Fuck it.
Got to the end mission had to restart the thing 4 fucking times because the spawns weren't triggering, get into the last room, and basically am fucked. Deleted all my save games, uninstalled it.
I didn't put my fist through my monitor though, so at least I have less anger issues than I did in the 90s playing the first game...
Are you trying to do that once you are in a game? It won't let you.
Restart the program, and before you load your save or start a new game, change the controls in the options.
XCom shows you how you have grown as a man.
Ive got dishonored to play and wwe 13 in 2 weeks, Ill just youtube the ending, and come back to the game once its patched/expanded/I have a lapse in judgement.
I mean what it's only 20 hours or so right
Ive got dishonored to play and wwe 13 in 2 weeks, Ill just youtube the ending, and come back to the game once its patched/expanded/I have a lapse in judgement.
Anyone else noticed these achievements at the bottom?
http://steamcommunity.com/stats/XCOMEnemyUnknown/achievements/
DLC?
Just curious. Why are you getting WWE 13? I really want to get it because I love wrasslin, especially Attitude Era stuff, but everyone on here is saying it's gonna be bad.
I found the game most enjoyable and challenging from the beginning to the point where your team is transitioning into titan armor and plasma weapons. It gets pretty easy afterwards, with only the new gadgets you can play with with your armors (ghost mode, flying) for you to mess around with. All countries are covered with satellites by then hence no pressure in the "situation" part at all, major researches and engineering stuff done. Just literally waiting for now useless income to do nothing with it.
I've just started receiving a "Failed to create d3d9 device, this could be because the desktop is locked" message every time I try to start the game. Worked perfectly before, don't recall any changes I made.
Any ideas?
I hate this game.
I hate this game.
I'm also confused a lot about damage. The game shows me I'm going to take four health blocks, but I only take three. Ended losing two dudes in one run because of that. In case, I'm building one sick sniper in the process.
the roster has swayed me, and the gameplay in wwe 12 wasnt that bad, I think they are making strides to improve, some of the character models are hideous though...
Wooot my elite double tap sniper Rodrigo 'Demon' Ramirez has the psi gift!
Fuck Chrysalids. Fuck them so much.
This game was going well, too... You are so, so fucked if you run into them without advanced weaponry. It wouldn't be so bad if Zombies wouldn't spawn the next turn, or wouldn't move as fast. Thought I could salvage the situation shortly after by doing the base, but no. Chrysalids. Six of them.
;_;
Does anyone else think snipers are OP? With a plasma rifle and double tap, they deal by far the most damage and are basically never in danger
Fuck that. No, no, no. Bad hamster.I wish chryssalid zombies behaved like the original, and instead of just dying, a brand new, smiling chryssalid pops out.
To me, yes. With archangel? Even more so.
I think heavies are under powered at the same time, while plasma launchers are godly, they have terrible aim, slow movement that barely have much reason to have in the team when you can replace a heavy with a sniper. May be it's different in impossible mode, I'm just playin on classic.
They do. I think it takes 2 or 3 turns. Maybe the difficulty level affects it?I wish chryssalid zombies behaved like the original, and instead of just dying, a brand new, smiling chryssalid pops out.
I wish chryssalid zombies behaved like the original, and instead of just dying, a brand new, smiling chryssalid pops out.
I wish chryssalid zombies behaved like the original, and instead of just dying, a brand new, smiling chryssalid pops out.
So how's this group suppression thing work for heavies? I generally spec towards rockets
Heavy's strength lies mostly in with large groups of weaker foes. Just need to pack him with all the rocket powers.
Plus supression + flanking is pretty godly too. Heavy and assault combo nicely with each other.
That being said, both heavy and assault really suffer because they are basically an all in play because of their range.
So how's this group suppression thing work for heavies? I generally spec towards rockets
They do.
The zombies turn to chyssalids if you let them live too long.
They do.
Bomb missions are way harder than anything else I've done. I practically have to throw soldiers away in order to keep the timer up.
Nu nu nu nununu.
In the original XCOM, if you shoot a zombie and kill it, it dies and a brand new chryssalid pops out of the corpse.
Nu nu nu nununu.
In the original XCOM, if you shoot a zombie and kill it, it dies and a brand new chryssalid pops out of the corpse.
Well that's just fucked up.