Watch_Dogs downgradeaton confirmed

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The problem with your line of thinking is that you assume they just created something totally fake without any ambition to actually reach that point.

Do you think they just faked that 2012 demo to give people false hope? Hell no, that's exactly what they were aiming for. Their ambitions were simply too high and, for reasons unclear, they weren't able to meet that objective.

This mentality that all these developers are out to fuck you over really makes me shake my head. Publishers might behave that way, but I don't believe the creative people working on these games intend that at all.

The fact that Watch Dogs was shown so far in advance as a game intended for platforms which didn't yet exist only makes their situation more difficult.

The problem with your line of thinking is that its OK to make a promise to deliver what they initially show, then be clear of any and all criticism when they can't.


Put up for STFU. No one forced them to raise expectations unrealistically high. Hell, most of life and business is managing expectations after all.
 
By the way, better quality pictures than the ones DSOGaming posted:

Taken from the Gamersyde video:
Format : AVC
Format/Info : Advanced Video Codec
Format profile : Baseline@L4.0
Codec ID : avc1
Codec ID/Info : Advanced Video Coding
Bit rate : 14.9 Mbps
Maximum bit rate : 40.3 Mbps

Doesn't even look 1080P....

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You people fall for it every time.

Every. Fucking. Time.

Well, i guess i did, but i won't be so gullible in the future.

The industry just turned another passionate gamer into a skeptical cynic. I can imagine this may sound like an exaggeration to some, but i was really reaaallly looking forward to this game for over two years. And i generally don't have that many games to get hyped about, so for the first half of 2014..this was it for me.

I'm really bummed out. And it doesn't help i quit smoking a week ago :)
 
What are you talking about? How do we not have gameplay videos from before release?

I meant gameplay videos recorded by gamers/reviewers not official videos. There is big chance that someone will have game before release an it will record it/stream it.
 
I meant gameplay videos recorded by gamers/reviewers not official videos. There is big chance that someone will have game before release an it will record it/stream it.
What are you suggesting? That Ubisoft are deliberately releasing bad gameplay footage to lower expectations?
 
But the gif in the OP has lots of elements that are difficult to compare. For instance, I saw someone point out that the bridge flashes because you're auto-selecting it? That is making it look very different, and not necessarily because there has been a 'downgrade'.

Minus the rain, it looks to be footage seems to be very similar in terms of where it's taking place, time of day and what's happening. Only difference is that the new version looks so bad in comparison that it gives the impression that it's taken under very different conditions. But it's pretty clear both in this scene and throughout the trailer that the lighting has been completely hacked to piece, there's not one gameplay section that has lighting that looks near what we were shown earlier.

What about this screenshots taken from trailer? Granted there's not a direct comparison to draw with the earlier footage. But does this really look good to you?

 
Hmm i was going to get the DeadSec version but i will just get the normal version & use the cash i have saved & get inFAMOUS: Second Son.

I still really want WD but do feel let down by how it looks now compared to the original reveal video, i was upset when it was pushed back & then worried when the WiiU version was put on hold & now these gameplay shots :(
 
Can't really say too much until release.

However the footage that sold me back on the original E3 release has noticeably taken a turn imo.

I'll be very interested to see the reviews on release.
 
HOLY FUCKING SHIT.


Really?


I mean really?


Not only have they lost a sale but I'll consider it my duty to warn off other consumers. Ridiculous.
 
The problem with your line of thinking is that its OK to make a promise to deliver what they initially show, then be clear of any and all criticism when they can't.


Put up for STFU. No one forced them to raise expectations unrealistically high. Hell, most of life and business is managing expectations after all.

Agreed, they stole the larger part of the spotlight from the whole goddamn E3 with that jawdropping demo in 2012. So if you talk that kind of talk, you better walk the walk. Sugarcoating this kind of dynamic only helps developers getting away with bullshitting their audience.
 
WTF have you done GAF?

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Well.
On the other hand they still have 3 months to optimize things. People on GAF always told me this is the last thing to happen, so let's see if they can improve some of the things mentioned in this thread.

Edit: Actually it's just the lighting that bugs most people in here.
 
WTF have you done GAF?

2014-03-0713_25_18-twulsnl.png

Gotta feel bad for the people working on it. The criticism right now is only directed at the graphics, but they can thank the studio heads and ubi for throwing them under the bus by dialing up very unrealistic expectations.

It also means the gameplay is going to be picked through with a fine tooth comb now. Any minor falts are not going to get a pass because of the heightened scrutiny.

Sad really. But thems the breaks. Don't show something at E3 that you can't deliver on. To raise expectations beyond a level you can produce.


See Ken Levin, Aliens, DNF, ect...
 
the previewer does say (in the comments section below) that the game looks quite a bit worse than E3 '12, and slightly better than Cologne showing last year (less aliasing, runs better).

He does say the game itself is amazing though, giving you a lot of freedom with those gadgets.


Tbf, E312 showing didn't look unrealistic at all.

Really afraid to see what's going on with the Division now...
 
WTF have you done GAF?

