganking lowbies is not a new thing. As many people rolled on a PvP server in vanilla because they enjoy ruining other people's times as they did because they wanted an actual PvP challenge. Hell, I would argue that MORE people chose a PvP realm to fight unfair battles and attack people while they have the advantage than ever did for any real PvP, even before BGs existed. And taking my point to mean I want them to remove safe zones from cities is idiotic. When people made their toons on PvP servers, they did so with the understanding that lowbie zones and cities are safe, so you can't change the rules now, and I don't think they should be changed. But similarly, they made their characters knowing that in the world they could be killed at any time, you can't change the rules now and ruin things for people who enjoy killing others who are trying to quest.

I'm just wondering why you draw the line for "you should expect to be killed on a PVP server" at lowbie zones and cities. If you expect to be killed just rolling on the server, you should expect to be killed while playing on the server anywhere. That's what world PVP is all about after all, right?

Yes, but it isn't like they are combining PvE and PvP realms into one lump, so shards vs single servers argument is irrelevant. And I know people are gonna play with friends/guilds regardless, I acknowledged this already. But you can't change the rules on people who chose a PvP server specifically because they enjoy ganking people trying to complete an attunement quest just because people are annoyed about it despite knowing that is what they were getting themselves into ahead of time. Clearly there are tons of people having a grand old time ganking the shit out of others trying to attune to kara, who are you to say that their fun is not legitimate despite being fully allowed by blizzard and having existed for 10+ years.

Their fun is not legitimate. Go play games designed around ganking and griefing if you want to do it. PVP is an afterthought in WOW and it always will be.
 

Strimei

Member
Is it really so hard for Blizzard to make archaeology items at least a BIT useful?

The item for the next two weeks is the Imp Generator, an item level 815 trinket. It sounds kinda neat, my healing and damage spells have a chance to open a portal to Mardum and send a stream of imps at my target.

But I'm level 110 and my trinkets are 850 and 870. I have NO USE for this.

Make it BoA, for christ's sake.

Oh also you gotta survey in front of the Halls of Valor for the last part. With all those mobs. This is fun /s
 

Spinifex

Member
Ventured into Kara last night and only had time for 2 bosses, Wikkit and Maiden. Holy crap, what a rush! Even with a decent group it was still quite challenging and it felt like we were killing bosses by the skin of our teeth -- a great feeling seldom experienced in modern WoW.
 

Rhaknar

The Steam equivalent of the drunk friend who keeps offering to pay your tab all night.
Any kara guides out there yet? Would like to at least go in with some idea what to do. I know Fatboss had that 30min video from PTR but I also hear stuff is changed from PTR.
 

Mupod

Member
we got as far as 2 steps into Karazhan before one of our group had to go to bed. Oh well, tomorrow we'll have plenty of time.
 

Rhaknar

The Steam equivalent of the drunk friend who keeps offering to pay your tab all night.
By the way the kara attunement is confirmed to be account wide right? Because I and a friend of mine did the mythics on alts because I said it was and he would be peeved if it wasnt lol.
 

Rhaknar

The Steam equivalent of the drunk friend who keeps offering to pay your tab all night.
Nothing changed from that video, you can use it as a guide

Ty apathy will watch again. And the account wide attunement?

Edit: raid version of Odyn looks fantastic in the fatboss video
 
Just got an 880 Spontaneous Appendages from a Raid mission and got a 875 BTI from today's raid. Good day, good day

That's a nice combo. I got 885 Appendages from our first or second Il'gynoth kill but my BTI is only 850. I keep rolling on Ursoc in hope of an upgrade.
 

Rhaknar

The Steam equivalent of the drunk friend who keeps offering to pay your tab all night.
posted? How to summon Nightbane in Return to Karazhan

basically involves speedruns to each crystal, probably needs high gear and knowledge of the dungeon. He drop 875 loot and the mount

edit: pvp world quests bugged again? I have a 835+ and a 840+ up right now, I have done zero pvp on the druid (or any character really but the druid is the freshest as you know)

edit: ah ha I stand corrected (bellow) :D
 

Robin64

Member
edit: pvp world quests bugged again? I have a 835+ and a 840+ up right now, I have done zero pvp on the druid (or any character really but the druid is the freshest as you know)

Nah, they said that in 7.1 they would use the same system as the rest of the world quests, rather than being based on honor level.

