notworksafe
Member
You can also instance level really quick from 77-80 if you're a tank or healer.
notworksafe said:You can also instance level really quick from 77-80 if you're a tank or healer.
firex said:not for tanking. I group leveled my warrior that way as a tank and could instant queue and each instance would be around 15-20% of a level and take maybe a half hour tops. it's way more efficient at lower levels, but still faster than just questing.
With an epic flying mount, heirlooms, and the tome of cold weather flight I've found that questing is much faster than randoms for Outland and Northrend.firex said:not for tanking. I group leveled my warrior that way as a tank and could instant queue and each instance would be around 15-20% of a level and take maybe a half hour tops. it's way more efficient at lower levels, but still faster than just questing.
yes, I had all those (except my dual spec is arms, which is way better for questing than fury anyway) although I also had the advantage of rested exp that seemed to never run out.Sebulon3k said:Shoulda done this on my warrior I guess, I did a couple instances but the pacing was terrible compared to just questing.
I'm curious, when you leveled your tank did you have heirlooms / epic mount in Northrend, and did you quest as Prot or Dual Specced Prot / Fury.
I'm not asking because I doubt your experience, I just find leveling pace extremely interesting.
Sebulon3k said:The Doldrums of the leveling experience, if you can tough it out past 77 / 78 your in the clear to getting to 80. Just have to stay motivated during that period.
I'd imagine that leveling from scratch through Cata would be worse then leveling now if you hate Northrend, you'd have to go from Awesome - to Good - to Bad - to Awesome. Don't think I'd be able to stand it.
Disengage is pretty cool too.vilmer_ said:Was messing around with a Hunter, pretty cool. I really like Feign Death.
ciaossu said:You mean the remorseless winter/raging spirits phase? Or the valkyr/defile phase?
Need any advice?
firex said:I think Northrend's biggest problem is you are kind of compelled to do two starting zones so you don't wind up with gray quests, and whichever one you do first of borean tundra/howling fjord, the other one winds up very boring because the quests are too easy. Not that it should have just one starting zone, but I think it's also that most of the quests in Northrend are in those two zones, while the rest are spread out among the other 5 zones.
it's 255 quests combined for the horde achievements for those zones, not sure about the alliance equivalent. Most of the other zones are similar in size but still, they don't seem to take nearly as long for whatever reason.falastini said:The way I looked at it, I could do one starting zone then save the alternate for my next alt's run though. I'll probably do it again with Cataclysm, assuming they design it that way.
The other zones had much more interesting quest-lines (especially with the phasing), so leaving one starting zone behind didn't bother me.
I don't think they had more quests then the other zones? Or if they did it was negligible. I remember the quest achievement totals for were similar across all the zones, save for Griz Hills.
Arment said:I find Northrend amazingly easy to level through. They seem to improve leveling quality-of-life every expansion, especially the quest hubs. I think the amount of times I've gone through it have me burnt on it, but I wouldn't call it bad at all.
Are you just talking in terms of interesting? I think that since we've been camped in Northrend for so long that it definitely has lost its interest, but I could say the same thing for Outland in TBC. I did Outland about 2 weeks ago on a Mage and just couldn't get enough of it.
Johnlenham said:Yeah not interesting is a better way to put it!
I mean yeah the first time it was but second not so much. But then im weird and like zanger marsh and the waterfall/plains in Outland more than another zone :lol
MattPeters said:Does anyone have any tips for Phase 3 of Lich King 10M? (Normal mode)
Specifically, with all the Vile Spirits. They are hitting us pretty hard and thats wiping the raid. What we're doing now is having the our MT tank LK going away from the vile spirits, usually going east to west as ranged is taking down Vile Spirits when they get close, and melee on LK at all times. OT usually soaks any Vile spirit explosions.
Doesnt seem to work, as we still havnt got him down. Its usually around 20-25% before the raid fails from excessive raid damage, as a healer or 2 dies. Is it just a matter of getting the strat perfected, or are we just doing it all wrong?
