Disclaimer: I never played Toukiden's release, only all demos. I also have never used bowguns in MH.
Disclaimer2: I am probably not doing some thing(s) right.
Toukiden Kiwami Action Demo Thoughts
Disappointed as fuck with the firearm. It's a goddamn Energy+Bullet management game. 気力 = Willpower/Energy/"Stamina". I'll just call it Energy in this post.
Here's the energy related stuff:
Reloading already makes you immobile, trying to speed it up takes a huge chunk of Energy. Charge Bullets are fucked up. Immobile + 50% Energy? It's not like dodging costs 1% Energy. I don't remember Bow taking that much Energy.
As expected, the grenade (擲弾

is a hard to work with, especially if you're trying to be cool and shoot it in mid-air.
What's unexpected is that it's a goddamn effing big bitch to work with. It
bounces off the enemy, so you can't throw it
at the enemy, then hit the bomb.
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I brought Hatsuho, and fought Mifuchi. By the time she has cut off 2 parts off, the Mifuchi claw I've been shooting at is still there fine and dandy.
The gun was feeling... rather weak for all the shit you have to put up, so I did some time test.
It's probably easier when in groups, and you have more leeway. But I can't imagine what kind of godly play you have to do to solo a 2x Large boss in an arena with all the management you need to do.
I couldn't be bothered trying to get times with Spirit Bullet Shooting. Well, I did once - it took me 510s with Lv3 Piercing Charged shots.
Maybe it'll get better with skills (I mean passive, not Mitama spells). But I am annoyed at that thought of being locked into certain skills just to make things on par with others..
That said, Suck Bullet is interesting in that it does stop large-size
AragamiOni. I didn't bother checking out the times, but a normal shot is not enough to stop them, but will slow them enough. Lv3 charge shot are very strong - it can "stop" Gou Enma's Leaping Hammer Punch.
The gun sucks in Toukiden. Quite literally.