WSJ: ''Mojang to be bought by Microsoft'

In case anyone hasn't seen it, the Verge breakdown why it makes some sense for Microsoft to grab Mojang, or rather Minecraft

http://www.theverge.com/2014/9/10/6130597/why-microsoft-wants-minecraft-and-mojang-wants-microsoft

Some excerpts :
Just as Minecraft is what you make of it — the game doesn't hold your hand but allows for limitless expression — there are endless possibilities for where it might go in the future. It won't be about selling more Xboxes or even more copies of Minecraft itself — with the company's new focus on cross-platform experiences, Minecraft might just be the stickiest reason yet for someone to use a Microsoft account, whatever system they're playing on. That's something Microsoft is in real need of, with flagging consumer interest in its Windows mobile products and even Xbox to some extent. Video games are "the single biggest digital life category in a mobile-first world," according to Xbox boss Phil Spencer, and there aren't many games that resonate with people's lives as much as Minecraft. The potential for new games and product categories based off the IP is also huge, and there have already been cross-promotional tie-ups like downloadable Doctor Who content packs. If Microsoft insists on staying in the gaming market, Mojang is about as useful a purchase as it could make.

And with Minecraft as the building blocks, the sky could be the limit for Microsoft even beyond video games. Education is one area where Microsoft could help Mojang, for example. In the face of encroaching competition in the mobile space, Microsoft is desperate to keep kids learning on Windows PCs, and to any Minecraft fan under 16, the game is probably the most important thing they do with their computer. Similarly, Minecraft has been pitched as a tool that can actually aid people in various ways, from designing urban slums in Africa and Haiti with the UN to teaching kids how to code. It's exactly the kind of thing Microsoft would be best placed to extend.
 
If they pay that much money for it then you can bet your mortgage that they will monetize the ever loving SHIT out of it to get their investment back and to appease the shareholders. And they won't be putting it on competitors consoles or devices. Is the Halo franchise on Playstation? Is it even sold on Microsoft's own Windows platform??? No, they aren't. How much DLC did the latest Forza have in it?

Seems like insanity doesn't really hurt.

MS will continue to make MC for (almost) all platforms except probably Sony. The rest is easy money without damaging their own products.
 
The Northeast. We're premium Kebab Eaters up here. Only the best for we Celtic Vikings.

The only time we head out for a bargain meaty greasepocket is 3am when the pubs have shut and we fancy a kerfuffle in the takeaway shop.

Dare I say it, I don't think I've ever eaten a premium Kebab... I'm such a commoner. Will give it a go when I get the chance!
 
The issues I have with the suggestions that people are offering for Minecraft 2 are very simply that Minecraft's magic by large comes from it's simplicity, it's purity if concept and if you make it more than that I you're also moving away from that purity ways and making it less by doing that.

Minecraft is essentially a very pure experience. For me that's why it works so well and none of the "additions" that some people are suggesting actually add anything to that ideal.

I don't in any way at all believe that there is any need for a sequel and if one does happen I'd be surprised if there was any reason for doing it apart from "Well, we can make money from it".
 
Dare I say it, I don't think I've ever eaten a premium Kebab... I'm such a commoner. Will give it a go when I get the chance!

Chilli and garlic dips to go with it are a must.

I can see a lot of chilli and garlic dips in Notch's future. Nothing is too good for him now.

I daresay the swine will even dip into his pocket for a second pitta bread. The suave, minted bastard.
 
All of that could happen for Minecraft 2 if Mojang made it. However, if MS pays $2,000,000,000 for Minecraft and they make a sequel, these will most likely be the design points of it:

- either exclusive to Xbox or maybe possibly also exclusive to whatever newest version of Windows they are pushing
- only sold through the Microsoft store
- tons of DLC and paid content, including skins and texture packs
- several updates per year sold through the Microsoft store. If you want to keep playing with your friends then you will HAVE to upgrade
- no mod scene or public development at all, only MS addons allowed (sold)


If they pay that much money for it then you can bet your mortgage that they will monetize the ever loving SHIT out of it to get their investment back and to appease the shareholders. And they won't be putting it on competitors consoles or devices. Is the Halo franchise on Playstation? Is it even sold on Microsoft's own Windows platform??? No, they aren't. How much DLC did the latest Forza have in it?

Ha ha. Naw. I think his version what you quoted is more likely
 
Bit of maths for you all.

A large doner kebab here in old Blighty costs around or abouts £6, so at the current exchange that's $9.68.

A recent survey said that average large donner kebab weighed about 568g.

So, $2 billion could buy you 103305785.124 large kebabs.

