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KI is true/native/whatever 4k / 60fps
It's going to be glorious! sleeper fighter.
KI is true/native/whatever 4k / 60fps
KI is true/native/whatever 4k / 60fps
It's going to be glorious! sleeper fighter.
The logic runs at 90 for sure, but I think graphics wise it's 60.KI currently runs at 90fps right? will it be 4K/90fps on XB1 X?
I really doubt that "Xbox One X Enhanced" only applies to upgrades other than resolution or framerate. It makes much more sense for it to just be a marker that the play experience will be improved in some way. It seems to me that a game running the same as on standard Xbox One but at 4K resolution is "One X enhanced". So I wouldn't take the presence of this tag to guarantee upgrades besides resolution. There may often be some, of course, given the power of the machine. But it'll be on a case by case basis.We already know some of those enhancements but they are all in the graphics department like:
- better view distance
- higher quality assets
- better lighting
- better shadows
On standard Xbox Ones there's no way it's running at 90fps output. But One X does make that possible, with its support for variable-refresh displays. I don't think there are any TVs that support it, and such monitors are rare. But in theory it could be done.The logic runs at 90 for sure, but I think graphics wise it's 60.
I really doubt that "Xbox One X Enhanced" only applies to upgrades other than resolution or framerate. It makes much more sense for it to just be a marker that the play experience will be improved in some way. It seems to me that a game running the same as on standard Xbox One but at 4K resolution is "One X enhanced". So I wouldn't take the presence of this tag to guarantee upgrades besides resolution. There may often be some, of course, given the power of the machine. But it'll be on a case by case basis.
What about a game that originally ran at 900p and hitchy framerate that's now 1800p and solid 60fps, but no other changes? It won't have a 4K badge; do you think it also won't have "Xbox One X Enhanced" on it? The packaging just won't mention any improvements at all?You may have noticed that for games running at 4K there is its own "4K" logo for it. There are 3 logos: "4K", "HDR" and "Xbox One X Enhanced" and somewhere in one of the Xbox One X threads those logos are explained (by a link to where it is explained).
On standard Xbox Ones there's no way it's running at 90fps output. But One X does make that possible, with its support for variable-refresh displays. I don't think there are any TVs that support it, and such monitors are rare. But in theory it could be done.
I just thought of something Mighty number 9 was supposed to be a great new franchise but it had a lot of performance issues could the Xbox One X make Mighty number 9 realize its potential
What about a game that originally ran at 900p and hitchy framerate that's now 1800p and solid 60fps, but no other changes? It won't have a 4K badge; do you think it also won't have "Xbox One X Enhanced" on it? The packaging just won't mention any improvements at all?
Sure, but the output is capped to 60fps on standard Xbox Ones. On One X, there's the possibility to actually output that higher framerate--though it requires special display hardware.I'm sure the devs said something like it's runs at a higher frame rate so it never drops below 60fps
The Pro doesn't have a separate 4K badge, so I'm not sure I follow what you're saying. In any case, 1800p is not any kind of 4K, so it won't get that tag. Just look at the official explanation, which specifies 2160p buffer at least some of the time. Again, will that hypothetical game just not have any One X badging at all, even though it is improved?I assume it will be the same as with PS4 Pro and "dynamic 4K" which would lead to a"4K" sticker.
No, the "Enhanced" badge's description says absolutely nothing about not applying to resolution or framerate increases. Those also constitute taking advantage of One X's power.The "Xbox One X Enhanced" logo is clearly for things beyond resolution if you look into the description.
The Pro doesn't have a separate 4K badge, so I'm not sure I follow what you're saying. In any case, 1800p is not any kind of 4K, so it won't get that tag. Just look at the official explanation, which specifies 2160p buffer at least some of the time. Again, will that hypothetical game just not have any One X badging at all, even though it is improved?
No, the "Enhanced" badge's description says absolutely nothing about not applying to resolution or framerate increases. Those also constitute taking advantage of One X's power.
On standard Xbox Ones there's no way it's running at 90fps output. But One X does make that possible, with its support for variable-refresh displays. I don't think there are any TVs that support it, and such monitors are rare. But in theory it could be done.
I never said output at 90, in fact I said the opposite, that it outputs at 60fps.
But internally they ran the logic at 90fps to reduce network delay.
I suppose it would have been clearer if you would have been used the term "90Hz" which is what actually is happening. Because fps suggests there is a frame output.