2014-03-0713_25_18-twulsnl.png

They did this to themselves. We had a thread a while back indicating that growing budgets (and the dieing out of mid-tier and even AAA development studios) are in part due to ever increasing consumer expectations for polish and visual finesse, this is exactly why people have these expectations however unrealistic or unsustainable they are. Developers need to stop pulling this bullshit at industry events, and hyping up these elements of the game.
 
People were complaining and moaning about the game being downgraded everytime it was shown after the initial e3 reveal.

The thing is that those times the game still looked really good. Now though, it's like they completely stripped the game of graphical features. I know that ubisoft are infamous for showing of gameplay for games, in ways that don't represent the final quality of the game. But with this game, it's just way worse than anything I've seen them do before.

It's not just Ubisoft that do it though. GTA5 was another recent example. Although GTA5 did still look great, it didn't look as good as what were were first shown.

They do it to get the hype building straight up from the beginning, To start the buzz about it and keep it going by drip feeding you as little as possible until the eventual preview of the final product. Then the meltdowns happen, the 1080p vs 60fps analysis starts and the gif comparisons get posted and the tears flow and the boners go floppy and we fucking hate Ubisoft or whoever because we've been burnt. Then the cycle starts again with another game. The division will be the next one.
 
What are you suggesting? That Ubisoft are deliberately releasing bad gameplay footage to lower expectations?

it's deffinately working so far. my expectations have been lowered so far i cancelled my pre-order. so, if this is ubisofts plan...well, mission successful i guess.
 
This may sound slightly defensive. But do you think people are coming to dislike the actual disadvantages in next gen computing power?

I mean, yeah watch dogs looks worse (in fact... way worse). But given the open world nature of the game, is it that surprising considering what we know about next gen graphical potential?

Reaching 1080p 30 is still a problematic proposition as we have seen elsewhere.

Is watchdogs going to be the sacrificial lamb for next gen backlash? (game companies over hyping the machine's power is a more indirect way of causing this)
 
Gotta feel bad for the people working on it. The criticism right now is only directed at the graphics, but they can thank the studio heads and ubi for throwing them under the bus by dialing up very unrealistic expectations.

It also means the gameplay is going to be picked through with a fine tooth comb now. Any minor falts are not going to get a pass because of the heightened scrutiny.

Sad really. But thems the breaks. Don't show something at E3 that you can't deliver on. To raise expectations beyond a level you can produce.


See Ken Levin, Aliens, DNF, ect...

Well, yeah.

It's mediocre on the graphics front. That was probably its initial selling point, beyond even the hacking. The gameplay would have to be super innovative to compensate for the decrease in graphical fidelity. Also considering the fact that it wasn't a launch title, and Watch Dogs is a lot less appealing. I'm not looking at any of the clips thinking "This is a game I want to play"..
 
Minus the rain, it looks to be footage seems to be very similar in terms of where it's taking place, time of day and what's happening. Only difference is that the new version looks so bad in comparison that it gives the impression that it's taken under very different conditions. But it's pretty clear both in this scene and throughout the trailer that the lighting has been completely hacked to piece, there's not one gameplay section that has lighting that looks near what we were shown earlier.

What about this screenshots taken from trailer? Granted there's not a direct comparison to draw with the earlier footage. But does this really look good to you?
No, it doesn't look good. But there is plenty of stuff that does.

I'm watching the footage here:

http://www.everyeye.it/ps4/articoli/watch-dogs_hands-on_21862

And it looks just as impressive as the initial reveal.
 
Holy shit. Practically looking like an emulated PS2 game with motion blur at this point.

This game was all hype. I never had high hopes for it.

Same here as initial reveals of Ubisoft games are always bullshots, although I didn't expect it to looks this bad. There is nothing next gen about the new vids. The Division is up next; it's going to look just as horrible I have a feeling.
 
The lighting of this game just seems to have taken a big hit. That indoors shot with the guy in cover is some of the blandest lighting I have seen in a while.

Also are the are reflections from the original reveal gone? I really don't see them in the never footage, at least they are not as pronounced.
 
Gotta feel bad for the people working on it. The criticism right now is only directed at the graphics, but they can thank the studio heads and ubi for throwing them under the bus by dialing up very unrealistic expectations.


Ubisoft and the people working on Watch_Dogs deserve the criticism and poor sales for misleading gamers since the first day of the reveal. Luckily for me Ubisofts reason for the delay gave me all the information i needed to know about the game play.
 
Some of the footage from this game looks terrible. I was pretty damn hyped for this until now. I hope this gets out. These guys should not be able to get away with this shit...
 
It's not just Ubisoft that do it though. GTA5 was another recent example. Although GTA5 did still look great, it didn't look as good as what were were first shown.

They do it to get the hype building straight up from the beginning, To start the buzz about it and keep it going by drip feeding you as little as possible until the eventual preview of the final product. Then the meltdowns happen, the 1080p vs 60fps analysis starts and the gif comparisons get posted and the tears flow and the boners go floppy and we fucking hate Ubisoft or whoever because we've been burnt. Then the cycle starts again with another game. The division will be the next one.

