How does this look so good and so huge when it only make like 2.5 million on the kickstarter? It's crazy. I'm so psyched for this.
I was wondering, were can i find the orbis space station, and second are there gonna be more different space stations in the final version? or only the pyramid ones and the orbis.
anybody with a thrustmaster hotas x stick mind sharing the mappings you use on the stick and throttle?
Hahaha yes it does. 0.5 million profit trade runs make it worth it thoughType9 flies like a slug in ointment.
How does this look so good and so huge when it only make like 2.5 million on the kickstarter? It's crazy. I'm so psyched for this.
How does this look so good and so huge when it only make like 2.5 million on the kickstarter? It's crazy. I'm so psyched for this.
They have a plan and know what they are doing. Not like that other space sim.
Star Citizen is gonna do fine, but it's just waaaaaaaay overhyped and people seem to think they'll completely redefine video games or something.
Like, people really think the game won't have lag or anything like that or completely misunderstand how their universe is gonna work. Like one guy was all "you will see 1000 people walk around in a space station!"
They have a plan and know what they are doing. Not like that other space sim.
Is that who I keep hearing blow up around me when I'm docked? I was hoping it was players, I'm all "L2P nub".. lol. I did see a ship bouncing off the exit last night like a trampoline. I had to stop until he bounced clear of the exit so I could boost through before he got back into my way.We will see!
In other news: why is the flight AI so bad at entering or exiting stations? :lol
For example: http://www.hitbox.tv/video/203583
Absent mindedly browsing Amazon and saw that there was only 1 x52 Pro left in the UK at £105, got. Beta downloaded, I'm ready.
Absent mindedly browsing Amazon and saw that there was only 1 x52 Pro left in the UK at £105, got. Beta downloaded, I'm ready.
1 : Fire Primary
2 : Secondary Fire
3 : Target SubSystem
4 : Select Target in Front
5 : Boost
6 : Change Fire Group
7 : Heat Sink Launcher
8 : UI
9 : Flight Assist OFF
10 : FrameShift Drive/Hyperdrive
11 : Close Hardpoints
12 : Silent Mode
Hat : Vertical/Horizontal Thrusters
Paddle : Previous/Next Target
This is what I'm using right now though I want to change the paddle and maybe the FrameShift as I don't need it on the HOTAS itself.
What do you use for the systems then if the hat button is for thrusters? Directional arrows on keyboard?
Amazing. The music adds that certain sine non qua.I just had a meeting and mating encounter between two Lakon Type 6.
NSFW (!) http://www.hitbox.tv/video/203906
"I hope the single player campaign on this is pretty robust. I am more interested in playing this for the SP. "
There won't be a single player campaign. You can play the game single player without (directly) interacting with other players, but if you're expecting a campaign with cutscenes and written story missions and what not, you might as well bail out now.
"I hope the single player campaign on this is pretty robust. I am more interested in playing this for the SP. "
There won't be a single player campaign. You can play the game single player without (directly) interacting with other players, but if you're expecting a campaign with cutscenes and written story missions and what not, you might as well bail out now.
DAMN! Thanks for the heads up. I heard there was single player. I guess I assumed too much.
Oh well ........ I still might give this a shot if it provides a fun SP experience along with the multiplayer. I am really desperate to play a good space combat sim.
I'd prefer a SP focused one, but I could settle for a MP one too, I suppose.
There's no campaign, really. Get rich?
That's all the old offline Elite games ever were though, right?
I agree that it's a less appealing single player structure than Star Citizen either way, but I think some people could get solo enjoyment out of this.
DAMN! Thanks for the heads up. I heard there was single player. I guess I assumed too much.
Oh well ........ I still might give this a shot if it provides a fun SP experience along with the multiplayer. I am really desperate to play a good space combat sim.
I'd prefer a SP focused one, but I could settle for a MP one too, I suppose.
So who's hosting the server if it's all online ?
In many ways Elite is mainly SP - but true sandbox not story driven. You can take missions, trade, pirate, explore, bounty hunt, etc. but it's all off your own back with no narrative driving you on. You don't have to bother with others if you don't want to really.
If you want a real story experience then Star Citizen might be a better fit.
Assuming they all deliver I plan on getting SC and No Man's Sky in addition to Elite (which I've already bought into).
EDIT : I should note there is one underlying mission in Elite, to gain the official status of Elite in the game (at least I presume this remains the case; I bought the thing without even checking!)
In First Encounter there was a very loose sort of narrative via some of the missions you could pick up I'd think they'd do the same here. But yes there's no real in your face traditional story line..
Yeah forgot that one - it was just some spaced out missions to do with Thargoids (spelling?) or am I getting mixed up?
Ah that's it! So long since I played it.There were a small series of missions that involved the disappearance of the pilot Mic Turner. You were given a unique ship when the mission chain started, and you had to visit both Pleione in the Pleiades Cluster and eventually the Polaris system.
A Thargoid Shuttle in Polaris then transports you to the distant Miacke system where the Thargoid homeworld is located. They hand you a Thargoid warship for completing a mission to steal a new version of the mycoid that caused them to end the Human-Thargoid war the first time around. Newspaper articles after this mission chain show that the Thargoids eventually recontact humanity peacefully.
Ah that's it! So long since I played it.
Would actually be nice to have a number of somewhat deeper missions so long as they were optional and not an overarching plot (which I think would go counter to the whole vibe of Elite).
But a few multi step faction missions would be cool if handled right.
The developer.