Xbox E3 Conference 6/11 2pm PST

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True dat. I also recall xbox fans downplaying ps4's technical superiority - remember those 'games matter, not resolution' and 'can't tell the difference between sub native resolution and native resolution' posts? - and being quite content to play the technically inferior games for more than 3 years now shouting from the rooftops how scorpio will be a game changer because of 'true 4k' compared to the ps4 pro's 'fake 4k'. Don't know how many even own 4k tv's, lol.

See, this is inherently false.

What actually happened was the internet exploded against Microsoft and the Xbox (One) and Sony fans/fanboys/enthusiasts/evangelists had an absolute field day wrecking havoc on what Microsoft (deservedly) brought upon themselves (especially after a generation where Microsoft came out of nowhere and knocked Sony around for so long). From TVTVTV to specifications to Don Mattrick to used games to Kinect 2.0 NSA spygate. The people that were actually Xbox fans were called out almost everywhere besides Xbox-centric websites, and even labeled shills at times. That eventually died down but the stigma remained for a long time until Microsoft started righting the ship.

From a rational standpoint, it felt like Xbox fans and even the media at times were just being defensive, and rightfully so. I mean, the FUD spread so badly, people would come to my store and be surprised at the Xbox kiosk because they assumed it had Wii graphics from what they read online. Wii graphics. Seriously. I had trouble selling 1080p TVs in 2013 for anything lower than 46 inches, and I made freaking commission, so imagine that. It wasn't THAT much of a huge visually between both consoles and frankly what should have been a bigger deal IMHO is performance, but I digress.

Scorpio is so, so much more than "true 4k." GDDR5 upgrade, 4GB more RAM, 4K BR drive, much better GPU and ever so slightly better CPU are really great things, but this is what Sony fans will never understand: they went from having the "most powerful" console for 3 years (something that they downplay today whilst talking about games being #1 even though the goalposts for years have been power, graphics and 1080p) to having an EVEN BETTER console because Sony was reactionary to potential PC converts as well as knowing that PS4 would be a terrible way to push PSVR. So, Sony gamers and fans went from having a better console to an even BETTER one, and Scorpio is bypassing them both, and going to be the undisputed best console to play multiplats which account for 95% of the libraries for the next 3 years. And when Sony releases the PS5 in 2020 (maybe late 2019 but I doubt it for many reasons) Microsoft can have a Scorpio2 ready to release a year after and continue the same thing, which will be fully backwards compatible even with your 360 games, something that we don't even know if Sony will do yet. So, it's not "true 4k vs fake 4k" in their minds, it's most likely what I wrote. And this isn't even taking into account all the things PS4Pro does wrong that Scorpio does right, technically wise, like 1080p downsampling or playing 4K blurays (which was a big, big thing for the PS3).

All Microsoft needs to do is three things right now:

Build first party portfolio and Xbox/Win10 exclusives
They will focus on this next since they have hardware already where they want for the coming years

Make internal publishing team to allow every game not first-party/contracted by Sony/Nintendo available on Xbox and or Win10
They just rebranded MS Studios to MS Studios Global Publishing, so maybe this is in the works? I.E., all games available for the best console to play said games, including Japanese games that won't fund a port themselves. Expansion of ID@Xbox which has received phenomenal praise from devs? Likely to start all digital, maybe not physical releases, just sending teams over to port? Thoughts?

Continue to make Xbox Live the best place to play
They have been doing this since console launch and the inclusion of Clubs and LFG have been amazing XBL additions, as well as MS Software Ninjas making the atrocity that was XB1 launch dashboard into what it is today, which is infinitely better. Just continue what they're already doing here.

Anyways, my 2 cents. More like 25 cents :P I'm actually a lot more excited for Switch this year for a couple of reasons but I hope Microsoft has a killer E3!
 
See, this is inherently false.

What actually happened was the internet exploded against Microsoft and the Xbox (One) and Sony fans/fanboys/enthusiasts/evangelists had an absolute field day wrecking havoc on what Microsoft (deservedly) brought upon themselves (especially after a generation where Microsoft came out of nowhere and knocked Sony around for so long). From TVTVTV to specifications to Don Mattrick to used games to Kinect 2.0 NSA spygate. The people that were actually Xbox fans were called out almost everywhere besides Xbox-centric websites, and even labeled shills at times. That eventually died down but the stigma remained for a long time until Microsoft started righting the ship.

From a rational standpoint, it felt like Xbox fans and even the media at times were just being defensive, and rightfully so. I mean, the FUD spread so badly, people would come to my store and be surprised at the Xbox kiosk because they assumed it had Wii graphics from what they read online. Wii graphics. Seriously. I had trouble selling 1080p TVs in 2013 for anything lower than 46 inches, and I made freaking commission, so imagine that. It wasn't THAT much of a huge visually between both consoles and frankly what should have been a bigger deal IMHO is performance, but I digress.

