Come at me bro!
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(I played H2 under a different GT)
Forge save and quit does not count.
Come at me bro!
![]()
(I played H2 under a different GT)
who's in for straight halo 1-4 campaign?
I want to see those OG Halo 3 and Halo 3 1080p screenshots side by side. 343i please.
I'm totally okay with direct feed footage, too.
Nope, theatre mode screenshots are rendered in a way higher resolution and then downgraded to 1080p, this way they got a really good iq without much alaisingJust have a look at any theater mode screenshot. That's Halo 3 at 1080p.
Nope, theatre mode screenshots are rendered in a way higher resolution and then downgraded to 1080p, this way they got a really good iq without much alaising
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Worth it
Nope, theatre mode screenshots are rendered in a way higher resolution and then downgraded to 1080p, this way they got a really good iq without much alaising
Nutter isn't being salty. Just preventing me from pulling one over on the newest boarders of the hype train.edit: just saw the 27099 person. shit.
Not expecting any kinect integration in MCC but smartglass might happen. Halo 5 should definitely have both. They have said it many times, it will use Xbox One to fullest. And not just graphics wise, but all the feature it offers. It will be interesting to see what they can do.
https://halo.bungie.net/News/content.aspx?cid=13351I've heard this before but what's the source of the info? Do we know what resolution?
Maybe. Stomping on Halo 3's shader aliasing without supersampling would require doing some funny business with the game.Also with a competent AA solution I would hope it would look similar.
Not been following this regularly but do we know if our statistics/ranks will carry over?
What do you mean? XBL doesn't have clans.Is there a GAF clan/group/whatever I can join on XBL itself?
Well, I meant any kind of group. And I posted this in the wrong thread anyhow.What do you mean? XBL doesn't have clans.
I've still got the Halo 2 LE box. That thing is super sexy to this day.
I wish we could get some more technical details about the rendering, net code, etc.
I really hope Halo 2 MP/classic graphics mode sees a major boost from what was demoed so far of it running at native 1080p with little to no antialiasing or anisotropic filtering and original Xbox assets. I know the Xbox One isn't the most powerful console in the world, but I would hope it could handle 4K > 1080p downsampling with 16xAF with forced high LOD H2V assets. I mean, my mid-range PC in 2007 ran Halo 2 Vista flawlessly and looking drastically better than what we've seen so far.
Work in progress, I know. Just a bit concerned.
Forget the box, think of the awesome manual that was in the LE edition.I've still got the Halo 2 LE box. That thing is super sexy to this day.
I don't know how much extra resources the anniversary engine is consuming when it's in stand-by. But Halo 2 on 4K is peanuts.When have they shown classic halo 2 multiplayer running on the xbox one? Also, I very much doubt they will have it downsampled from 4k, that would just be a waste of bandwidth that they most likely cannot afford.
When have they shown classic halo 2 multiplayer running on the xbox one? Also, I very much doubt they will have it downsampled from 4k, that would just be a waste of bandwidth that they most likely cannot afford.
I don't know how much extra resources the anniversary engine is consuming when it's in stand-by. But Halo 2 on 4K is peanuts.
I'm going off the official media screenshots they released. Rendering H2 in 4K should be a cinch for any remotely modern hardware. This is a game designed for what was a mid-spec PC in 2001.
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Yeah, we won't be doing that, for about a hundred reasons that include the frame buffer switch. And it wouldn't really be a cinch regardless, there's more afoot than simple turning up the settings. I'm sure it would be possible. But it ain't happening. However, I saw little tiny gaps in the jungle canopy on Halo 3 that weren't visible before. As I was doing that whole, "ooh look up at the sun through the trees" thing you do on Halo games.
Yeah, we won't be doing that, for about a hundred reasons that include the frame buffer switch. And it wouldn't really be a cinch regardless, there's more afoot than simply turning up the settings. I'm sure it would be possible. But it ain't happening. However, I saw little tiny gaps in the jungle canopy on Halo 3 that weren't visible before. As I was doing that whole, "ooh look up at the sun through the trees" thing you do on Halo games.
And the water on an unannounced H2A MP map looks even better than it did last time I got too excited about water.
Frankie's getting hyped for water again.Yeah, we won't be doing that, for about a hundred reasons that include the frame buffer switch. And it wouldn't really be a cinch regardless, there's more afoot than simply turning up the settings. I'm sure it would be possible. But it ain't happening. However, I saw little tiny gaps in the jungle canopy on Halo 3 that weren't visible before. As I was doing that whole, "ooh look up at the sun through the trees" thing you do on Halo games.
And the water on an unannounced H2A MP map looks even better than it did last time I got too excited about water.
Still don't own an Xbox One. I am hoping for a special console/bundle announcement at Comic Con this month, or Gamescom next month.
If there isn't a Halo MCC Xbone, I hope the white Sunset Overdrive console rumor comes true.
And the water on an unannounced H2A MP map looks even better than it did last time I got too excited about water.
I meant a cinch as in strain-on-hardware as opposed to development effort. Every video card I've thrown H2 Vista at has churned through it without breaking a sweat.
Since downsampling out of the question, is anything else planned for image quality, particularly in regard to texture filtering and anti-aliasing? Or is what we see in those H2 Classic Ascension screenshots what we should expect?
I meant a cinch as in strain-on-hardware as opposed to development effort. Every video card I've thrown H2 Vista at has churned through it without breaking a sweat.
Since downsampling out of the question, is anything else planned for image quality, particularly in regard to texture filtering and anti-aliasing? Or is what we see in those H2 Classic Ascension screenshots what we should expect?
Halo 3 with improved FOV and texture filtering![]()
Halo 3 with improved FOV and texture filtering![]()
Ascension IQ is already substantially improved since E3, including anti-aliasing.
do not touch FOV.
Cool, good to hear. Any chance of the nerdy details being published closer to launch for those of us interested in that type of thing?
I'm more excited to play Halo 3 with dedis than I am Halo 2. Any idea if we'll be able to port over our Forge maps saves from the original game Frankie?
Are you crazy dude?do not touch FOV.