Xenon is the development/code name, Xbox360 should be the final "marketing" name.metdroid said:So is it called xenon or xbox360....?
Xenon is the development/code name, Xbox360 should be the final "marketing" name.metdroid said:So is it called xenon or xbox360....?
capslock said:They don't need the third core since it won't be Backwards Compatible.
I think he (Panajev) got the reference fine, it's just that such thing has already been going on to a great extent throughout this generation. Most teams never "built their own scaffolding" but used ready made 3rd party engines instead.He is saying that rather than having developers build their own scaffolding (i.e. program each game to the metal from scratch), they want to provide developers (through the XNA Studio tools, the common XBox Live services, etc.) with some of the base infrastructure so they can concentrate on the painting itself (i.e. the creative coding).
Marconelly said:According to people programming for it on B3D, the CPU is not even based on G5, but rather something custom made, with less transistors, that can be clocked high and not produce as much heat as G5 chips would.
eso76 said:I don't get it, wasn't it 3 double cores power pc's ?
It's not anymore ? never been ?
Odnetnin said:what's this got to do with anything. You didn't have to be rude to Panav.
Allard's got the machine stuck on spin cycle. :lol
peedi said:I don't know if it's "spin," but Allard is a shyster in every sense of the word, selling the Xbox community his digital snake oil. Remember his talk of how the Xbox would usher in a new era of gaming? Look at its catalog.
gofreak said:Never was, that was a massive misunderstanding on some peoples' part. It was always expected to be 3 cores, not 3 chips with 2 cores (6 cores).
sp0rsk said:do you not like fps or something whats the problem.
It certainly does. The rest of the chip would be totally different of course, as Cell only has one Power Core, not two or three, and Xenon CPU does not have any SPEs.Sounds just like Cell's power core!
DonasaurusRex said:Wait wait the Xbox 2 was going to have a chip with three cores on it?
sol5377 said:Who is this "Tom Shardware" and how did he manage to get an interview with Allard?
Fixedsol5377 said:Who is this sol5377 and how did he manage to get an account on GAF?
Its the same PR approach they used this gen though...with various statements along the lines of "Game is Art" and cajoling the developers with how easy they can make the game development environment. But this is definitely an area where action will speak louder than words. I hope this isn't PR aimed at devs, because that's like preaching to the converted, since MS already has good relations with them. But it's PR that's of limited effectiveness directed elsewhere as well. It may resonate with some diehard Xbox fans but, for gamers at large, even if this did get out to them it would hardly register. Not because they don't necessarily buy the analogy of games as art but simply because they'll wait till they see it to believe it.Pug said:As for his Michelangelo analogy, again so what its just a PR guy doing his job and doing it well I might add. What Sega and Nintendo neglected was PR and PR at a standard that Sony has been able top dish out for the last 5 years or so. MS won't make the same mistakes.
peedi said:I don't know if it's "spin," but Allard is a shyster in every sense of the word, selling the Xbox community his digital snake oil. Remember his talk of how the Xbox would usher in a new era of gaming? Look at its catalog.
peedi said:Seems as if that and racers are the only genre the system sees, with the occasional departure -- which, as I said, runs counter to the vision Allard peddled right up to the Xbox's release.
peedi said:I don't know if it's "spin," but Allard is a shyster in every sense of the word, selling the Xbox community his digital snake oil. Remember his talk of how the Xbox would usher in a new era of gaming? Look at its catalog.
Blimblim said:The only interesting thing (even if it's already quite old) is that the executables are now using the .exe extension instead of .xbe. This could be mean that MS is aiming for both windows and xenon compatibility with a single executable. Disclaimer: This is speculation on my part, I never heard anything about such an idea from my contacts.
thorns said:This is simply not possible, since you can't run the same machine code in two different architectures.
Duckhuntdog said:I will hit up a few people I know and see if its been decided between 2 or 3 cores. I am under the assumption that it will be 3 cores, but if it is two... well the sudden downplay in power makes sense, Sony has no worries, and Nintendo has a shot.
