Lord Ghirahim
Member
Do green apples do anything special? I dunno if I ever saw one (yay color blind -.-)
You need one for the StreetPass thing.
Do green apples do anything special? I dunno if I ever saw one (yay color blind -.-)
Wall-merging is the best Zelda mechanic since the time travel of Majora's Mask, IMO. Both mechanics thoroughly change the game.
Where does this one rank compared to the other Zeldas?
You need one for the StreetPass thing.
Good god, how is it possible to get that piece of heart from the baseball minigame! I can't even break 20. I get that when you it hit changes whether it goes left or right, but I just can't get high enough.
Ah, well the odds of me ever street passing enough players to get all the medals is zilch
Hit 3 pots, any 3 pots, and then let the crow come and go to the neutral stance (the one where you don't push up or down on the circle pad) and hit the ball. It auto-targets the crow and gets you 20 rupees for hitting the crow. Do this constantly and you'll easily get a heart piece.Good god, how is it possible to get that piece of heart from the baseball minigame! I can't even break 20. I get that when you it hit changes whether it goes left or right, but I just can't get high enough.
Where does this one rank compared to the other Zeldas?
Guys... I don't think I want to go back to 3D Zelda
Best Zelda since ALTTP.
I love OoT, I love M'sM, I love EVERY Zelda. (Except the DS ones.)
But this.
THIS is something else!
You often hear complains about modern Zelda today. Handholding, too many tutorials, too long intros, too much panning.
This game says FUCK YOU to all that crap. It's Zelda RAW AS FUCK.
Zelda's back. FULL. FUCKING. FORCE. If Zelda Wii U is as good as this one, we're looking at THE next Zelda will make people go WOW. I'm talking E3 2004 reactions.
Guys... I don't think I want to go back to 3D Zelda
Change your stance. Pull back on the circle pad to hit all the pots on the wall.
Hit 3 pots, any 3 pots, and then let the crow come and go to the neutral stance (the one where you don't push up or down on the circle pad) and hit the ball. It auto-targets the crow and gets you 20 rupees for hitting the crow. Do this constantly and you'll easily get a heart piece.
Should learn not to trust the people who bring early impressions of a new game and always complain "it's too short" and "it's too easy". Obviously they've been rushing through it.
Many hours into it now and have only done 3 dungeons, having so much fun just exploring and it feels like there are secrets everywhere. The world is really packed with content.
And I wandered into an area where the enemies kick my ass. Died twice and lost my rented items. Felt sort of like going to a high level area in Dark Souls too soon, but I'm guessing there's some trick to those enemies that I'm not aware of yet.
Not different enough? The new item system allows you to tackle dungeons in any order of your choosing, and to explore most of the overworld(s) right out of the gate. It also adds a risk-reward mechanic -- rent a lot of stuff and make more progress more quickly, but at the risk of losing it all if you fall in battle.
Not different enough? The new item system allows you to tackle dungeons in any order of your choosing, and to explore most of the overworld(s) right out of the gate. It also adds a risk-reward mechanic -- rent a lot of stuff and make more progress more quickly, but at the risk of losing it all if you fall in battle.
The risk of losing all your items is kind of negated since you can easily get a shit ton of rupees. Also, I haven't found any other use for my rupees aside from renting/buying from Ravio and the mini games.
You need 3000 of them forbut yeah once you buy all of Ravio's items rupees become just as useless as in every other Zelda.the 5th bottle
Maybe rupees would be more useful if they made potions the only source of healing and make fairies only revive Link with one heart.
Maybe rupees would be more useful if they made potions the only source of healing and make fairies only revive Link with one heart.
So is there a trick to making sure you actually hit the crow in the baseball minigame? Half the time I'll hit him and the other half it'll just go off. What's really screwing me over is continually hitting spots I've already hit even when it's the very first pot I've broken. Is luck an element in this game or something.
I honestly wouldn't mind DLC. I mean, imagine if they did a Master Quest, and added new uses for rupees.
I honestly wouldn't mind DLC. I mean, imagine if they did a Master Quest, and added new uses for rupees.
Try to hit the ball when the bird is around the Octorok, and make sure you hit the ball in the middle of that plate/bat. You'll be hitting birds like a champ
I honestly wouldn't mind DLC. I mean, imagine if they did a Master Quest, and added new uses for rupees.
Alright, I'll try. It's just maddening getting to 95 with one ball and a bird coming and I go and miss him. Honestly the hardest thing in this game thus far and it's just for some heart piece.
I thought the Boomerang was useless until I upgraded it. Its the best stun weapon in the game. You can throw 3 of these mothafuckas and still move around, if you're focusing on one enemy its pretty godlike
I agree entirely. ALBW restored my hope in the Zelda series. It reminds me of what Donkey Kong Country Returns did for DKC. It goes back to the basics, takes out everything that didn't work, keeps what did work and enhances it, then it adds some modern flare to make it stand on its own. This is exactly what Zelda needed, in my opinion, and ALBW delivered beyond my expectations.Best Zelda since ALTTP.
I love OoT, I love M'sM, I love EVERY Zelda. (Except the DS ones.)
But this.
THIS is something else!
You often hear complains about modern Zelda today. Handholding, too many tutorials, too long intros, too much panning.
This game says FUCK YOU to all that crap. It's Zelda RAW AS FUCK.
Zelda's back. FULL. FUCKING. FORCE. If Zelda Wii U is as good as this one, we're looking at THE next Zelda will make people go WOW. I'm talking E3 2004 reactions.
I really love the game...don't get me wrong... (Forest temple spoiler)
Honestly I really like what they did with thein this game. Tricking them intowall masterwas really brillianthitting switches for you or break tiles above you
It feels more polished and "complete" than any Zelda since Ocarina of Time. The pacing is flawless. I'm not sure if you prefer 2D or 3D Zelda, but regardless, I feel there has been a glaring flaw in every Zelda since Wind Waker, mostly pacing issues and too much hand-holding. But more than that, I just felt like each Zelda since then felt incomplete, like they were mission some dungeons, a more cohesive world, or an option to turn the intrusive hand-holding off.Where does this one rank compared to the other Zeldas?
Slightly off topic, but reading all of your favorite and least favorite top down Zelda lists makes me want to stick up for Phantom Hourglass. I can't be the only one who really liked it, can I? Certainly much better than Spirit Tracks, no? It had some really neat ideas.
I'd rank it as the (admittedly distant) fourth best 2D Zelda behind ALTTP, LA and now LBW (order of top-3 may vary; right now I'm feeling LBW > all).
How do you get I already finished the game.