I just got this game and made my way to chapter 3.The combat reminds me of an eastern take on KOTOR for the original Xbox. There really needs to be more games with this style of combat.
Any tips for a newbie?
Dunno if these help, since you might know a lot of these. Most for combat basics:
- Don't spam arts. Take advantage of double recast for twice the power/effect.
- Take advantage of the boosted effect of some arts. For example, if an art boosts damage when used at the side of the target, then go to the side first then use it. Not only it will grant bigger damage and additional effects like TP gain or debuffs, it will also trigger soul challenge more often.
- When soul challenge (B prompts) appear, time it properly as it will provide healing for the entire party. Plus if one of your teammate responds to your call, you and him/her will also get additional healing (plus some special effects like buffs and TP). It also boosts party morale, which can increase up to 3 bars (1 perfect/good soul challenge = 1 bar in morale). Morale boost makes soul challenge and soul voices appear more often, granting you more chances of healing and getting bonus effects especially when the battle gets lengthy.
- Reserve your TP. Use only when necessary or going for the kill. You might have dangerous encounters where you need TP for aura or for reviving allies. And of course you will need them later on for Overdrive after Chapter 5.
- Check your arts palette in the menu to mix and match your arts depending on your playstyle. Balanced ones usually put a good assortment of melee, ranged, buffs/heal, aura and debuffs/ether. Melee-centric puts a lot of melee arts plus aura and buffs to improve melee attacks/damage. Same for range-centric except more range arts than melee.
- Of course don't forget to level up your arts in the menu. Press X to level it up (consumes BP).
- Master first one Class branch before jumping to different class branches. For example, if you go first for longswords and assault rifles, then master that class branch all the way to Duelist. This enables you to use long swords and assault rifles in other classes when you are unfamiliar with other weapons forced to you on another class branch, plus use the associated arts for the type of weapon you use while you are still mastering other classes for new arts.
- Of course, don't forget to attach skills. Those are freebie buffs. And you can also level them up by pressing X.
- Use augments to your equipment for additional buffs. Press X to the equipment with a free slot to attach an augment.
- You can also play around with the arts palette and skills of your party members.
- Play around with the soul voice options in the menu too. This helps in having your teammates respond to your soul voices more often. For example, if you have a melee-centric party member, change your soul voice to command more melee arts. Of course it also works the opposite way, only that your party members cannot change the soul voice options, so it's the main character who have to adjust the arts palette.
- Press the R stick to lock-on to the target and its appendage. Would save you trouble later on when you go for certain item drops since you got to destroy certain body parts to let certain items be dropped after battle.
- Hold R button then press a direction on the d-pad to command your party members to do certain things. This helps your team be organized, especially in situations where things become chaotic. You can also press (+) then choose a command from the list.
- You can also jump and dash while in battle. This helps especially when chasing opponents when they go out of attack range or when you want to escape.