Scorpio is so, so much more than "true 4k." GDDR5 upgrade, 4GB more RAM, 4K BR drive, much better GPU and ever so slightly better CPU are really great things, but this is what Sony fans will never understand: they went from having the "most powerful" console for 3 years (something that they downplay today whilst talking about games being #1 even though the goalposts for years have been power, graphics and 1080p) to having an EVEN BETTER console because Sony was reactionary to potential PC converts as well as knowing that PS4 would be a terrible way to push PSVR. So, Sony gamers and fans went from having a better console to an even BETTER one, and Scorpio is bypassing them both, and going to be the undisputed best console to play multiplats which account for 95% of the libraries for the next 3 years. And when Sony releases the PS5 in 2020 (maybe late 2019 but I doubt it for many reasons) Microsoft can have a Scorpio2 ready to release a year after and continue the same thing, which will be fully backwards compatible even with your 360 games, something that we don't even know if Sony will do yet. So, it's not "true 4k vs fake 4k" in their minds, it's most likely what I wrote. And this isn't even taking into account all the things PS4Pro does wrong that Scorpio does right, technically wise, like 1080p downsampling or playing 4K blurays (which was a big, big thing for the PS3).

All Microsoft needs to do is three things right now:

Build first party portfolio and Xbox/Win10 exclusives
They will focus on this next since they have hardware already where they want for the coming years

Make internal publishing team to allow every game not first-party/contracted by Sony/Nintendo available on Xbox and or Win10
They just rebranded MS Studios to MS Studios Global Publishing, so maybe this is in the works? I.E., all games available for the best console to play said games, including Japanese games that won't fund a port themselves. Expansion of ID@Xbox which has received phenomenal praise from devs? Likely to start all digital, maybe not physical releases, just sending teams over to port? Thoughts?

Continue to make Xbox Live the best place to play
They have been doing this since console launch and the inclusion of Clubs and LFG have been amazing XBL additions, as well as MS Software Ninjas making the atrocity that was XB1 launch dashboard into what it is today, which is infinitely better. Just continue what they're already doing here.

Anyways, my 2 cents. More like 25 cents :P I'm actually a lot more excited for Switch this year for a couple of reasons but I hope Microsoft has a killer E3!

Agreed from start to finish with this.
 
See, this is inherently false.

What actually happened was the internet exploded against Microsoft and the Xbox (One) and Sony fans/fanboys/enthusiasts/evangelists had an absolute field day wrecking havoc on what Microsoft (deservedly) brought upon themselves (especially after a generation where Microsoft came out of nowhere and knocked Sony around for so long). From TVTVTV to specifications to Don Mattrick to used games to Kinect 2.0 NSA spygate. The people that were actually Xbox fans were called out almost everywhere besides Xbox-centric websites, and even labeled shills at times. That eventually died down but the stigma remained for a long time until Microsoft started righting the ship.

From a rational standpoint, it felt like Xbox fans and even the media at times were just being defensive, and rightfully so. I mean, the FUD spread so badly, people would come to my store and be surprised at the Xbox kiosk because they assumed it had Wii graphics from what they read online. Wii graphics. Seriously. I had trouble selling 1080p TVs in 2013 for anything lower than 46 inches, and I made freaking commission, so imagine that. It wasn't THAT much of a huge visually between both consoles and frankly what should have been a bigger deal IMHO is performance, but I digress.

Scorpio is so, so much more than "true 4k." GDDR5 upgrade, 4GB more RAM, 4K BR drive, much better GPU and ever so slightly better CPU are really great things, but this is what Sony fans will never understand: they went from having the "most powerful" console for 3 years (something that they downplay today whilst talking about games being #1 even though the goalposts for years have been power, graphics and 1080p) to having an EVEN BETTER console because Sony was reactionary to potential PC converts as well as knowing that PS4 would be a terrible way to push PSVR. So, Sony gamers and fans went from having a better console to an even BETTER one, and Scorpio is bypassing them both, and going to be the undisputed best console to play multiplats which account for 95% of the libraries for the next 3 years. And when Sony releases the PS5 in 2020 (maybe late 2019 but I doubt it for many reasons) Microsoft can have a Scorpio2 ready to release a year after and continue the same thing, which will be fully backwards compatible even with your 360 games, something that we don't even know if Sony will do yet. So, it's not "true 4k vs fake 4k" in their minds, it's most likely what I wrote. And this isn't even taking into account all the things PS4Pro does wrong that Scorpio does right, technically wise, like 1080p downsampling or playing 4K blurays (which was a big, big thing for the PS3).

All Microsoft needs to do is three things right now:

Build first party portfolio and Xbox/Win10 exclusives
They will focus on this next since they have hardware already where they want for the coming years

Make internal publishing team to allow every game not first-party/contracted by Sony/Nintendo available on Xbox and or Win10
They just rebranded MS Studios to MS Studios Global Publishing, so maybe this is in the works? I.E., all games available for the best console to play said games, including Japanese games that won't fund a port themselves. Expansion of ID@Xbox which has received phenomenal praise from devs? Likely to start all digital, maybe not physical releases, just sending teams over to port? Thoughts?

