Once you go Dolphin, you can't go back.
Words of truth.
Once you go Dolphin, you can't go back.
Yeah! All of we frequent posters here snagged another one! Now you must join us in suckering people with bad taste to buy this excellent game.Bought this game, I'm just over 11 hours in and I'm basically convinced that I was trolled into buying this. I really hate how boss fights work and how there is apparently no items that you can use in battle. Also pissed that I can't really just grind through the problem seeing as levels mean almost fuck all in this game.
I think you may be onto something....
In case your post was serious:
1. What is it about boss fights you hate, specifically? There is quite a bit of variety among the bosses, and many require different or unique tactics to win.
2. No, there are no consumable items to be used during battles. Healing and buffs are done via arts, skills, or gems. If you're having trouble staying alive during battles, it's either an issue with battle strategy or levels, which leads to
3. You can absolutely grind through virtually any problem in the game, because levels are massively important; they play a huge role in determining accuracy and evasion. If you are 5 levels below a monster, you will have a much more difficult time hitting it than if you were 5 levels above it, where it will have a much more difficult time hitting you. Given the open world, the lack of a separate battle screen, and the quick nature of battles, it's quite easy to grind. I did it during my first playthrough (and I don't regret it).
Yes I am serious. I heard nothing but praise for this game but when it seems to have some pretty dumb choices with its' systems baffles me. That I have to topple bosses to do damage to them every time wouldn't be so bad if it wasn't for the fact that I need to do so by chain attack which only happens after I fill three bars completely. So in the meanwhile I have to sit by taking pointless damage keeping busy with the constantly respawning henchmen so I can fill up the damn thing to attack the boss with something that would actually damage it. And I only get that attack once. Not to mention the fact that there are only like what three active battlers on your party at once? So having one healer is incredibly frustrating especially when the AI is an idiot and that damn AI is the only one with helpful debuffs and buffs. Which doesn't help considering if you get toppled or something you have to sit and wait for the AI to help or somehow get up on your own through sheer luck or something. As for the levels, I am one level below the boss, it doesn't change anything in any way whatsoever, well except for it seeming that I can't beat the boss.
So somebody please tell me, who thought excluding mid-battle items in their entirety was a good idea, because I seriously doubt that person was sane. Now it may be a case of me just plain sucking at the game, but I feel that after 10 hours of playing it I would have gotten accustomed to whatever pointlessly complicated battle system the game has but that doesn't seem to be the case. Either way, I find the boss battlepretty damn frustrating.I'm fighitng Xord, I bet he isn't even one of the more difficult ones
just tried thefight for the first time. damn is that tough. i wasnt even close. am i doing something wrong in this area?lorithia
Someone in one of the Wii U threads said that the Wii U won't upscale games, so Xenoblade will still be better on Dolphin than Nintendo's own next system. -_- Mind bogglingly frustrating if true.
Didn't the PS2 upscale PS1 games? Plus you had the option of applying texture filtering.Has any console ever upscaled backward compatible games?
I would want a remake upscale will not really fix textures will it?
Yes I am serious. I heard nothing but praise for this game but when it seems to have some pretty dumb choices with its' systems baffles me. That I have to topple bosses to do damage to them every time wouldn't be so bad if it wasn't for the fact that I need to do so by chain attack which only happens after I fill three bars completely.
Not to mention the fact that there are only like what three active battlers on your party at once? So having one healer is incredibly frustrating especially when the AI is an idiot and that damn AI is the only one with helpful debuffs and buffs.
Which doesn't help considering if you get toppled or something you have to sit and wait for the AI to help or somehow get up on your own through sheer luck or something.
As for the levels, I am one level below the boss, it doesn't change anything in any way whatsoever, well except for it seeming that I can't beat the boss.
So somebody please tell me, who thought excluding mid-battle items in their entirety was a good idea, because I seriously doubt that person was sane. Now it may be a case of me just plain sucking at the game, but I feel that after 10 hours of playing it I would have gotten accustomed to whatever pointlessly complicated battle system the game has but that doesn't seem to be the case.
