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Cool trailer.
Is Ishin a sequel to Kenzan?
Not directly, no. Kenzan is also set more than 250 years in the past compared to Ishin.
Cool trailer.
Is Ishin a sequel to Kenzan?
I'd settle for a really basic localization. Just menus and subtitles. Surely that isn't too much to hope for?
The games haven't had a dub since the first one.
That's a gamble, especially when people have inFamous, Metal Gear, and other titles to buy, not including some would just avoid getting more games if they have a backlog and some might not even see it or be interested in this type of game.
This game don't need to sell as well as those games. The game is already complete. They need to spend some money on text translation, can skip out on English voice acting, release it digital only if they don't want to risk printing discs. The factor that will determine the success is marketing which Sega is incapable of. However, I don't think it'd be too difficult to market. Just shout out OPEN WORLD! STORY! 1080P! SAMURAI! NEXT-GEN! and enough people will buy it for the localization to be profitable.
Do you think this will sell in the west? It's a guaranteed bomb and not worth the effort.
The Shinsengumi? Didn't know this game was about those guys until I saw this trailer, interesting.
Cool trailer.
Is Ishin a sequel to Kenzan?
when I see trailers like these, I just think the devs aren't really proud of the gameplay. the best thing about their creation is cut scenes so they make a trailer show casing that. so sad
I very much hope so.Localize this game for the west please kthx.
This game don't need to sell as well as those games. The game is already complete. They need to spend some money on text translation, can skip out on English voice acting, release it digital only if they don't want to risk printing discs. The factor that will determine the success is marketing which Sega is incapable of. However, I don't think it'd be too difficult to market. Just shout out OPEN WORLD! STORY! 1080P! SAMURAI! NEXT-GEN! and enough people will buy it for the localization to be profitable.
Err, jump to conclusion much? This is the launch trailer. Launch trailer always just shows the characters and the world. They usually release the gameplay trailer separately. Actually IIRC they did release gameplay trailer first.
EDIT: Yes they did
http://www.youtube.com/watch?v=97KPOoqVFfc
They should just do a cheap sub and only offer it on their own store like SE and maybe Amazon. Only people who are already Yakuza fans would buy it anyway (its not like having Yakuza Ishin sitting on shelves is going to attract the passerby to purchase it), so this way 1) Sega would realize a higher margin on each sale, 2) fans would still buy, 3) remove the cost of having to ship to thousands of retail stores only for the games to languish on the shelves.
I dont see how they wouldnt make a profit this way.
They should just do a cheap sub and only offer it on their own store like SE and maybe Amazon. Only people who are already Yakuza fans would buy it anyway (its not like having Yakuza Ishin sitting on shelves is going to attract the passerby to purchase it), so this way 1) Sega would realize a higher margin on each sale, 2) fans would still buy, 3) remove the cost of having to ship to thousands of retail stores only for the games to languish on the shelves.
I dont see how they wouldnt make a profit this way.
No one in U.S. will buy it despite their forum claims.
Yeah, I know the Japanese store doesn't accept credit cards that don't have Japanese addresses. I have plenty of Yen in my wallet from point cards, though.
My comment about Tomb Raider on the Japanese PS4 PSN was that it has a special note that says it requires a credit card to be purchased and existing wallet balances cannot be used to purchase it.
Ah sorry didnt mean to leave out PSN. Of course release it digitally as well. Basically do what SE is doing for drakengard. Small print run plus digital. Atlus, NIS, and XSEED have been using this strategy for a long time to make a profit on super niche games.Subs ain't cheap. Selling through only certain retailers would shrink possible profits that could be had on the PSN. That's still not an assured profit.
I want to point this out too. The Yakuza series tanked over here. Nobody bought enough copies of those games, and thus, Sega doesn't see an audience for it. That company doesn't ask for millions, and I'm sure if it had done even close to the Japanese sales, they'd be happy enough to submit those numbers to the public.
CORRECTION: Yakuza 3 did well enough for Sega to be happy. I don't remember the numbers, but they said they loved the initial numbers. 4 probably didn't do better.
Ah sorry didnt mean to leave out PSN. Of course release it digitally as well. Basically do what SE is doing for drakengard. Small print run plus digital. Atlus, NIS, and XSEED have been using this strategy for a long time to make a profit on super niche games.
During the PS3 era, the Yakuza games did shit all in profits everywhere that wasn't Japan. Sega wouldn't even release the numbers of the US but proudly tout Japan's sales.
It cost money to put your game on the networks. It cost lots of money to translate games, even more so with titles that contain a lot of text like the Yakuza series. You have the script, the game items (which are a ton!), the move list, enemy dialogue, instructional pieces, etc. None of that is free and people seemingly forget cost like that when they want their favorite games to come over.
The developers have expressed interest, but Sega needs more funds before they can take the risk of bringing it out again. They have good reason to be wary, even if bringing it out right now would give them a better chance, but that's all it is - chance.
They've also released about three ten minute long (or maybe more than that?) videos explaining the gameplay system. But let's rely on one single trailer to show how interest the developers are in their own game.
Thanks so much for doing that! I need this game!Yakuza isn't normally in my wheelhouse as a translator, but I ended up subtitling it because my Thursday night is going slowly and I guess I want you all to feel terrible about yourselves or something. I don't know. But we're here now and we can't turn back and I hope you all can forgive me.
Yakuza isn't normally in my wheelhouse as a translator, but I ended up subtitling it because my Thursday night is going slowly and I guess I want you all to feel terrible about yourselves or something. I don't know. But we're here now and we can't turn back and I hope you all can forgive me.
Yakuza isn't normally in my wheelhouse as a translator, but I ended up subtitling it because my Thursday night is going slowly and I guess I want you all to feel terrible about yourselves or something. I don't know. But we're here now and we can't turn back and I hope you all can forgive me.
Everybody keeps talking Yakuza this or Yakuza that, if anything, Sega should rebrand it for Western release. Get rid of the name Yakuza and call it something else.
Wtf???
Looks so good ;_; also I approve of One Ok Rock so much
I was very distracted by it.The music for this trailer does not fit at all
Is it open world? Wouldn't that be a first!This game don't need to sell as well as those games. The game is already complete. They need to spend some money on text translation, can skip out on English voice acting, release it digital only if they don't want to risk printing discs. The factor that will determine the success is marketing which Sega is incapable of. However, I don't think it'd be too difficult to market. Just shout out OPEN WORLD! STORY! 1080P! SAMURAI! NEXT-GEN! and enough people will buy it for the localization to be profitable.
There will be a PS4 demo for this coming up tomorrow on the JP store.
Is it open world? Wouldn't that be a first!
US gamers don't want a game set in ancient japan, much less one with subtitles. There is no hope of it selling decently.