Smiles and Cries
Member
Oh Leroy you dog you... Leroy and Lavina sitting on a tree K I S S I N... G?
I haven't found a way in there yet. Where's the entrance supposed to be?
Are you serious? I can get 105000 using two less duplicators but using two G2 booster instead of G1 and G2. Layout as so:This is how I got mine. It's 100500 storage
Even with those I couldn't KO Joker with one phoenix, I had to finish it with a scythe.what people did not say is they use lots of INSECTOID XX augments to face that dude
I killed him once but it was luck of the RNG with cockpit triggering at the right time
now I think at my level I could kill all of them with one hit
Technically the online social functions are not working when you fight the intro tyrant so maybe that is why it has no crown.How are the crowns determined anyway? It can't be outright kills because then the intro tyrant should be crowned, so I was thinking it might be a deaths to kills ratio,
Since this seems relevant the Xern seem to drop heavy Skell armour from their appendages (of which they have many) though like you sayOie! I wanted to get some revenge on that big floating ass cave near FN 410
called Luxaar's Xern level 90 tyrant had him down to 40% health then he tips to his side after Lin called for a topple so I though You go LINLEEE!Fucking thing charged up a super weapon and 1 shot my A90
bummer
If you've got a decent AOE weapon on your skell just go farm Joker. He's got like 50-60 dudes around him which are easy to kill. If you don't want to do that then wai until night time, go to West NLA gate, and there should be 3-4 level 60 things, and they go down fast with a few g busters.
Thank you.most people would do Joker
I did the mech base in Oblivia south of FN 305
they spawn at level 58-60 and easy to kill with 2 hits
just kill them one at a time try not to take a whole mob of probes while doing that
and avoid the level 68 tyrant near the area
Yeah, but it's not like I have an option with my current situation. That's all I have since I can't find the 2nd booster. I was planning to do what you told me but I just went to this one because Duplicator was more easy to find than boostEr. But hey I didn't say mine was good. This is just pretty much my option.Are you serious? I can get 105000 using two less duplicators but using two G2 booster instead of G1 and G2. Layout as so:
It makes me sad how many people use that crappy 4 duplicator layout instead because internet told them it was good.
Should be a piece of cake since you've been working on ether longsword...I'm having a lot of trouble with Definian Downfall
I see the orange crystal which I know I should get but my party members do no climb the rock to join me up there leaving me to face 3 prones at high levels
this being done post end game I am sure they added extra ass caves in here like that stupid level 80 tyrant I'm on foot dammit!
Dunno if these help, since you might know a lot of these. Most for combat basics:
- Don't spam arts. Take advantage of double recast for twice the power/effect.
- Take advantage of the boosted effect of some arts. For example, if an art boosts damage when used at the side of the target, then go to the side first then use it. Not only it will grant bigger damage and additional effects like TP gain or debuffs, it will also trigger soul challenge more often.
- When soul challenge (B prompts) appear, time it properly as it will provide healing for the entire party. Plus if one of your teammate responds to your call, you and him/her will also get additional healing (plus some special effects like buffs and TP). It also boosts party morale, which can increase up to 3 bars (1 perfect/good soul challenge = 1 bar in morale). Morale boost makes soul challenge and soul voices appear more often, granting you more chances of healing and getting bonus effects especially when the battle gets lengthy.
- Reserve your TP. Use only when necessary or going for the kill. You might have dangerous encounters where you need TP for aura or for reviving allies. And of course you will need them later on for Overdrive after Chapter 5.
- Check your arts palette in the menu to mix and match your arts depending on your playstyle. Balanced ones usually put a good assortment of melee, ranged, buffs/heal, aura and debuffs/ether. Melee-centric puts a lot of melee arts plus aura and buffs to improve melee attacks/damage. Same for range-centric except more range arts than melee.
- Of course don't forget to level up your arts in the menu. Press X to level it up (consumes BP).
