Halo: Master Chief Collection Master Thread | This is it, baby. Hold me.

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Me too. Worst case scenario is there's no MCC bundle, causing me to buy the Madden bundle on the 26th.

Microsoft would for sure won't announce MCC bundle until Oct. They aren't stupid to loose their sales for 3 months while people wait around for the bundle. I am guessing it will be same thing as Titanfall, sale console with digital code with special MCC sleeve on the box.
 
Microsoft would for sure won't announce MCC bundle until Oct. They aren't stupid to loose their sales for 3 months while people wait around for the bundle. I am guessing it will be same thing as Titanfall, sale console with digital code with special MCC sleeve on the box.

I hope not :/

I want a real copy of the game, not a digital one
 
I hope not :/

I want a real copy of the game, not a digital one

Then you are out of luck my friend. Lets just hope MCC bundle exists, so far MS have had many bundles. COD, FIFA, TITANFALL, FORZA. and none of them offered physical copy. What makes you think it will change? And to be honest, even for them its cheaper to give you a digital code vs physical copy. Beside why don't you want a digital code? its not like you will ever sell this masterpiece and it has so much replay value. And if you like to own MCC game then wait for the price drop and buy it just for your physical collection. That's what I am gonna do anyways.
 
Microsoft would for sure won't announce MCC bundle until Oct. They aren't stupid to loose their sales for 3 months while people wait around for the bundle. I am guessing it will be same thing as Titanfall, sale console with digital code with special MCC sleeve on the box.

And it's a smart business move because they'll get customers like me who are anxious for the console. What I'm REALLY hoping for is a price drop to $350. Then I'll buy Titanfall with the extra spending $$ left over, which will hold me over until November.
 
I don't think there will be a physical copy of the MCC included if they ever announce a console bundle. It will help them offering it at a very competitive price, otherwise that pack would be pointless.
 
This is what, 10 years away? Kinda strange to be sad over something so far away for a game that is not even out yet.

10 years? try 15 at least. And maybe not even, if they learned the issues with Live 1.0 when creating x360's live, and building on it with X1's - considering you can receive messages on both and they connect with achievements, I feel like they're both based on the same system.

I know its not directly the always online DRM we hated on at reveal but its nearly same kind of online DRM, Its not exactly LAN if theres internet involved. Why is there required connection pings to LIVE?
I am wondering what people think of this low level online DRM that is in place. I dont have a XBOXONE

At every LAN I've been to for 360, we always needed a light internet connection in case we needed to update a game to play with others. Since the 360 only kept the last few updates, it was likely someone would put in a game that needed an update and couldn't play with someone else who had the update, until they did. This is not much different.
 
Then you are out of luck my friend. Lets just hope MCC bundle exists, so far MS have had many bundles. COD, FIFA, TITANFALL, FORZA. and none of them offered physical copy. What makes you think it will change? And to be honest, even for them its cheaper to give you a digital code vs physical copy. Beside why don't you want a digital code? its not like you will ever sell this masterpiece and it has so much replay value. And if you like to own MCC game then wait for the price drop and buy it just for your physical collection. That's what I am gonna do anyways.

I'm a big proponent of physical copies being superior to digital copies.
 
Since the 360 only kept the last few updates, it was likely someone would put in a game that needed an update and couldn't play with someone else who had the update, until they did. This is not much different.

Halo 1, 2 and 3 supported playing with different versions of the game than what you had. Reach technically supported doing this too, but 343 changed something client-side in their Reach TU so that functionality was dropped. Halo 4 was the first Halo that didn't set out to have the interop functionality.

So in terms of the Halo community, expecting to need an internet connection to play LAN was a very, very recent change.
 
big proponent - so you must have various reasons for this. Please enlighten.

It's yours.
You could sell it.
You could let a friend borrow it.
You could trade it.
You could smell it.
It doesn't eat away at your data cap (if your ISP has one) having to download a ~50GB game.

And you could wait for a few months and get the game cheaper, while the digital version will most likely remain $60 for a while.
 
big proponent - so you must have various reasons for this. Please enlighten.

It's yours.
You could sell it.
You could let a friend borrow it.
You could trade it.
You could smell it.
It doesn't eat away at your data cap (if your ISP has one) having to download a ~50GB game.

pretty much all of this. additionally, if your system or hard drive dies you don't have to redownload all of your games again.
 
