Driveclub director - 1080p/30FPS is absolutely the best for our game

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Locking at 30 fps means not going up or down

Capping at 30 fps means it wont go above 30 fps but might have hiccups and go down
 
In the general term those are facts . But for example if you think 60 fps with good visuals is better than 30 fps with great visuals then that is an opinion

no, those still aren't facts.

just to entertain your insanity; f-zero x with absolute garbage visual complexity is elevated to godlike status purely on its sense of speed.
 
Nah, you probably just never knew your cared.

I, on the other hand, thought I cared, built an expensive PC and found out higher rez and fps above a certain minimum don't affect my enjoyment and I find myself gaming on console more and more.

ymmv of course. Everyone should build a nice pc to find out their prefs, btw.
 
I'm perfectly fine with it being 30fps since it's an arcade racer and the only racing games I prefer 60fps is on Sims since that's where I use my wheel. Horizon was my favorite racing game last gen and that was 30fps, so I'm not going to complain.
 
Here are some facts:

- 30 fps and ok visuals are ok
- 30 fps and good visuals is good
- 30 fps and great visuals is great

- 60 fps and ok visuals is bad
- 60 fps and good visuals is good
- 60 fps and great visuals is amazing
Wait, what?

Also, how are these "facts"?
 
Lol . In a racing game where all u do is go left and right ? Yeah i don't think so

If you are that sharp to complain about missing some frames in a racing game then maybe you need to stop playing video games and go race in real life.

This is not a sim game where 60fps is a must . This is an arcade racer. And the funny thing is that online. Your lag internet connection will have a bigger impact on your driving more than the fps count in the game.

I am not saying you have bad internet connection but everyone has a certain lag.

joke post?
 
30FPS will be fine for this game. You might think you need it, but if you're not able to place top 500 in GT Academy challenges, you don't. It'd be just as superficial as visuals. Besides, it's going to be a much more laxly controlled game anyways.
 
Burnout Paradise, for all its 60 frames per second, suffered from hefty design problems that rendered it very much an inferior Burnout game.
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Everything else isn't as wrong if not wrong at all. I'm otherwise just enjoying the "chaos". It'll be fun and it'll review well and it'll sell just as much if not maybe more than it would have otherwise at 60fps.
 
Locking at 30 fps means not going up or down

Capping at 30 fps means it wont go above 30 fps but might have hiccups and go down

Yes, that's the way I understand it. Though locking something at a certain frame rate is rarely 100%, it implies an attempt consistency that capping a frame rate doesn't.
 
I'm see a lot more "30FPS is acceptable" replies here than in a normal topics about framerates. Wonder what the reason is?

RIP BroBuzz. Not sure if perma, but dat post.



I think 30 fps is acceptable if its clearly outlined why 30fps was the target. In this case, they wanted all the bells and whistles and to achieve that they need to scale down the fps.
 
What are we talking about here? "Rock solid" 30 frames per second or Forza Horizon 30 frames per second. I could definitely live with the latter one.
 
Really wish they spent the last couple months to get it up to 60fps but it's a new IP so they can have whatever priorities they want, I'm not gonna give them shit now that its officially confirmed I hope people will do the same for future DC threads. It's 30fps end of story. Still I'm not convoniced about what Ive seen though; blow me away with weather, vehicle damage etc and then I'll change my mind.
 
When it comes to the current gen consoles developers can only pick 2

60fps
IQ (1080p AA AF options ect.)
Graphics

Personally i think IQ should always come first then the trade offs should be taken into account.

People are expecting good graphics for their new shiny consoles so it's obvious what they are going to chose.

Why the hell i burn out paradise even being mentioned that game looked bad, the environments looked extremely poor and it suffered from the open world design with overall mediocre 'tracks'.
 
Wait, what?

Also, how are these "facts"?

They are not facts, it is a way for people who knocked Forza so badly to justify Drive Club being 30fps and looking great.

It will be really interesting it Forza Horizon is at E3 now.

Just to clarify not hating on Drive Club, it looks amazing and will be a great game. Just a shame people defend this game because it chose visuals yet Forza is a launch title and got totally lambasted. Hypocrites much?
 
Some info people would like to know
The PlayStation Plus Edition hasn’t changed. It’s hardly a demo because you get access to all of the game’s features online and offline. The difference is that you only have 10 cars and you can only race in one country (which gives you access to 5 tracks with 11 distinct variants).
You’ll be able to customise your vehicles using liveries that you unlock throughout the game, changing colours and paint finishes of the various layers. This will allow you to create unique paint jobs that’ll make you and your club stand out from the pack.
 
Locking at 30 fps means not going up or down

Capping at 30 fps means it wont go above 30 fps but might have hiccups and go down

Locking does not mean not going up or down, that is impossible. Literally speaking, unless the game literally never ever drops below 30 fps (something that is logically impossible,) it is impossible to lock it. All you can do is cap it, and when you cap it, it can go down.
 
Why the controversy here? Those visuals are mighty awesome and 30 fps were the trade-off to make them happen (locked 30 fps mind you). Weren't all of the Motorstorm games 30 fps anyway?
 
More effects > 60fps. All day.

