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XCOM 2 (PC/Mac/Linux, Firaxis, November 2015) announced [Up: New info/screens in OP]

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FunnyJay

Neo Member
This game seems really awesome!

I loved EU and EW, even though they were quite different from the original X-COM: UFO Defense.

When I first heard that the game was delayed to february, I was a bit sad, but I think Firaxis used these final months to really fine-tune the game to perfection.

February can't come fast enough!
 

epmode

Member
One thing I really miss from the original game is the day/night cycle. Landing at night was legit scary, what with the reduced visibility, so you'd try to time your Skyranger missions to take place during the day. This worked well until time was tight and you were forced to land at night. Nighttime terror missions are *the best*.

I haven't seen all that much about XCOM2 but I'm pretty sure that nighttime is just an aesthetic thing. I suppose nighttime visibility mechanics aren't easy to handle (the original game didn't even apply any vision penalties to the aliens) but the effort would be worthwhile.
 

mbpm1

Member
it's crazy how much they are letting out there. It's actually kind of annoying, just watching ChristopherOdd's class breakdown videos and out of nowhere he casually shows off an enemy type I hadn't seen yet. I kinda wish I hadn't seen the
Faceless
on Beagle's stream but that's my own fault.

Playing EU, there were only a couple of enemy types I didn't know about going in, and they were just enemies from the original game (Ethereals for example) that anyone could have predicted. The original game's most memorable aspect to me, was the 'what the HELL is that oh god' feeling when seeing a new enemy. I've at least managed to avoid information on actual enemy abilities though, I'll try to hold on to that. And I'm sure they've held a few units back.

But yeah, at this point I would be very surprised if we don't see a demo.
That's why I'm avoiding the previews. I love that they're doing it so we can see how good the game actually is, but I like some surprises.
 

BigTnaples

Todd Howard's Secret GAF Account
Yeah I was going to wait and try and play this on my Surface Book when the 1TB i7s Coke out in a month or so.



However, given the upgraded graphics, and how great of a time I have had playing EU on my couch in 4K over the past few days, I think I'll just hop in at launch and play with my Steam Controller.

The hype is real, this looks like a proper sequel.
 
Taking a lot of effort not to spoil a lot of things for myself with Beagle's coverage. Also refuse to click on the new Sectopod link.

How is this still weeks away.
 

BigTnaples

Todd Howard's Secret GAF Account
Ladies and gents, meet the Sectopod.

http://www.dailymotion.com/video/x3kwmo2_xcom-2-sectopode_videogames

We fucked y'all.

Fortunately, it can be hacked. Unfortunately, it has so much health the UI seems inadequate.

http://www.dailymotion.com/video/x3ljqbl_xcom-2-sectopod-hacking_videogames

Still unsure of how I want to lplay this game. Low or high difficulty, normal or ironman.


I like the idea of ironman, but its so scary. Hate loosing my soldiers. But then again, with Ironman it would be even more meaningful.
 
Still unsure of how I want to lplay this game. Low or high difficulty, normal or ironman.


I like the idea of ironman, but its so scary. Hate loosing my soldiers. But then again, with Ironman it would be even more meaningful.
I'm going with Veteran/Ironman and fully expect to lose my first several campaigns.
 

Gothos

Member
Just play how you find it fun. I personally play without Ironam, 'cause I find reloading stupid and Ironman can screw your save file if you encounter some bug etc. :)
 
My first playthrough is Normal/non-Ironman so I can actually enjoy myself. Then Classic. Then Classic/Ironman. The game looks like its gonna be hard enough as it is on Normal, and I am trash at these types of games. Plus, the slowly increasing difficulty gives me something to look forward to in future playthroughs.

The jump from Normal to Classic in XCOM was big, man...
 

Falk

that puzzling face
Acquaintance actually just had an EW Ironman game kinda messed up by a Seeker stuck in an endless loop with a soldier out of LoS from everyone else. Restarting didn't fix.

So not just at launch ;p
 
Still unsure of how I want to lplay this game. Low or high difficulty, normal or ironman.


I like the idea of ironman, but its so scary. Hate loosing my soldiers. But then again, with Ironman it would be even more meaningful.

I can't consider a completed XCOM game an achievement unless it's Ironman. Living with your mistakes and scrabbling out a win despite the setbacks is what the series is all about. Falling back on reloads for tactical errors makes the game dreadfully boring for me.

