CambriaRising
Member
"Your next mission will be deep in the Nigerian interior. At this Applebees bar and grill."
This is so true.
"Your next mission will be deep in the Nigerian interior. At this Applebees bar and grill."
Any tips on saving more civilians on terror missions? I always lose what feels like way too many.
Any tips on saving more civilians on terror missions? I always lose what feels like way too many.
"Your next mission will be deep in the Nigerian interior. At this Applebees bar and grill."
About to go to sleep, but just finished a "difficult" mission losing one sniper while completing it. Come back to Geospace to see that 3 countries are at 4 panic level. Am I fucked? I already tried to speedline the Sat uplink as fast as possible and I just realized I needed to actually build the satellite so I'm behind a good like 18-20 days while it finishes. Will I just lose most/all of the countries that are at panic? Countries are Japan, India and France. I got like 4 other countries at 3 Panic.
"Your next mission will be deep in the Nigerian interior. At this Applebees bar and grill."
FUCK this FUCKING Terror Mission in Mexico up the FUCKING BUTT! >_<
I start outside a huge two-storey building. All the civilians are inside. Pretty much all the aliens are also inside. There are about 9 Chrysallids, a Cyberdisk, a drone, and there's a Muton and a Berserker somewhere behind the building. If I approach it slow, civilians start to die and more zombies start to pop up. There's no way to approach "fast" either, because this is XCOM and I don't want everyone to fucking die. To make matters worse, the camera is fucking abysmal inside the building. I can't even tell what the first floor, and what is the second floor, and what is the roof. The outlines get all fucked up, aiming grenades and battle scanners is a total pain in the ass, arhgarhagrhaghrah.
Firaxis why did you make stupid missions like this?! >_<
How do you use the Ghost Armor effectively? I've got it on my Assault guys, but it doesn't seem so great. I think it's the fact they've got Close Quarters and will pop off a shot and decloak when an enemy gets near them, revealing themselves to other aliens. Not as useful as I had hoped...
"Your next mission will be deep in the Nigerian interior. At this Applebees bar and grill."
So what should my strategy be for this VIP mission on classic ironman? Get to the extraction as fast as possible? Or just move the package safely... Do you keep the VIP surrounded by your guys? or keep him way in back? 3 HPs is not enough.
Is there anyway to watch a 'replay' of your mission? I'd love to write a narrative of some of my missions but I obviously don't know which ones will be crazy/difficult before going into them, nor am I willing to screenshot every mission just in case shit pops off. If I want to do something like this, should I just start taking screenshots for every 'difficult' mission?
How do you use the Ghost Armor effectively? I've got it on my Assault guys, but it doesn't seem so great. I think it's the fact they've got Close Quarters and will pop off a shot and decloak when an enemy gets near them, revealing themselves to other aliens. Not as useful as I had hoped...
Assault gets bonus HP from heavier armor so you typically want to put assault in Titan armor, not Ghost.
Can you play this local multiplayer? 2 people on 1 xbox and TV?
Thinking about picking this up, the demo reminded me of Space Hulk (40k), one of my favorite board games.
Where does it surface this info? I want to know if there's anything else like this I'm missing.
You interact in some way with a farm, I know that for sure
Is there anyway to watch a 'replay' of your mission? I'd love to write a narrative of some of my missions but I obviously don't know which ones will be crazy/difficult before going into them, nor am I willing to screenshot every mission just in case shit pops off. If I want to do something like this, should I just start taking screenshots for every 'difficult' mission?
How do you use the Ghost Armor effectively? I've got it on my Assault guys, but it doesn't seem so great. I think it's the fact they've got Close Quarters and will pop off a shot and decloak when an enemy gets near them, revealing themselves to other aliens. Not as useful as I had hoped...
I don't know if I've ever had a bigger love/hate relationship with a game or played one for this long that is a constant test of my patience. If I don't remember to slow down and choose to dash everywhere, the game just fucking PUNISHES me. I know it's my fault; I don't feel the computer cheated. It's a rare game that does this.