Continue to make Xbox Live the best place to play
They have been doing this since console launch and the inclusion of Clubs and LFG have been amazing XBL additions, as well as MS Software Ninjas making the atrocity that was XB1 launch dashboard into what it is today, which is infinitely better. Just continue what they're already doing here.

Anyways, my 2 cents. More like 25 cents :P I'm actually a lot more excited for Switch this year for a couple of reasons but I hope Microsoft has a killer E3!

Yup, what he said.
 
They just rebranded MS Studios to MS Studios Global Publishing, so maybe this is in the works?

Great write-up, but a point of assumption that you're mistaken on. Anything with "MS Studio" will always refer to first-party content. MS Studio Global Publishing is just a name referring to 2nd-party funding of games.

MS already has an "internal publishing team" for 3rd-party content. It's basically just "Microsoft", which is the label they use when they publish 3rd-party games on behalf of the developer/publisher ( but it's not a first-party title ) like with Dead Rising 4 or Tomb Raider. This was also their publishing/distribution model back in X360 days, where indies had limited self-publishing options, which is why MS was listed as the publisher/distributor for games like Spelunky & Fez.

What you're referring to, is a need for MS to break down all barriers and make their platform compelling for publishers to port games to their platform to, which is a big challenge for them, especially among Japanese developers.

Because right now the priorities are pretty clear:

PS4 >= Steam = Switch >>>>> Xbox
 
See, this is inherently false.

What actually happened was the internet exploded against Microsoft and the Xbox (One) and Sony fans/fanboys/enthusiasts/evangelists had an absolute field day wrecking havoc on what Microsoft (deservedly) brought upon themselves (especially after a generation where Microsoft came out of nowhere and knocked Sony around for so long). From TVTVTV to specifications to Don Mattrick to used games to Kinect 2.0 NSA spygate. The people that were actually Xbox fans were called out almost everywhere besides Xbox-centric websites, and even labeled shills at times. That eventually died down but the stigma remained for a long time until Microsoft started righting the ship.

From a rational standpoint, it felt like Xbox fans and even the media at times were just being defensive, and rightfully so. I mean, the FUD spread so badly, people would come to my store and be surprised at the Xbox kiosk because they assumed it had Wii graphics from what they read online. Wii graphics. Seriously. I had trouble selling 1080p TVs in 2013 for anything lower than 46 inches, and I made freaking commission, so imagine that. It wasn't THAT much of a huge visually between both consoles and frankly what should have been a bigger deal IMHO is performance, but I digress.

Scorpio is so, so much more than "true 4k." GDDR5 upgrade, 4GB more RAM, 4K BR drive, much better GPU and ever so slightly better CPU are really great things, but this is what Sony fans will never understand: they went from having the "most powerful" console for 3 years (something that they downplay today whilst talking about games being #1 even though the goalposts for years have been power, graphics and 1080p) to having an EVEN BETTER console because Sony was reactionary to potential PC converts as well as knowing that PS4 would be a terrible way to push PSVR. So, Sony gamers and fans went from having a better console to an even BETTER one, and Scorpio is bypassing them both, and going to be the undisputed best console to play multiplats which account for 95% of the libraries for the next 3 years. And when Sony releases the PS5 in 2020 (maybe late 2019 but I doubt it for many reasons) Microsoft can have a Scorpio2 ready to release a year after and continue the same thing, which will be fully backwards compatible even with your 360 games, something that we don't even know if Sony will do yet. So, it's not "true 4k vs fake 4k" in their minds, it's most likely what I wrote. And this isn't even taking into account all the things PS4Pro does wrong that Scorpio does right, technically wise, like 1080p downsampling or playing 4K blurays (which was a big, big thing for the PS3).

All Microsoft needs to do is three things right now:

Build first party portfolio and Xbox/Win10 exclusives
They will focus on this next since they have hardware already where they want for the coming years

Make internal publishing team to allow every game not first-party/contracted by Sony/Nintendo available on Xbox and or Win10
They just rebranded MS Studios to MS Studios Global Publishing, so maybe this is in the works? I.E., all games available for the best console to play said games, including Japanese games that won't fund a port themselves. Expansion of ID@Xbox which has received phenomenal praise from devs? Likely to start all digital, maybe not physical releases, just sending teams over to port? Thoughts?

Continue to make Xbox Live the best place to play
They have been doing this since console launch and the inclusion of Clubs and LFG have been amazing XBL additions, as well as MS Software Ninjas making the atrocity that was XB1 launch dashboard into what it is today, which is infinitely better. Just continue what they're already doing here.

Anyways, my 2 cents. More like 25 cents :P I'm actually a lot more excited for Switch this year for a couple of reasons but I hope Microsoft has a killer E3!

Correct a mondo, all of it.
 
I feel like one of the few people who really likes Microsoft's current output. I use my Xbox primarily for third party games and streaming services, so exclusive games are just icing on the cake. I definitely understand why someone who wants to play on just one platform would want more, but I'm happy as is. Hence why I'm not really expecting them to bring out any big surprises this year.

Next year however... I have high hopes for next year.

It takes time to build up first party. MS could show a lot new stuff this year too but it would take some time for those games to come out.