- Master first one Class branch before jumping to different class branches. For example, if you go first for longswords and assault rifles, then master that class branch all the way to Duelist. This enables you to use long swords and assault rifles in other classes when you are unfamiliar with other weapons forced to you on another class branch, plus use the associated arts for the type of weapon you use while you are still mastering other classes for new arts.
- Of course, don't forget to attach skills. Those are freebie buffs. And you can also level them up by pressing X.
- Use augments to your equipment for additional buffs. Press X to the equipment with a free slot to attach an augment.
- You can also play around with the arts palette and skills of your party members.
- Play around with the soul voice options in the menu too. This helps in having your teammates respond to your soul voices more often. For example, if you have a melee-centric party member, change your soul voice to command more melee arts. Of course it also works the opposite way, only that your party members cannot change the soul voice options, so it's the main character who have to adjust the arts palette.
- Press the R stick to lock-on to the target and its appendage. Would save you trouble later on when you go for certain item drops since you got to destroy certain body parts to let certain items be dropped after battle.
- Hold R button then press a direction on the d-pad to command your party members to do certain things. This helps your team be organized, especially in situations where things become chaotic. You can also press (+) then choose a command from the list.
- You can also jump and dash while in battle. This helps especially when chasing opponents when they go out of attack range or when you want to escape.
Should be a piece of cake since you've been working on ether longsword...
never had an NPC do such a 360 turn on me
from wanting her to slip off a mountain into a lava pit and die a painful death, to where is Mia chan now I miss her stupid attention seeking ass
If there's one game design element in this game that I unconditionally hate, it's the forced respawn timer.
I'm up to 12 times now where my team were about to deliver the final blow against the enemy only for time to run out. It's astonishing how this happens again and again - they get them right down to the end, only for the timer to run out. What is the point of having a team if they're not allowed come through in the clutch for you? Why make you watch 30 seconds of the action rather than just respawning you? The fact that I've started counting how often this happens shows that it's way too often. I really should just auto-respawn, but every time I think 'This is the time they bail me out.' And it never is, because there's always 1-3 seconds too little time.
That's the one thing that's frustrating me atm.
Dunno if these help, since you might know a lot of these. Most for combat basics:
- Don't spam arts. Take advantage of double recast for twice the power/effect.
- Take advantage of the boosted effect of some arts. For example, if an art boosts damage when used at the side of the target, then go to the side first then use it. Not only it will grant bigger damage and additional effects like TP gain or debuffs, it will also trigger soul challenge more often.
- When soul challenge (B prompts) appear, time it properly as it will provide healing for the entire party. Plus if one of your teammate responds to your call, you and him/her will also get additional healing (plus some special effects like buffs and TP). It also boosts party morale, which can increase up to 3 bars (1 perfect/good soul challenge = 1 bar in morale). Morale boost makes soul challenge and soul voices appear more often, granting you more chances of healing and getting bonus effects especially when the battle gets lengthy.
- Reserve your TP. Use only when necessary or going for the kill. You might have dangerous encounters where you need TP for aura or for reviving allies. And of course you will need them later on for Overdrive after Chapter 5.
- Check your arts palette in the menu to mix and match your arts depending on your playstyle. Balanced ones usually put a good assortment of melee, ranged, buffs/heal, aura and debuffs/ether. Melee-centric puts a lot of melee arts plus aura and buffs to improve melee attacks/damage. Same for range-centric except more range arts than melee.
- Of course don't forget to level up your arts in the menu. Press X to level it up (consumes BP).
- Master first one Class branch before jumping to different class branches. For example, if you go first for longswords and assault rifles, then master that class branch all the way to Duelist. This enables you to use long swords and assault rifles in other classes when you are unfamiliar with other weapons forced to you on another class branch, plus use the associated arts for the type of weapon you use while you are still mastering other classes for new arts.
- Of course, don't forget to attach skills. Those are freebie buffs. And you can also level them up by pressing X.
