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Your biggest disappointment this generation?

James-Ape said:
The Star Fox Franchise being dragged through the mud twice.

I was just listening to the epic Planet Corneria theme from the SSB DX ORchestra, and it gave me flashbacks to Star Fox for the SNES, my first home console game given to me as a present from my brother. Listening to it reminded me of the ending sequence, and just how much I loved that game. I loved Starfox64 too, but not the same (it was great, still). Never played much of Starfox Adventures, and haven't heard great things from Assualt - but do either atleast have the cool music?

And to say this generation, I'dprobably still say I'm reeling from Yoshi's Story on N64, all the way through this gen. Not that it's a terrble game, but coming after Yoshi's Island, the pinnacle of 2D platforming, well.... thank God for GBA.

On that note, my biggest disappointment was not seeing a portable port of Super Metroid.
 
I was expecting more Square games on GBA too. :(

Sega has them beat with let downs though. It's hard to say what their biggest disappointment was, but as a big fan of JSR I gotta say JSRF was pretty weak.
 
mrkgoo said:
On that note, my biggest disappointment was not seeing a portable port of Super Metroid.
OMG YES! How could i forget... what a punch to the guts that is :(
Yusaku said:
Sega, end of thread.
end of thread? not really, because some people don't give a shit about Sega. And besides F-Zero GX was great. :P
 
Funny... Sega... could be the answer for the past two generations to me.




Anyways ... lack of Western RPGs on all platforms. Thank you MMORPGs.
 
Ratchet & Clank 3.

- The game itself is fine, but they really haven't added anything substantialy new to the game [I don't play Multiplayer].

- The new Captain Quark sidescrolling levels are SHIT. They're just incredibly boring, glitchy [His wall jump is crap], and should never have been added to the game.

- Severe lack of use of their own technology. Theres one, maybe two? levels which use the "large moon" physics [Where you can walk around the entire "planet"], and that is really not enough.

- Bad story telling in general. Again, another "love interest" which happens out of nowhere, recurring characters which shouldn' t really be there. "Agent Clank" is just lame.

- Once again, a Insomniac Shitty Ending [TM]. Do they run out of budget? What the hell is the deal here. It goes from killing the final boss to a movie theatre. There is no closure on what happened to Skeets? Or other Roboticized planets, and you just feel let down once the credits roll.

The thing happened to R&C2. Bad last boss, and a terrible ending. I recently went through Spyro 3, to see if Insomniac was any better back then, and nup, it's a TERRIBLE ending! The evil queen witch is nothing more than a "mid-boss". No speech about destroying Spyro and his kind, just "Walk through this door and destroy her". And AGAIN a badly written "Love Story" between the Bunny and Hunter [who IMO is the worst designed character I have ever seen. his mouth is so damn huge!]. I know it's a kids game, but c'mon!

Ratchet 4 seems to be changing a fair bit [Weapons, Drivable machinery like Jak], but I have very little hope that any ending they have will be craaaaap.
 
ToxicAdam said:
Anyways ... lack of Western RPGs on all platforms. Thank you MMORPGs.

What? Console-wise this generation was by far and away the best year EVER in the history of motherfucking videogames for western RPGs. KOTOR 1+2, Morrowind, Jade Empire, Fable (well, ARPG). This generation was the first time ever that it seemed like western RPGs were getting more attention than Japanese ones.

Scrow said:
And besides F-Zero GX was great. :P

Sega released plenty of good/great games this generation. The real disapointment is that it's clear that Sega has lost all of it's drive to be the best. They're just kind of...there, releasing games of varying quality.
 
GC:
GC controler
WaveRace Blue Storm
Mario Sunshine

Xbox:
No TFF Wheel
30fps Forza

PS2:
Wipeout
F355 shitty TFF wheel support
WRC and CMR games stopped coming stateside

Warthog post RBR
 
By far: the art style (not cell shading) of Wind Waker.

Runners up:

Metal Gear Solid 2 (crappy bosses, Raiden).
No 2+ player GP or LAN mode in F-Zero GX.
No 3+ player GP in Mario Kart DD, crappy LAN mode.
Halo 2 (no LAN/online co-op, no ending, too much lost potential)
Prince of Persia: Warrior Within (bugs, Godsmack, bugs, crappy image, more bugs)
Driv3r (was hoping for Driver 3)
 
Yeah, Rayman 3 was pretty dissapointing. A lot of the jokes just didn't sit too well [Although most of Glowbox's jokes were pretty funny], and too much reliance on the gimmicky gloves. The music for that Rainbow-Riding section was pretty good though.
 