If it comes from MS Global Publishing it is still classed as first party and that was from the head of Xbox.

Eh, sure. You know what I mean. Building up internal studios takes a lot of time. If MS wants to stick to the four key franchises and place deals for all the rest, sure. Why not. They don't have to emulate Sony as long as their output is satisfactory.
 
Looking for a pattern in past Xbox E3 briefings I looked at 2013 (new console) and 2016 (recency):
DBIe-7rXYAAMgXb.jpg


15 to 17 games featured
6 to 8 games with 6+ minute segments

The basic segments I see are:
  • shooter
  • racer
  • new IP
  • Xbox Live / broadcast
  • Win10
  • peripherals
  • ID@Xbox
  • horror
  • fantasy
  • adventure/combat
  • Halo
  • new IP

I'm Forza-biased, but based on the Forza Racing Championship at Le Mans the weekend after E3, #MaddenChampionship, Killer Instinct and Arena, and the recent rebranding of Mixer with the launch of @ThisWeekEsports, I imagine eSports will be a significant theme this year.

Does that seem like a reasonable pattern?
 
See, this is inherently false.

What actually happened was the internet exploded against Microsoft and the Xbox (One) and Sony fans/fanboys/enthusiasts/evangelists had an absolute field day wrecking havoc on what Microsoft (deservedly) brought upon themselves (especially after a generation where Microsoft came out of nowhere and knocked Sony around for so long). From TVTVTV to specifications to Don Mattrick to used games to Kinect 2.0 NSA spygate. The people that were actually Xbox fans were called out almost everywhere besides Xbox-centric websites, and even labeled shills at times. That eventually died down but the stigma remained for a long time until Microsoft started righting the ship.

From a rational standpoint, it felt like Xbox fans and even the media at times were just being defensive, and rightfully so. I mean, the FUD spread so badly, people would come to my store and be surprised at the Xbox kiosk because they assumed it had Wii graphics from what they read online. Wii graphics. Seriously. I had trouble selling 1080p TVs in 2013 for anything lower than 46 inches, and I made freaking commission, so imagine that. It wasn't THAT much of a huge visually between both consoles and frankly what should have been a bigger deal IMHO is performance, but I digress.

Scorpio is so, so much more than "true 4k." GDDR5 upgrade, 4GB more RAM, 4K BR drive, much better GPU and ever so slightly better CPU are really great things, but this is what Sony fans will never understand: they went from having the "most powerful" console for 3 years (something that they downplay today whilst talking about games being #1 even though the goalposts for years have been power, graphics and 1080p) to having an EVEN BETTER console because Sony was reactionary to potential PC converts as well as knowing that PS4 would be a terrible way to push PSVR. So, Sony gamers and fans went from having a better console to an even BETTER one, and Scorpio is bypassing them both, and going to be the undisputed best console to play multiplats which account for 95% of the libraries for the next 3 years. And when Sony releases the PS5 in 2020 (maybe late 2019 but I doubt it for many reasons) Microsoft can have a Scorpio2 ready to release a year after and continue the same thing, which will be fully backwards compatible even with your 360 games, something that we don't even know if Sony will do yet. So, it's not "true 4k vs fake 4k" in their minds, it's most likely what I wrote. And this isn't even taking into account all the things PS4Pro does wrong that Scorpio does right, technically wise, like 1080p downsampling or playing 4K blurays (which was a big, big thing for the PS3).

All Microsoft needs to do is three things right now:

Build first party portfolio and Xbox/Win10 exclusives
They will focus on this next since they have hardware already where they want for the coming years

Make internal publishing team to allow every game not first-party/contracted by Sony/Nintendo available on Xbox and or Win10
They just rebranded MS Studios to MS Studios Global Publishing, so maybe this is in the works? I.E., all games available for the best console to play said games, including Japanese games that won't fund a port themselves. Expansion of ID@Xbox which has received phenomenal praise from devs? Likely to start all digital, maybe not physical releases, just sending teams over to port? Thoughts?

Continue to make Xbox Live the best place to play
They have been doing this since console launch and the inclusion of Clubs and LFG have been amazing XBL additions, as well as MS Software Ninjas making the atrocity that was XB1 launch dashboard into what it is today, which is infinitely better. Just continue what they're already doing here.

Anyways, my 2 cents. More like 25 cents :P I'm actually a lot more excited for Switch this year for a couple of reasons but I hope Microsoft has a killer E3!
Pretty much. Well said
 
^
That's a really cool comparison of the two years, with this E3 being on Sunday and not tied to TV constraints I wonder if it will differ wildly?

90 minutes has always been the sweet spot that MS aims for, I don't imagine a different spot would make a difference.

If anything, you aim for a shorter, tighter presentation rather than bloat it. Even the most content-packed conferences don't escape plenty of wasted space once it exceeds 100 minutes.
 
I really hope Rare get to show some real new stuff from Sea of Thieves. Stuff that we haven't seen and played ourselves yet. Things that the IGN article spoke about, basically the plans for the whole game. Towns with NPCs giving you quests, sea monsters, ship and Pirate customisation etc.
 