- Use augments to your equipment for additional buffs. Press X to the equipment with a free slot to attach an augment.
- You can also play around with the arts palette and skills of your party members.
- Play around with the soul voice options in the menu too. This helps in having your teammates respond to your soul voices more often. For example, if you have a melee-centric party member, change your soul voice to command more melee arts. Of course it also works the opposite way, only that your party members cannot change the soul voice options, so it's the main character who have to adjust the arts palette.
- Press the R stick to lock-on to the target and its appendage. Would save you trouble later on when you go for certain item drops since you got to destroy certain body parts to let certain items be dropped after battle.
- Hold R button then press a direction on the d-pad to command your party members to do certain things. This helps your team be organized, especially in situations where things become chaotic. You can also press (+) then choose a command from the list.
- You can also jump and dash while in battle. This helps especially when chasing opponents when they go out of attack range or when you want to escape.
If there's one game design element in this game that I unconditionally hate, it's the forced respawn timer.
I'm up to 12 times now where my team were about to deliver the final blow against the enemy only for time to run out. It's astonishing how this happens again and again - they get them right down to the end, only for the timer to run out. What is the point of having a team if they're not allowed come through in the clutch for you? Why make you watch 30 seconds of the action rather than just respawning you? The fact that I've started counting how often this happens shows that it's way too often. I really should just auto-respawn, but every time I think 'This is the time they bail me out.' And it never is, because there's always 1-3 seconds too little time.
That's the one thing that's frustrating me atm.
Don't you mean a 180?
I haven't gotten that AM yet, but is that the set with the golden battle thong? Generally, I hate all the armour options that enter generic MMO territory (Reyn's heavy sets and Sharla's costumes were pretty bad about that in the first game as well) - thankfully, some of the starter AMs generally avoid that look, but it's still hard to find anything from the alien AMs which look decent, apart from a few. I've ended up sticking with combinations of early armour and casual clothes for most characters, and for Elma, I couldn't bring myself to change her outfit at all. Maybe I'll use the black palette swap of her default once I get it.
Regardless, it's still a significant improvement on the first game.
Something strange happend to me after playing the game for a while now. I installed the data packs and everything was fine but for a few days now it seems that the textures need a lot longer to load and the pop ups are much worse. :/ Somebody who noticed something similar? Should I delete the data packs and install them again?
Btw I installed the data packs on the Wii U itself and not my external hard drive.
I only ever thought of this as a positive lol. My team has saved my ass a couple times, whereas in the first game if you died without enough party gauge to be revived, you automatically respawn. At least there's a chance now.
Even with those I couldn't KO Joker with one phoenix, I had to finish it with a scythe.
what is Dadaan suppose to drop?
he is not giving good stuff
Thank you.
So I just did the Manhunt quest isa party member and how do you recruit them?Celica
They just keep saying thanks for saving me and thats it and also saying they need a purpose, is there another mission for them?Just talk to her in the industrial disctrict after she moves to NLA.
They just keep saying thanks for saving me and thats it and also saying they need a purpose, is there another mission for them?
There's a new affinity mission in the IndustrialThey just keep saying thanks for saving me and thats it and also saying they need a purpose, is there another mission for them?
Doing Mia Heart 2 Hearts
My cat is a mimiosome D:
Just talk to her in the industrial disctrict after she moves to NLA.
Nah, its not that one. It has really cool leg armor and everything is covered minus the little part in the back exposing the booty and a metal thong. They just had to make that booty pop out. The top has the claws and feathers on the shoulders with the middle area exposed. Ridiculous but hilarious in a way.
The light armor for most arent that great but the heavy armor is pretty decent. The orpheons have some cool heavy armor.
I like the black version of Elma's default. For a while I put her in a black tank and the black bottoms of the default. It looked pretty hot and badass in a non ridiculous way.
Yeah I see it now thanks!There's a new affinity mission in the Industrial