Incendiary
Banned
Nu nu nu nununu.
In the original XCOM, if you shoot a zombie and kill it, it dies and a brand new chryssalid pops out of the corpse.
Welp, thanks, I just wet myself and need a new pair of pants now.
Nu nu nu nununu.
In the original XCOM, if you shoot a zombie and kill it, it dies and a brand new chryssalid pops out of the corpse.
Assault run n gun+ rapid shot will take down most things, if it doesn't, a sniper to finish off would be of the same result. The approximate flanking positions should be ready before encountering the enemies, so there isn't much need for supporting instead of just killing stuff off.
Group suppression will suppress a tile? Or so enemies around the target you choose to suppress, dealing 1 to 3?damage to the affected targets according to what weapon your heavy is using. From my testing, default LMG is 1, beam is 2, plasma is 3.
Bah, the zombies are bad enough. They move fast, have a lot of health and hit hard. That's plenty to make terror missions a tight rope walk on a razor's edge.YES! And so awesome!
Nu nu nu nununu.
In the original XCOM, if you shoot a zombie and kill it, it dies and a brand new chryssalid pops out of the corpse.
Yep. Horrors.And if I remember right, soldiers hit by a Chryssalid turned into zombies.
Not soldiers killed by them.
Made reaction fire "fun".And if I remember right, soldiers hit by a Chryssalid turned into zombies.
Not soldiers killed by them.
Fuck Chrysalids. Fuck them so much.
This game was going well, too... You are so, so fucked if you run into them without advanced weaponry. It wouldn't be so bad if Zombies wouldn't spawn the next turn, or wouldn't move as fast. Thought I could salvage the situation shortly after by doing the base, but no. Chrysalids. Six of them.
;_;
I agree that in most cases a sniper is going to outclass anything, really, but there is room for heavies in the lineup, especially against missions with large clumps of enemies.
This should be in the OPI just got my 6 best soldiers wiped out in Ironman, still don't have the guts to go back after I ragequit. Dumb game.
Goty
That's the thing, it's very situational and not as reliable due to that.
I wish. Both groups were close together behind a ramp, so as soon as I moved a guy over there to see what's beyond it I triggered both groups. A prolonged firefight with some Sectoids might have given them time to converge, I guess.It's nearly impossible to face those six Crystallids all at the same time unless you run into that area headfirst.
An assault trooper with ghost armor and an alloy cannon and specced for offense is the king of burst damage. They're also more versatile.Does anyone else think snipers are OP? With a plasma rifle and double tap, they deal by far the most damage and are basically never in danger
Has anyone been effective using Disabling Shot on their sniper? It sounds good on paper as it keeps the enemy from firing, but its got an aim penalty. Moreover pretty much any enemy I'm shooting to disable, I might as well be shooting to kill with the sniper's high power and crit %. The only thing I can think it would be useful for is setting up aliens to be captured alive. Unless disabling shot also works on cyberdisks and sectopods, it seems that Battle Scanner is the far superior choice.
Restarted my Classic difficulty for the 3rd time, w/o Ironman this time. Left the first 9 missions - with minimal casualties. Does Ironman mode tack on something to the difficulty or probably that's just me?
Anyone else have a really hard time getting into this game? I'm on the third or fourth mission but it just isn't grabbing me. :-(
Has anyone been effective using Disabling Shot on their sniper? It sounds good on paper as it keeps the enemy from firing, but its got an aim penalty. Moreover pretty much any enemy I'm shooting to disable, I might as well be shooting to kill with the sniper's high power and crit %. The only thing I can think it would be useful for is setting up aliens to be captured alive. Unless disabling shot also works on cyberdisks and sectopods, it seems that Battle Scanner is the far superior choice.
God damn...took down a battleship and the mission on it was nuts. Took out 23 enemies...3 sectopods, a shitton of elite mutons, and an ethereal. Luckily I got my psi unit fully leveled right beforehand and used mind control very well to my advantage, to the point where I was waiting my last two turns on overwatch with my entire team surrounding the final mind controlled enemy, and they all shot at him the moment it went off.
I've been fastidious with keeping a regular rotation of troops and it's paying off now; I've got a lot of good vets in all 4 classes, but comically there's a rising newbie in the ranks that just won't die. James Walker is a rookie that I painted bright red and flung into battle initially on a suicide run to keep the enemy engaged, but he surprised me with awesome crits and stayed alive. He's my "all-in" Assault now - he has no qualms throwing himself into the fray, and so far he comes out alive every single time. No one else on the squad seems to like him - they gave him the nickname "Socks," for Christ's sake - and he's a giant bullseye target in bright red armor and a huge Halo-ish helmet, but the man gets results.
Nu nu nu nununu.
In the original XCOM, if you shoot a zombie and kill it, it dies and a brand new chryssalid pops out of the corpse.
So i started with classic ironman, had fun but lost multiple times... Dropped to classic and got quite a bit further but got screwed over by not upgrading my interceptors quickly enough. I need to start over and kind of want to go to normal but I'm worried that it will be too easy. Thoughts?
That 2GB download is a post launch patch and therefore not on the disc.Ugh, why must I download a 2 GB file following retail installation? Come on 2k, that's horseshit. One of the biggest reasons I went physical is that a 2 GB dl takes me over 2 hours...that and the hardcover artbook and patch are pretty sexy bonuses
Also, does anyone know if the 360 version is 2 disks as well? Thinking of buying it for my little bro.
The missions offer too little of a challenge on Normal, especially after you get better equipment. I think I only lost 1 soldier that had experience on his back and 2 Rookies in the whole campaign, mainly thanks to a chain of dumb decisions and bad luck with the enemy shots.So i started with classic ironman, had fun but lost multiple times... Dropped to classic and got quite a bit further but got screwed over by not upgrading my interceptors quickly enough. I need to start over and kind of want to go to normal but I'm worried that it will be too easy. Thoughts?