I really hope Rare get to show some real new stuff from Sea of Thieves. Stuff that we haven't seen and played ourselves yet. Things that the IGN article spoke about, basically the plans for the whole game. Towns with NPCs giving you quests, sea monsters, ship and Pirate customisation etc.

I keep hearing it is a pirate version of Destiny.
 
See, this is inherently false.

What actually happened was the internet exploded against Microsoft and the Xbox (One) and Sony fans/fanboys/enthusiasts/evangelists had an absolute field day wrecking havoc on what Microsoft (deservedly) brought upon themselves (especially after a generation where Microsoft came out of nowhere and knocked Sony around for so long). From TVTVTV to specifications to Don Mattrick to used games to Kinect 2.0 NSA spygate. The people that were actually Xbox fans were called out almost everywhere besides Xbox-centric websites, and even labeled shills at times. That eventually died down but the stigma remained for a long time until Microsoft started righting the ship.

From a rational standpoint, it felt like Xbox fans and even the media at times were just being defensive, and rightfully so. I mean, the FUD spread so badly, people would come to my store and be surprised at the Xbox kiosk because they assumed it had Wii graphics from what they read online. Wii graphics. Seriously. I had trouble selling 1080p TVs in 2013 for anything lower than 46 inches, and I made freaking commission, so imagine that. It wasn't THAT much of a huge visually between both consoles and frankly what should have been a bigger deal IMHO is performance, but I digress.

Scorpio is so, so much more than "true 4k." GDDR5 upgrade, 4GB more RAM, 4K BR drive, much better GPU and ever so slightly better CPU are really great things, but this is what Sony fans will never understand: they went from having the "most powerful" console for 3 years (something that they downplay today whilst talking about games being #1 even though the goalposts for years have been power, graphics and 1080p) to having an EVEN BETTER console because Sony was reactionary to potential PC converts as well as knowing that PS4 would be a terrible way to push PSVR. So, Sony gamers and fans went from having a better console to an even BETTER one, and Scorpio is bypassing them both, and going to be the undisputed best console to play multiplats which account for 95% of the libraries for the next 3 years. And when Sony releases the PS5 in 2020 (maybe late 2019 but I doubt it for many reasons) Microsoft can have a Scorpio2 ready to release a year after and continue the same thing, which will be fully backwards compatible even with your 360 games, something that we don't even know if Sony will do yet. So, it's not "true 4k vs fake 4k" in their minds, it's most likely what I wrote. And this isn't even taking into account all the things PS4Pro does wrong that Scorpio does right, technically wise, like 1080p downsampling or playing 4K blurays (which was a big, big thing for the PS3).

All Microsoft needs to do is three things right now:

Build first party portfolio and Xbox/Win10 exclusives
They will focus on this next since they have hardware already where they want for the coming years

Make internal publishing team to allow every game not first-party/contracted by Sony/Nintendo available on Xbox and or Win10
They just rebranded MS Studios to MS Studios Global Publishing, so maybe this is in the works? I.E., all games available for the best console to play said games, including Japanese games that won't fund a port themselves. Expansion of ID@Xbox which has received phenomenal praise from devs? Likely to start all digital, maybe not physical releases, just sending teams over to port? Thoughts?

Continue to make Xbox Live the best place to play
They have been doing this since console launch and the inclusion of Clubs and LFG have been amazing XBL additions, as well as MS Software Ninjas making the atrocity that was XB1 launch dashboard into what it is today, which is infinitely better. Just continue what they're already doing here.

Anyways, my 2 cents. More like 25 cents :P I'm actually a lot more excited for Switch this year for a couple of reasons but I hope Microsoft has a killer E3!

This is all correct.

The only thing I'd add is the prevailing discomfort that the PS3 had a genuine competitor in "that machine built by that company that makes shitty operating systems". Since the OG Xbox there has always been that underlying opinion that MS has no place in the console market.
 
90 minutes has always been the sweet spot that MS aims for, I don't imagine a different spot would make a difference.

If anything, you aim for a shorter, tighter presentation rather than bloat it. Even the most content-packed conferences don't escape plenty of wasted space once it exceeds 100 minutes.

That's a good point actually, think ill ask Phil on Twitter seeing as he's already done the run through :)
 
See, this is inherently false.

What actually happened was the internet exploded against Microsoft and the Xbox (One) and Sony fans/fanboys/enthusiasts/evangelists had an absolute field day wrecking havoc on what Microsoft (deservedly) brought upon themselves (especially after a generation where Microsoft came out of nowhere and knocked Sony around for so long). From TVTVTV to specifications to Don Mattrick to used games to Kinect 2.0 NSA spygate. The people that were actually Xbox fans were called out almost everywhere besides Xbox-centric websites, and even labeled shills at times. That eventually died down but the stigma remained for a long time until Microsoft started righting the ship.

