Huh, glad to see it coming to Xbox.Ya it's coming to Xbox apparently. Was in MS's trailer for 4k games too
Huh, glad to see it coming to Xbox.Ya it's coming to Xbox apparently. Was in MS's trailer for 4k games too
Shadow of War will be native 4k/30fps. No HDR support
http://wccftech.com/monolith-shadow-of-war-native-4k-xb1x/
From the design director
Is Assassin's Creed 60fps on Xbone as well as the X? It's good to see devs prioritising framerate regardless tbh.
Umm, I was at E3, and the person there told me that it DOES have HDR support.
Shadow of War will be native 4k/30fps. No HDR support
http://wccftech.com/monolith-shadow-of-war-native-4k-xb1x/
From the design director
A few games to add to the list
Battlerite
Brawlout
Dark and Light
The Darwin Project
Dunk Lords
Fable Fortune
Ghost Recon Wildlands
Killing Floor 2
Life is Strange Before The Storm
Minion Masters: Forced to Duel
Observer
Ooblets
Osiris: New Dawn
Project Cars 2
ReCore
Riverbond
Robocraft Infinity
Shift
Strange Brigade
Surviving Mars
Tacoma
Unruly Heroes
No confirmation as of yet.
Not Halo MC/5?
Ya same. Waiting to add some of these until I see confirmationActually, he said HDR will be available on both consoles and PC.
Mind if I ask where did you find this info?
I'm pretty sure it will.Surprised to see DOOM on the list, I wonder if it will get a Pro patch too then.
Halo 5 and Halo MCC both are absent.
Apparently second place by a wide margin does little to humble this company.
Shadow of War having 4K but no HDR would be super weird, and super shitty
Shadow of War will be native 4k/30fps. No HDR support
http://wccftech.com/monolith-shadow-of-war-native-4k-xb1x/
We also got confirmation that High Dynamic Range (HDR) support won't be reserved to consoles, which is a weird and somewhat disturbing trend of late.
Unpatched games will run better by default right? Similar to PS4Pro boost?
Unpatched games will run better by default right? Similar to PS4Pro boost?
Right, and we know that much for sure from the XB1S already doing it to some extent. There's the chance for across-the-board 16x AF as well (though I can't recall an official announcement for that part, outside of BC titles).
That's for all existing Xbox One titles, not just BC games. There will also be tearing removal via some kind of auto v sync.
http://www.eurogamer.net/articles/d...-five-ways-your-existing-games-will-be-betterI don't doubt it at all (it's no different from an Nvidia control panel setting override), but do you have a specific source on that?
Halo 5 and Halo MCC both are absent.
Apparently second place by a wide margin does little to humble this company.
I don't doubt it at all (it's no different from an Nvidia control panel setting override), but do you have a specific source on that?
"We built into the hardware the capability of overwriting all bilinear and all trilinear fetches to be anisotropic," Andrew Goossen reveals. "And then we've dialled up the anisotropic all the way up to max. All of our titles by default when you're running on Scorpio, they'll be full anisotropic."
"We bring to bear all 40 compute units and the full 1172MHz clock-speed [of the Scorpio GPU], we're bringing those to bear on all the games possible," says Andrew Goossen. "Now, I have a caveat a bit later about all the compatibility testing we do for these and some of the implications, but we can bring all the 40CUs, all 1172MHz, of course the full 2.3GHz on the CPU."
What this means in practice is that games that cannot fully sustain their target frame-rate on Xbox One stand a really good chance of doing so on Scorpio. But to be clear: what we won't see will be 30fps games suddenly running at 60fps. The game itself still sets its frame-rate target, and there are no functions for removing performance limits.
However, the full six teraflops of graphics power will be deployed to run your existing library of Xbox content. In fact, there's so much raw power here that Microsoft can go one step further. Says Goossen: "We've taken the approach that we do with 360 [games] on Xbox One, where you will never see a torn frame, because we have enough performance there to ensure that."
Super Lucky Tale is confirmed Native 4K/60FPS
https://www.gamespot.com/articles/e...1a81&utm_medium=trueAnthem&utm_source=twitter
Re: Backfoggen and SenjutsuSage
Aww yiss.
Halo 5 and Halo MCC both are absent.
Apparently second place by a wide margin does little to humble this company.
My question is will the xbox one x support older 4k tvs? With the ps4 pro it had yuv 420 but with the xbox one s on the 4k checklist screen it seemed you needed a 10bit tv in order to enjoy. Has MS said if it will work with 8 bit 4k tvs?
Yes sir.
http://www.eurogamer.net/articles/d...-five-ways-your-existing-games-will-be-better
beaten like a drum.
Spencer said 343i are working on past titles and that there will be an announcement soon, so at the very least I expect a Halo 5 Scorpio update.
Watch them announce Spartan Strike and Assault instead.
Just cause 4 and Project Cars would be very interesting.I have some wishes from df and other sites regarding the test of old games.
BC:
- Dark Souls
- GTA
For Xbox One games, I want to see games unpatched so we get an idea on performance gains on games that won't be tested but potentially will be discussed.
Xbone:
- Just Cause 4
- Ryde
- The Witcher 3y
- Halo 5
- PROJECT CARS
- in general games with dynamic resolution
- in general games with a fluctuating framerate
Not just similar, but arguably better. They will have full access to the entire performance of xbox one x, including all compute units on the One X GPU. For the PS4 Pro's boost mode, it seems to get the benefit of the improved CPU, memory bandwidth, as well as the higher GPU clock speed, but not the benefit of the additional compute units. It won't work in such a limited way with Xbox One X. Older games get the console's full 6 teraflops of GPU performance.
Mind if I ask where did you find this info?
Super Lucky Tale is confirmed Native 4K/60FPS
https://www.gamespot.com/articles/e...1a81&utm_medium=trueAnthem&utm_source=twitter
Been discussed before but I don't trust them. They label a lot of games as "native 4k" which are not confirmed. They also don't list any sources
Watch them announce Spartan Strike and Assault instead.
Been discussed before but I don't trust them. They label a lot of games as "native 4k" which are not confirmed. They also don't list any sources
Also, Killing Floor 2 has been on the list since I started it
Sounds good! Will addFair enough.
I missed Killing Zone on your list.
Tacoma, Life is Strange was labelled as Xbox Enhanced at the show and the PCars guys in a May interview have said that they plan to support both the Pro and Scorpio.
here
I didn't expect 60FPS!Super Lucky Tale is confirmed Native 4K/60FPS
https://www.gamespot.com/articles/e...1a81&utm_medium=trueAnthem&utm_source=twitter
Sounds good! Will add
They could be working on a bundle that includes Halo 1 through 5. Might explain why they didn't mention Halo in the conference. Maybe they'd even fix MCC. It's not like those games stopped being classics when MCC was launched.Lol. My hope is that Halo 5 and MCC both get the 4k treatment but at the very least I expect Halo 5 to get the 4k overhaul. It is one game that will really benefit from higher resolution, proper AA and a good AF application.
Most definitely!Not sure if you saw but Anthem is 4K CBR.
Also I see you mark what's native but not CBR, do you plan to label games with CBR when they use it?