poipoipoi9
Member
Oh goodness, all this Nishiki posting reminds me how much Kiryu loves his kyodai and how his lively interjections for Nishiki's Judgment just has him saying "Nishiki!" "N-I-S-I-K-I. Nishiki!" even if the singer is the bartender.
If they're not on sale, be sure to send agents to areas where shotgun/handguns can be found. Also, cycle through agents until you find with the highest stats for finding guns. Usually it'll read something like this - "shotgun 30%"where do you buy the shotgun again? actually where do i buy a 9mm for the sidequest.
beating the game, i never brought a weapon. =)
The comment that he makes when you choose that option is hilarious lolWell, he sends letters with the moniker "I <3 Nishiki".
Arena grind so we meet again .... I hope it's not as awful as 5.
Theoretically even then it's only half as bad with 2 people instead of 4 x_X
Its nowhere near as long or difficult as it was in 5. Heck, you can even drop the difficulty on the game down to easy to speed through it even quicker!
Yeah I noticed it's like 10 times faster. For anything platinum relevant.
That said lul the Amon fight jesus that's some cheaply designed garbage. Never change yakuza never change. I still love you xD.
Edit: I beat it on the second try I'm more referring to the in my opinion really awful encounter design where the difficulty is all about stupid stunlocks and stagger instead of having a good fight. A thing I never really liked about the series but I'll put up with it.
Just finished. 71 Hours, 78%. Incredible game. That final little scene gave me chills.
I'm ready for Kiwami already. Hope it's not too far off.
Just finished. 71 Hours, 78%. Incredible game. That final little scene gave me chills.
I'm ready for Kiwami already. Hope it's not too far off.
thanks!If they're not on sale, be sure to send agents to areas where shotgun/handguns can be found. Also, cycle through agents until you find with the highest stats for finding guns. Usually it'll read something like this - "shotgun 30%"
Is there a reason why a mahjong hand like this doesn't work? Infinite Mahjong pocalypse will never end.
That pinfu / no-points hand only works if your hand is concealed
actually you have a triplet in there. i think the only way you could score is by concealing it and declaring riichi
An exposed hand like that is doable only if you had a triplet of dragon/windso triplets aren't optimal to be with the 3-straights?
Triplets of your seat wind / the round wind / dragons are worth 1 han regardless of open/close.so triplets aren't optimal to be with the 3-straights?
Still trying to think how the two plots come together and the only thing i can guess is thatMakoto owns the Empty Lot somehow.
After having finished the story last week, i've been busy mopping up side content in premium adventure. Over the weekend i played Majima's Cabaret Club mini game and i can't believe i skipped it during my main playthrough. It's actually fun and i kinda love it. I think Akiyama's hostess club management mini game in Y4 put me off of this initially, but this is so much more engaging! I powered through it and now i only need to finish the training for a couple platinum hostesses and acquire a 4th gold hostess, the dancing goddess, which brings me to the disco mini game.
OK, either the timing in this mini game is punishingly strict, or my TV has bigger input lag than i thought. I tried doing all the songs on easy and i only managed to beat 2, the rest i just kept failing prompt after prompt, like a dozen at a time. I was in disbelief, i couldn't even hit some by accident. Is the timing really supposed to be this precise even on easy? I even tried labeling the hdmi port as PC, but that did nothing for me. I have never had big problems beating the karaoke requirements, batting cages, and the like in any of the games, but this is on a whole another level. Right now it feels like this will be the biggest stumbling block on my way to the platinum. :/
Triplets of your seat wind / the round wind / dragons are worth 1 han regardless of open/close.
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OK, either the timing in this mini game is punishingly strict, or my TV has bigger input lag than i thought. I tried doing all the songs on easy and i only managed to beat 2, the rest i just kept failing prompt after prompt, like a dozen at a time. I was in disbelief, i couldn't even hit some by accident. Is the timing really supposed to be this precise even on easy?...
You don't have to press the input just as it appears but you have to wait until it goes within the square borders.
A video to help you
https://www.youtube.com/watch?v=eQyzUSWXdt0
I have a kinda similar issue on the normal and hard modes for the disco mini-game. For me, I find the timing indicated by the overlapping squares to be really ambiguous and I too struggled with it compared to things like karaoke (plus I love rhythm games and play quite a few of them so found it doubly frustrating). What I started doing is looking at the order of inputs and their proximity, ignored the animation that tries to help you with the timing and just played along with the rhythm of the song rather than what was being communicated on screen, if that make sense? As in, follow the beat of the song and just refer to the button presses as a guide - most of the time the button presses correspond to well signposted stuff in the song and the better you know the song, the easier it becomes. That's how I've been getting through it anyway.
You get an extra han for collecting wind triplet that mirrors your own wind seating.What does "round" wind means? I thought it meant the wind of the opposing seat (W if you're E, N if you're S and so on) but after a few games I'm not sure anymore.
Also, does the game ask you when you can declare Riichi? There was a game in which I was sure I only missed one tile to complete my hand but I couldn't.
I knew nothing about Mahjong before Y0 but I love it. It's my favorite minigame.
Finished Ch. 12, thatStarted in to Ch. 13, or 14? and thatSera fight was pretty cheap to due his unblockable grabs and just not a very fun boss fight. I wish we'd gotten to see more about him, I don't really understand his motives, but maybe I'll learn more.car chase is some straight bullshit and not fun. Mostly due to the bad aiming precision on the thumbstick, but also just the endless number of cars that wear you down. I retried it like six times and finally gave up for the night.
At the bolded, that's exactly my issue, i feel like i'm hitting them right according to the animations, but then it just says "bad" time after time. About your advice, that makes sense, i will try going about it that way, thanks!
It's summer IIRC, so between june and september. It's a good thing they spaced Y0 and Kiwami because they use the same battle system and playing too much Yakuza at once leads to burnout.
You get an extra han for collecting wind triplet that mirrors your own wind seating.
So if you're a dealer for that round, your wind is East. If you collected a triplet of East, it will net you 2 han as opposed to just 1
As for riichi, press square to get the option to declare it.
You need at least 1 han to go out. A triplet of any dragon or wind will net 1 han (or 2 han if it's your wind for that round)Wait, so any wind will do? My wind just gives me more points? I'm talking about the standard hand "any tile combination + 3 dragons OR 3 winds" (prevalent winds is the name, iirc).
Thanks!