From a rational standpoint, it felt like Xbox fans and even the media at times were just being defensive, and rightfully so. I mean, the FUD spread so badly, people would come to my store and be surprised at the Xbox kiosk because they assumed it had Wii graphics from what they read online. Wii graphics. Seriously. I had trouble selling 1080p TVs in 2013 for anything lower than 46 inches, and I made freaking commission, so imagine that. It wasn't THAT much of a huge visually between both consoles and frankly what should have been a bigger deal IMHO is performance, but I digress.

Scorpio is so, so much more than "true 4k." GDDR5 upgrade, 4GB more RAM, 4K BR drive, much better GPU and ever so slightly better CPU are really great things, but this is what Sony fans will never understand: they went from having the "most powerful" console for 3 years (something that they downplay today whilst talking about games being #1 even though the goalposts for years have been power, graphics and 1080p) to having an EVEN BETTER console because Sony was reactionary to potential PC converts as well as knowing that PS4 would be a terrible way to push PSVR. So, Sony gamers and fans went from having a better console to an even BETTER one, and Scorpio is bypassing them both, and going to be the undisputed best console to play multiplats which account for 95% of the libraries for the next 3 years. And when Sony releases the PS5 in 2020 (maybe late 2019 but I doubt it for many reasons) Microsoft can have a Scorpio2 ready to release a year after and continue the same thing, which will be fully backwards compatible even with your 360 games, something that we don't even know if Sony will do yet. So, it's not "true 4k vs fake 4k" in their minds, it's most likely what I wrote. And this isn't even taking into account all the things PS4Pro does wrong that Scorpio does right, technically wise, like 1080p downsampling or playing 4K blurays (which was a big, big thing for the PS3).

All Microsoft needs to do is three things right now:

Build first party portfolio and Xbox/Win10 exclusives
They will focus on this next since they have hardware already where they want for the coming years

Make internal publishing team to allow every game not first-party/contracted by Sony/Nintendo available on Xbox and or Win10
They just rebranded MS Studios to MS Studios Global Publishing, so maybe this is in the works? I.E., all games available for the best console to play said games, including Japanese games that won't fund a port themselves. Expansion of ID@Xbox which has received phenomenal praise from devs? Likely to start all digital, maybe not physical releases, just sending teams over to port? Thoughts?

Continue to make Xbox Live the best place to play
They have been doing this since console launch and the inclusion of Clubs and LFG have been amazing XBL additions, as well as MS Software Ninjas making the atrocity that was XB1 launch dashboard into what it is today, which is infinitely better. Just continue what they're already doing here.

Anyways, my 2 cents. More like 25 cents :P I'm actually a lot more excited for Switch this year for a couple of reasons but I hope Microsoft has a killer E3!

giphy.gif
 
I'm out the office today on client meetings and have two train trips of two hours+, so I'm bored. Couple of questions/expectations to pass the time then.

1. What price does Scorpio launch?
£379, €379, $399

2. What is the final name for the console?
Xbox One X

3. How many new game reveals are there?
4

4. What new features/services will Mike Ybarra talk about on stage?
OG Xbox BC

5. Are any Japanese devs on stage at any point?
No.

6. Does the Xbox One S get a price cut?
No

7. Is MR shown on stage?
Yes

8. Does Minecraft get more than 5 minutes stage time?
Yes

9. What t-shirt does Phil walk on stage wearing?
Banjo.

10. What closes the show?
Scorpio reveal and price. Then Phil does a one more thing - new IP
 
How much time will be dedicated to showing off the new Xbox Scorpio OS? I think MS will spend 6-8 minutes showing it off hopefully with some killer new features.
 
How much time will be dedicated to showing off the new Xbox Scorpio OS? I think MS will spend 6-8 minutes showing it off hopefully with some killer new features.

I think they will leave a full overview to a later video. I am sure they will talk about redesign features but it should basically copy what the Xbox One currently has, just to make sure everything works across it. They have, supposedly, shown off some clips of the new dash.
 
eeesh, I really hope not.

I think they will leave a full overview to a later video. I am sure they will talk about redesign features but it should basically copy what the Xbox One currently has, just to make sure everything works across it. They have, supposedly, shown off some clips of the new dash.

Agreed, ideally features and OS is done in the time with gaming sites/magazines and YouTube/twitch/beam videos.

I just feel that MS at it's heart is an OS company, so they will show off the OS in some way. Maybe just some video segments in the official name unveiling.

I definitely see them showing:
New Sharing mechanism
4k streaming?
Group Chat features
 
Agreed, ideally features and OS is done in the time with gaming sites/magazines and YouTube/twitch/beam videos.

I just feel that MS at it's heart is an OS company, so they will show off the OS in some way. Maybe just some video segments in the official name unveiling.

I definitely see them showing:
New Sharing mechanism
4k streaming?
Group Chat features

Agreed. Probably showing off the Beam/Mixer stuff. Would love to see them streamline the sharing stuff as well.
 
Agreed, ideally features and OS is done in the time with gaming sites/magazines and YouTube/twitch/beam videos.

I just feel that MS at it's heart is an OS company, so they will show off the OS in some way. Maybe just some video segments in the official name unveiling.

I definitely see them showing:
New Sharing mechanism
4k streaming?
Group Chat features

I think too much OS stuff at their presser would be eye-rolling to most people, despite the fact that we would love it.

