Smiles and Cries
Member
I can't find the source but I vaguely recall Iwata mentioning last year that Monolith Soft was aiming for no loading times between areas, compared to how Xenoblade had loading screens between its large maps.
On another note, I've been curious about Xenogears for a while now but this full reveal has really made me want to try it out soon. Should I give it a shot?
you can kinda see where they hid the loading
the sky and dino intro cutscenes are well placed into new areas