That's 586776859.504 kg of greasy 2am goodness.

That's equivalent to 2875 Statue of Libertys.

I'd sell a leg for that kebab.

lol that's a lot of kebabs!
 
The issues I have with the suggestions that people are offering for Minecraft 2 are very simply that Minecraft's magic by large comes from it's simplicity, it's purity if concept and if you make it more than that I you're also moving away from that purity ways and making it less by doing that.

Minecraft is essentially a very pure experience. For me that's why it works so well and none of the "additions" that some people are suggesting actually add anything to that ideal.

I don't in any way at all believe that there is any need for a sequel and if one does happen I'd be surprised if there was any reason for doing it apart from "Well, we can make money from it".

Agreed. Minecraft's appeal by and large is in it's ease of play and simplicity, although it's great that mods allow players to make it much more complicated if they want to.

My number one wish for a sequel would be to develop the game in C++, purely for performance gains. A faster engine would also allow things like dynamic mobile light sources, HUGE draw distances, and very fast framerates even in "taller" worlds like the current amplified world setting. If Mojang (or whoever) simply put out Minecraft 2 and it was the exact same game as Minecraft 1 but coded in C++ and insanely better performing, I'd pay a lot of money for simply that.

Ha ha. Naw. I think his version what you quoted is more likely

I hope you are right, but Microsoft's history does not support that desire unfortunately. :(
 
Is Mojang a one trick pony?

I haven't heard of other games from them beside minecraft

They are also working on Scrolls and Cobalt, both in beta phase right now.

In detail, i think Microsoft could use a little bit of an own card-game and Scrolls would fit very well on their platforms.
 
It depends heavily on who is making that Minecraft 2. Jem has some good ideas:




All of that could happen for Minecraft 2 if Mojang made it. However, if MS pays $2,000,000,000 for Minecraft and they make a sequel, these will most likely be the design points of it:

- either exclusive to Xbox or maybe possibly also exclusive to whatever newest version of Windows they are pushing
- only sold through the Microsoft store
- tons of DLC and paid content, including skins and texture packs
- several updates per year sold through the Microsoft store. If you want to keep playing with your friends then you will HAVE to upgrade
- no mod scene or public development at all, only MS addons allowed (sold)


If they pay that much money for it then you can bet your mortgage that they will monetize the ever loving SHIT out of it to get their investment back and to appease the shareholders. And they won't be putting it on competitors consoles or devices. Is the Halo franchise on Playstation? Is it even sold on Microsoft's own Windows platform??? No, they aren't. How much DLC did the latest Forza have in it?

Aha, you didn't quote my edit! I posted my favourite idea which would be city generation where you could interact with the inhabitants. Imagine becoming the mayor of a town and running it SimCity style except in Minecraft...


Anyway, I don't think it'll be as bad as you are assuming. I highly doubt it wouldn't come to PC. At worst it would be a timed Xbox exclusive. I don't think it would ever come to Playstation. As for the store bit, a bunch of MS games have recently been popping up on Steam so I can't see that being true.

DLC wise... I can see them doing something similar to what they are doing on the 360. I don't think they will sell actual game features through DLC, I think they'll sell skins and random extras like the Halo pack. As for PC, I don't think they'll actively block the modding scene, they've never done it before so I don't see why they'd do it know. Especially considering a massive factor for Minecraft's popularity is mods. I highly doubt they'll charge for content updates either. Forza did have a lot of car DLC yes, however it also got a bunch of free tracks.



You're definitely assuming the worst and I think it's a bit unwarranted.
 
I dunno, man. MS hasn't exactly been amazing in how they run the studios they've bought in the past.

Right now I'm just thinking about all of the NEW games this deal could have funded. :/

I agree that new games would be better. However I couldn't see Mojang making a Minecraft 2, if they're acquired by MS then they will certainly make it.
 
If this is true and there is some deal in place such that Notch has to continue working there for a time I'd be very surprised.

Mojang made over 100 million last year and I believe that is repeatable for a few more years. I think most game developers would rather have an income in that range (still an absurd amount of money) and have total freedom to do as they please than a greater sum and not be in control of their destiny.
 
I wonder if there will be any Minecraft 2 and if it will be on PC. If not, that's a huge slap in the face and kick in the balls/vagina for PC gamers.

It's PC gamers that made Minecraft popular.
 