You may have noticed that for games running at 4K there is its own "4K" logo for it. There are 3 logos: "4K", "HDR" and "Xbox One X Enhanced" and somewhere in one of the Xbox One X threads those logos are explained (by a link to where it is explained).
Edit:
As a service for you here is the explanation for each logo.
Maybe I'm not following the conversation correctly but wouldn't all games with X support just feature the "Xbox One X Enhanced" stamp on the front of the case like we see with Pro supported games?
So a 1800p game with higher framerate would have no badges on it at all. That seems like a poor choice on Microsoft's part, but okay, I gotcha.There is badge for resolution and there is a badge for further enhancements.
You seemed uncertain about the 60fps output at first, which is why I responded. But it was clear later what you were saying.I never said output at 90, in fact I said the opposite, that it outputs at 60fps.
But internally they ran the logic at 90fps to reduce network delay.
So a 1800p game with higher framerate would have no badges on it at all. That seems like a poor choice on Microsoft's part, but okay, I gotcha.
Add Mantis Burn Racing to the list with 4K an Xbox One X enhanced at least.
Source: http://wccftech.com/voofoo-xb1x-substantially-more-powerful/
So a 1800p game with higher framerate would have no badges on it at all. That seems like a poor choice on Microsoft's part, but okay, I gotcha.
.
I think that would get an Enhanced badge
It's a hypothetical, but I see no reason why it couldn't happen. Microsoft are clearly not mandating any particular benefits, so devs can choose as they will. A decent number of patched games run at 1440p on PS4 Pro, which is about 50% fewer pixels than 1800p so that roughly fits the One X power advantage.Do you expect a game with 1800p resolution and a higher frame rate than on a normal Xbox One?
Or is it just a theoretical case you make here?
Do you have an example for a game to sport those attributes?
I am really interested to get behind your thought process here!
your case would have the Enhanced badge due to the 60 fps instead of 30 on a normal Xbox One. but your case is also very theoretical as i can't see that odd combination. the chance is higher devs will favor 2160p cbr instead of a native 1800p and also maintain the frame rate of normal Xbox One games for the most time. but we will see when the console is released and games on there too.It's a hypothetical, but I see no reason why it couldn't happen. Microsoft are clearly not mandating any particular benefits, so devs can choose as they will. A decent number of patched games run at 1440p on PS4 Pro, which is about 50% fewer pixels than 1800p so that roughly fits the One X power advantage.
I chose the example specifically to test an edge case. I thought you were also excluding framerates from the "Enhanced" badge, so I could have been even more probative by proposing a game that goes to 1800p and stays solid 60fps. By what you're saying, this game would receive no badging at all. That just seems a little odd to me, but I'm willing to believe that's the plan.
It's a hypothetical, but I see no reason why it couldn't happen. Microsoft are clearly not mandating any particular benefits, so devs can choose as they will. A decent number of patched games run at 1440p on PS4 Pro, which is about 50% fewer pixels than 1800p so that roughly fits the One X power advantage.
I chose the example specifically to test an edge case. I thought you were also excluding framerates from the "Enhanced" badge, so I could have been even more probative by proposing a game that goes to 1800p and stays solid 60fps. By what you're saying, this game would receive no badging at all. That just seems a little odd to me, but I'm willing to believe that's the plan.
No, for the revised example I said "stays solid 60fps" as in, it was already solid 60fps on the standard model. So by what you say are the rules, without a framerate bump, graphical changes, or 4K resolution, it would get no badge.your case would have the Enhanced badge due to the 60 fps instead of 30 on a normal Xbox One.
So you believe that every single patched game will have a 4K framebuffer of some kind, or else have heavily reworked graphical settings if not? That seems a more exacting prediction than mine, actually. Plausible for "higher devs" as you say, but what about medium-tier games? Do you expect them to to always reach so high?...but your case is also very theoretical as i can't see that odd combination. the chance is higher devs will favor 2160p cbr instead of a native 1800p and also maintain the frame rate of normal Xbox One games for the most time.
I agree, but Colbert says that Microsoft's guidelines don't follow this path. I trust him, which is why I think it's a little odd (though ultimately not that important).Anyway, I Imagine that any game that has a base plus x version will get the "enhanced" badge.
I would've thought that they will want everyone to see just how many games are getting support.
Add Mantis Burn Racing to the list with 4K an Xbox One X enhanced at least.
