So for all of you that had to hear about the EU version, how does it live up to expectations?
Sort of. On my phone so I can't really get into too many of the details. Ether attacks miss ("resist") but the formula is completely different. They are way more accurate though and the penalty when fighting higher level enemies is a lot more gradual. The max penalty is a -110 adjustment to accuracy at 20 or 21 levels over. Compare that to physical attacks, 11 levels over hits the max agility penalty with a -200 adjustment.Melia's a nuclear missile with wings, I shredded Belgazas with her and have little doubt she'd do the same to Abaasy. Not to mention that she has DoTs, can Topple lock (I don't use Topple locks for anything in the game but she can) doesn't have to worry about Spikes (unless it's AI Melia who will run into range of them), and never misses an enemy because she uses Ether attacks. She also has built-in Spike Defense.
Well, Spirit Breath only lasts half as long and the secondary effect isn't as useful. In the end debuff removal/resist is actually useless with VI gems. 7th gets improved double attack, which is obviously awesome. So it makes sense it would be longer.Dunban's Haste aura pretty much smacks up 7th's(WAY shorter cooldown for the same 95% Haste when maxed), he dodges more stuff, has aggro drawing moves, innate Spike Defense, a huge DPS Talent Art and does just as much damage as 7th in most situations.
Sort of. On my phone so I can't really get into too many of the details. Ether attacks miss ("resist") but the formula is completely different. They are way more accurate though and the penalty when fighting higher level enemies is a lot more gradual. The max penalty is a -110 adjustment to accuracy at 20 or 21 levels over. Compare that to physical attacks, 11 levels over hits the max agility penalty with a -200 adjustment.
Spikes also work on ether attacks IIRC, unless you mean area spikes.
Hmm, Despotic Arsene you probably noticed this level 76 defeat (usingno topple from what I watched). The damage taken makes it look like rough going.Melia, Sharla, 7th
Ending and final boss spoilers to follow.
Funny you should ask...
[...long review...]
Great review, all around. Nice writeup.
Well, just got to the part where the 7th Character joins and the whole gang is complete.
Melia going from "I'm gonna kill you, bitch" to "I'm so happy for you" in less than a second is the funniest scene in the game so far.
Riki's dance animation is the best and I always love when he is in a cutscene with Dunban like whenI actually thought thatbutRiki goofing off in the background when Fiora and Dunban are reunited was pretty greatI thought Melia's bit was pretty much her conceding Shulk's affection to Fiora and putting on her "proper" face. Sad but sincere as it were. That said, I do recall there being some unintentionally funny moments in the game... And I love how Riki always dances around during most non-dramatic cutscenes when he's not needed.
Well, Spirit Breath only lasts half as long and the secondary effect isn't as useful. In the end debuff removal/resist is actually useless with VI gems. 7th gets improved double attack, which is obviously awesome. So it makes sense it would be longer.
Honestly, I'd still have Spirit Breath over. The 50% Double Attack from the perfect VI gem already seems more like a 75% in the fact that when you AA you tend to get far more Double Attacks than you do singles even though in theory it should be every 1 in 2 attacks (at least I do, I've actually sat there and AA'd the whole fight to check), so for me the cooldown becomes the deciding factor between the two skills. In Dunban's case due to the Aura extension skills by the time the first Spirit Breath wears off it only takes about 2-3 seconds for another Spirit Breath to be ready to go again when maxed or close to maxed, so his is pretty much constant unless you have to cancel it early for another Aura like Jaws of Death or Serene Heart.Speed Shift
Not to mention Spirit Breath doesn't have any defense penalties unlikewhich at times can be bad, since in most cases you will eventually pull aggro if you're using the Haste + AA spam with 7th, and 7th's maxed Agility isn't enough to dodge all hits at all times from UMs or certain high levels and unlike Dunban, 7th doesn't have a bailout in those cases where the heals from the critical Double Attacks aren't enough (Dunban can of course cancel the Spirit Breath for Serene Heart if he's somehow taking hits). And if you do cancel it early withSpeed Shiftto get the aggro off or recover HP, you have to wait for that really long cooldown.Healing Energy
That's my two cents on why I prefer it anyway.
Advanced arts are a matter of gold chest enemies and uniques (as these always are Gold Chest) from F(also uniques in Valak and high level stuff in earlier areas) and persistence. Also looking up what they contain so you don't spend hours on an art that isn't there (Summon Wind was the only one I spent quite a bit on). I don't think it works as stronger enemies have better ones, they might have better drop rates though. It basically seems like everything above level so and so has 4.allen Arm
For the record, I did not bother grinding enemies for gold chest drops, I just made (almost) the most of the gold chests thrown at me.