It's yours.
You could sell it.
You could let a friend borrow it.
You could trade it.
You could smell it.
It doesn't eat away at your data cap (if your ISP has one) having to download a ~50GB game.

I only learned I had one since the new consoles came out. I went over for the first time ever! My all digital world dream may have to wait for my ISP to up their game...sigh
 
It's yours.
You could sell it.
You could let a friend borrow it.
You could trade it.
You could smell it.
It doesn't eat away at your data cap (if your ISP has one) having to download a ~50GB game.

And you could wait for a few months and get the game cheaper, while the digital version will most likely remain $60 for a while.

1 - digital is also yours. that "bits are not mine" mindset is tired. bits are on the disc too, and the disc could break or get stolen. Once you buy a game digital it's yours forever and ever, and you can download it from anywhere on anyone's box even if you didn't bring your disc with you.
2 - you could sell it, yes. but I stopped buying games that I would want to sell. plus I'm not that hard up to get $15 for my $60 game.
3 - you could let someone borrow it, but then you can't play it with them. With digital, you could have them log in as you, set their console as your home console, and then log in on your own box too - instant game sharing and you can play together. With discs, one disc is one game.
4 - Repeat. See #2
5 - wtf?
6 - Most ISPs have data caps, if at all, around 250-300GB a month. Which is about 8 disc games (none are 50GB, as that is over the BD max even, formatted). Plus downloads are always compressed and expand later, so nothing is quite full size on disc when downloading. No one is buying 8 disc games a month, and if they are, then #2 doesn't apply because it's doubtful they care about money since they just spent $500 on games in one month.
 
Halo 1, 2 and 3 supported playing with different versions of the game than what you had. Reach technically supported doing this too, but 343 changed something client-side in their Reach TU so that functionality was dropped. Halo 4 was the first Halo that didn't set out to have the interop functionality.

So in terms of the Halo community, expecting to need an internet connection to play LAN was a very, very recent change.

Sure if you only play one game series at a LAN. But that never happens. At least not in the 50+ player LANs that I go to.
 
1 - digital is also yours. that "bits are not mine" mindset is tired. bits are on the disc too, and the disc could break or get stolen. Once you buy a game digital it's yours forever and ever, and you can download it from anywhere on anyone's box even if you didn't bring your disc with you.
2 - you could sell it, yes. but I stopped buying games that I would want to sell. plus I'm not that hard up to get $15 for my $60 game.
3 - you could let someone borrow it, but then you can't play it with them. With digital, you could have them log in as you, set their console as your home console, and then log in on your own box too - instant game sharing and you can play together. With discs, one disc is one game.
4 - Repeat. See #2
5 - wtf?
6 - Most ISPs have data caps, if at all, around 250-300GB a month. Which is about 8 disc games (none are 50GB, as that is over the BD max even, formatted). Plus downloads are always compressed and expand later, so nothing is quite full size on disc when downloading. No one is buying 8 disc games a month, and if they are, then #2 doesn't apply because it's doubtful they care about money since they just spent $500 on games in one month.

1- Correct me if I'm wrong, but aren't alot of digital game providers more or less providing you with access to the game and not necessarily ownership of the game?

2- That's kind of just a you thing though. Plenty of people like simply having the option to sell off something they own in the event that it's necessary. $15 > $0

3- That seems like an awfully big hassle just to let someone else borrow a game. Also, if you're willing to let someone borrow a physical copy of a game odds are you aren't really interested in playing it at that point anyway.
 
Correct me if I'm wrong, but aren't alot of digital game providers more or less providing you with access to the game and not necessarily ownership of the game?

I'm not sure which providers you're talking about, but this is a discussion about Xbox. So, no. Once you buy a game on 360, you could always download it again even if the game got dropped from the store. It's yours. Same with X1.
 
1 - digital is also yours. that "bits are not mine" mindset is tired. bits are on the disc too, and the disc could break or get stolen. Once you buy a game digital it's yours forever and ever, and you can download it from anywhere on anyone's box even if you didn't bring your disc with you.
2 - you could sell it, yes. but I stopped buying games that I would want to sell. plus I'm not that hard up to get $15 for my $60 game.
3 - you could let someone borrow it, but then you can't play it with them. With digital, you could have them log in as you, set their console as your home console, and then log in on your own box too - instant game sharing and you can play together. With discs, one disc is one game.
4 - Repeat. See #2
5 - wtf?
6 - Most ISPs have data caps, if at all, around 250-300GB a month. Which is about 8 disc games (none are 50GB, as that is over the BD max even, formatted). Plus downloads are always compressed and expand later, so nothing is quite full size on disc when downloading. No one is buying 8 disc games a month, and if they are, then #2 doesn't apply because it's doubtful they care about money since they just spent $500 on games in one month.
Luckily, Comcast hasn't reinstated the caps in my area, but I'm sure I'll get close to going over, once they do. HD streaming, etc, eats away at the caps, too, not just downloading games. My smartphone is also on my home wifi, since Sprint's 4G goes down too often here.