It depends heavily on who is making that Minecraft 2. Jem has some good ideas:




All of that could happen for Minecraft 2 if Mojang made it. However, if MS pays $2,000,000,000 for Minecraft and they make a sequel, these will most likely be the design points of it:

- either exclusive to Xbox or maybe possibly also exclusive to whatever newest version of Windows they are pushing
- only sold through the Microsoft store
- tons of DLC and paid content, including skins and texture packs
- several updates per year sold through the Microsoft store. If you want to keep playing with your friends then you will HAVE to upgrade
- no mod scene or public development at all, only MS addons allowed (sold)


If they pay that much money for it then you can bet your mortgage that they will monetize the ever loving SHIT out of it to get their investment back and to appease the shareholders. And they won't be putting it on competitors consoles or devices. Is the Halo franchise on Playstation? Is it even sold on Microsoft's own Windows platform??? No, they aren't. How much DLC did the latest Forza have in it?

Yeah, as I said in the other thread, they could just "take" a few ideas from the excellent PC mods out there and call it minecraft 2.

My #1 is that they finally fix the biggest minecraft injustice. Torches need to provide light when they are in your hand. :P
 
You're definitely assuming the worst and I think it's a bit unwarranted.

Yes, I am assuming the worst, but I am only taking Microsoft's history into account. They are looking at spending $2,000,000,000 for this. They are a public company, with shareholders who demand profits. They are going to have to make their money back somehow, and they won't be able to do it with free updates. Mojang is a small indie dev and they currently net about $150 million each year from Minecraft. Now factor in the overhead for a company like MS and it would take them more than 15 years to even break even with the game, and that's assuming the sequel sells in like numbers, which it won't because you are losing all of the Playstation and Mac sales. And possibly the PC sales.

Microsoft won't be buying this for charity or to be consumer friendly, they are buying crack cocaine and are going to charge out the ass for people to buy it, simply because they will be the only dealer in town and they can get away with it. Unless Microsoft turns a new leaf here and changes their ways of doing business. Does anyone actually believe that is going to happen though?
 
Sorry if this has been posted. Scoops dug up this delightful old tweet from 2012:

wQILySC.png

Definitely a man of his word, then. :D
 
I only see Microsoft interested in Mojang for one reason, Minecraft IP exclusivity. I don't really have a lot of confidence in Microsoft an handling an IP that was built on dev transparency, huge amounts of creativity, and hardware inclusiveness (since java is largely hardware agnostic) personally, and if this happens, I will await Minecraft's eventual slow demise. I would like to be proven wrong though.

I do think that it's a smart move by Notch. Unfortunately he made such a great game that any other attempt at a game is going to feel like a failure in comparison. It's probably best to just take the money and run.
 
And what would be the point of an Minecraft 2? I just dont' see it.

Not being on Java.

Agreed. Minecraft's appeal by and large is in it's ease of play and simplicity, although it's great that mods allow players to make it much more complicated if they want to.

My number one wish for a sequel would be to develop the game in C++, purely for performance gains. A faster engine would also allow things like dynamic mobile light sources, HUGE draw distances, and very fast framerates even in "taller" worlds like the current amplified world setting. If Mojang (or whoever) simply put out Minecraft 2 and it was the exact same game as Minecraft 1 but coded in C++ and insanely better performing, I'd pay a lot of money for simply that.

I hope you are right, but Microsoft's history does not support that desire unfortunately. :(


I'm not sure Mojang is the right people to do that though. Notch got lucky, real fucking lucky.. he had that lightning in a bottle.. the right game/right time.

It wasn't even an original idea that Notch took and ran with.. and to be honest the game he promised to the game he delivered weren't even the same thing. With all the money Mojang has made.. how much has really gone BACK into Minecraft.

To the person above, about selling your dream? Notch already left Minecraft awhile ago. I fully believe at this point, he has a fantastic chance to get away from it for good.

It's no longer Notch's product. 4J Studios makes all the console ports, not Mojang proper.

Mojang's only value is IP, the staff and everything else isn't worth anything at this point.
 
I dunno, man. MS hasn't exactly been amazing in how they run the studios they've bought in the past.

Right now I'm just thinking about all of the NEW games this deal could have funded. :/
It's as well Microsoft has many many additional billions that they can invest in other new games then. Should they be arsed.
 
Sorry if this has been posted. Scoops dug up this delightful old tweet from 2012:

wQILySC.png

So the number was like some personal goal and wish of his lol. Fair play to the man. Most of us could only dream of scoring a gig that big.

Saying that, please EviLore never sell GAF lol.
 
I dunno, man. MS hasn't exactly been amazing in how they run the studios they've bought in the past.

Right now I'm just thinking about all of the NEW games this deal could have funded. :/

How many more games do you need? MS are clearly investing plenty, they have a big line-up coming and I bet theres more unannounced, well, we know there is more unannounced
 
I hope Notch will take some of that money and use it to fund a bunch od awesome pc niche titles, the way he helped to make Age of Wonders 3 a reality
 
You're definitely assuming the worst and I think it's a bit unwarranted.

