plagiarize
Banned
Looks good, but what's the good of a VR museum that still keeps you back behind the velvet ropes?Working on a Virtual Museum for the Oculus Rift, brought the whole project over to unreal 4
Unreal 4
https://www.youtube.com/watch?v=PlHfYu0SqZk&list=UUryQknHTDr6QYcld04jJYAA
Unreal 3 UDK
https://www.youtube.com/watch?v=SPt_u3KJ3uw&list=UUryQknHTDr6QYcld04jJYAA
Trying to get a build out for PAX East in time with UE4
 
	 
				 
 
		 I'd totally like to jump over that velvet rope and walk around that precious mosaics.
 I'd totally like to jump over that velvet rope and walk around that precious mosaics.
 Heres what you have to plan for: the game running at 1080p (possibly a little higher) at a solid 90 FPS, with some extra overhead for 3D and motion tracking.  You need a computer capable of doing that in the games you want to play.
 Heres what you have to plan for: the game running at 1080p (possibly a little higher) at a solid 90 FPS, with some extra overhead for 3D and motion tracking.  You need a computer capable of doing that in the games you want to play. 
 
		 
	 
	 
	