And $15 for your $60 game is better than $0. And you can get more if you sell it on your own, if you dislike GameStop's, Best Buy's, etc, prices.
 
I'm not sure which providers you're talking about, but this is a discussion about Xbox. So, no. Once you buy a game on 360, you could always download it again even if the game got dropped from the store. It's yours. Same with X1.
Unless you get banned.

Why does it matter if he prefers physical? It's not odd to be against buying digital.
 
1 - digital is also yours. that "bits are not mine" mindset is tired. bits are on the disc too, and the disc could break or get stolen. Once you buy a game digital it's yours forever and ever, and you can download it from anywhere on anyone's box even if you didn't bring your disc with you.
2 - you could sell it, yes. but I stopped buying games that I would want to sell. plus I'm not that hard up to get $15 for my $60 game.
3 - you could let someone borrow it, but then you can't play it with them. With digital, you could have them log in as you, set their console as your home console, and then log in on your own box too - instant game sharing and you can play together. With discs, one disc is one game.
4 - Repeat. See #2
5 - wtf?
6 - Most ISPs have data caps, if at all, around 250-300GB a month. Which is about 8 disc games (none are 50GB, as that is over the BD max even, formatted). Plus downloads are always compressed and expand later, so nothing is quite full size on disc when downloading. No one is buying 8 disc games a month, and if they are, then #2 doesn't apply because it's doubtful they care about money since they just spent $500 on games in one month.

You've made me want to go digital now.

Just curious -- your number 2 answer: How do you determine if you'll want to hold onto a game forever?
 
1 - digital is also yours. that "bits are not mine" mindset is tired. bits are on the disc too, and the disc could break or get stolen. Once you buy a game digital it's yours forever and ever, and you can download it from anywhere on anyone's box even if you didn't bring your disc with you.
2 - you could sell it, yes. but I stopped buying games that I would want to sell. plus I'm not that hard up to get $15 for my $60 game.
3 - you could let someone borrow it, but then you can't play it with them. With digital, you could have them log in as you, set their console as your home console, and then log in on your own box too - instant game sharing and you can play together. With discs, one disc is one game.
4 - Repeat. See #2
5 - wtf?
6 - Most ISPs have data caps, if at all, around 250-300GB a month. Which is about 8 disc games (none are 50GB, as that is over the BD max even, formatted). Plus downloads are always compressed and expand later, so nothing is quite full size on disc when downloading. No one is buying 8 disc games a month, and if they are, then #2 doesn't apply because it's doubtful they care about money since they just spent $500 on games in one month.


Data caps don't just apply to games. I've been using well over 500gb per month between downloads, updates, streaming, youtube, twitch, etc etc etc. Acting like people will hit their data caps JUST because of games is absurd. We just want to avoid slamming 40-50gb of it in one go downloading and installing full retail game releases.

And even for people WITHOUT data caps, the fact (at least in the US, for now) that the FCC is allowing ISPs to create geographic monopolies and do away with net neutrality and other nonsense means many users experience throttling already to some extent. I pay for a 20mbps max download speed each month, but toward the end of the month when I've passed around 350-400gb (ballpark, I haven't pinned it down to an exact amount), my max download speeds take a massive nose dive, and my buffer times no things like Netflix triple overnight. It's usually the last 6-8 days of every month, sometimes sooner. Then magically on the 1st of the month my speeds are back up to their peaks again. If I downloaded a digital version of every game I purchased, I'd reach these throttled speeds much, much sooner.

And no, you don't own digital content you purchase. In fact, the ToS explicitly states that you are only licensing its use. If they remove the content from the servers next year or a couple years from now, and your Xbox One dies on you, you may or may not be able to access and re download it from your download history. Yeah, discs CAN break, but I've still got discs without a single scratch on them from the PS1 days, through PS2, PS3, OGXB, XB360, XB1... you get the point. If you take care of discs and aren't logging thousands of hours on them (I guess discs could potentially warp from sheer use), they can last a very, very, very long time. Certainly longer than we can reasonably expect Xbox Live's game servers to maintain our digital purchases with any degree of certainty.