1) You don't need a healer in this game.Yes I am serious. I heard nothing but praise for this game but when it seems to have some pretty dumb choices with its' systems baffles me. That I have to topple bosses to do damage to them every time wouldn't be so bad if it wasn't for the fact that I need to do so by chain attack which only happens after I fill three bars completely. So in the meanwhile I have to sit by taking pointless damage keeping busy with the constantly respawning henchmen so I can fill up the damn thing to attack the boss with something that would actually damage it. And I only get that attack once. Not to mention the fact that there are only like what three active battlers on your party at once? So having one healer is incredibly frustrating especially when the AI is an idiot and that damn AI is the only one with helpful debuffs and buffs. Which doesn't help considering if you get toppled or something you have to sit and wait for the AI to help or somehow get up on your own through sheer luck or something. As for the levels, I am one level below the boss, it doesn't change anything in any way whatsoever, well except for it seeming that I can't beat the boss.
So somebody please tell me, who thought excluding mid-battle items in their entirety was a good idea, because I seriously doubt that person was sane. Now it may be a case of me just plain sucking at the game, but I feel that after 10 hours of playing it I would have gotten accustomed to whatever pointlessly complicated battle system the game has but that doesn't seem to be the case. Either way, I find the boss battlepretty damn frustrating.I'm fighitng Xord, I bet he isn't even one of the more difficult ones
No clue, it just makes me sad. :-(Has any console ever upscaled backward compatible games?
3) The boss you are fighting takes 1 topple to kill, and it's the only fight in the game where you are this limited. It's a test to see if you understand the game mechanics.
I thought he was too easy.
Maybe it was, and it took 2 topples.I thought it was half HP, maybe I'm remembering wrong.
Well I wonder, because even though it pops up twice, the way the game usually works is disallowing debuffs to stack. So, Worldly Slash will stack with a PhysDefDown gem, but Worldly Slash does not stack with itself, and PhysDefDown does not stack with itself, even if done between multiple characters. Now, if you've ever equipped a PhysDefDown gem on 7th, you know that your screen is filled with an endless stream of "Physical Defense Down" popups that are annoying as hell, but it's just one debuff getting refreshed, it's not stacking.Yes, you get two haste buffs in that case. It even pops up with two separate "Haste" notifications when it activates.
When youat what point doesColony 6 refugee camp timed quests get cut off?
When youYou get a pretty obvious warning about that one.tell them to go to Colony 6 after clearing it out.
Dying can have one negative consequence: I've had UMs despawn on me after dying. At Distant Fingertip, if anyone is wondering.Ok I beat the asshole and I'm at theThat boss was annoying, seriously. I got a better hang of things now and I admit I kind of flew off the handle with the earlier posts. One thing I do have to say I love about the game is exploring maps and finding landmarks. Oh and another is that apparently you dying has no negative consequences, I thought that was interesting. Anyway, I kind of spoiled myself with some party members and skills. Interesting things are coming up ahead I guess, I'm amazed that I couldn't find a way to climb where I am. I looked it up online and feel like a dumbass. Sadly I'll only get a chance to play the game again this friday, so I get all week to torture myself reading about it and trying not to spoil myself.soroal statues.
You cannot miss Colony 6 invitees.Hey,
I have a question, I missed some people in Alcamoth,I'm past the part of Mekonis destruction so I can't access to that area anymore, am I able to complete the game 100% (ignoring achievements), or I did need invite that Alcamoth people to colony-6 before Mekonis incident?
I don't know if maybe it's just me or what, but...wow I really struggle going through Sword Valley. I hadn't had much difficulty with the game up to this point, but it feels like every unique enemy I come across here kicks my ass at least once, and I can't seem to beat any of them period without having Sharla in my party to provide constant healing. I actually put the game down for a couple of months because I didn't feel like going through that, finally gave it another shot today and made minimal progress but still died a bunch. My party isn't horribly underleveled or anything, so why I'm suddenly banging my head into the wall here, I'm really not sure.
