:lol What?SatelliteOfLove said:In other "Do not use a hammer to remove a fly from a friend's face" news, how stupid bad is mining in PTR about "aggroing every bears" when you tap a node? Pet class heaven?
:lol What?SatelliteOfLove said:In other "Do not use a hammer to remove a fly from a friend's face" news, how stupid bad is mining in PTR about "aggroing every bears" when you tap a node? Pet class heaven?
Mute said::lol What?
DiatribeEQ said:Now, now I'm level'ing up my Dranei DPS Warrior. I've pretty much retired the Gnome Prot Warrior....which is sad...I love that little bugger.
D.
WARCOCK said:Yeah it seems that the consensus is that holy seems to be the way to go. But i dont want to ****ing become a heal bot, this is lame. I might reroll fury warr. Blizzard needs to upgrade dps output of ret palis, offensive palis should be a viable class for the masses.
Time to play Warhammer!Hero said:Paladins have never, and will never be, an effective dps class. The sooner you come to terms with that, the better.
Hero said:Paladins have never, and will never be, an effective dps class. The sooner you come to terms with that, the better.
Azwethinkweiz said:If a pally is #2 damage, the rest of your DPS classes aren't pulling their weight.
Hero said:Paladins have never, and will never be, an effective dps class. The sooner you come to terms with that, the better.
WARCOCK said:NEVAR EVAR EVAR NEVAR! Blizzard intern ftw? Can i get free gold? plz? Will send nekkid picture. I like absolutes! Don't you? Also im not talking about rogue/mage levels of DPS, something along the lines of mid tiering Windfury shams/warlocks. Not that any of you showed signs of ignorance but let me reinforce the concept that is DPS. Damage per second?
DPS= effectiveness!. Forget the fact that i could probably outlast any class in a duel. SRRY HEALER/SUPPORT FTL . That said you cant go against the tides its practically impossible for a ret pally to find a raiding group nowadays because WoW IS serious buisness.
yacobod said:WOW RANDOM CAPS FTL
it's funny because geared warlocks and enhancement shaman tear up the dps charts in raids, and you want their lvl of dps
:lol :lol :lol
WoW pro tip: read the character description before rolling a class to 70 and then complaining about it
:lolteacupcopter said:Being that I haven't played BC yet (only the Draenei area) and I haven't kept up with all the stuff, is Engineering still as useless as it was before the expansion?
teacupcopter said:My pally is level 28 now and I have 76 gold because I have picked mining and herbs.
That said, part of me still longs for engineering, my first profession from ages ago.
Being that I haven't played BC yet (only the Draenei area) and I haven't kept up with all the stuff, is Engineering still as useless as it was before the expansion?
I did this before I knew about the bug ... and yeah, it worked fine.unifin said:Supposedly though, doing MH WF 5 with FT on the offhand still works pretty well. *shrug*
Azwethinkweiz said:If a pally is #2 damage, the rest of your DPS classes aren't pulling their weight.
firex said:I really feel like Blizzard needs to redo the entire talent system from the ground up, for all classes. Even though what I'm about to say sounds like I'm wanting to kill off creativity or something, they put way too many definitive must-have abilities in the talent trees and should give a lot of those abilities (especially for hybrids) by default. I'm not talking about stuff like Flurry or Vengeance or a lot of the "improved <spell>" talents, but a lot of the 1 point talents that can be make or break for a class/too useful to pass up. I know they do that on rare occasions with talent revamps, but there are some talents too useful to pass up either regardless of spec or in the sense that if you do pass them up, they make your spec worthless. And if they're going to have abilities that definitive, that still need the backing of the actual specialization talents in those talent trees to pull off the completed role, why not just give those skills to everyone in the class regardless of spec?
Ugh. Like mana tide? I swear, that thing consistently saves my ass in arenas, raids, world PvP, battlegrounds, 5-mans. Everywhere. I just can't stand having to put 5 points into that stupid Restorative Totems talent (sigh, but I do it anyway, because it's just that good).firex said:I'm not talking about stuff like Flurry or Vengeance or a lot of the "improved <spell>" talents, but a lot of the 1 point talents that can be make or break for a class/too useful to pass up.
firex said:and the problem with that is the further you go down a tree, it's more like cutting off your arms and legs if you're a hybrid class. Well, ok, not if you're a druid, but if you're a pally or shaman you pretty much can't do jack shit outside of the tree you go down.
I don't know, maybe it's just shitty design for those 2 classes, because about half their talents should be core abilities in some form, but aren't.
It's one thing to specialize, and it's another thing to get shafted to the point that you can't do much of anything outside your spec, which is how it feels with my paladin/shaman no matter what I try. At the very least they need to get back to the drawing board with those 2 classes... I know with my warlock it doesn't feel like he's as limited going demonology vs affliction or destruction, but that class itself is more complete, probably because it has a real role.
yeah, if you asked me, I'd say mana tide, dual wield, parry, 2h weapons and ToW should all be default skills for shamans. I mean, mana tide's the only one of those that's a make-or-break skill in terms of survivability, but ToW gives a decent fire buff totem (and it's not worth the investment vs. NS), and the other 3 should just be trained at the same level you'd train them from talents.fallout said:Ugh. Like mana tide? I swear, that thing consistently saves my ass in arenas, raids, world PvP, battlegrounds, 5-mans. Everywhere. I just can't stand having to put 5 points into that stupid Restorative Totems talent (sigh, but I do it anyway, because it's just that good).
fallout said::lol
Oh man, it's worse now. In the new patch, they've tried to make up for it with frost grenades and some epic craftable helms. Still, no more trinkets or neat gadgets, which is what made engineering so great in the first place. That, and cheap iron grenades. Oh, how I miss my thousands of iron grenades.
I'm on Demon Soul.DarkAngelYuna said:it's 2:30 am and I can't go to bed..must catch more deviate fishies