Some of us are very much against digital for these large >30gb games. You may not be, but it doesn't invalidate our reasons. The only games I am willing to buy digitally are ones that a) have zero retail counterpart, as well as b) I'm playing strictly for a one-time experience/gamerscore and don't plan on ever playing again. If they don't meet both of those two criteria, they don't get a digital purchase from me. Oh, and they also have to be less than $20, certainly not $60, and I'm not even remotely hard up for cash, lol.
 
You've made me want to go digital now.

Just curious -- your number 2 answer: How do you determine if you'll want to hold onto a game forever?

Usually I do a lot of research on a game before I buy it. Go ahead and rent a game if you're not sure - Redbox works wonders. However, I probably care less about the money than others, only due to my income. I understand others have differing situations and incomes, and I don't fault anyone for that.

Unless you get banned.

Why does it matter if he prefers physical? It's not odd to be against buying digital.

I didn't say it necessarily mattered, I was just wondering the reasons, same as I was asked my own reasons which I gave.

If you get banned...... well I don't know what to say about that. I'd never do anything to get banned.
 
Usually I do a lot of research on a game before I buy it. Go ahead and rent a game if you're not sure - Redbox works wonders. However, I probably care less about the money than others, only due to my income. I understand others have differing situations and incomes, and I don't fault anyone for that.

Gotcha. The only thing keeping me from going completely digital is sports games. Sports games really do become useless after the following year's game comes out.
 
Usually I do a lot of research on a game before I buy it. Go ahead and rent a game if you're not sure - Redbox works wonders. However, I probably care less about the money than others, only due to my income. I understand others have differing situations and incomes, and I don't fault anyone for that.

lol, it has nothing to do with my income. If I'm done with a game, the choice to sell it for money if I want is greater than just deleting it from my HDD. The rich don't get richer by spending when they don't have to.
 
Gotcha. The only thing keeping me from going completely digital is sports games. Sports games really do become useless after the following year's game comes out.

Yeah I hear you on that. I might look into EA's new service that's coming out (if they offer the newest sports games). That could save you some money.
 
lol, it has nothing to do with my income. If I'm done with a game, the choice to sell it for money if I want is greater than just deleting it from my HDD. The rich don't get richer by spending when they don't have to.

Like I said, I'm not faulting you for that.

Personally the convenience of no shipping wait or driving to a store and just having a full game downloaded while I'm doing other things or at work, is worth it to me. Not to mention instant launching game to game as basically an app. Also no storage of stacks of game cases. It's just a personal choice.

It's why I and most everyone loves Steam.
 
You've made me want to go digital now.

Just curious -- your number 2 answer: How do you determine if you'll want to hold onto a game forever?

oh also on #3 - you can do this easily in your own house if you have two boxes and want to play with a friend on two screens. Works great if say you have a girlfriend who you want to play against or with on a game that only has online and not split screen. Saves you $60 per game.
 
Like I said, I'm not faulting you for that.

Personally the convenience of no shipping wait or driving to a store and just having a full game downloaded while I'm doing other things or at work, is worth it to me. Not to mention instant launching game to game as basically an app. Also no storage of stacks of game cases. It's just a personal choice.

It's why I and most everyone loves Steam.

Don't get me wrong, I totally understand and like the perks of digital. I just prefer the perks of physical.

Steam is actually the exact reason I've switched back to being a pro-physical guy. I have a ton of Steam games that I have little to no regret purchasing and enjoyed playing, however they are also games I don't forsee myself ever playing again in the future (stuff like Tomb Raider or Deus Ex HR). Now I just have those sitting there in my steam list and I can't do anything with them.
 
Like I said, I'm not faulting you for that.

Personally the convenience of no shipping wait or driving to a store and just having a full game downloaded while I'm doing other things or at work, is worth it to me. Not to mention instant launching game to game as basically an app. Also no storage of stacks of game cases. It's just a personal choice.

It's why I and most everyone loves Steam.

People love Steam because of the insane sales. And I don't see physical PC versions of games being sold anywhere, so what choice do PC gamers have?
 
Don't get me wrong, I totally understand and like the perks of digital. I just prefer the perks of physical.