Until the next shiny one drives around and makes DC's painting look dull. But it is 2014 and short term eyecandy is considered more worth than a timeless framerate, of course since nobody would play unresponsive ugly games and new ones could be sold with even more shiny.
 
60 fps is better than 30fps, but 30 is also fine, its the baseline which is what the consoles represent. if you want to run all your games at 60fps then pay the premium for your high standards and get a PC. solong as driveclub holds a solid 30fps it will be perfectly playable.
 
They are not facts, it is a way for people who knocked Forza so badly to justify Drive Club being 30fps and looking great.

It will be really interesting it Forza Horizon is at E3 now.

Just to clarify not hating on Drive Club, it looks amazing and will be a great game. Just a shame people defend this game because it chose visuals yet Forza is a launch title and got totally lambasted. Hypocrites much?

I am almost positive the outrage over Forza 5 was because the visuals were not representative of the final product.

There is a difference between being straightforward about aesthetic choices and just lying to people.
 
Well they ain't gettin my money if it's 30fps.

Yeah you've been pretty clear in this thread.

Better? It looks worse than forza. All we've seen is clouds and day cycles. That's a bold claim. Sorry I'll take a good racing game over pretty sunsets.

There's a half dozen of those steaming posts you've left behind you in here. I think we get it. Or do you want us to follow you into the Mario Kart thread and start saying how crap it looks? Didn't think so. That would be obnoxious.
 
They are not facts, it is a way for people who knocked Forza so badly to justify Drive Club being 30fps and looking great.

It will be really interesting it Forza Horizon is at E3 now.

Just to clarify not hating on Drive Club, it looks amazing and will be a great game. Just a shame people defend this game because it chose visuals yet Forza is a launch title and got totally lambasted. Hypocrites much?

Not the same people, hard to understand I know.
 
Also, just because a racer is 60fps, doesn't mean the game is great....


IMO, Forza Horizon stomps over many 60fps racers and its only 30fps!!
 
Some info people would like to know

The PlayStation Plus Edition hasn’t changed. It’s hardly a demo because you get access to all of the game’s features online and offline. The difference is that you only have 10 cars and you can only race in one country (which gives you access to 5 tracks with 11 distinct variants).

That does sounds like a demo tho :/
Oh well, hope the tracks in that country are the best and i'll see if i update to the full version.
 
When it comes to the current gen consoles developers can only pick 2

60fps
IQ (1080p AA AF options ect.)
Graphics

Personally i think IQ should always come first then the trade offs should be taken into account.

People are expecting good graphics for their new shiny consoles so it's obvious what they are going to chose.

Why the hell i burn out paradise even being mentioned that game looked bad, the environments looked extremely poor and it suffered from the open world design with overall mediocre 'tracks'.

The line of thought that IQ should always take priority over other tradeoffs is exactly why the current console environment is impossible to sustain.

Why do people have such a high standard for image quality and graphics? Because developers started basically misleading customers during the seventh gen. A good metaphor is that they basically unbuckled their pants during that gen. The consoles were WAY too weak to do what developers created, so instead of toning down the graphics to achieve the expected native framerate and resolution of the industry standard displays, they killed resolution, killed framerate, and the result was just really pretty screenshots and really terrible gameplay. They told everyone "We fit a size 26" when really they are a size 34 who unbuttoned and unzipped the jeans. Going into the next gen, everyone expected 1080p60, but the leap in power from one console to the next isn't even close to big enough to render at 1080p and 60fps while maintaining a graphical leap, so they immediately, right at the start of the generation cap everything at 30fps so people think there is way bigger of a graphical leap than there actually is. Instead of zipping up their pants to fit a comfortable 26", they got got smaller pants and continued to unzip them. Eventually in order to keep improving graphics it is going to be impossible to play the things that matter, the actual games, so they are either going to make a series of awful fucking games that run at 15 fps, or they are going to be forced to rethink their approach.

If they get their priorities straight some time in the future so framerate and gameplay take priority over everything else, I might consider buying a next gen console. Until then, I won't let irresponsible developers make that decision for me.

Ugh an Eternal argument with that framerate/resolution/effects debacle.

Anyways im for 60> shiny effects, especially on an arcade racer.

Debate. Not debacle.
 
So stoked for this.

As long as the framerate is a locked 30 with zero dipping then I couldn't care less. Now tell us more about the social/team functions of the racing.
 
So we get a stunning looking racer that isn't responsive. They have their priorities mixed up. Also this means the PS4 isn't gonna have a 60fps racer anytime soon. Unless I'm missing something.
 
Turn 10 did this for Forza 1 and 2 where they polled controller input and ran physics at double the framerate, but they chose to go with 60fps with 3 and on for a reason. There's just nothing like 60fps, even with great blur.
nope. forza 2 had the most rock-steady 60hz you ever played.
 
So we get a stunning looking racer that isn't responsive. They have their priorities mixed up. Also this means the PS4 isn't gonna have a 60fps racer anytime soon. Unless I'm missing something.

If the next Gran Turismo isn't 1080p60 I'm going to be extremely disappointed in them.
 
30fps racers are perfectly acceptable provided you don't play a 60fps racer within a three-hour window either side of them.
 
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