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Worst game endings...(This generation)

Now, this is a competition Halo 2 can't lose.
Psi Ops' ending was pretty shitty too. I absolutely loved that game, though. Loved it.


MGS3 was probably the best.
 
Theres 2 types of bad endings...

1) Endings that come to soon:

Halo 2
Republic Commando (If you thought Halo 2 was bad, dont play this)

Note: this is all to do with story progress, and nothing to do with how long the game is, Riddick was probably shorter than both these games and still ended really well. As endings they are fine, but in the context of whats come before they drive you insane.


2) Just plain terrible endings

KOTOR2

These are much worse imo, the game just fell apart at the seams to the point where the ending just missed out about 20 minutes of dialog.
 
Halo 2 - What was this?? To be continued, my ass.

Fable - You can basically decide your ending in the last 10 seconds of gameplay, but not really that much happens once you beat the game. There's the longest credit scene I've ever seen in a game though. Do we really care that the Fable team loves Indian food so much (can't say I blame em though)?

Jade Empire (light) - 2 minutes of CG about nothing, plus a few paragraphs explaining what happened to my party members. And a really long credit scene. The credit scene had some funny outtakes, though.

Metroid Prime - Samus is revealed, I don't really remember much of anything about this ending. I hated the end guy battle. Parts of this game were borderline genius, but other parts of this game just weren't very fun to me.

Gradius V - Yeah, I know not to expect much from a shooter ending. But about halfway through the 7th stage, the game becomes really easy, with the exception of a few cheap kills. And the
final part, the top of stage 2, was so pathetically simple, and there wasn't even a real end guy battle to speak of!
 
I for one liked Halo 2's ending...
Sets up Halo 3 perfectly and leaves you wanting more.

I cant wait for Master Cheif to pwn everyone.
 
SanjuroTsubaki said:
Metal Gear Solid 3

*thread stops here.

I shouldn't even bother, but I have to know how anyone could possibly say such a thing. I mean, what the hell? Are you saying that just to say it or do you really believe that?

...probably my favorite ending of all time. :\

Oh, and I forgot one...

Far Cry. Not only is the last stage absolutely awful in every possible way (did they even playtest it?)...but the actual ending is so lame and horrible that I actually felt ill after finishing it.
 
G-Fex said:
"lets get out of here on the airship and that's the end of that, who cares if the world's fucked up as long as we killed kefka." The end.

To be fair, how are they supposed to fix the world?:P
 
Metal Gear Solid 3

*thread stops here.

01c.jpg


....Raiden?


raidenmgs2.jpg


......
 
dark10x said:
I shouldn't even bother, but I have to know how anyone could possibly say such a thing. I mean, what the hell? Are you saying that just to say it or do you really believe that?

...probably my favorite ending of all time. :\

Maybe he meant worst as in
"not happy"/"sad"
?
 
dark10x said:
I shouldn't even bother, but I have to know how anyone could possibly say such a thing. I mean, what the hell? Are you saying that just to say it or do you really believe that?

...probably my favorite ending of all time. :\

If you guys actually were reading this thread you would understand my logic in putting thats there.
 
Damn, what's with all these recent games with "To be continued" endings? I mean I can understand with Halo and Half-Life which are guarenteed to sell, but "incomplete" endings for original franchises is like the stupidest thing you can do. If the game bombs and no sequel comes out (or if the sequel blows) it makes your development studio look dumb, and it alienates the few people who did buy and enjoy the game.
 
I really liked the ending of Halo 2 because....
The fucking trainwreck that this game represents at least ended, I could not stand that Bungie ruined so much the name of Halo so I was happy that it ended in that way.

But the worst ending was the end of Halo: Combat evolved because it ended :(
:cries
 
FiRez said:
I really liked the ending of Halo 2 because....
The fucking trainwreck that this game represents at least ended, I could not stand that Bungie ruined so much the name of Halo so I was happy that it ended in that way.

