Bloomberg/Schreier: The Video-Game Industry Has a Problem: There Are Too Many Games

True. I believe in that, too.

I think this is the biggest problem in the industry. Supply has been consistently outpacing demand.

This also leads to another big problem: game discovery.
 
What's the problem, the market decides who floats and who sinks, as with every other business. Just because people put time and effort into something dosen't mean it deserves either attention or monetary gain. Sure some of our personal bangers might underperform and studios we think deserves better go under, but what's the alternative?

  • A comittee of chosen people deciding which games are deserving to be released and get the spotlight/best dates?
  • Mandate that every publisher must join a "guild" so that they can hold hands and sing kumbaya while they draw straws and cooperate about who releases what, where and when?
  • No one gets to release a game unless it meets some arbitrary goals about content, values and equality?
For a progressive cunt, Schreier gets so lost in his own self importance that he actually seems to imply that the industry needs to go back to gatekeeping. Full circle.

It's either that or it's just a "captain obvious" article without any value. Yeah many games are coming out thanks for breaking the news ...I guess. 🤷‍♂️
I think what's more amazing is how many retards would agree with him if he came out championing exactly this. Right up until it meant that a game they want was canceled because the committee in question is made up of people that hate their guts.

Can you imagine? "Sorry. Fuck off. We don't want your game to be released because it doesn't check some DIPSHIT DICKHEAD box we randomly decided on today. Go put it in cold storage and maybe it'll be trendy in a decade."
I mean hell there's kind of people already advocating for exactly that.

This is how I partially read it too. Schreier seems to be upset that he - and his small clique - are losing that public influence they once had to grant their "stamp of approval". Imagine if a game that doesn't comply with their narrative manages to be successful and slip through. That's a "yikes!". The increased amount of games means he, and they, can't control that stream anymore.

If anything that's a good thing (if you catch my drift). That judgment is shifting back to the gaming community which can spread the word of mouth on things that strike some cord. Not some pack of game journos with sketchy relations to big name publishers and their business interests.

Seems like this article is him being mildly passive aggressive about this change.
 
Last edited:
Thanks Jason. This brand new insight makes me wonder if we have discussed this on the internet for the last 5 years. Can your next article cover if games are getting too big, because this also needs to be pushed into mainstream gamer conversation.
 
Dude is just sad because i killed countless of his brothers and sisters in helldivers 2.

There are even precise anti-shriekers builds on yr.
 
Last edited:
Top Bottom