Ensemble Studios
Rare
Sublogic/Flight Simulator
Mechwarrior series
Forced Halo 2 Vista compatibility
Push for microtransactions in XB1 launch titles (which already cost $60 as it was)
etc.

I'd wager theres more reasons to assume the worst in this situation. Hardly unwarranted with MS' track record. The biggest issue is that MS as a corporation is pretty much the antithesis of what made Minecraft so big in the first place. They're not a company that generally gives out free updates. They have pretty much no development transperency. They like to keep things exclusive in their walled garden, where minecraft could and is popular because it is available on everything you could want (except the wii u lol). This could be a very profitable move in the short term for MS, but would likely destroy Minecraft/Mojang in the long run (maybe even just a couple years) just to be added to the scrap heap with ensemble and other studios MS ran into the ground.
 
I hope Notch will take some of that money and use it to fund a bunch od awesome pc niche titles, the way he helped to make Age of Wonders 3 a reality

Yeah I'm all for that. Would be good to see something fresh from him or even see him fund some other projects.
Come on Notch, Psychonauts 2! Make it happen this time PLEASE!
 
Yes, I am assuming the worst, but I am only taking Microsoft's history into account. They are looking at spending $2,000,000,000 for this. They are a public company, with shareholders who demand profits. They are going to have to make their money back somehow, and they won't be able to do it with free updates. Mojang is a small indie dev and they currently net about $150 million each year from Minecraft. Now factor in the overhead for a company like MS and it would take them more than 15 years to even break even with the game, and that's assuming the sequel sells in like numbers, which it won't because you are losing all of the Playstation and Mac sales. And possibly the PC sales.

Microsoft won't be buying this for charity or to be consumer friendly, they are buying crack cocaine and are going to charge out the ass for people to buy it, simply because they will be the only dealer in town and they can get away with it. Unless Microsoft turns a new leaf here and changes their ways of doing business. Does anyone actually believe that is going to happen though?

Mojang also pay some $100M+ in licensing fees to notch for the rights to minecraft which one would assume is included in this deal, so the actual profits are at least $250M.

If it was guaranteed to make back 2B in a couple of years the price would be much higher, but yes they'll probably be making some changes in how the franchise is handled
 
Yes, I am assuming the worst, but I am only taking Microsoft's history into account. They are looking at spending $2,000,000,000 for this. They are a public company, with shareholders who demand profits. They are going to have to make their money back somehow, and they won't be able to do it with free updates. Mojang is a small indie dev and they currently net about $150 million each year from Minecraft. Now factor in the overhead for a company like MS and it would take them more than 15 years to even break even with the game, and that's assuming the sequel sells in like numbers, which it won't because you are losing all of the Playstation and Mac sales. And possibly the PC sales.

Microsoft won't be buying this for charity or to be consumer friendly, they are buying crack cocaine and are going to charge out the ass for people to buy it, simply because they will be the only dealer in town and they can get away with it. Unless Microsoft turns a new leaf here and changes their ways of doing business. Does anyone actually believe that is going to happen though?

Well as far as anyone seems to be guessing, MS would be buying the IP and rights, this means they would net the share that Notch usually gets - which is more than the profit Mojang actually makes apparently.

Some other interesting little tid bits that gave me some perspective of things:

Minecraft made about $200 million the past year. The rights, IP and Mojang may be bought by MS for $2 billion. MS only made $6.8 billion profit last year from Xbox, only 8% of the companies full profits. This is also Satya Nadella's first purchase as the CEO of MS. So it's fair to say I think that this is something that is likely more than something that will just relate to xbox with such spending.

Anyway, the verge has an interesting look at why it makes more sense than it originally seems for Microsoft to do this for the company http://www.theverge.com/2014/9/10/6130597/why-microsoft-wants-minecraft-and-mojang-wants-microsoft
 
What do you do with 2 Billion dollars?

I mean, a million in an ISA at just 6% is 60k a year interest...

One billion at 6% is 60 million a year in interest...
 
Fully fund every indie game ever

You would need to spend more than a hundred million dollars every year for the rest of your life to even make a dent in it.

Just think about that, you could probably clear the first easily enough, but every year after? Impossible.

I'd buy a Tesla Model S. And maybe a new gaming PC.
Yeah, I'm a simple kind of guy, LOL. I could easily retire with $1 million. Easily and happily.

For sure, 60k a year forever without spending it sounds great to me.
 
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