But the worst ending was the end of Halo: Combat evolved because it ended :(
:cries

They didn't ruin a damn thing. Lemme guess, you wanted the "earth invasion" shit, didn't you? :\
 
dark10x said:
They didn't ruin a damn thing. Lemme guess, you wanted the "earth invasion" shit, didn't you? :\

No, I just wanted a campaign mode that was at least at the same level of the first game, but no!
Poor Bungie couldn't raise their "own" bar. (It seems that 7 members that left bungie to found Wideload really hurted the overall quality of the H2 SP mode)

Still the MP isn't bad, I still play it.
 
FiRez said:
No, I just wanted a campaign mode that was at least at the same level of the first game, but no!
Poor Bungie couldn't raise their "own" bar. (It seems that 7 members that left bungie to found Wideload really hurted the overall quality of the H2 SP mode)

Still the MP isn't bad, I still play it.

I thought it was quite an improvement over the original campaign (though I suppose I actually place them on about the same level). I don't know what your problem with the game was...

This is why you should refrain from overhyping something. Even if the product IS quality, your expectations can prevent you from enjoying what's there. Happened to me with Shenmue and took over a year before I finally was able to enjoy the game for what it was...
 
Sphinx & the Cursed Mummy was pretty bad. The mummy doesn't turn back to human and everyone's like hahahaGITREDDYFERTHESEQUEL! But they never did a sequel... :(

BG&E did that too...
 
Halo didn't even have an ending, I don't think it counts. Seriously. I think it raises the whole other issue of having to spend $50 (or $60 if you bought the collector's edition) twice just to play 1 story arc. Now that's fucking annoying. But if I was forced to say one, I'd vote for Halo 2 simply out of spite.

And I don't get people bitching about Half-Life 2 either. I mean, the ending was virtually the same as the one from the original Half-Life.
You destroy the big bad guy, then the G Man comes and takes you away from it all and you're still left wondering who he is and what is going on.
I mean, did you guys hate the ending to the first Half Life also? That's one of the things that I enjoy about the game series so much, the mystery surrounding the G man and who he (and ultimately you) work for.
 
I think it raises the whole other issue of having to spend $50 (or $60 if you bought the collector's edition) twice just to play 1 story arc. Now that's fucking annoying.

The concept of such a thing IS annoying, I agree, but would you really just "skip" Halo 3? I mean, if you actually did give a shit about the series at all, there is no way you'd skip out on part 3. If you hated the story so much, why would you even care how it ended?

"Money" really doesn't come into play here. I mean, how likely is it for someone to have enjoyed Halo 2 only to skip out on Halo 3? If you enjoyed part 2, you're more than likely going to buy part 3...

This isn't like Shenmue or something, where you reach the (amazing) ending of part 2 and realize that you may never actually see the end to this tale. Halo 3 will be made and, if you enjoyed 2, I don't think you'll have any problems at all shelling out another $50.

Yeah, Halo 2 has the worst ending this generation by far.

Good lord, disappointment does NOT equal "worst". The actual production of the ending segments blows the hell out of so many other games. Have you SEEN the ending to Indiana Jones and the Emperor's Tomb or Far Cry? Absolute SHIT production...and there are likely worse endings out there. Just because you were annoyed that Halo 2 didn't close up the story doesn't necessarily mean what WAS present is someone of shit quality. The cutscene direction and music usage alone should prevent it from being listed as the worst...

Now, if this thread was about most disappointing endings, it would apply...unless that's simply how everyone is treating this thread.
 
dark10x said:
This isn't like Shenmue or something, where you reach the (amazing) ending of part 2 and realize that you may never actually see the end to this tale. Halo 3 will be made and, if you enjoyed 2, I don't think you'll have any problems at all shelling out another $50.

Oh of course I'm going to buy part 3, doesn't mean that I'm a little annoyed that they essentially split the story arc up like they did. I would've liked a little more conclusion to Halo 2 than what they did. It was a Matrix-Reloaded quality ending (i.e. nonexistent), but the game was fun enough that it didn't ruin the experience. Half Life 2 was similar, but not as jarring. I guess it all boils down to what you enjoy out of your games though. I would never refuse to recommend a game simply because I didn't like the ending.
 