Our raid setup:
Tanks - Pally/DK
Healers - Holy pally (myself), Resto druid and a holy priest
DPS - Mage (14k dps) ret pally (11k) Warlock (8k) Rogue (9k) ele-Shammy (10k)
I'm going through Northrend for the third time now and I can't do this. I guess it's fatigue.Sebulon3k said:I was talking in relation to the guy I was quoting, personally I find Northrend amazing but he said he doesn't find it interesting.
I've gone through Northrend 6 times and I still find it interesting. Some zones I can't stand though, Zul'Drak :lol
Either in wg pieces with resilience (for stone keeper's shard) or with other stat from Emblems. You can also buy the second type of pieces with Champion's Seals from Argent daily quests.Also, the 10%XP thing for alts, there is a chest piece and shoulders rigth? Should I buy the leather one so all my alts can use it just in case? I know the shoulders are on wintergrasp but where is the chest piece, wintergrasp too?
MattPeters said:Does anyone have any tips for Phase 3 of Lich King 10M? (Normal mode)
Specifically, with all the Vile Spirits. They are hitting us pretty hard and thats wiping the raid. What we're doing now is having the our MT tank LK going away from the vile spirits, usually going east to west as ranged is taking down Vile Spirits when they get close, and melee on LK at all times. OT usually soaks any Vile spirit explosions.
Doesnt seem to work, as we still havnt got him down. Its usually around 20-25% before the raid fails from excessive raid damage, as a healer or 2 dies. Is it just a matter of getting the strat perfected, or are we just doing it all wrong?
Our raid setup:
Tanks - Pally/DK
Healers - Holy pally (myself), Resto druid and a holy priest
DPS - Mage (14k dps) ret pally (11k) Warlock (8k) Rogue (9k) ele-Shammy (10k)
itxaka said:BTW, how can you tank with a warrior with sooo many buttons? WTF I used like 5 of them but there was too many abilities that I didn't know when to use or how.
Also, the 10%XP thing for alts, there is a chest piece and shoulders rigth? Should I buy the leather one so all my alts can use it just in case? I know the shoulders are on wintergrasp but where is the chest piece, wintergrasp too?
Thanks!
mclem said:Got any logs to look at? That phase for us was - for our first kills - always on an absolute knife-edge, where one slipup pretty much guaranteed a wipe. We beat it by eliminating the slipups, so isolating exactly what happens when it all goes wrong would be useful.
I agree with most of the points Sebulon mentioned above, but I'd also ask whether you'd considered single-tanking it? Our first kill (at about 15%; we're no bleeding-edge guild!) was with me as the solo tank, which helped due to the extra DPS we were able to field. Healing would obviously have to be top-notch on him, but at least your healers wouldn't have to also plan around tank swaps, which given how much else is going on, might be worth considering.
mclem said:Other thoughts:
DivSac is a really good point. I dunno how many of your paladins would have it; Prot is quite likely to, I dunno if you have it yourself. If you do have two, co-ordinating a DivSac rotation would be pretty effective, as well as the aura mastery suggestion.
mclem said:I'm not *too* sure, but can't a mage iceblock to soak some of the spirits? For that matter, couldn't one or both of the paladins do it? I'm not particularly aware of the spirits - we start P5 on the very edge, and when the spirits spawn I kite LK to the opposite edge (which means that we usually get defile while we're on the move, which makes it simple to react to).
CassSept said:I'm going through Northrend for the third time now and I can't do this. I guess it's fatigue.
itxaka said:A tank leaved the pug I was and there was no other one so I had to tank....lol
So awesome, I didn't get killed (the healer was pretty good) and I got the aggro on me for the whole dungeon. Pretty good experience for my first time. It was an heroic dungeon btw.
BTW, how can you tank with a warrior with sooo many buttons? WTF I used like 5 of them but there was too many abilities that I didn't know when to use or how.
This is awesome. Thanks for the quick and informative response.Sebulon3k said:If by dungeons your referring to the heroics then you can do them all in a day which isn't a lot of time at all in the grand scheme of things.
