vicissitudes
Banned
Feelings on Metacritic aside, I do see it as a fairly good reflection of the general reception of a game, both by critics and by players (I'm talking about the official score, not the user score).
I remember back in 2007 when the PS3 had been out for almost a year, we already had quite a few 90+ games on "next-gen" consoles: Gears of War, Bioshock, Guitar Hero 2, Elder Scrolls IV, Halo 3, and followed closely by Call of Duty 4, Mass Effect, The Orange Box, and Rock Band.
Now that the Xbone and PS4 have been out for nearly a year and looking at the big AAA titles so far: launch titles all more or less disappointed, hyped up games like Second Son and Titanfall landed in the 80s, and Destiny looks like it'll follow suit. Even the feelings here towards these games seem more tepid. (and sorry I'm not counting TLOU:R since it's a remaster of a PS3 game)
Am I off-base here or have the AAA efforts so far this gen been lackluster compared to what we got early last-gen?
I remember back in 2007 when the PS3 had been out for almost a year, we already had quite a few 90+ games on "next-gen" consoles: Gears of War, Bioshock, Guitar Hero 2, Elder Scrolls IV, Halo 3, and followed closely by Call of Duty 4, Mass Effect, The Orange Box, and Rock Band.
Now that the Xbone and PS4 have been out for nearly a year and looking at the big AAA titles so far: launch titles all more or less disappointed, hyped up games like Second Son and Titanfall landed in the 80s, and Destiny looks like it'll follow suit. Even the feelings here towards these games seem more tepid. (and sorry I'm not counting TLOU:R since it's a remaster of a PS3 game)
Am I off-base here or have the AAA efforts so far this gen been lackluster compared to what we got early last-gen?