Nerevar said:
Oh of course I'm going to buy part 3, doesn't mean that I'm a little annoyed that they essentially split the story arc up like they did. I would've liked a little more conclusion to Halo 2 than what they did. It was a Matrix-Reloaded quality ending (i.e. nonexistent), but the game was fun enough that it didn't ruin the experience. Half Life 2 was similar, but not as jarring. I guess it all boils down to what you enjoy out of your games though. I would never refuse to recommend a game simply because I didn't like the ending.
Well, your other post made it seem as if this were actually a money issue. You're simply disappointed (as all of us were) that the game was left so...wide open.
 
dark10x said:
I thought it was quite an improvement over the original campaign (though I suppose I actually place them on about the same level). I don't know what your problem with the game was.

Well for me...

1. None of the stages in Halo 2 were as good as the best stages in Halo: CE. Every map in Halo 2 followed the A to B to C map design of almost every FPS. The Halo: CE stages Halo, Silent Cartographer, and AOTCR had a bunch of ways of doing things differently whether it was the order of rescuing marines in Halo, to the way you went through silent cartographer, or if you chose to steal the banshee in ATOCR.

None of that was in Halo 2. The closest was, do I choose to go over the bridge in a Tank or a Warthog.

2. Why can't I jack this banshee on Delta Halo? I mean really!?!? WTF!

3. Invisible Walls!?!?!?!
 
Pudding Tame said:
Well for me...

1. None of the stages in Halo 2 were as good as the best stages in Halo: CE. Every map in Halo 2 followed the A to B to C map design of almost every FPS. The Halo: CE stages Halo, Silent Cartographer, and AOTCR had a bunch of ways of doing things differently whether it was the order of rescuing marines in Halo, to the way you went through silent cartographer, or if you chose to steal the banshee in ATOCR.

None of that was in Halo 2. The closest was do I go over the bridge in a Tank or a Warthog.

2. Why can't I jack this banshee on Delta Halo? I mean really!?!? WTF!

3. Invisible Walls!?!?!?!

Yeah Halo 2 suffered badly from the ultra generic single player campaign. Could it have been anymore bland?
 
Wind Waker's ending was awesome.

And Psychonauts was amazing. The last level was weak, but not anywhere near enough to ruin the game, and I loved the final cutscene(s). Setting up a sequel that we'll never see really sucks, though.

As for Half-Life 2 -- I don't think it was that bad, but it still comes out of nowhere...
 
What pissed me off about Halo 2 was that it ended right when the story was getting good. I was finding Campaign to be a complete drag until the Scarab/Tartarus level and Chief jumping into the Forerunner ship - I rememeber saying to myself, "Yeah, now the game's starting to pick up a bit, I'm getting excited."

Well, you know, look what happened next.
 
Pudding Tame said:
Well for me...

1. None of the stages in Halo 2 were as good as the best stages in Halo: CE. Every map in Halo 2 followed the A to B to C map design of almost every FPS. The Halo: CE stages Halo, Silent Cartographer, and AOTCR had a bunch of ways of doing things differently whether it was the order of rescuing marines in Halo, to the way you went through silent cartographer, or if you chose to steal the banshee in ATOCR.

None of that was in Halo 2. The closest was, do I choose to go over the bridge in a Tank or a Warthog.

2. Why can't I jack this banshee on Delta Halo? I mean really!?!? WTF!

3. Invisible Walls!?!?!?!

Yes that's part of my problem with H2, no memorable battles, no awe inspiring moments, plus the nerfed and floaty gameplay (I really liked the solid feel of every weapon on H:CE this is no existant on H2),
btw Dark10x I don't know what you mean by hyping but if you play a really great game and the dev makes the sequel you at least expect another really great game.
 
Pudding Tame said:
Well for me...

1. None of the stages in Halo 2 were as good as the best stages in Halo: CE. Every map in Halo 2 followed the A to B to C map design of almost every FPS. The Halo: CE stages Halo, Silent Cartographer, and AOTCR had a bunch of ways of doing things differently whether it was the order of rescuing marines in Halo, to the way you went through silent cartographer, or if you chose to steal the banshee in ATOCR.

None of that was in Halo 2. The closest was, do I choose to go over the bridge in a Tank or a Warthog.