Nintendos home console screwups.

No lan/online, small disc format, super mario sunshine, the whoring of franchises to mediocre devs, the general lack of polish and content, star fox :(, selling rare, and on and on.

the handhelds, metroids, and intelligent systems games still let me love them.
 
Mario Sunshine
Half Life 2
No character migration to a friends machine with VF4:Evolution
No Hi-res Guilty Gear quality spirtes in Capcom or SNK fighting games
 
captainbiotch said:
Nintendos home console screwups.

No lan/online, small disc format, super mario sunshine, the whoring of franchises to mediocre devs, the general lack of polish and content, star fox :(, selling rare, and on and on.

the handhelds, metroids, and intelligent systems games still let me love them.
I can agree with most of what you said there, but lamenting the sale of Rare? Come now, in hindsight of their offerings for the GameCube and now the Xbox they're hardly a significant loss.
 
The biggest disapointment for me was Jade Empire. I was looking forward to the game, and then it started pulling in a lot of great scores. I think someone from EGM even gave it a 10.0. So it ordered it from Fry's got the game, beat the game and...My emotions while playing the game stayed flat pretty much the whole game.

The characters were sort of boring, the "real-time" combat was beyond basic, the storyline was ok, but not great, and overall when I finished the game I just didn't feel that it was a AAA RPG that it could have been.
 
Those Super Mario Advance games staying so damn expensive..

Indeed. I want to play Yoshi's Island, but not for full price, damnit.\

Otherwise, my biggest disappointment has to be Harvest Moon: A Wonderful Life. It's not that I dislike the game necessarily, but I just have fond memories of HM64 and felt that this eliminated a lot of the charm that the games have. It all seemed so sterile and photo-like that the fun just got sucked out of it. The mechanics of the farming were all nice and good, but I just didn't enjoy myself enough for it to be worth the time. I really hope that the newer HM game comes over; it appears to have fun with itself that AWL just doesn't.
 
Nintendo-logo.jpg
 
Gran Turismo 4. Offline.

KOTOR 2. Boring.

Metroid. Still disappointed at myself for still not understanding what everyone was banging on about.
 
The death of Final Fantasy as we knew it. I used to love these games.


If you don't mind the generalization, Japanese developers have been pretty dissapointing this generation IMO.
 
SpokkX said:
Square (loved them on psx)

their best games this generation:

FF10
Kingdom Hearts

need not say more

With FFXII, KHII, Grandia 3, and DQVIII still to come this gen, I think Square will be able to redeem themselves a little.
 
Nintendo's lack of support for LAN gaming
Limited F-Zero AX distribution in America
Sega still trying their damnedest to stay away from Nintendo, despite obviously dying

Some other things I cant think of now...
 
Hydro_Alexis said:
yep they done fucked up.

Back in the day it was nintendo losing rare but it really doesn't matter now atall because they still haven't released a good game.


Not even one good game? Get serious dude.
 
Sega crashed and burned after DC, and while I can't ever see them getting back to that level of creativity things are finally beginning to look up.

Phantasy Star Universe and Ryu-Ga-Gotoku are the first 2 really ambitious games they've done since DC. Both look very promising.

They've also got a promising arcade line-up again, so we might be seeing a rebirth of sorts. Looking forward to TGS.
 
Steel Battalion: Line of Contact.

shitty netcode causing me to say fuck it and sell the whole damn thing.

Burnout 3's crash mode (how they fucked this up when 2's was SOOOO good. i have no idea)
 
The post-post Dreamcast performance of Sega. After Sega went third party, they released a bunch of great titles. Now for the past two years, its been mediocre at best, dragging a lot of good names through the mud. Next gen seems to be a turnaround for them.

Capcom. A bunch of RE like games. Their fighters overall were rather low in quality.
 
Blimblim said:
Where is my Shenmue 3?
That is all.
Yeah, i need a closer to this ASAP...if not just remake the first 2 on 360, and release a book for the last one :P

DCX
 
No Shenmue 3
Steel Battalion: Line of Contact (even worse that I live in Australia so I have nowhere to take it back to)
No VF4 on Xbox
MGS2
30fps PGR2
*space reserved for Soul Calibur 3 being PS2-only and offline)
The NFL whoring off their license
The second Nights game being an Eye Toy activity
Killzone
 
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