Steam is actually the exact reason I've switched back to being a pro-physical guy. I have a ton of Steam games that I have little to no regret purchasing and enjoyed playing, however they are also games I don't forsee myself ever playing again in the future (stuff like Tomb Raider or Deus Ex HR). Now I just have those sitting there in my steam list and I can't do anything with them.

if it's an OCD thing of seeing a list of stuff there that you can't get rid of, then I can understand some of the issue. But really how much would you get for a Tomb Raider or DeXHR disc on ebay/CL/Gamestop? Probably not much more than the trouble is worth. Usually by the time I'm done with a game it would have dropped in value so much that it's barely worth my time selling it. For instance, I just got rid of a stack of 11 x360 games for $68. So, that's about 1 new game worth of money - which isn't nothing. But if you factor in how much I spent on them originally, it's about 10%.
 
if it's an OCD thing of seeing a list of stuff there that you can't get rid of, then I can understand some of the issue. But really how much would you get for a Tomb Raider or DeXHR disc on ebay/CL/Gamestop? Probably not much more than the trouble is worth. Usually by the time I'm done with a game it would have dropped in value so much that it's barely worth my time selling it. For instance, I just got rid of a stack of 11 x360 games for $68. So, that's about 1 new game worth of money - which isn't nothing. But if you factor in how much I spent on them originally, it's about 10%.

its a bit of an OCD thing plus just the simple fact that i'd rather get something for them as apposed to nothing.

One thing I'll give Nintendo credit for, their deluxe digital promotion is a smart idea for digital shopping.
 
People love Steam because of the insane sales. And I don't see physical PC versions of games being sold anywhere, so what choice do PC gamers have?

http://www.amazon.com/Best-Sellers-...pf_rd_t=101&pf_rd_p=1865250122&pf_rd_i=229575

Consoles are starting to have a lot of sales. Look at Games with Gold sales, and PSN+ sales. It'll only get better if more people start buying digital. Right now they're still losing a lot of money to used games getting sold, which keeps prices higher.
 
1 - digital is also yours. that "bits are not mine" mindset is tired. bits are on the disc too, and the disc could break or get stolen. Once you buy a game digital it's yours forever and ever, and you can download it from anywhere on anyone's box even if you didn't bring your disc with you.
2 - you could sell it, yes. but I stopped buying games that I would want to sell. plus I'm not that hard up to get $15 for my $60 game.
3 - you could let someone borrow it, but then you can't play it with them. With digital, you could have them log in as you, set their console as your home console, and then log in on your own box too - instant game sharing and you can play together. With discs, one disc is one game.
4 - Repeat. See #2
5 - wtf?
6 - Most ISPs have data caps, if at all, around 250-300GB a month. Which is about 8 disc games (none are 50GB, as that is over the BD max even, formatted). Plus downloads are always compressed and expand later, so nothing is quite full size on disc when downloading. No one is buying 8 disc games a month, and if they are, then #2 doesn't apply because it's doubtful they care about money since they just spent $500 on games in one month.

Damn lol. What do you have against people who like physical copies of their games?
 
Damn lol. What do you have against people who like physical copies of their games?

I didn't say it necessarily mattered, I was just wondering the reasons, same as I was asked my own reasons which I gave.

Also, personally I want everything to be digital because cutting out the disc side of the industry will cut out the bottleneck of game size, and also will probably help cut prices due to no pressing factories and shipping / store contracts that help add to the cost. Also, it could bring back the true game sharing the X1 was going to have.
 
This is what, 10 years away? Kinda strange to be sad over something so far away for a game that is not even out yet.

Because in 10 years its too late to say anything

I still play Halo 2 and Socom 2 regularly, those LAN systems kept them alive 10 years later

EDIT: At person above me, cutting out physical won't affect pricing at all, even digital only games are around the same pricing.

All it means is UK/EU has no where to turn when titles like Watch_Dogs is £65
 
Also, personally I want everything to be digital because cutting out the disc side of the industry will cut out the bottleneck of game size, and also will probably help cut prices due to no pressing factories and shipping / store contracts that help add to the cost. Also, it could bring back the true game sharing the X1 was going to have.

I don't want to be a jerk but I was tempted to pull out a reaction gif for this

I'd argue that the physical market (specifically the second hand market) is all that's keeping game prices from getting more out of hand than they already are. Publishers are doing everything under the sun to try and get the full $60 out of their purchases, plus DLC, season passes, etc.

If the second hand market vanished and publishers had more direct control over their own prices... ugh, I don't even want to think about that nightmare scenario.
 
