As a gamer, I find it unjustifiable for a company to charge a remastered version of a game the same as the original. Especially since ND knew it was going to be released on the PS4 (Perhaps Sony is to blame for that seeing as how much they would benefit.)
Point is, if most shared your view, I foresee a lot more of this 'remastered' versions popping out with the same RP as the original. Which equates to less IP's coming out from the respective devs IMO.
There are realistically very few games that could do this. The reason HD Remasters were in collections last generation was because they couldn't sustain a full priced cost.
Firstly you have to consider the current value of TLoU on PS3. This version isn't any more expensive than TLoU on PS3, in fact, right now it's substantially cheaper in the UK. GameStop are selling TLoU Remastered for £30, TLoU is £25 and the season pass £18. A saving of £13 for this greatly enhanced version of the game.
Secondly you have to consider the proximity to the initial release, around a year, when you might get GotY re-releases with the DLC bundled. This happens to have changed platforms, but these re-releases are common place after a year.
Finally the reception of the game and it's new potential audience. TLoU was almost uniformly considered GotY last year, and plenty of PS4 owners didn't own PS3s.
This isn't the first one, Tomb Raider did it, GTA5 will do it, maybe it would be possible to have a couple of other games get away with it, possibly BioShock Infinite, Skyrim maybe, but I don't believe either will personally. Regardless, it will be a handful of titles, because only a handful would be viable.
HD Collections will continue, Gears, Uncharted, Mass Effect, it'll happen, but it was going to anyway.