I did not get any confirmation about the number of cores yet either. But it looks like 512 Mbytes of RAM + cache is more and more likely.Duckhuntdog said:I will hit up a few people I know and see if its been decided between 2 or 3 cores. I am under the assumption that it will be 3 cores, but if it is two... well the sudden downplay in power makes sense, Sony has no worries, and Nintendo has a shot.
Blimblim said:I did not get any confirmation about the number of cores yet either. But it looks like 512 Mbytes of RAM + cache is more and more likely.
If this was a PS2 thread you would be on it like Mr T in a jewelers shop.
gofreak said:You mean, more cache than we'd otherwise get in a 3 core setup? 2MB of cache?
peedi said:I don't know if it's "spin," but Allard is a shyster in every sense of the word, selling the Xbox community his digital snake oil. Remember his talk of how the Xbox would usher in a new era of gaming? Look at its catalog.
No idea why you can't make the quote function work. I promise not to change my previous post thoughPug said:Katching, number one why can't I make the quote function work? Secondly PR by its very nature is at best a collection facts and points weighed heavily on the side of the PR provider. PR is usually directed at the industry rather than the general population as to be perfectly honest its the industry that passes on that PR. This way the PR becomes more 'factual' and more easily swallowed. When 3rd parties start saying how wonder X platform is to work with people tend to take that pill much easier than an MS vinegar cover offering. Fact is the message really originated from MS. Sony has been great at this over the past 5 yrs and I don't expect them to disappoint.
Blimblim said:I did not get any confirmation about the number of cores yet either. But it looks like 512 Mbytes of RAM + cache is more and more likely.
No worries, Pug. Just stop inserting a 't' into my alias and we'll be squarePug said:Katching, sorry you thought I preached to you. Maybe you should look at my public profile and look at my Job. It seems I take it home with me!
Pug said:I've got friends working on XB2 titles and even they won't tell me or do not know what the final CPU specs are/ or are going to be. What they have said is that they keep getting told the specs will not be tied down until the summer. MS seems to be giving themselves leeway although i'd be suprised is the CPU configuration wasn't set in stone. Funny thing is although we expect MS to release first we know less about the CPU in Xenon that the CPU in PS3.
I did not get any confirmation about the number of cores yet either. But it looks like 512 Mbytes of RAM + cache is more and more likely.
Pug said:I've got friends working on XB2 titles and even they won't tell me or do not know what the final CPU specs are/ or are going to be. What they have said is that they keep getting told the specs will not be tied down until the summer. MS seems to be giving themselves leeway although i'd be suprised is the CPU configuration wasn't set in stone. Funny thing is although we expect MS to release first we know less about the CPU in Xenon that the CPU in PS3.
xexex said:geeez, Microsoft is cutting it freaking close aren't they ? ....not finalizing specs until a couple of months before launch? usually a console's spec is locked down 1 year or more before release, am i right ?
The End said:right, but MS is doing everything they can to minimize the gap between Xenon and the PS3, so they're leaving it up in the air until the last possible moment.
The End said:right, but MS is doing everything they can to minimize the gap between Xenon and the PS3, so they're leaving it up in the air until the last possible moment.
xexex said:YES. that's what it seems. I didn't put that into my post because I am so damn tired this afternoon :lol - you are absolutely right though. I believe. good to know Microsoft is going to bring us fairly new technology, unlike the PS2 when it released. especially here, 7-8 months later (early march Japan to late october USA)... PS2 was already getting old before it came out. Xenon is gonna be state of the freaking art when it hits, at least for its price, and at least for a few months anyway.
The first Xbox was not finalized for its first E3. The hardware may not be totally finished, but lots of things can be produced even without knowing the full final specs. In fact everything except the motherboard and the CPU/GPU could be mass produced in the coming weeks or months.gofreak said:If the spec isn't locked at E3 I'll be highly surprised. Asides from needing to show final hardware then (imo), they need a fair bit of manufacturing leadtime to have the quantities necessary for launch - and remember, they probably are looking to launch in both the US and Europe this year. A million units at least would probably be required. If they even left it till June, that'd only give them 5 months worth of manufacturing, or less..I always thought you'd need at least 6.
Then again, May (e3) is summer