This is actually a good reason to play Honestman (i.e. player-imposed Ironman with multiple saves in case you encounter bugs) at launch.

I find the ability to reload at will a slippery slope. Can you really say you won't rationalize a reload when your whole team gets wiped on an "unfair" map?

To combat the save issues I back up the files regularly. That extra hassle to recover the file helps keep you honest.
 

Sblargh

Banned
Yeah, Enemy Unknown had quite a few bugs at launch that would screw up an Ironman run.

I remember one where you would return from a mission to find yourself with zero moneys (megabucks? gil? alien-dollar?).

Then they released enemy within an made that a feature of some of Exalt's sabotage. :p
 

garath

Member
I never beat EU. I was on the final mission of my classic/ironman game. I think I had only lost a single soldier. I am so looking forward to xcom 2 though. All this coverage is really getting me excited!
 

BigTnaples

Todd Howard's Secret GAF Account
I never beat EU. I was on the final mission of my classic/ironman game. I think I had only lost a single soldier. I am so looking forward to xcom 2 though. All this coverage is really getting me excited!

So...What happened?
 

Sblargh

Banned
Do we have any clue where Jake Solomon ragequit so we know where XCOM 2 begins? It's after Thin Men appear because they have the "infiltration unit" dialogue when you meet the snakes.
It's also before you develop your own psy project, I imagine. Maybe at the base defense?
 

Sober

Member
One thing I really miss from the original game is the day/night cycle. Landing at night was legit scary, what with the reduced visibility, so you'd try to time your Skyranger missions to take place during the day. This worked well until time was tight and you were forced to land at night. Nighttime terror missions are *the best*.

I haven't seen all that much about XCOM2 but I'm pretty sure that nighttime is just an aesthetic thing. I suppose nighttime visibility mechanics aren't easy to handle (the original game didn't even apply any vision penalties to the aliens) but the effort would be worthwhile.
Except you don't have fine control over the geoscape short of waiting 1 sec = 1 min and knowing the flight time to the mission location from your base location. So it would be really hard to approximate that for players to either plan for or around. I mean you could mod it in later but still, I don't see the point unless you also do all of the above both you mentioned and what I would want to see.
 

Sciz

Member
Do we have any clue where Jake Solomon ragequit so we know where XCOM 2 begins? It's after Thin Men appear because they have the "infiltration unit" dialogue when you meet the snakes.
It's also before you develop your own psy project, I imagine. Maybe at the base defense?

There's been comments along the lines that it was before XCOM even reached lasers.
 

epmode

Member
Except you don't have fine control over the geoscape short of waiting 1 sec = 1 min and knowing the flight time to the mission location from your base location.

It's nothing a save/reload wouldn't fix if you arrived at the wrong time.

Anyway, I don't particuarly care about the when-do-I-leave-for-the-mission metagame. The important thing about night missions is the reduced visibility, and that absolutely could make it in to the new games.
 

loganclaws

Plane Escape Torment
Still unsure of how I want to lplay this game. Low or high difficulty, normal or ironman.


I like the idea of ironman, but its so scary. Hate loosing my soldiers. But then again, with Ironman it would be even more meaningful.

It you want the real xcom experience, iron man is the way to go.
 

Luke_Wal

Member
This game looks so stupidly good that it PAINS me it's not coming to a platform I can play games on. I'm really excited for all the PC players out there to get their hands on the sequel to one of my favorite games of last generation! Now I just have to hope it comes to iPad or PS4...
 

BigTnaples

Todd Howard's Secret GAF Account
The temple ship is the last level.

Try activating
The Ethereal Device
. The game should answer your question for you.



Annnd done.


Fantastic game. Absolutely could not put it down the past week.


Tempted to buy enemy unknown, but I think I'll just hold out for XCOM 2 at the end of the month. 1. Because it's still half the price of XCOM 2 and 2. I don't want to have franchise fatigue when XCOM 2 arrives.

Plus I really would like to finish Fallout before I start another new game.


Really though, bravo Firaxis. Shame on me for waiting so long to play your stellar game. (Owned it for years on both iOS and Steam, yet never got around to it because excuses).


Couldn't be more hyped for XCOM 2.
 
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