But back to the point of "make a game yourself!" I certainly don't think it's bad to encourage women and minorities and whoever else to get into the field of making games at a broad level. But when used against an individual, it is a silencing technique. While one might be able to make more of an impact from within the field, there's nothing wrong with airing grievances from the outside. As consumers, this kind of dialogue is important. While voting with one's wallet may send the loudest message, there's nothing egregious about challenging designers to be more inclusive. If they proceed to stick with what they know, that's also OK. However, given the prevalence of the topic, it would be prudent for studios to employ PR people to explain the decisions made.
As is the gender feminist/SJW call of 'check your privilege'. It's a silencing technique designed to shame the person they don't want to listen to. The SJW I mentioned before, in that same post, wondered if my privilege had blinded me so much (because I don't care what the main protagonist's race/gender/species/sexual preference/religion is), and he probably lives a far more privileged life than me, considering he has the opportunity to whine and moan on Tumblr all hours of the day and night while I have to work 60 hours a week to make ends meet.
The reason why it's a silencing technique to suggest "make your own games" is because in the short term, it's completely impractical, and in the long-term, it's difficult at best. Someone who picks up a programming book today is years away from being able to so much as make a simple, marketable indie title that would probably feature abstract characters and simple gameplay. They're a lot further away than that from actually being able to be in a position to influence AAA development.
Making a game is hard. Depending on the scope, even my definition of "hard" can vary wildly. Let me just preemptively respond to a post someone might offer in reply.
Anything worth doing is hard. Anything one is passionate about will take effort to make work. The difficulty about it is an excuse, nothing more. If one really wants to do something they're passionate about, they will have to bite the bullet and put in some effort.
I do video reviews on the side. I'm all self taught in how to use Final Cut Pro and Adobe Premiere. And you know what? It was fucking
HARD to learn how to use those programs at even a basic level (and I am still far from being a great video editor). It was also expensive buying the various programs and the 4 game recording hardware items I have bought over the years. Between everything, I've spent probably around $3K, PLUS I'm buying a new computer that is going to cost about that much that is designed around video editing.
I work 60 hours a week. I do the video reviews for no money and on weekends. Recording hours of footage takes, well, hours. Going through that footage to look for clips to be used in the review takes easily 3-4 times as long as it took to record the footage. Then I have to write up and record my voice over. Then I have to edit it all together. When I first started, it could take me 8+ hours, straight, to try and edit everything together. Now I've cut that in half on the actual editing side (I still have to pick and choose the right clips and sequence them together, which still takes time).
But it's not like I just sat down and suddenly was *trumpets playing, cue echo voice* MEGA AWESOME VIDEO EDITOR *trumpets stop*. It took time and effort and was fucking difficult. It was long nights editing until 6, 7 or 8 AM. It was looking through my clips and finding out I didn't have something I was talking about and wanted to show, so I had to record new footage. It was deciding my voice over didn't sound as good as I hoped and rerecording that. It was waiting hours for my older computer to render the damn final product so I could then watch it to make sure everything came out good. Then the long process of uploading them. It was forcing myself to do all this when I wasn't in the mood.
I do this, even though I get hardly any views on my reviews. Because I'm passionate about it and, goddammit, even if no one watches them, I can't sit back and say it was too difficult to learn.
I stream to Twitch, even though very few, if anyone ever watches. It's disheartening, but I still do it. I even upgraded my internet to make sure I was streaming at the highest possible quality.
And I do all of this out of my own pocket and in what is otherwise my own free time.
These people can bitch and moan on Tumblr and such all day and night, but they can't be arsed to try to learn something. They can't be bothered to actually
DO anything about what they feel is wrong, besides like, blog and reblog. And that's why I despise SJWs. If they'd leave the security of their computer chair once in a while to stop their bitching and actually do something I might actually have some respect for them.
But, please, don't try to rationalize and defend anyone who decides something is too difficult or impractical to be done if they're passionate about it. I turn 40 in literally just under a month (July 13), and I'm still learning and doing the difficult things I am passionate about. What's the excuse for all these late teens and twenty-something SJWs and gender feminists? It's too difficult? Boo fucking hoo.