The Artisan
Member
ebay, I'm on mobile right now but when I'm home I'll try to find the link for youLove it, it's awesome and I must have one! Where did you get it from?
ebay, I'm on mobile right now but when I'm home I'll try to find the link for youLove it, it's awesome and I must have one! Where did you get it from?
Steelbook get !
The back art is fucking awesome.
Well, I didn't wanna spoil that scene for people who haven't played Y1 before, but this is the problem that was found:You can't just bring this up without elaborating.
Also, I'm the guy who'll still use the phonebooths to save. My OCD commands it. In Nier Automata I never saved from the field either, always used the stations.
So, without the item, how do you go about starting a sub story, just by talking to someone? I notice you can only talk to people with a speech bubble over them.
Did any of sing in the karaoke bar yet? FUCKING HELL, those first 2 songs... THE FEELS, the motherfuckin' FEELS.
I highly recommend doing that, but only if you've played 0.
Well, I didn't wanna spoil that scene for people who haven't played Y1 before, but this is the problem that was found:
https://twitter.com/devilleon7/status/896650590968795137
Which was fixed in the 1.05 version:
https://twitter.com/TriggerRedd/status/901203368214806528
Oh man. The Shimano fight is awful. It's just Mr. Shakedown's moveset but does less damage and he has a massive health bar.
I'm finding the combat, in general, to be way harder than Yakuza 0.
That one karaoke song...
And not the one with Nishiki, lol.
I got to the bossfight in Chapter 3, and it took me something like 10 minutes to win. Is it possible to have the Kiwami moves yet to stop the healing process the bosses do?
I'm finding the combat, in general, to be way harder than Yakuza 0.
It quickly opens up and becomes a bit easier, the ability to change styles on the go is a fuckin' GAMECHANGER = https://www.youtube.com/watch?v=4eczcZ_J_PE
I really dig that addition to the combat system.
That beast combo that ends with the enemy in the air, followed up by the aerial heat move = awesome. Cool vid![]()
I got to the bossfight in Chapter 3, and it took me something like 10 minutes to win. Is it possible to have the Kiwami moves yet to stop the healing process the bosses do?
I'm finding the combat, in general, to be way harder than Yakuza 0.
It quickly opens up and becomes a bit easier, the ability to change styles on the go is a fuckin' GAMECHANGER = https://www.youtube.com/watch?v=4eczcZ_J_PE
I really dig that addition to the combat system.
I got to the bossfight in Chapter 3, and it took me something like 10 minutes to win. Is it possible to have the Kiwami moves yet to stop the healing process the bosses do?
I'm finding the combat, in general, to be way harder than Yakuza 0.
A couple more songs are nice nods to past games as well. Haruka's song is a remix of a song featured in a previous game (though I forget which), as for one of Kiryu's songs, its a remix of this one from Ishin:
https://www.youtube.com/watch?v=4bvbhH4JH5k
Yeah, I always thought they were pre-rendered as well. Maybe they messed up the scene when they were adding subs to it? Idk if that makes any sense.That's a pretty weird bug. Aren't the cutscenes pre-rendered?
I can't wait until I have access to all the moves in this game. The fights are gonna be glorious.It quickly opens up and becomes a bit easier, the ability to change styles on the go is a fuckin' GAMECHANGER = https://www.youtube.com/watch?v=4eczcZ_J_PE
I really dig that addition to the combat system.
That and I feel bad for people coming into this without playing Zero as there's no trainers for the different styles here and Zero had a much better explanation of the differences and abilities of each.
Nishida sent me mail about an hostess that keep requesting "kiryu-san" at Shine Club...
Other than deciding on a whim there is no logical reason to start with Kiwami instead of Zero.
I'm fighting with him right now in chapter 5.To give an update I just got access to majima again in chapter 11 I haven't had the chance to progress since chapter 4. So for anyone that doesn't want to go 7 chapters without progressing in dragon abilities outside komaki make sure to do a lot of majima stuff in chapter 4 if you want to be safe.
Never thought Zero newcomers would be that confused by Majima's shift in personality... I mean yeah it's drastic, but I thought the ending of Zero gave away enough to make speculation relatively easy, even without knowing of classic Majima beforehand. At this point an explanation will have to be included in a FAQ, haha.
I'm really digging the spine on it. I wish every game had that font.