If your talking about going into raiding material ( ICC , Ruby Sanctum ) then your going to have to spend a considerable amount of time gearing up and getting ready if you plan on doing them to completion. Really depends on how badly you want to experience the content, if your not ready to put in that commitment you can look up videos on Warcraft Movies that stylise the encounters.
Prepping your characters could also take time depending on how thorough you are, if your just getting them to 80 and leaving them then it won't take that long. But if you plan on doing proffessions ( Fishing, Cooking, FA, 2 primary Proffs) then it may take a bit depending on what approach you take towards it ( Auction House, or Grinding materials ).
Really the choice is yours, but either way getting anywhere is going to take some time, but worth it in the end.
Pro Tip - Don't enter Cataclysm with toones that don't have any professions, either crafting or gathering.
Do you see that coming from the sky? It's gonna be raining gold. Easily another 100k(Much much more too) for me. :lolTamanon said:Yeah, I'd say the single most important thing you need on your 80s before Cataclysm is full professions. Everything else will be replaced, but skilling those up will take forever most likely from 1.
MattPeters said:Does anyone have any tips for Phase 3 of Lich King 10M? (Normal mode)
Specifically, with all the Vile Spirits. They are hitting us pretty hard and thats wiping the raid. What we're doing now is having the our MT tank LK going away from the vile spirits, usually going east to west as ranged is taking down Vile Spirits when they get close, and melee on LK at all times. OT usually soaks any Vile spirit explosions.
Doesnt seem to work, as we still havnt got him down. Its usually around 20-25% before the raid fails from excessive raid damage, as a healer or 2 dies. Is it just a matter of getting the strat perfected, or are we just doing it all wrong?
Our raid setup:
Tanks - Pally/DK
Healers - Holy pally (myself), Resto druid and a holy priest
DPS - Mage (14k dps) ret pally (11k) Warlock (8k) Rogue (9k) ele-Shammy (10k)
Bisnic said:If you want tips for tanking with a warrior, i've been doing this for months now and have little to no issue with threat and staying alive.
AOE : Revenge(you WANT the improved Revenge talent, trust me!), Cleave, Thunderclap, Shockwave. Use Shield Slam or Devastate on the biggest mob if you feel like it, some DPS will likely focus fire that one.
Single target: Revenge, Devastate, Shield Slam, Heroic Strike(when you have too much rage)
And of course using Charge before each group. And you've got Intervene/Intercept if you need to charge back to your party if you missed a target. Vigilance on your highest DPS and refreshing Commanding/Battle Shout when necessary.
Heroic Throw on a caster before charging a big group.(Recommend charging another caster if there's one, since the caster you use heroic throw on will run to you). Shield Bash to interrupt as many spells as you can.
Oh yeah Spell Reflection against casters is fun. Especially the Forge of Soul final boss who use a 20k damage spell.
Also, glyph of Cleave. Hitting 3 targets instead of 2 helps a lot on threat. Spam Cleave, Thunderclap & Revenge as much as you can in heroics, Revenge & Cleave should be in your top 3 attacks with maybe Devastate or Shield Slam on 3rd place. I also like glyph of Devastate & Blocking for my other 2 majors.
Once you get in the +5k Gearscore, you should easily get 3k-4k DPS with TANK gear & TANK spec. You will never lose aggro.
Alcoori said:I found that both jewelcrafting and blacksmithing are really annoying around the Mithril stage, mainly because I failed to find an actual good spot to farm depiste the guide I had.
From the Thorium stage onwards, it was pretty fast though (provided no one farms Un'goro and then you get the flying mount).
itxaka said:Great, thanks for the tips. Gonna be working on my tank spec as it's much more funny and interesting that just clicking all the shit as dps.
Also, being the one to guide the group feels good man.
Xabora said:Got another Sealed Chest tonight, what did we do with it.
Give it to my Worgen Warrior via Character Copy. :lol
Click for Worgen
Calantus said:Wow they changed stormwind a lot, not for the better (at least that area in front of the AH). It might be the pic though but that trade area is way too small, they should have enlarged it. Flying mounts are gonna be covering the place like the protodrake is doing there.