[Asmodean]
Member
New version!
http://blog.metaclassofnil.com/?p=517
This one was horrible to implement, a few times I almost gave up on the borderless window thing. And I also failed more than I should have at including the Stencil masking optimization for SMAA. But hey, now everything works.
Sweet. Great work, thanks
 
 I didn't think you had remembered about the SMAA
 , I can easily see the difference in quality, but I spend so much time looking at comparisons, that I'm a master of spot the difference by now lol. I also see ~6-8% less GPU load with the latest smaa/library version (same fx setup, & in-game location ofc).
, I can easily see the difference in quality, but I spend so much time looking at comparisons, that I'm a master of spot the difference by now lol. I also see ~6-8% less GPU load with the latest smaa/library version (same fx setup, & in-game location ofc).The cursor hiding is also a nice welcome addition ^.^
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Edit: hey Durante. I just noticed while debugging the AO, that it's being rendered on the skybox again, where as last version, it was completely ignoring it. Did you change the AO render order again, was this an intended change?
 
	 
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