2. Why can't I jack this banshee on Delta Halo? I mean really!?!? WTF!

3. Invisible Walls!?!?!?!

I do agree with that and feel that it damages replay value, but the initial experience was extremely good for me. The combat offered was still incredible and the scenarios were entertaining.

I couldn't possibly care less about those last two points, though. Oh no, an invisible wall. Now I can't walk out in to ocean and experience a complete lack of water reaction while doing nothing entertaining.

Silent Cartographer and Assault on the Control Room are still the best maps in the series, I think...but I still loved Halo 2's campaign.

btw Dark10x I don't know what you mean by hyping but if you play a really great game and the dev makes the sequel you at least expect another really great game.
Halo 2 was a really great game, though. Your own personal expectations can prevent it from seeming like it, though...

Why do you keep mentioning Halo CE, though? The PC version totally ruined some of the flow of the original game...
 
flarkminator said:
I have prevented every person I know from playing that game because the twist is just..that..lame. I tell them I'm going to ruin the game, I explain the twist. Without fail every person has said to me "thats lame, thanks for warning me." And they never play the game.

Pity, because, stupid twist aside, it is one of the best RPGs I've ever played and certianly the deepest console RPG I've played. The story is deep and quite good before the twist, and the individual endings are good, so I just try to ignore that one part.
 
Lets list all of these newer games that have incomplete "get ready for the sequel!" endings but bombed so hard they probably won't get one.

Beyond Good & Evil
Psychonauts
Psi-Ops
Sphinx & the Cursed Mummy

Really dumb.
 
Why do you keep mentioning Halo CE, though? The PC version totally ruined some of the flow of the original game...

No, I mean Halo:Combat Evolved the proper and first version on xbox, I have not played the PC version.
 
LakeEarth said:
Lets list all of these newer games that have incomplete "get ready for the sequel!" endings but bombed so hard they probably won't get one.

Beyond Good & Evil
Psychonauts
Psi-Ops
Sphinx & the Cursed Mummy

Really dumb.

you forgot!!!
XIII

*cries* I was so mad when they did that
 
dark10x said:
Ha ha, you're right. I really wish they had ended it properly... :(

That game was so beautiful, and so awesome.

BUt as soon as you end up on the boat and you're walking around talking to people I knew something fishy was up, I mean I was like...why...why isn't it over....Guys...guys whats going on..WHAT...NOOOO....
 
Jeff-DSA said:
Yeah, Halo 2 has the worst ending this generation by far. It's not really an ending as much as a "hey kid, the game's over now."

you obviously haven't played many games. worst by far? :lol :lol
 
flarkminator said:
you forgot!!!
XIII

*cries* I was so mad when they did that

The game is almost a direct adaptation of the comics, if you really want to find out what happens just hunt down the comics.
 
dark10x said:
I couldn't possibly care less about those last two points, though. Oh no, an invisible wall. Now I can't walk out in to ocean and experience a complete lack of water reaction while doing nothing entertaining.

Why do you keep mentioning Halo CE, though? The PC version totally ruined some of the flow of the original game...

Halo: Combat Evolved

As for the two points you could care less about, don't you think one of the most hyped features of Halo2 is noticebly absent for only one vehicle from one of the most beautiful maps in the game. Do you know how many times I died from trying to jack a Banshee on the gondola before I figured out that Bungie arbitrily and without warning made Banshees impossible to jack on Delta Halo.

As for invisible walls, can you name any that happen not on the edge of a stage, but in the freaking middle of one. Have you tried to fly a banshee in into the tunnel on Metropolis. You can't! There's a wall there. A wall that wasn't present in the middle of any stage on Halo. Oh and say if you got the banshee to follow into the tunnel, guess what, if you tried to board it, IT WOULD EXPLODE FOR NO REASON!!! (Unless you got it to the point where you could use for the scarab gun trick, of course.)

Those events without warning or explanation take you out of the game. I no longer feel like I'm the Master Chief, but some guy who shelled out $55 to buy a game (that while better than most of the other stuff out there) falls a good deal short, gameplay wise (in the campaign), of the original.

Dark 10x, if you post a reply and expect one back it will have to wait for tomorrow, it's 2 a.m. where I am, and I need my beauty sleep.
 
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