They'll do a deep dive later, for sure.
 
Microsoft needs more console exclusives to sell the Scorpio. Playing Gears, Forza, and Halo with better graphics isn't going to attract enough people who haven't already bought an Xbox One. Better looking multiplats will appeal to those people who want the best looking console, but PS4 Pro sales suggest that's not a very large segment of people who buy video games.
 
I think Jez Corden knows more than he's letting on...

I'm thinking MS might really surprise people and go $349 now.

I mean I'm not putting all my hopes on it or anything like that, but I think there's a chance!!

One thing I don't understand is why people think the price is up to a decision that can be made by MS after the fact. There is no decision to make now, the price will be mandated by cost, and was decided long ago

I'm sure they made the decision beforehand, they said "we want the most powerful machine made with a price cost of 499" (or 399, w/e).

Another thing, we know exactly what goes in the box, right? There should be knowledgeable enough people out there who should be able to tell us the price range of the thing within a margin of $20/30...how come Jez gives a range of $349-$499, and some other people suggest $599 and even $699, making the range of people "in the know" regarding price so huge??
 
This is all correct.

The only thing I'd add is the prevailing discomfort that the PS3 had a genuine competitor in "that machine built by that company that makes shitty operating systems". Since the OG Xbox there has always been that underlying opinion that MS has no place in the console market.
There's also the blatant hypocrisy when Ms announced Tomb Raider as an exclusive everyone demanded to know whether it was timed or not and once they learned crucified Ms for paying to get the game out of PS4 for a certain amount of time, because it was double anti consumer to pay just to keep players from other console from playing it and not coming forth (as if Sony had never done that too).

Now look at the difference response about Crash remake. Not that I care about the game, it's probably the one game I can say I won't miss, but now Sony paying to keep the game out of other platforms is a motive for celebration with special props for them being so clever in avoiding if it's a defacto exclusive or just timed.
 
See, this is inherently false.

What actually happened was the internet exploded against Microsoft and the Xbox (One) and Sony fans/fanboys/enthusiasts/evangelists had an absolute field day wrecking havoc on what Microsoft (deservedly) brought upon themselves (especially after a generation where Microsoft came out of nowhere and knocked Sony around for so long). From TVTVTV to specifications to Don Mattrick to used games to Kinect 2.0 NSA spygate. The people that were actually Xbox fans were called out almost everywhere besides Xbox-centric websites, and even labeled shills at times. That eventually died down but the stigma remained for a long time until Microsoft started righting the ship.

From a rational standpoint, it felt like Xbox fans and even the media at times were just being defensive, and rightfully so. I mean, the FUD spread so badly, people would come to my store and be surprised at the Xbox kiosk because they assumed it had Wii graphics from what they read online. Wii graphics. Seriously. I had trouble selling 1080p TVs in 2013 for anything lower than 46 inches, and I made freaking commission, so imagine that. It wasn't THAT much of a huge visually between both consoles and frankly what should have been a bigger deal IMHO is performance, but I digress.

Scorpio is so, so much more than "true 4k." GDDR5 upgrade, 4GB more RAM, 4K BR drive, much better GPU and ever so slightly better CPU are really great things, but this is what Sony fans will never understand: they went from having the "most powerful" console for 3 years (something that they downplay today whilst talking about games being #1 even though the goalposts for years have been power, graphics and 1080p) to having an EVEN BETTER console because Sony was reactionary to potential PC converts as well as knowing that PS4 would be a terrible way to push PSVR. So, Sony gamers and fans went from having a better console to an even BETTER one, and Scorpio is bypassing them both, and going to be the undisputed best console to play multiplats which account for 95% of the libraries for the next 3 years. And when Sony releases the PS5 in 2020 (maybe late 2019 but I doubt it for many reasons) Microsoft can have a Scorpio2 ready to release a year after and continue the same thing, which will be fully backwards compatible even with your 360 games, something that we don't even know if Sony will do yet. So, it's not "true 4k vs fake 4k" in their minds, it's most likely what I wrote. And this isn't even taking into account all the things PS4Pro does wrong that Scorpio does right, technically wise, like 1080p downsampling or playing 4K blurays (which was a big, big thing for the PS3).

All Microsoft needs to do is three things right now:

Build first party portfolio and Xbox/Win10 exclusives
They will focus on this next since they have hardware already where they want for the coming years

Make internal publishing team to allow every game not first-party/contracted by Sony/Nintendo available on Xbox and or Win10
They just rebranded MS Studios to MS Studios Global Publishing, so maybe this is in the works? I.E., all games available for the best console to play said games, including Japanese games that won't fund a port themselves. Expansion of ID@Xbox which has received phenomenal praise from devs? Likely to start all digital, maybe not physical releases, just sending teams over to port? Thoughts?

Continue to make Xbox Live the best place to play
They have been doing this since console launch and the inclusion of Clubs and LFG have been amazing XBL additions, as well as MS Software Ninjas making the atrocity that was XB1 launch dashboard into what it is today, which is infinitely better. Just continue what they're already doing here.

