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Sadness uses same engine as Oblivion? :O :O

itsinmyveins

Gets to pilot the crappy patrol labors
Press Release said:
Gamebryo Breathes Life Into Wii's First Black-And-White Horror Title

Highly-Anticipated Wii Game, Sadness, Chooses Emergent's Gamebryo

CALABASAS, Calif. (April XX, 2008) –Emergent Game Technologies announced today that the highly-anticipated psychological thriller Sadness for Wii™ is being built on the Gamebryo game development platform. The first Wii title to be presented entirely in black-and-white is in development by Poland-based game studio Nibris. Taking place prior to World War I, Sadness is a crime noir thriller with richly detailed characters and an engaging storyline.

“Without a doubt, Gamebryo is the most powerful engine available for the Wii. After getting familiar with the engine several months ago we made the decision to choose Gamebryo. Since then, our team has been working on Sadness and we are quite impressed,” said Tomasz Wisniowski, Project Manager of Nibris. “We will have quite a few graphical effects in our game, which some believe are impossible to attain on the Wii. Gamebryo helped make it possible. We are firmly convinced we made the right choice.”

“From the early stages of pre-production with Sadness, Nibris realized that they would need development technology that allowed for an extreme amount of flexibility in the creative process, which is a cornerstone of the Gamebryo framework,” said Geoffrey Selzer, CEO of Emergent. “Sadness is designed to push the bounds of Wii technically and creatively. We are thrilled to be a part of Nibris’ ground-breaking product. We’re really looking forward to playing Sadness on Wii.”

Gamebryo gives Nibris’ developers a considerable head start by implementing numerous Wii development features that do not typically come with standard SDKs. Loaded with rendering and animation tools, a Wii-specific viewer, extensive libraries and APIs to simplify pipeline integration, Gamebryo provides Wii teams everything they need to optimize and deliver visually stunning games on time and on budget.

Sadness is a horror adventure game aimed at adults with strong nerves. Players will need to confront their greatest fears and protect themselves in hopes of not getting trapped inside the main character’s nightmare. The game has eight different extreme endings each with their own premise, which are assigned to a player based on specific factors during the game. To compliment the intense gameplay, the Wii-mote and Wii Nunchuk control the main character’s hands so players feel as though they are in the psychological thriller.

About Gamebryo
Gamebryo has been fully optimized for development on PLAYSTATION 3, Xbox 360, PC and Wii, and has recently gained attention as the engine used in Bethesda Softworks’ record-breaking Xbox 360, PLAYSTATION 3 and PC title, The Elder Scrolls IV: Oblivion and on its upcoming Fallout 3 across the same platforms. Gamebryo is also being used by EA-Mythic on its upcoming Warhammer Online: Age of Reckoning. Gamebryo is a mature software product that ships with 3,500 pages of fully indexed, searchable documentation. To date, Gamebryo has been used in more than 200 games titles ranging from massively multiplayer online games, high-end retail games across multiple genres, and casual games.

About Emergent
Emergent Game Technologies provides flexible technologies and services that give developers an unmatched range of integrated capabilities for building, testing and managing games. These proven, stand-alone solutions include the award-winning Gamebryo game engine used to create hit next-generation games for the Wii™, PLAYSTATION®3, Xbox 360™, and PC. Emergent gives developers the flexibility they need to fuel creativity while reducing risk.

Emergent is headquartered in Calabasas, Calif., and has offices in Chapel Hill, NC; Austin, Texas; London; Tokyo; China; and Korea. To learn more, visit www.emergent.net.

About Nibris
Nibris is a video game development company located in Krakow, Poland who develops interactive entertainment titles solely for Nintendo systems. Nibris ltd was created in response to Nintendo's appeal for fresh ideas for video games in 2006. The company is based in the heart of Europe - Cracow, where East meets West. Their geo-cultural placement gives them a unique perspective on game design and development. Nibris is committed to innovative ideas and scenarios which permit players to fully empathize with their onscreen alter egos, and reach a level of immersion that most games pay lip service to, but never achieve. Nibris uses emotioneering to create game experiences that evoke sadness, fear, joy, in ways other developers have not yet achieved. Nibris is an official Nintendo DS and Nintendo Wii developer. Curently Nibris is working on the most anticpated title - Sadness (Nintendo Wii). Nibris is exclusively represented by FOG Studios, Inc.(www.fogstudios.com), the leading agency for interactive representation since 1979. For more information please visit www.nibris.net.

:lol
 

VOOK

We don't know why he keeps buying PAL, either.
About Nibris
Nibris is a video game development company

Well that's a lie, you have to make a game to be a game development company.
 

RJT

Member
VOOK said:
Well that's a lie, you have to make a game to be a game development company.
To be fair, you only have to start development of a game to be a game development company.
 

Haunted

Member
Wait, they've only started working on Sadness several months ago?


Sadness is the longest April Fool's joke I've ever seen.
 
interview with Nibris in the next EGM. They can't wait

joker-harley-costumes.jpg
 

VOOK

We don't know why he keeps buying PAL, either.
RJT said:
To be fair, you only have to start development of a game to be a game development company.

