I haven't played open beta yet (installed this morning before leaving for work), but I'm not liking the addition of regeants and the durability penalty. Now, durability I can handle, but everyone seems to be saying it's way to high, especially the 10% for player death and 100% spirit raise. If they lower it alot then I'll be fine with it. Regeants, however, just totally suck. It's really turned me off and I'm hesitating purchasing now untill maybe a few months after release. I'm going to have to try OB though before I make up my mind. I don't want to be farming for regeants just to use buffs, I don't have alot of time to as it is, much less an annoying and unfun time and money sink. Let the crafting system by the money sink, or get some money sinks on there that aren't as taxing, or I'm going to have to rethink my purchase. It's a shame because WoW was the best MMORPG I'd played during the first stress test.