Do adjacency bonuses for buildings apply both horizontally and vertically?
The key to Classic Ironman is take a perspective similar to that of playing a roguelike or something like the Souls series, the latter of which doesn't have the game ending completely but where you also shouldn't see death as a loss in progress, but rather playtime as a gain in experience and skill.
You shouldn't concern yourself with necessarily beating the game but instead trying to have a rewarding playthrough based on challenge, and learning from your mistakes.
Where are the different units anyway? Can you be adjacent to the original buildings or does it only apply when you build two or more yourself? I think research is to the right of the lifts, but engineering is huge
Can't say I agree with that. For my first playthrough I'm doing Classic non-Ironman because I wanted to at least finish the game once without losing 10 hours of my time. This way I get to see all the tech and the facilities you will get and have a better understanding of what I should focus on. So when I start my Classic Ironman game, I'll have a solid game plan: order of research that I should follow, a good base layout and I'll already be familiar with combat tactics and which units I should definitely try to stun. At times, some really bad stuff happens, even if you use proper tactics, so I'd rather not lose my first game due to bad luck and having to start all over again.
You gotta have a lot more aggressive style in this game compared to old X-Com. There were a few times where I felt like I was being to cautious. Gotta go after those flanking bonuses.
Man, eventually the game goes out of it's way to fuck you.
Just finished a terror mission with 10 walkers and 3 cyberdiscs complete with drones. You, literally, cannot have enough firepower for that mission. It's designed to wipe you out.
Really? I feel it's the other way around, at least on classic. Moving too aggressively is sure to get your squad destroyed by a couple of thinmen.You gotta have a lot more aggressive style in this game compared to old X-Com. There were a few times where I felt like I was being to cautious. Gotta go after those flanking bonuses.
i don't really know how it works, save that they pre-roll the dice. I'm sure fire emblem fanplaces have extensive documentation on it though
Anyway dudes will probably tear the code apart in a few weeks anyway, so that should be fun
You've never built a new facility before? Their location is right there on the base overview when you build a new facility. The bonus applies to all buildings, the original and the new facilities that you build yourself.
No, never played xcom. Original is sitting untouched in my steam library.
On the facility building screen I only have one access lift a containment facility and officer schools (did tutorial). I can't see where the labs or engineering are - don't I have to refer to the large 'live' view then?
Does anyone miss snap shot, aimed shot etc? Just having a 'pew pew' button feels a bit simple. Maybe it's psychological and when I miss easy shots I'd have like to have aimed to improve my chances. Don't know whether this one feels like snapshots or aiming or something in between.
Anyone managed to try the "flush" ability? I had it on one of my guys but never found a good spot to try it on. Is it useful?
Wouldn't it be better to use flush first and then decide what to do? That way you can possibly shoot at the alien with your other guy without the aim penalty from OW? Or is it possible the flushed aliens can move to other cover?I've used it a few times, I've started to combine it with overwatch and reaction shots. If you have a guy on OW and you use Flush it activates the OW, this helps when you force the enemy out of cover and they run towards you
Wouldn't it be better to use flush first and then decide what to do? That way you can possibly shoot at the alien with your other guy without the aim penalty from OW? Or is it possible the flushed aliens can move to other cover?
Wouldn't it be better to use flush first and then decide what to do? That way you can possibly shoot at the alien with your other guy without the aim penalty from OW? Or is it possible the flushed aliens can move to other cover?
Flushed aliens almost always retreat out of range. It's a pain in the ass.
Ah I see. Clever to use it with overwatch then.Possibly They do try and get to other cover f it's within range
So, this is a no shit scenario, but Ironman mode really does ratchet up the tension. Ran my best guy out and revealed 3 clustered Chryssalids who free moved almost on top of me. Messed them up but killed none of them and was freaking out. Last squaddie with actions is a heavy with a REALLY BAD ANGLE, but manages to lob a grenade that finishes off all 3. He damn well earned that in mission promotion!
The game's locked up on me twice now. Starting to think it's a good thing I didn't notice the Ironman option when I started my game.
Is there a fallback or anything if that happens, or does that just mean it's time to start over?
PC, 360 or PS3?
I'm really suprised(or well, looking at Civ not so much) at all that talk about ironman here and there. Don't you have the self discipline to play without reloading after you loose a fight? I really don't get it.
Quick question. If I'm told to capture an alien, but I have no obvious means of doing so(2nd mission), am I suppose to just hope he gets injured? I sort of killed all the cool ones :/
I'm really suprised(or well, looking at Civ not so much) at all that talk about ironman here and there. Don't you have the self discipline to play without reloading after you loose a fight? I really don't get it.
Yea it's only a suggestion for the future but it comes off a bit confusing. You can only stun guys with specialized equipment as far as I know. You can't gas them with smoke grenades anymore either I think. Not sure if you can KO aliens with critical wounds, soldiers seem to be able to go KO from shots tho.Quick question. If I'm told to capture an alien, but I have no obvious means of doing so(2nd mission), am I suppose to just hope he gets injured? I sort of killed all the cool ones :/
Arc thrower is ye friend! Need to research and build.
Well I was under the impression that Ironman autosaved all the time, meaning that if the game actually crashes or locks up on you the best thing would be if it happened to an ironman playthrough.