Just realising a years worth of artwork is not game development either.
 

pswii60

Member
Come on, Nibris/Sadness has gotta be real. Gamebryo/Emergent wouldn't announce this otherwise.
Would they?
 

gofreak

GAF's Bob Woodward

A made up date. How appropriate!

Seriously, if Emergent isn't in on this, we'll find out pretty soon.

And if they are, bravo to the 'Nibris' for taking their venture/hoax up a notch :lol
 

SovanJedi

provides useful feedback
Where was this posted? Sauce?

Just checked Emergent's site and there are no new press releases, and absolutely nothing Nibris-related.
 

gofreak

GAF's Bob Woodward
SovanJedi said:
Where was this posted? Sauce?

Just checked Emergent's site and there are no new press releases, and absolutely nothing Nibris-related.

That's true.

The release was posted to http://www.gamespress.com, and then picked up by GI.biz.

Anyone can post assets to Gamespress, I think.

Anyway, this really was ballsy if Emergent aren't at least involved, since they put Emergent's marketing manager's phone number and name at the bottom :p
 
can we not just accept that nibris and sadness are both real, if they weren't nintendo would've told them to shut the fuk up by now
 

gofreak

GAF's Bob Woodward
AnGeL LiveWii said:
Anyway, I received the mail directly from Nibris too...


Why would Nibris send out Emergent's press releases?

Looking at previous such PRs from Emergent, Emergent put them out, across reputable wires like marketwire etc.

So far, this seems to have been published by Nibris on the free-to-use "GamesPress" wire.

If they have actually signed up for a Gamebryo license it'd be pretty hilarious, though.
 
frankie_baby said:
can we not just accept that nibris and sadness are both real, if they weren't nintendo would've told them to shut the fuk up by now

The absents of evidence is not the evidence of absents!

Or something like that.
 

Haunted

Member
gofreak said:
Why would Nibris send out Emergent's press releases?

Looking at previous such PRs from Emergent, Emergent put them out, across reputable wires like marketwire etc.

So far, this seems to have been published by Nibris on the free-to-use "GamesPress" wire.

If they have actually signed up for a Gamebryo license it'd be pretty hilarious, though.
That joke is starting to get costly! :lol
 

Busty

Banned
Wasn't this engine being given away for free at one point?

I know that it was marketed as the ideal solution for developers working on smaller projects.

SOE licensed it for their PSN titles IIRC.

Also.....

Nibris.....LOL
 

gofreak

GAF's Bob Woodward
later said:
Just email gamebryo to debunk this ONCE AND FOR ALL. And this should be a banned topic.

Yeah, we'll know as soon as someone mails or calls the number in the PR. But Emergent's office probably isn't open now. We'll have to wait until 9am or so, at least, in California.
 
I want to believe this news. The premise is just so very different to what we've seen before, I would very much like to see it come to life.

Assuming it does exist though, coming from an inexperienced developer, this will almost certainly end in mediocrity.

Also, XX April??? 01?
 

DECK'ARD

The Amiga Brotherhood
frankie_baby said:
nah its quite entertaining

Yes, I always enjoy Nibris threads.

They are the replacement for the sorely missed Frame City Killer, and a necessary part of GAF.
 
Relaxed Muscle said:
May, huh?

I really, truly want to believe that Nibris is real. The evidence we have so far though, hasn't been too encouraging.

Seriously, a Polish dev team who only develop for Nintendo systems? Something tells me that this isn't about ensuring efficiencies of scale during the coding process.

I mean, this is really well done. If it's just some Polish kids from DeviantArt having some fun, they're churning out some intriguing stuff.
 
watkinzez said:
You guys are gonna be eating your words when it's announced that Sadness is Game Zero reinvisioned for Wii.


game zero is/was being developed by zoonami in england sadness is being developed by nibris in poland, people move from poland to england not the other way round
 
viciouskillersquirrel said:
May, huh?

I really, truly want to believe that Nibris is real. The evidence we have so far though, hasn't been too encouraging.

Seriously, a Polish dev team who only develop for Nintendo systems? Something tells me that this isn't about ensuring efficiencies of scale during the coding process.

why is that so hard to believe, plenty of developers are fanboys too
 
Frencherman said:
Well Guys, what if all this shit is real and nibris will be releasing a great game in 2009??

GAF banned oder what?
German LOL. I do the same thing in Spanish.

I really want this to be true if only to see another great-looking shmup appear on the DS.
 

Zenith

Banned
After getting familiar with the engine several months ago we made the decision to choose Gamebryo. Since then, our team has been working on Sadness and we are quite impressed,” said Tomasz Wisniowski, Project Manager of Nibris.

They've only just finished choosing the engine?
 

Busty

Banned
Frencherman said:
Well Guys, what if all this shit is real and nibris will be releasing a great game in 2009??

GAF banned or what?


Nibris can form a support group with Dyack while GAF carries along, regardless.
 
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