Are you talking about the big four-legged dudes? Those aren't reasonably defeatable at your point unless you're amazing at the game and very well equipped.I don't know if maybe it's just me or what, but...wow I really struggle going through Sword Valley. I hadn't had much difficulty with the game up to this point, but it feels like every unique enemy I come across here kicks my ass at least once, and I can't seem to beat any of them period without having Sharla in my party to provide constant healing. I actually put the game down for a couple of months because I didn't feel like going through that, finally gave it another shot today and made minimal progress but still died a bunch. My party isn't horribly underleveled or anything, so why I'm suddenly banging my head into the wall here, I'm really not sure.
Progress!Just beat Xord, and the battle after him. I'm still sticking to my theory that those with faces were once people. Or if not people, living beings of some sort.
Going back now to do some quests. What do I do with this wedding ring I found 10 minutes into the game?
But where is the Alcamoth people now?You cannot miss Colony 6 invitees.
But where is the Alcamoth people now?
You have to change your strategy to account for the mechon in the area, if you haven't already. Ether attacks work wonders, or have Shulk use enchant. Don't bother with the anti-mechon weapons Dickson is selling, you won't need them. You'll get serviceable ones eventually anyway.
Focus on toppling/dazing the enemies. Also, spike damage starts becoming an issue in this area. Make sure you have some anti-spike gems and/or have Shulk use Purge.
Edit: when it comes to changing the future, how do I protect from red attacks?
You'll be getting an ability specifically to help against red attacks.So I was back in colony 9 doing some quests and did the Desiree quest...and it seems Xord was her pappy! Theory confirmed? Leads me to believe I may be fighting Fiora at some point.
Edit: when it comes to changing the future, how do I protect from red attacks?
I'm not a "should" kind of person, but the facts are that this game is exceptional, it almost didn't make it over here, and the team behind it got this as its first opportunity to really stretch its wings and prove itself to Nintendo. I bought it new because I want to support that kind of developer.So since I can only get this at GameStop, should I feel bad a/b buying it used? Thinking surely the devs/NOA got a flat fee for the exclusive.
I'm not a "should" kind of person, but the facts are that this game is exceptional, it almost didn't make it over here, and the team behind it got this as its first opportunity to really stretch its wings and prove itself to Nintendo. I bought it new because I want to support that kind of developer.
Nope. New sales always give more to the developer. Any number is higher than 0. For every unsold copy, Gamestop can mail it back to Nintendo for a refund.Don't get me wrong, I only ever buy used as a last resort. But I have to think in this case new or used the developers are getting the same $. Its in gamestops best interest to sell it used. Surely NOA foresaw that, especially with it being exclusive. Gotta think they're getting their cut either way. Or already got all the $$ they're going to.
Thanks! =)Scattered.
Check the Google Doc for details.
Nope. New sales always give more to the developer. Any number is higher than 0. For every unsold copy, Gamestop can mail it back to Nintendo for a refund.
In every other case this is true, but this is the only retail exclusive ge that I'm aware of. You don't think their deal was structured differently than a normal release?
Gamestop helped cover manufacturing and marketing costs for the game, in return it was (temporarily) retailer-exclusive. Nintendo still doesn't gain anything from someone buying it used.
This won't be the last time you say that. But yes. That area is nice looking at night.Just want to say something about the game. First time getting toSatorl Marsh and then seeing it at night. I was like hooooooooly shit this is gorgeous.
Chaosblade answered you already, but I just thought I'd emphasize that the exclusivity was limited. Best Buy now has the game, as well (at least).In every other case this is true, but this is the only retail exclusive ge that I'm aware of. You don't think their deal was structured differently than a normal release?
I think Bionis Leg is mine, simply because it's the moment that I said "This is what Final Fantasy XII wanted to be, and what XIII should have gone toward".My favorite view in the game is probably a weird one since it's in an ugly area that a lot of people probably don't like.
Sword Valley, after you get out of the canyon. Pretty much the whole area after you fight Metal Face. The "flying fortress" theme that section has is really awesome.
My favorite view is incredibly spoilery, but...My favorite view in the game is probably a weird one since it's in an ugly area that a lot of people probably don't like.
Sword Valley, after you get out of the canyon. Pretty much the whole area after you fight Metal Face. The "flying fortress" theme that section has is really awesome.
This won't be the last time you say that. But yes. That area is nice looking at night.