epmode said:i see in a few of the screenshots that the obscenity filter had been switched off. how do you do that?
MetatronM said:I don't get it. WoW seems to fluctuate visually from awesome to ass on a post-to-post basis.
Unison said:Wow, everyone on the WoW boards is whining that the Warrior class is horrible... Maybe I should re-roll a character before I get too invested in it.
Is anyone playing a Warrior above lvl. 15 & happy with it???
Tamanon said:Just a quick response to this.
First rule of MMORPGs: All players think their class is underpowered. The key is making the most of everything you have![]()
Get a life for even knowing that.Shouta said:...Akira Toriyama's...
One of Blizzard's retarded people they hired from EQ decided to do an "awesome" redesign of the warrior basically 2 days before open beta started. That's the current warrior, which fucking blows and can't tank well (especially at higher levels) unless every single talent point is spent on defensive talents. This same guy designed what is arguably the least fun instance of all the ones I've played in the game, Blackrock Depths (luckily, everyone is practically forced to do this instance from about level 54 to level 58 or even level 60 because the other instances are either too easy or too hard at those levels). So yeah, basically they shouldn't let that guy touch anything in the game anymore, because his "awesome" ideas wind up only being awesome on paper and suck horribly when they're actually put in.Kintaro said:However, the people playing Warrior are playing a changed class. Features even listed in the book (Pummel, Inner Rage) are gone. Stun time from Charge changed from 5 seconds to 1 second, etc. PLenty other changes.
Second Rule of MMORPGs: Research the changes, make up your own mind.
firex said:One of Blizzard's retarded people they hired from EQ decided to do an "awesome" redesign of the warrior basically 2 days before open beta started. That's the current warrior, which fucking blows and can't tank well (especially at higher levels) unless every single talent point is spent on defensive talents. This same guy designed what is arguably the least fun instance of all the ones I've played in the game, Blackrock Depths (luckily, everyone is practically forced to do this instance from about level 54 to level 58 or even level 60 because the other instances are either too easy or too hard at those levels). So yeah, basically they shouldn't let that guy touch anything in the game anymore, because his "awesome" ideas wind up only being awesome on paper and suck horribly when they're actually put in.
MrAngryFace said:Third Rule of Reality. Blizzard balances for its players. Case in point, griefing. I fucking tell ya guy this ahead of time and people still act surprised when it happens.
"well most of our players like to grief so its part of the game!"
Warriors underpowered? Not surprised.
Schafer said:A race at night time (LOL at the phantom menace Goblin Car):
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Zaptruder said:...
I had a hella lotta fun in BRD yesterday. Was doing it with a couple of NE, warrior/hunter and a dwarf paladin. All sorts of bastardry been thrown at us, but we took it pretty well. Died sure, but still was great
Also the levels of the mobs are relatively consistent (at least the area we explored).
Unlike the VC instance which has just swarms of respawning mobs... now that ISN'T fun. also their level ranges from 17 normal, which is way too easy and then gets upto 22+ elites as you get close to vancleef. Silly.
Eggo said:Damn, Palsy, you're 40+ already? What is your current level? Also, how much did your mount cost? Is it an undead mount and was it 90g after discount?