Our initial approach for Legion has been to have the item level of gear rewards from PvP increase with your Honor Level. However, the way this works hasn’t been obvious to players, and it resulted in the unfortunate circumstance where some players tried out PvP only after gearing up elsewhere—and were disappointed by the PvP rewards. In Patch 7.1, we've transitioned PvP gear rewards to more closely mirror the type of item level progression you see from World Quests. This means PvP should feel as rewarding as other parts of the game that offer high replay value.
 
I mean, I know that most of the time server choices are dictated by the guild you are in, but there is a reason PvE servers exist, for people who don't want to PvP. I'm on a PvP server, I have no interest in world PvP and I get ganked all the time but never gank myself, but I would never complain about world PvP. I CHOSE the server where that was a possibility, knowingly, when there was an option to fully avoid world PvP, so I can't rightly complain about wPvP existing. Is kind of sad though how still to this day people get enjoyment from sitting their 110 in Honor Hold in Thrallmar one shotting the lv 60s just starting Outland...

PvP servers made sense back when servers were pretty balanced across the board but now you have servers where it's 1:10 ratio. That isn't fun and I'm willing to bet if Blizzard showed these ratios on the server select screen many ppl simply wouldn't bother with PVP servers or would just go to the faction that is favored.

I personally quit WoW back during WotLK and I've been on the same server since launch, It's not like I willingly was like "oh neat 1:8.5 ratio! Let me go there! I love the feeling and challenge of mythic +50 when it comes to and leveling/questing!"

But now it's no matter what flight path you land at you're greeted with like 20 members of the opposite faction and there's no balancing, there is no battle. You can't even begin to quest, this isn't a matter of a few dudes ganking you miD quest and if you're skillful you can gank them. We're talking you're going to spend 90% of your time dead b/c you're overwhelmed due to severe server imbalance. It's the equivalent of BGs in which team the game makes it so it's always 3:1 ratio in favor of the opposing team and then telling you it's That's just how it goes.

I have no problem getting ganked mid quest, hell I'll run past enemies and be like "he'll probably try to gank me, I'm ready" but since everyone has the same WQ and your server is imbalanced as fuck…that's just broken. I have a chance with one or two ppl ganking me, can't do shit against 10 ppl trucking me, ressing then another group of random ppl trucking me because my server leans heavy in their direction.

Now I use cross realm server add on to hop into groups doing WQ on PVE realms like dawg what.
 

Sarcasm

Member
The ratio between alliance and horde was never balanced or close to it. Not in vanilla, not previous expansions and not now.
 

1.09

Low Tier
The ratio between alliance and horde was never balanced or close to it. Not in vanilla, not previous expansions and not now.

qft

Sidenote: Kara's really fun, at least the second half. Bottom half Kara is awful, Maidens overtuned, Moroes bugged.

Once you do Curator and more its dope AF
 

Robin64

Member
My little RP server was fairly balanced until we got merged with a 99% Alliance one. World Quests and tagging are a pain. :\
 
The ratio between alliance and horde was never balanced or close to it. Not in vanilla, not previous expansions and not now.

It was never as bad as it is now. There are literally servers out there with a 1:12 ratio.
I know for damn sure my server wasn't this bad back during Vanilla-Wrath
 
The trash in kara is really excessive to be honest.

and people complained about Cataclysms trash

It was never as bad as it is now. There are literally servers out there with a 1:12 ratio.
I know for damn sure my server wasn't this bad back during Vanilla-Wrath

Then when?

Sargeras for example, was always heavily Alliance. Illidan, Kiljaedan, heavily Horde. There were always servers that had a 1:12 ratio, if not from Vanilla, then since BC atleast.
 
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