Except in this case the tears are out months before the game is even released. With the others people didn't get pissed until well after they slapped down their $60.
 
By the way, better quality pictures than the ones DSOGaming posted:

I'm still trying to figure out why these "PS4" caps are so damn soft for a video that isn't bitrate starved.

I'm wondering now if ubi is pulling a "all versions display at 1080P". Because in my large screen HDTV or my laptop, the imaged in the vid obviously aren't native 1080P...

Unless there's some sort of terrible post processing blur going on when the camera isn't even moving.
 
What are you suggesting? That Ubisoft are deliberately releasing bad gameplay footage to lower expectations?

I am just saying that there is still possibility that PC version looks awesome and that some footage released before release can be mixture of last-gen/current gen. Also life taught me not to jump with conclusions until i know 100% true facts.

I am not defending Ubisoft because i don't have a reason i pay for games like everybody here. But i have problem if in the end all of this negativity is proven wrong and damage is done, nobody from this tread will apologize or feel any consequence, but devs will and they are not deserving that. There will be plenty of time to bash and hate game when it is released.
 
aoinlg.gif


Am I the only one bothered by animation transition? Holy shit batman that looks hilarious. No wonder Aiden can hack everything so easily, he's a goddamn cyborg. The narrative going around in this thread that GTA V looked like turrible shit and barely had redeeming visual features is horse shit. Its like it pains some of you to admit last gen had pretty games at times

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ib1dY5jEF388ZR.gif


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Even with these shitty gifs its apparent how GTA V has redeeming visual qualities. People are now claiming that slimy looking gif in the OP is from 360/PS3 footage, if that's the case, Ubisoft released a really inferior product for last gen systems. The truth is that gif is from PS4 footage, but that one area or section just looked terrible or didn't load right.
 
Gotta feel bad for the people working on it. The criticism right now is only directed at the graphics, but they can thank the studio heads and ubi for throwing them under the bus by dialing up very unrealistic expectations.

Well yeah, similiar situation with DICE, i bet if DICE had a word to say about the Battlefield 4 release they would have never released the game at this status. but now everyone blaims the developer and NOT EA which wanted to get the game out just to compete with CoD: Ghosts. The publisher is the real problem here and not the developer.
 
Ubisoft and the people working on Watch_Dogs deserve the criticism and poor sales for misleading gamers since the first day of the reveal. Luckily for me Ubisofts reason for the delay gave me all the information i needed about the game play.

Oh yeah the reasoning for that has me very wary. Sound like this might end up like another AC1.
 
aoinlg.gif


Am I the only one bothered by animation transition? Holy shit batman that looks hilarious. No wonder Aiden can hack everything so easily, he's a goddamn cyborg. The narrative going around in this thread that GTA V looked like turrible shit and barely had redeeming visual features is horse shit. Its like it pains some of you to admit last gen had pretty games at times

i2iNsdz8AgqVt.gif


ib1dY5jEF388ZR.gif


ibe2Wy1wwVMtyy.gif


h9075A7BC


Even with these shitty gifs its apparent how GTA V has redeeming visual qualities. People are now claiming that slimy looking gif in the OP is from 360/PS3 footage, if that's the case, Ubisoft released a really inferior product for last gen systems. The truth is that gif is from PS4 footage, but that one area or section just looked terrible or didn't load right.

Nope. Go look at the other gif where he smacks the cop with his stick. Zero transition to that animation.
 
HOLY FUCKING SHIT.


Really?


I mean really?


Not only have they lost a sale but I'll consider it my duty to warn off other consumers. Ridiculous.
Warn them off of what? You're going to tell people not to buy a game they might be interested in because the graphics didn't turn out to be what the developers tried to make it? Don't push yourself and your ridiculous principles on to other people and let them enjoy the dam game if that's what they want to do.
 
Gotta feel bad for the people working on it. The criticism right now is only directed at the graphics, but they can thank the studio heads and ubi for throwing them under the bus by dialing up very unrealistic expectations.

It also means the gameplay is going to be picked through with a fine tooth comb now. Any minor falts are not going to get a pass because of the heightened scrutiny.

Sad really. But thems the breaks. Don't show something at E3 that you can't deliver on. To raise expectations beyond a level you can produce.


See Ken Levin, Aliens, DNF, ect...

This was Ubi's next big series and they've completely botched the entire IP before it's even released. Expectations are in the tank and we haven't even PLAYED the game yet. Not a good spot to be in.
 
This screenshot reminds me of GOLDENEYE on the N64. WatchDogs looks appallingly bad. Very disappointed.
As ugly as that shot is, I can't laugh hard enough at the notion that it looks anything like Goldeneye. Have you seen Goldeneye lately? The railings in that shot probably use more triangles than an entirely level in Goldeneye.

This was Ubi's next big series and they've completely botched the entire IP before it's even released. Expectations are in the tank and we haven't even PLAYED the game yet. Not a good spot to be in.
They saved Assassin's Creed.

The first game was a mess but they've managed to deliver some excellent installments following that.
 
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