• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

WW:Twisted more innovative than DS?

Dragmire said:
Am I the only one that very typically has the gyros mess up? It'll often start turning towards the left slowly but consistently without any movement from me. Laying the GBA SP down for about five seconds will fix it, but it has caused me to mess up countless times.

This was happening to me but only while sitting ouside on the patio at my parent's place. Apparently there was some sort of magnetic anomally outside of their house which made the gyro slowly turn left without my input. It would work fine when i turned the ssytem on and started a game, but callibration slowly became worse. I thought my cartridge was broken, but when I went to a friends house and played it worked fine.

Anyway, if you've always been playing in the same spot, try playing somewhere else. Something may be affecting the gyro. Also your cartridge might be broken.
 
you'd need 3-axis

My gyration mouse uses 2 - toward and away from you is mouse up/down. left/right motion is mouse left/right. so you need those 2 axes for cursor movement/mouselook type stuff.

It doens't have a 'steering wheel' motion, but you'd need that for games too, which would be the 3rd axis.
 
You would only need 2 for like fps looking around, but if you wanted a steering motion (which you'd probably want to disable as a fps developer), wouldn't you need 3?
 
PkunkFury said:
This was happening to me but only while sitting ouside on the patio at my parent's place. Apparently there was some sort of magnetic anomally outside of their house which made the gyro slowly turn left without my input. It would work fine when i turned the ssytem on and started a game, but callibration slowly became worse. I thought my cartridge was broken, but when I went to a friends house and played it worked fine.

Anyway, if you've always been playing in the same spot, try playing somewhere else. Something may be affecting the gyro. Also your cartridge might be broken.
I rarely play in the same place, actually. It can happen in some places and then work perfectly in the same places at other times. Usually, it works perfectly, but sometimes it will mess up and I'll have to stop what I'm doing and try to fix it. At first, I did the soft reset for my Gameboy (select + start + a + b), and that seemed to work most of the time, while powering down didn't. Now, I think laying the Gameboy down fixes it. And I've actually taken to playing with the Gameboy laid down for some things, like Sew Hard.
 
akascream said:
You would only need 2 for like fps looking around, but if you wanted a steering motion (which you'd probably want to disable as a fps developer), wouldn't you need 3?
Exactly what I posted earlier. Imagine playing a flight sim with the controller: without the 3rd axis, you wouldn't be able to use the rudder function (although it could still be mapped to something like the shoulder buttons, but then what's the point?).

It would also be pretty interesting to play a driving game with all 3 axes, as you could literally "steer" your car with the controller.
 
For a carracing game you'd probably just want the steering control, and just ignore the other two. But for something like FZero, maybe you could do some Y axis maneuvering as well as steer.
 
no! the 3rd axis is pointless! sheesh

you can still us it in a racing game to steer with just 2 axis... hell, for steering in a racing game you just need 1 for detecting tilts to the left and right.
 
WW Twisted does indeed rock. Touched is just fine. It has it's share of fun minigames but more than a few of them are extremely derivative. I keep Twisted in my SP, and FE 8 in my DS, and basically, GBA games are all that I have been playing lately. :lol
 
Ok, I take it back. The new kirby on DS is the shit. Any word on other software that actually uses the touchscreen as part of the game mechanics? I hope this ain't it Nintendo.
 
Any chance of DS2/GBA2 having built in gyro and rumble? I feel those are the only things missing from the DS.

I didn't know WarioWare Twisted! featured rumble. I'm still waiting for my order to come in. I should have just gone to a store 'cause I really want to play this. I did also order Kirby Tilt 'n' Tumble for the hell of it so that's got me busy along w/ Canvas Curse, which has sold me on touch control. Hopefully Sonic Rush or, maybe, Viewtiful Joe will do the same for the dual screens.

Also, this is kind of off topic, but any games taking advantage of the DS's mic? Yoshi Touch & Go used it in a pretty cool way. If Lost in Blue (I believe that is the game) can find a way to use the DS's clamshell design for an interesting gameplay element (cooking), I hope people can think of a way to use the mic.
 
Rlan said:
Pac 'N' Roll looks like a hell of a lot of fun.
huh? im not sure what that is supposed to be referring to, but Pac N Roll uses the touch screen and not a tilt sensor, unless youre just throwing that out there for the hell of it..?
 
ImNotLikeThem said:
huh? im not sure what that is supposed to be referring to, but Pac N Roll uses the touch screen and not a tilt sensor, unless youre just throwing that out there for the hell of it..?

.

akascream said:
Ok, I take it back. The new kirby on DS is the shit. Any word on other software that actually uses the touchscreen as part of the game mechanics? I hope this ain't it Nintendo.

.
 
ah, well i suppose that makes slightly more sense when you put the two together, but when its just open ended like that, it read more out of the blue and random.
 
Top Bottom