Would the industry be in better shape if they would have increased game prices across the board with each new generation?

FMX

Member
Do you feel that alot of the issues the industry is facing would have been prevented if the price of games increased unilaterally with each new generation? Or would corporate greed and bad management still have us where we are today?
 
Question Mark What GIF by MOODMAN
 
They shouldn't have needed to increase the cost between generations given that the population of gamers has grown exponentially since the 80s through the PS4 generation. They should have been able to keep up just on increased volume alone, but now we're kind of at that critical mass level where I don't think that's a viable approach anymore, hence the price increases.
 
The reason it hasn't is because of competition, which is pretty much gone now. So expect the worst.
 
Is the game industry in bad shape? There seems to be collective seethe that it has clawed back some of the meteoric growth it had during the plandemic, but that was to be expected. Microsoft is laying a lot of people off, but it's a piece of shit company run by a bad faith lying grifter. A lot of these companies over-hired and built these massive bureaucracies when they were flush with cash in the 2010s and need to reconfigure but again, that is to be expected. The idea that companies now need 10X the budget and 30X the people and 3X the time to deliver a game with less content than they did in PS3 is just insane and unsustainable. These companies need to get back to a sustainable business model.

Like does anyone think that $90 games would have saved MS when they spent 7 years working on Perfect Dark and produced nothing but a rigged tech demo? They probably spent $200 million on that.
 
Last edited:
it is a dysfunctional industry with crazy turnover, crazy cruch (up until recently), no forward planning, no interest to keep veterans or the know-how in house, interested only in how to nickle and dime whales with shameful tactics that are only technically legal.

On top of that, the big publishers are making record profits while crying about how difficult their job is and how they're absolutely forced "and trust us this hurts us more than you" to fire their most expensive designers on a yearly basis just to keeps shareholders happy.

And you want to throw even more money in this shitshow?
 
No, it's because of the price increases gamers are spending less and see Game pass as better value, they went past the ceiling for the mid level games being made, the games are not worth the higher prices, that's why they are not selling in high numbers.
 
The reason it hasn't is because of competition, which is pretty much gone now. So expect the worst.
999$ ps6 with 99$ standard AAA gameprice holidays 2028, here we go, im not even joking thats what i think we gonna get, maybe 999$ discdrive included but still ;)
 
No. The solution is lowering game budgets and lengths which will make people actually finish their games. Also lowering budgets means publishers can take more risks.
 
Top Bottom