WoW is ruining lives

GDJustin said:
We've all made jokes about MMOs taking over people lives, consuming souls, etc. We've probably even seen the serious news reports about people playing everquest for 36 hours straight, etc.

But what do you do when it happens to someone you know?

I turned a good friend of mine on to WoW with my extra beta key. He spent a lot of time playing it, as did I. But we're big dorks, so it was no big deal. We'd even discuss WoW when we were out getting food or at parties or whatever.

When the game hit retail that all changed. He's seriously always, ALWAYS on. We used to hang out at least once a week, even if it was just to chill and play monkey ball or something. Now he never answers his phone or returns my (or anyone else's) calls. He never even signs on AIM anymore. It's literally just WoW, all the time. His fiance tells me that he literally runs upstairs and garfs dinner and runs back to his PC.

Speaking of his fiance, she's told me in private that she is straight-up going to leave him if he can't control it. They met online, but don't laugh. They're very very much in love and she moved here to live with him sacrificing a pretty good thing she had going for herself along the way. They've lived together for about a year now. She's signed them up for couple's counseling and that was enough to keep him off the game for about 4 days, she said.

She's going was going to school, and she found out recently that very few of her credits are going to transfer, so she told me that because he ignores her and everything else she's going back home to finish her education in august, whether they work through this or not. He doesn't know yet.

Now I know GAF might not be the best place to be asking this... but I want to help him as a friend. What can I do, to help him realize that WoW needs to be enjoyed in moderation, and that the game is going to cost him his fiance, plus lord knows what? Should I set up some sort of intervention, or something?

Here's what I did to snap my EQ addiction. (The game was a wrecking ball to my high school gpa, general well being, among other things...)

Deleted my account.

Snapped my cd in half.

Deleted the game from my computer.

...

I even contemplated smashing my computer but luckily I didn't have to go to that extreme.

That's the only solution I could work out. If that doesn't work, you or someone close to him needs to break his computer. It is extreme, but it's better than having to deal with an mmorpg addiction.


Regarding Frag's Method: That could work. However, from my personal experience it did not. I once took a three week vacation from EQ. However, as soon as I loaded up the game again I was just as hooked as before.
 
Azih said:
You know what you're right. People who gamble their life savings away? They're not addicted. They've just found something entertaining!

You sir, are talking out of your ass.
you're an idiot to compare playing MMORPGs to gambling.. the psychology behind gambling is that that big win is always just around the corner.. a need to better yourself and to get that easy win.... there is no such correlation in wow... gambling has nothing to do with entertainment.. it is a serious disease brought on by inadequacy issues coupled with delusions of a better life...

WoW is none of that.. there is nothing there aside from entertainment....

while we are at it let's compare how losing a child is just like losing your pet rabbit...... :\ apples to baseball stadiums.
 
Uh, any first year psych major with the slightest knowledge of MMORPGs could tell you that there are functional similarities between the genre and gambling. Continually playing to hit that next level, grab that piece of l33t armor, and become that much better than the next player can be extremely addictive. That potential timesink is a large part of the reason why I stay away from the genre completely - I know my limits.
 
One interesting thing about WoW is its "rest" system where the longer you don't play, the more experience you get for doing stuff the next time you log on. Basically it's a mechanism to allow infrequent players to stay "caught up" without having to put insane amounts of time in.

You also don't lose anything but a couple of minutes to run out and get your corpse after you die, and you can log off fairly safely anywhere in the world.

These features are not going to help the addictive types, but it's pretty useful to people who want to play an MMORPGs without needing to devote large chunks of their life to the game. You can stop playing whenever you want and you're actually rewarded somewhat for not playing 24/7. That's one big reason why I play WoW and like it as opposed to other MMORPGs I've tried.
 
bishoptl said:
Uh, any first year psych major with the slightest knowledge of MMORPGs could tell you that there are functional similarities between the genre and gambling. Continually playing to hit that next level, grab that piece of l33t armor, and become that much better than the next player can be extremely addictive. That potential timesink is a large part of the reason why I stay away from the genre completely - I know my limits.
but they aren't functional similarities... gambling is a means to better yourself (supposedly). you do it to have a better life (in theory).

wow there is no tangible reward and arguably the only people you are trying to be better than are anonymous nobody's....

not saying there aren't people who are truly addicted to MMORPGs under the guise of delusion where the MMORPG actually represents a real and tangible reward... but those people have a lot more issues than just addiction to an MMORPG...

and maybe this guy is one of them... I was just providing a counter point.. everyone is quick to say "He stopped talking to me, doesn't do anything with his girlfriend anymore and is throwing his life away!!!" I've seen the same thing happen without the need of an MMORPG or any addiction so to speak of... Sometimes people just aren't really happy with where their life is and find change or distraction in the unlikeliest of places..
 
Read this
http://p198.ezboard.com/folgafrm30.showMessage?topicID=27.topic


Thing is borghe, the whole *POINT* of these games is to mimic real life and immerse yourself in another world, your character is MEANT to signify you. Once someone makes the connection then gaining a new level, getting a new uber item is rewarding in the *same exact way* that winning some money in a casino is. Worse the rewards in MMOs come quick and fast with every bit of money gained and every experience point earned.

Sure you can go ahead and mock someone who identifies strongly with their MMO avatars. But that's the exact freaking goal of every MMO company. Live in your World, Play in Ours.
Excerpt from that article
With both Offline and Online worlds that can feel “real,” players can easily favor life
Online where they have more control than in their Offline life.
This is a REAL phenomenon borghe. Whether it *should* be addictive or not is a moot point in the face of the fact that it IS addictive. Hell see some of the posts here, people are resorting to DRASTIC measures to keep from playing the game to the point that they are hurting their lives.

Edit: Another resource http://www.nickyee.com/hub/addiction/home.html

Edit: Also wouldn't you think that
Sometimes people just aren't really happy with where their life is and find change or distraction in the unlikeliest of places..
this kind of emotional state would result in a person preferring to 'live' in a virtual world instead of the real one?
 
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