I uninstalled and reinstalled the game three times this past weekend in fits of rage, each time to come back to it, apologize, reinstall and then play again.
Right now, we're still on speaking terms and it continues to reside on my hard drive.
This game.
I believe it's impossible to lose the VIP before you see him. In VIP missions, it seems like the aliens just stay still waiting to be triggered/discovered. And after getting someone next to the VIP, make sure EVERYONE ELSE is on overwatch because aliens will teleport between you and the extraction area. With overwatch, they'll get murdered right away.So what should my strategy be for this VIP mission on classic ironman? Get to the extraction as fast as possible? Or just move the package safely... Do you keep the VIP surrounded by your guys? or keep him way in back? 3 HPs is not enough.
How? I've game-overed twice after about 6-7 hours per game. I'm OK during the missions, but countries leave me like it's going out of fashion. I get OK satellite coverage but clearly I'm doing something wrong or moving too fast somewhere. It's soul destroying...getting a decent squad together but the game ends because I've no council members.
I believe it's impossible to lose the VIP before you see him. In VIP missions, it seems like the aliens just stay still waiting to be triggered/discovered. And after getting someone next to the VIP, make sure EVERYONE ELSE is on overwatch because aliens will teleport between you and the extraction area. With overwatch, they'll get murdered right away.
I've never had a problem with a VIP mission, though that may be because I'm playing in Normal difficulty. I don't move the VIP until I clear out the Thin Men, then when they all spawn in Overwatch, they're pretty easy pickings.
XCOM GAF,
It's my first time playing an XCOM game and I'm really enjoying it so far (especially fond of the constant unlocking of research and reading the lore). What is less enjoyable though, is trying to tell the difference between game bugs or game mechanics. For instance, the other day I lost a squad member to a critical hit and the game indicated he was deceased. I decided to move my medic with the revive ability near him as I thought I would be able to resuscitate him but the game indicated there was ''No target''. I tried moving my medic in several different positions around the dead body but no luck. I even tried checking the internet for a better description of the medic's ''Revive'' ability but could not find anything. So, did I not correctly interpret that ability's description? And if not, could someone please clarify its purpose? I know I might be foolish to even think it would be that easy to resuscitate squad members. ''Casualties are going to happen'', ''that's XCOM Baby!'' and all that jazz. I would just like a bit more info...
Dead soldiers can't be revived, howeveer there's a chance that a killing blow will put the soldier into critical condition instead of killing him. If this happens, you have three turns to revive them before they bleed out and die.XCOM GAF,
It's my first time playing an XCOM game and I'm really enjoying it so far (especially fond of the constant unlocking of research and reading the lore). What is less enjoyable though, is trying to tell the difference between game bugs or game mechanics. For instance, the other day I lost a squad member to a critical hit and the game indicated he was deceased. I decided to move my medic with the revive ability near him as I thought I would be able to resuscitate him but the game indicated there was ''No target''. I tried moving my medic in several different positions around the dead body but no luck. I even tried checking the internet for a better description of the medic's ''Revive'' ability but could not find anything. So, did I not correctly interpret that ability's description? And if not, could someone please clarify its purpose? I know I might be foolish to even think it would be that easy to resuscitate squad members. ''Casualties are going to happen'', ''that's XCOM Baby!'' and all that jazz. I would just like a bit more info...
Is there any chance in hell I can beat a Difficult Alien Abduction with one dude?
Sometimes when a dude dies, it'll says he's just "critically wounded", and you get like 3 turns to use the revive ability on him or he's gone for good.
A Support rocking 3x medkit, Sentinel, Titan armor, plasma rifle, and an alien grenade might last a while.
Might.
Wtf is going on in your avatar?
I have never encountered such a mission. Playing on Classic.I'm talking about VIP missions where your squad already spawns with the VIP and you just need to get to the extraction point.
I have never encountered such a mission. Playing on Classic.
"Your next mission will be deep in the Nigerian interior. At this Applebees bar and grill."