And the Forza devs and Candy Crush devs? Everything is struggling!
Forza Motorsport sold horribly on Xbox and Steam, and failed on GamePass. They've tried to provide significant post launch support but the market seems to have moved on
But you already knew this

It's you always warring and even have a tag for it.
Do you ever see me toeing your line and showing up in PS related threads with shitposts and downplay?
Must be some weird kind of warring when I'm posting in support of Ghost of Yotei and Intergalactic, as well as owning way more PS devices than the average GAF member.
What's funny is that last year I said MS studios cannot deliver anything on time because xbox management is shit and they have no incentive for studios to deliver on time and you were there saying the opposite.
I'd certainly be skeptical at claims that there's no incentive for timely delivery.
We certainly see - with these layoffs - that MS management implements consequences for strong underperformance.
Defending MS and pretending everything is going swimmingly. You defend them and bring up excuses no matter the circumstance.
I consistently provide criticism when it's deserved. Across multiple posts, too.
King(including Candy Crush) probably made ~$1B profit FY25... all to fund failing GamePass?
They were not struggling.
And reports out there seems to indicate this was more about cost-cutting and staff rationalization

Around 200 jobs to be cut at King, says Bloomberg
UPDATE: 96 jobs are gone in Stockholm and 30 in Barcelona, we’re told. The other 70 are believed to be split across London, Berlin and remote workers. Middle management, UX and narrative were…

[UPDATE: One person close to the company has told us that 96 staff have been cut in Stockholm and 30 in Barcelona. The other 70 or so roles being eliminated are expected to be a combination of King's London, Berlin and remote workers. The entire narrative and UX writing teams have also been let go, and lots of people at risk are in "middle management roles with very few direct reports".
"It's a very bloated and slow org so it's not a surprise that they would cut from there," our source said of the cuts to middle management.
They added: "It's also been handled very poorly from what I hear from those on the ground."]
Hard to tie any of this to 'GamePass', isn't it?
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