Normal and Classic are difficulty levels:How many modes are there? What is the difference between the "normal" and classic mode?
Director of Operations CLASSIFIED Z2_BETA // REPORTS>PRE-PROJECT REPORT 0013 COUNCIL FUNDING OVERSIGHT COMMITTEE //
Cool, thanks. Think ill steer clear of ironman mode in my first play through then
Normal and Classic are difficulty levels:
There is easy, normal, classic and impossible. Ironman is separate from that and can be combined with any mode.
For some info on what the difference in difficulty entail you can read this:
http://www.gameinformer.com/b/featu...an-mode-is-an-even-match-for-its-creator.aspx
This isn’t a matter of a starving man grateful for the slimmest of pickings. XCOM is a bounteous strategy/roleplaying feast, and I’m not particularly dismayed that a couple of the side-dishes taste a bit suspect. It’s a triumph that XCOM even exists, so that it’s also bloody brilliant and thoroughly modern with it excites me to introverted core. X-COM’s tiny, precious world has seen many unwelcome invaders over the years, but trust me – this one comes in peace.
This game is a winner. So much craft has gone into its atmosphere, into innumerable small details that together add enormous depth and flavour to the world: the occasional conversations overheard while fiddling around in the base; the mission loading screen, which gives you a view of the troops inside the carrier, fidgeting and tapping their feet in transit; the ridiculously cute touch of soldiers acquiring nicknames like 'Longshot' or 'Odin' after a few missions; the memorial room for fallen warriors, with a cork board of photos on the wall, which records their names - and the fact that visiting it triggers, after a few seconds, the sound of a bagpipe march.
Near the campaign's end, there's a direct tribute to the original game's designers, the Gollop brothers, accompanied by an achievement called 'On the Shoulders of Giants'. It's a beautiful touch, a nod from one development team to another across the generations. They have something in common now. In their own time and place, each made a fantastic game called XCOM.
Normal and Classic are difficulty levels:
There is easy, normal, classic and impossible. Ironman is separate from that and can be combined with any difficulty.
For some info on what the difference in difficulty entail you can read this:
http://www.gameinformer.com/b/featu...an-mode-is-an-even-match-for-its-creator.aspx
Perhaps a more detailed explanation for the difficulty and gameplay modes needs to be add to the FAQ in the OP because it gets asked about rather frequently.
hahahaha
holy shit, less than 8 minutes into the QL and Ryan clusters three dudes behind a log, reveals a cyberdisc on his last move which throws an alien grenade and gets all three guys and destroys his cover
and then 3 mutons stroll out of the fog
Unanimous acclaim, it's beautiful.
GiantBomb Quick look - http://www.youtube.com/watch?v=dI8RYXgsqw0&feature=g-u-u 53 minutes
Two fantastic games on the same day, why dear game god, why.
Quick question, since reviews are out there.
How challenging will the game be?
wait, what's the other one again?
Anyway this game seems like the real deal!
As a fan of the original i will have to get this someday on Steam.
Quick question, since reviews are out there.
How challenging will the game be? For example I really love Civ 4/5, but the AI ... yeah, is pretty meh. Once you have figured it out even the highest diff is no challenge anymore.
Then there are games like Dragon Age 2 who are just unfair/frustating on the hightest diff, letting enemies oneshot you and so on.
thanks in advance!
That's cool about reloading. I allways facepalmed about the people on civfanatics saying how easy the game is, while they reload if the don't like the map layout or smth like that.classic is hard but fair
impossible lives up to it's name
you also have the ironman modifier that prevents you from reloading.
That's what I would suggest. Start off on Normal without Ironman. Classic and Ironman modes are for later. Once you at least have an idea of what you're doing.As a XCOM noob (never played the original until this year) I think it may be in my best interest to just play a normal game. Ironman sounds awesome, but could ultimately prove to be frustrating.
There's no rush, XCOM series has always been about replayability - just do Ironman mode in a later playthrough, that's how I'm (probably) gonna approach it...As a XCOM noob (never played the original until this year) I think it may be in my best interest to just play a normal game. Ironman sounds awesome, but could ultimately prove to be frustrating.
Oh no, I had 3 guys clustered together behind a log and all of them ate a grenade. What do I do next turn? Cluster 3 guys behind another log.
giantbomb moment.
Wow, those giantbomb guys are pretty bad. hahaOh no, I had 3 guys clustered together behind a log and all of them ate a grenade. What do I do next turn? Cluster 3 guys behind another log.
giantbomb moment.
Wow, those giantbomb guys are pretty bad. haha
Heh. Hehahaha. Hahahahah... hahahahahah... hahahahahahahaha... HAHAHAHAHAHAHAHA!!!!!!!!!
Pretty hard.
Maybe 3 weeks until Classic / Impossible are nerfed (I hope not!).