Nothing as impressive as taking out level 100+ uniques but at level 74 I decided to give the final bosses a try (I guess its impressive for me considering last time I did it at level 97 ). How it went.
Using Shulk, Dunban, 7th (Shulk has all skill trees complete...you can guess where this is going...)
Disciple D. Easy. Nearly got to topple lock as well.
Z. 1. Not too bad. Kind of relied on the summons for tension building though.
Z. 2. Tried twice with that party. Both times barely made it to world reconstruction or whatever the attack is called (which brings more summons and hopefully tension), too much blocking was happening ruining double attacks. Third attempt was cheap DoT with Riki, Shulk and Sharla (at this point levels are 76/75/74). Props go to Shulk AI using Monado speed in places (I was lazy and armored any visions). Emulator crashed (it did the hardware crash buzzing and screeching rather than how it normally crashes) when Z. 2 was 60% health and I didn't make any savestates so we will try again another day.
I wonder if I could have switched parties back had I made it to Z3.
"Post-game" spoilers again.
I ran into a surprise quest last nightI'm really glad that itnear the entrance of Colony 6 involving Tyrea.I kind of wish more quests were like that instead of the less consequential ones; in fact, I wish there were more surprise quests in general. I remember the one on thefinally wrapped up the subplot introduced in Alcamoth, and I thought the voice acting really added a sense of urgency to the quest even though it wasn't timed.had me looking forward to what other secret missions I would find while exploring the map, but sadly there weren't very many.Bionis' Leg in which you save the girl from the Volf packI do understand that a lot of voiced quests would raise the budget however, so I can see why they weren't included.
I am now. It's been cool to finally fight some of the monsters that had red names some hundred or so hours ago, particularlytwo Hill Fireflies away from completing the reconstruction of Colony 6, but I still have a couple people on the affinity chart that I need to move inwho was pretty nerve-wracking the first time I almost ran into it. I've received some more Art Booksmost of which are fairly mediocrebut I suppose the rare ones have a better chance of being dropped by high-level monsters. I'm at level 82 right now so I think I might head toTerritorial Rotbartand see what I can clean out there seeing as how I have some quests that need me toAlcamoth.kill off some Telethia
I usually don't have a problem with 7th picking up aggro off Dunban, and aside from monsters way over my level that character tanks well enough and dodges a most attacks anyway. I don't really choose between them, I use both. I'd probably go with Dunban if I was only using one, but it's pretty situational.
You wanna know what's annoying as all hell? Getting Advanced books for Summon Ice and Steel Strike. I've fought Moonlight Paimon/Vague Barbas and Wandering Amon like fifty billion times and come up goose eggs.
You can cheese it since the contents of a chest are randomized when you open it and not when it's dropped. Kill the enemy, save, then open the chest. Don't get what you want, just reload and try again. If they respawn on you, just kill them and save again, now you get two chests to try. Etc.
Advanced arts are a matter of gold chest enemies and uniques (as these always are Gold Chest) from F(also uniques in Valak and high level stuff in earlier areas) and persistence. Also looking up what they contain so you don't spend hours on an art that isn't there (Summon Wind was the only one I spent quite a bit on). I don't think it works as stronger enemies have better ones, they might have better drop rates though. It basically seems like everything above level so and so has 4.allen Arm
For the record, I did not bother grinding enemies for gold chest drops, I just made (almost) the most of the gold chests thrown at me.
You can cheese it since the contents of a chest are randomized when you open it and not when it's dropped. Kill the enemy, save, then open the chest. Don't get what you want, just reload and try again. If they respawn on you, just kill them and save again, now you get two chests to try. Etc.
Hill Fireflies were a PITA. If you have trouble finding them, go to the last landmark on Bionis Leg where it meets up with Colony 6, and get the blue orbs in the water at night. Got like 2-3 of them that way.
Final boss dead. Ended at level75 (the morsels of EXP from the guardians pushed me over)
As for how it went. Following from last time
Second form is the hardest by far. Nearly won with Shulk, Dunban, 7th (the guardians had appeared and were just about dead, main boss must have been 40% health) but AOE attack wiped out party. The slowdown was bad for this fight.
So I whipped out the cheap party (Riki, Shulk, Sharla) and won with ease.