VooFoo said:As an added extra, were throwing in some anti-aliasing on Xbox One X at 4K. We had to drop this on PS4 Pro we were happy to do that because with pixels so small, a bit of aliasing isnt a problem. But when we can do it, it adds a whole extra layer to the crispness and clarity of the image.
Source: http://wccftech.com/voofoo-xb1x-substantially-more-powerful/
I would love a badge for Solid framerate, not even a 60fps or 30fps badge, just a badge that the game has been run through framerate analysis from 3 hours of play and the average is whatever its target framerate it.
It's a hypothetical, but I see no reason why it couldn't happen. Microsoft are clearly not mandating any particular benefits, so devs can choose as they will. A decent number of patched games run at 1440p on PS4 Pro, which is about 50% fewer pixels than 1800p so that roughly fits the One X power advantage.
I chose the example specifically to test an edge case. I thought you were also excluding framerates from the "Enhanced" badge, so I could have been even more probative by proposing a game that goes to 1800p and stays solid 60fps. By what you're saying, this game would receive no badging at all. That just seems a little odd to me, but I'm willing to believe that's the plan.
No, for the revised example I said "stays solid 60fps" as in, it was already solid 60fps on the standard model. So by what you say are the rules, without a framerate bump, graphical changes, or 4K resolution, it would get no badge.
So you believe that every single patched game will have a 4K framebuffer of some kind, or else have heavily reworked graphical settings if not? That seems a more exacting prediction than mine, actually. Plausible for "higher devs" as you say, but what about medium-tier games? Do you expect them to to always reach so high?
I agree, but Colbert says that Microsoft's guidelines don't follow this path. I trust him, which is why I think it's a little odd (though ultimately not that important).
a) Okay then I misunderstood your point. Indeed no badge if there are absolutely no enhancements at all in your theoretical case (including nothing from my 1st list of examples).
b) Yes I assume exactly that based on the profiling data was published by Eurogamer. I assume we will see games will use a 4K framebuffer with a worst case scenario dynamic 2160p CBR.
c) As Devs are free to do whatever they want IMO it is important if a dev chose to not implement one of the signature features of the console he should not earn a badge which would help to market his game. You can assume that 1st party games go for all badges all the time. I interprete the badges the way that they work into two directions with 1) to a developer who wants to have a badge to make it easier to sell his game and b) to the customer that he knows what he is getting (by some degree).
Edit:
Anybody can check out http://www.xbox.com/en-US/games/xbox-one and set different filters. You will see that amount of games under the categories of 4K and Enhanced are quite different (I know that Ark has the wrong category/badge there but thats based on older info and was not updated by now)
A developer has done special work to take advantage of Xbox One Xs 6 teraflops of power. Specific enhanced features will vary by game.
NiceJust watched this Gamespot video on AA. They explained SSAA and why it matters, also they mentioned that X1X will give it free to 4K games on 1080p sets. Figured it would be cool to add here for anyone reading but don't understand some of the benefits that 1080p games get from the box.
https://www.youtube.com/watch?v=fhnmw47H0ZE
SSAA stuff starts at 1:06
#KillingFloor2 will have 4k support, increased performance, high resolution textures and shadow maps and increased shadow-fade-out distance.
According to this tweet KillingZone2 will be 4K and Xbox One X Enhanced on Xbox One X:
https://twitter.com/x_enhanced/status/889882431171514371
There was a link provided in the conversation but I did not find there the info stated in the tweet. So take the info with some grain of salt.
http://www.tripwireinteractive.com/news/killing-floor-2-coming-to-xbox-one-and-xbox-one-x.aspx
Hope it's true.According to this tweet KillingZone2 will be 4K and Xbox One X Enhanced on Xbox One X:
https://twitter.com/x_enhanced/status/889882431171514371
There was a link provided in the conversation but I did not find there the info stated in the tweet. So take the info with some grain of salt.
http://www.tripwireinteractive.com/news/killing-floor-2-coming-to-xbox-one-and-xbox-one-x.aspx
I cant wait for the long list of games that will see support for the xbox one x when it launches !!!!!!!
giddy!!!
According to this tweet KillingZone2 will be 4K and Xbox One X Enhanced on Xbox One X:
https://twitter.com/x_enhanced/status/889882431171514371
There was a link provided in the conversation but I did not find there the info stated in the tweet. So take the info with some grain of salt.
http://www.tripwireinteractive.com/news/killing-floor-2-coming-to-xbox-one-and-xbox-one-x.aspx
4K "support" doesn't sound like 4K resolution to me.