I don't know, his ending in Zero seemed a bit forced to me. Just one short scene that was supposed to explain his mental shift? I think that's why people are finding his Kiwami persona hard to understand. The writers didn't really take us on his emotional/mental journey to Crazytown. I'm only on Ch. 1, but so far Nishiki's transformation seems more realistic. Even in Zero you could see the seeds in his personality of what happened to him in Kiwami.
Here's my explanation for Majima: the dude has been wearing the same jacket for 10 years. That'll do things to a man.
I don't know, his ending in Zero seemed a bit forced to me. Just one short scene that was supposed to explain his mental shift? I think that's why people are finding his Kiwami persona hard to understand. The writers didn't really take us on his emotional/mental journey to Crazytown. I'm only on Ch. 1, but so far Nishiki's transformation seems more understandable. Even in Zero you could see the seeds in his personality of what happened to him in Kiwami.
Here's my explanation for Majima: the dude has been wearing the same jacket for 10 years. That'll do things to a man.
0 was my first Yakuza and meeting Nishitani explained a lot about why the Majima I know in 0 isnt the crazy character everyone is guaranteeing me I'll love on forums. Also there is the fact that the endingThey should have done more to plant the seeds for his and Kiryu's rivalry though.is pretty much him being let out of a prison
But Majima's shift is a result of all the stuff he's had to put up with before and during Zero, the scene where he changes his look is just symbolic.
The guy is clearly a bit soft and caring, which is why he's constantly being manipulated and treated like a dog before Yakuza 1, so he takes that new persona (probably inspired by Nishitani) to get respect and fear out of his fellow yakuzas and never be through any of that again. He even gets new dialog in Kiwami where he preaches on Kazuma about how being such a good guy will make him miserable, clearly talking on personal experience.
He didn't really become crazy, but rather he forces himself to be, I guess. There's even more proof of this if you've played later games, as he acts similar to how he does in 0 when he's with people he trusts.
I mean yeah, it could have definitely been more explicit, but I still think it's fairly self explanatory for what it is.
Chapter 3 spoilers
"Oh, finally a cutscene in which Kazama and Kiryu interact so I can see how their relationship is like! I've been dying to know more about the legendary Shintaro"
Kazama: *gets shot before he finishes his first phrase*
ffs
I don't hate Yakuza 3 either, but my main argument for skipping it at the moment is basically:This Y3 slander is too much! Putting personal feelings aside, Y3 is no more optional than any of the titles, including even the first one. Their main storylines are all very separate, but they all also lead into their sequel.
Y3 has much more going on than just the orphanage, which is itself is as important piece of character development as anything that's happened to Kiryu since Y1 (having not played 6). Just to throw out some things Y3 sets up: it wraps up a certain "loose end" from Y2, Majima turning from goofy rival into mildly more serious pillar, something "important" happens with one of Kiryu's closest Yakuza allies (who's prevalent in Y0), one half of the character arc of one of Yakuza 4's major characters is in the previous game, and, although this is fairly arguable, the game actually ends on a cliffhanger which is picked up on directly in Yakuza 4. The timeskip that occurs in Y3 does a lot in terms of setting up the series's setting for the following games. You can skip it / watch a summary of it and turn out relatively fine, but like I said, it's not any more true for Y3 than the other games. (Y0 is probably the most skippable game if you also skip out on Kiwami, but I wouldn't recommend it since I think it's probably the best Yakuza game you can play, in the West, anyway.)
On the other hand, there is something tricky people don't like to bring up when it comes to the Yakuza play order (because they, understandably, don't want to scare new players)...
While the main storylines are fairly separate and allow players to get by with the often included recaps, this is less often the case with side quests. The real complexity of Yakuza's setting, built up over hundreds of side-quests, shows up there and the games do almost nothing to ease new players in. Main or side plots can end up being central to fully understanding side-quests in follow up games. IIRC, some of the cut characters/quests from the localized Yakuza 3 ends up getting referenced in 4 or something, so there's that wrinkle too.
While the beginning of Yakuza 3 is notoriously slow, I don't think it's anything a (non-rose tinted) Shenmue fan couldn't survive. At the time, I found it to be a nice change of pace from the previous two games.
That's why people should play Zero first. It adds a lot to the characters.Between Yakuza 0 and the additions in Kiwami,is a much betterNishikinow.villain
I hate steelbooks, no matter how fancy they look. I bought it but I'm giving it away as a birthday gift. What's the deal with the spine?
I gotta go to Best Buy one of these days, they got the regular cover in stock hopefully