Anyways, my 2 cents. More like 25 cents :P I'm actually a lot more excited for Switch this year for a couple of reasons but I hope Microsoft has a killer E3!
Not to doglike but nice wrote up except for global publishing which someone corrected. I do agree they need to set up a team or something to maybe assist with ports or port funding to get Japanese and more obscure games in the platform. Even if it doesn't result in game sales for said games, it raises the perception that they are about those games and are trying to bring any game they can to their fans
 
There's also the blatant hypocrisy when Ms announced Tomb Raider as an exclusive everyone demanded to know whether it was timed or not and once they learned crucified Ms for paying to get the game out of PS4 for a certain amount of time, because it was double anti consumer to pay just to keep players from other console from playing it and not coming forth (as if Sony had never done that too).

Now look at the difference response about Crash remake. Not that I care about the game, it's probably the one game I can say I won't miss, but now Sony paying to keep the game out of other platforms is a motive for celebration with special props for them being so clever in avoiding if it's a defacto exclusive or just timed.

Wasn't the issue with Tomb Raider was it was initially announced as a third party title, then later on it was announced as an exclusive which muddied the waters. People were not sure if it was a full exclusive, would be coming to just PC or would be a timed exclusive and would come to PS4.

Crash was announced only for PS4 and no other platforms at the time so the situation is different. However with that being said the attitude of some people announcing they are happy people don't get to play third party exclusives doesn't sit well with me.

As someone that is platform agnostic I want everyone to be able to play the best third party games so any shady deals don't sit right with me.
 
There's also the blatant hypocrisy when Ms announced Tomb Raider as an exclusive everyone demanded to know whether it was timed or not and once they learned crucified Ms for paying to get the game out of PS4 for a certain amount of time, because it was double anti consumer to pay just to keep players from other console from playing it and not coming forth (as if Sony had never done that too).

Now look at the difference response about Crash remake. Not that I care about the game, it's probably the one game I can say I won't miss, but now Sony paying to keep the game out of other platforms is a motive for celebration with special props for them being so clever in avoiding if it's a defacto exclusive or just timed.
Thought this thread would be just as jolly as the Nintendo and Sony E3 threads first thing I see is a tomb raider exclusive situation compared to crash exclusive situation -_-
 
I think too much OS stuff at their presser would be eye-rolling to most people, despite the fact that we would love it.

They'll do a deep dive later, for sure.

Yeah, I think after the initial XBO reveal in 2013, they learned not to spend a lot of time showing off the OS and instead focus on games. They may announce new features like they have previously with Arena and LFG, but any kind of enhancements to the dashboard will be shown in a video by Major Nelson after the fact.
 
This is why PlayStation is killing it, they provide games for everybody.

No it's not
The platform sold 60 million units and has over 1600 games available. The tie ratio is a little over 8 games per console sold.


Now you can imagine, how many people just bought 2 or max 5 games, for all the hardcore user with libraries of over 20 or 50 games.
Guess the attachrate for the top 10 games, top 100 games and bottom 500


Most people don't buy and play all those games.
Ps4 wouldn't have sold much less units with half that library.
And Xbox One wouldn't have sold much more units with a bigger libary of games.
Steam is not so popular BECAUSE of its ridiculous big libary. In fact the libary only got huge AFTER steam itself got big...



But all this is heavy off topic now.
 
Having a bigger games library is never a bad thing and provides an incentive for people to jump in.

If Microsoft provided a larger, more diverse library of games they would have sold more consoles.
 
So, Matt said this in another thread. I guess it depends on what he means by "a lot". That can make the statement something fine or mean something worse.

Having a bigger games library is never a bad thing and provides an incentive for people to jump in.

If Microsoft provided a larger, more diverse library of games they would have sold more consoles.
It is amazing that this even needs to be discussed.
 
Having a bigger games library is never a bad thing and provides an incentive for people to jump in.

If Microsoft provided a larger, more diverse library of games they would have sold more consoles.

They have the biggest library now. With BC and Xbox One games you are swimming in games.
 
Who all requested work off?
No work!

I think the intention behind the post is to instill anything but "fine" with regards to the Xbox E3 presser, lol.
I don't know, he may just be trying to dial back expectations. Don't expect MS to come waltzing in with a bunch of new stuff just because Scorpio is coming (some have this line of thought) but that doesn't mean they won't have anything new.
 
No it's not
The platform sold 60 million units and has over 1600 games available. The tie ratio is a little over 8 games per console sold.


Now you can imagine, how many people just bought 2 or max 5 games, for all the hardcore user with libraries of over 20 or 50 games.
Guess the attachrate for the top 10 games, top 100 games and bottom 500


Most people don't buy and play all those games.
Ps4 wouldn't have sold much less units with half that library.
And Xbox One wouldn't have sold much more units with a bigger libary of games.
Steam is not so popular BECAUSE of its ridiculous big libary. In fact the libary only got huge AFTER steam itself got big...



But all this is heavy off topic now.

I like how your rebuttal consists of a string of assorted facts thrown out there that don't actually go to the underlying point.
 
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