Third form is too easy, I switched back to my first party. Also I forgot to put any gems on Monado III Won with a Max chain Sword Drones II.
But going back. The third form is too easy. Half the health of the second one, the attacks are somewhat weaker and the guardians have a third of their health (so die before they can do anything useful...).
I suspected there was some generation going on when the game noticeably loads when you open a treasure chest but I didn't know you could manipulate it like that. I suspect this will come in handy if I do decide to chase after some rare Art books.
I've probably done it as much for weapons and armor as I have for art books on this playthrough. Getting better and better equipment really helps. Had Dunban's best weapon ages ago, got Shulks a while back (well, sort of...), and 7th's earlier.
Loaded up on lots of artbooks too though since I've been killing so many unique enemies. Leveling up the arts I use a lot makes a big difference. I think Dunban has just about every art I use maxed, just one left that's still limited from the Intermediate book I think.
And I have 3 skill trees left to get now - Sharla, Riki, Reyn. First one will be easy, just need to do quests. Other two will require me to kill some tough enemies, but they shouldn't be any worse than what I've gone through so far.
When I started this playthrough I had the intention of killing every unique enemy in the game. What I didn't plan to do was to do it all at without going over level 80. It's really made the post-game content a lot more interesting, and fighting enemies my level, even unique ones, is just mind-numbingly easy. I can win with auto-attacks.
(14/157 UMs remain, all over level 90)
I just finished this last night at 123h 34m, no where near 100% it (but I did at least clear ever sidequest I could find), and... Wow, what a great experience. I'm so glad that NoA finally brought it over, and major kudos to NoE for taking the initiative.
Such a great game.
:lol, the final boss is going to be so anti-climactic at that level.122.5 hours. party's at 94-96.
all replica monados, collectapedia filled, colony 6 up to 100%. yep, time for the final boss, finally.
What's the name of that awesome music that usually plays right before a boss battle? I've been digging up all the OST tracks in my search but I can't find it. Anyone know what I'm talking about?
So I did a little experimenting on my previous "which tank has priority" inquiry, and here are my findings so far:
I put Sharla on my team and had the AI control her. She always throws her shield buff on the tank at the start of a battle so I figured that would show who the AI thought the main tank was. Reyn is seen as the #1 priority tank. Dunban is #2, and 7th is #3. I haven't tested who has priority between 7th and Riki yet, though.
I've been really liking the team of Dunban, 7th and Sharla. With Sharla there I can forgo some defensive gems, skills and arts and just focus on attacking with reckless abandon. The AI does a pretty good job with 7th so I've been controlling Dunban. Even though Sharla has proved that the AI sees Dunban as the main tank, when the AI controls him it still acts wonky. He rarely uses his auras and there was one fight where I noticed that he just auto attacked the entire time. WTF?
Plus, it's fun using Dunban and battling it out with 7th for aggro priority. When I'm controlling 7th there's no contest and Dunban won't pull aggro off me. Not even Reyn could do it, which surprised me. Poor Reyn, I never use him anymore.
And as far as attacking with reckless abandon and taking advantage of Sharla (that sounds terrible...) I've gotten good enough gems that I don't even need Sharla to do that. For anything I can hit with reasonable accuracy on autoattacks, 7th is currently healing somewhere around 500HP per second. I noticed how ridiculous it was while killing Feris's (Ferii?) for back attack crystals. Constantly had green numbers popping up everywhere, though not as much as gray numbers for my damage! Hoping things like that will come in handy in my rematch against Abaasy.
I am 43 hours in and just reached the capital on Mechonis. Am I doing it wrong?
I am 43 hours in and just reached the capital on Mechonis. Am I doing it wrong?
If you're blazing along that fast, then I'd say you're probably skipping the bulk of the game's content. Which is a shame.
Edit: Also gave Dunban a 100% Bleed Damage gem. I've seen bleed go as high as 8000 after being used at Chain 5 in a chain attack. Craziness.
Also, I keep hearing talk about a 4th skill tree. I think 5 out of my 7 characters have all of their skill trees maxed out, so I've been eagerly awaiting this new tree. Is it possible for me to get it right now, or is it post-game/a spoiler?
If you're blazing along that fast, then I'd say you're probably
skipping the bulk of the game's content. Which is a shame.
Well I'm almost at the capital of Mechonis and-
That makes me sad as I'm practically only 30 hours in. What sort of things am I missing? Quests? Items? Collectables? I know thatbut what rewards do you exactly get for that?you can go back to Colony 6 to help it out