Because in 10 years its too late to say anything

I still play Halo 2 and Socom 2 regularly, those LAN systems kept them alive 10 years later

EDIT: At person above me, cutting out physical won't affect pricing at all, even digital only games are around the same pricing.

All it means is UK/EU has no where to turn when titles like Watch_Dogs is £65

I can't speak to non-US pricing.

Digital games have been dropping $10-30 recently on X1. I got Wolfenstein about 6 weeks after release for $39.99 on X1 digital.
 
I don't want to be a jerk but. ... michaeljordanlaugh.gif ...

I'd argue that the physical market (specifically the second hand market) is all that's keeping game prices from getting more out of hand than they already are. Publishers are doing everything under the sun to try and get the full $60 out of their purchases, plus DLC, season passes, etc.

If the second hand market vanished and publishers had more direct control over their own prices... ugh, I don't even want to think about that nightmare scenario.

OK, then explain Steam... There's no other digital source for some games on PC.

I've read up on writings from studios and devs about how used games kill their sales pretty quick. This forces some to close, even.
 
OK, then explain Steam... There's no other digital source for some games on PC.

I've read up on writings from studios and devs about how used games kill their sales pretty quick. This forces some to close, even.

That's not true and you know it.

Devs and publishers complaining about second hand sales should do a better job of making more games people don't want to sell.

But meh, I'm gonna bow out of this discussion. Its my lunch break and I'm not in the mood for a debate at the moment lol
 
OK, then explain Steam... There's no other digital source for some games on PC.

I've read up on writings from studios and devs about how used games kill their sales pretty quick. This forces some to close, even.

Bull. Fucking. Shit.

The used game market makes for more new game sales because people can trade games in towards new games. $60 is a lot of money to a lot of people. Devs are just upset they don't get money from used game sales... and they shouldn't! Some games are shit, and they sell like shit. Studio closes because they made shit game.

Its my lunch break and I'm not in the mood for a debate at the moment lol

Where's my Wendy's pretzel burger?
 
That's not true and you know it.

Devs and publishers complaining about second hand sales should do a better job of making more games people don't want to sell.

I don't actually know it. I know that GoG sells PC games but not all. Seems like most if not all games are on Steam. But as for digital sales that are not in Steam, I'm honestly not aware of a lot of other places except GoG or Origin (for straight digital sales).

That's the thing - you can't make certain games with staying power. If you're making a completely single player experience, then the game has a definitive end and a person will finish it. Once finished, if they have a disc, they'll probably sell it. That's why so many games have been shoehorning in MP modes on games that don't need them, like Assassin's Creed and Mass Effect, etc. I'd rather have a great SP experience in many cases, without having to work on MP achieves that I don't want to do.
 
I can't speak to non-US pricing.

Digital games have been dropping $10-30 recently on X1. I got Wolfenstein about 6 weeks after release for $39.99 on X1 digital.

Non US pricing is a joke

At cheapest, games are around $85

WATCH_DOGS came out lately for what is basically $120
 
Alright people time to let go the Digital vs Physical discussion. It has no end to it.

Lets just HOPE MS get pre-loading before this launches. I want to start playing right away in 95days :)
 
Alright people time to let go the Digital vs Physical discussion. It has no end to it.

Lets just HOPE MS get pre-loading before this launches. I want to start playing right away in 95days :)

Insomniac basically confirmed the feature would be available before there game launches, though they specified pre-ordering. I hope that entails pre-loading as well and that they allow games to unlock at your local time. There would be no benefit to pre-loading if the game unlocks at 3AM EST for me, when I could have went to a store and bought it. Then installed it in less time then it would take for it to unlock.
 
Lets just HOPE MS get pre-loading before this launches. I want to start playing right away in 95days :)
For reals. It's not a big deal if they can't make it happen, but it'd be really cool.
 
Okay so I was listening to latest IGN's Podcast Unlock episode and Ryan said he saw the Halo 4 1080p/60fps footage during the E3 closed door demo. I never knew they showed this. Anyways, so he said the difference was negligible. Do we have any other impression on this?

For reals. It's not a big deal if they can't make it happen, but it'd be really cool.

Well I personally think its a pretty big deal.
 
The unified UI is gonna be really cool, so I hope 343 figures out a way to bring all future Halo games to it -- it would be really unique and quite possibly set Halo drastically apart from other series just based on that alone. I'm just not sure if it's feasible.
 
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